Category: Blog

Eight Antiques

Today we drove from Katoomba to Dubbo via Orange, and the total trip took about 6 hours (including charging stop) and I took nary a photo! So instead, today I’ll showcase a few interesting items I saw at antique shops these past two days…

Typewriters are a surprisingly common items at antique shops here, but this one in particular caught my eye due to the Kmart badge on it. The tag identifies it as a ‘Nakajima’ brand device from the 1970s and says it’s been restored and tested. In other words, you could write a book with it!

I know even without opening the box that this would have the thinnest of gameplay and contain fragile paper game pieces and a near-generic board. But licensed games like this one always catch my eye, and remind me of how undemanding we were as fans back in the ancient age.

Even though this was a common style back in the early 1980s, this one reminded me a lot of the devices that Bernard and I had as kids. This one appeared to be in extraordinary condition, but it didn’t say whether it actually worked or not.

I’ve never seen a Commodore 64 game for sale at an antique (or retro game) store in the USA, so it’s always a treat to see them here. But $75 for this? It was part of a larger collection of (mostly PC) Microprose games, all of which seemed overpriced.

I was tempted by these Japanese phone cards, but the store was a bit fancy and they didn’t have a price so I moved on. Years ago when I went to the stamp show while I was here there were also Japanese phone card vendors so it seems collecting these this was a (niche I’m sure) hobby in Australia at some point.

The store had three different sets of these, all labeled at $150 and the red one described as ‘incomplete’. The price was outrageous for the condition, but I would have liked to see inside regardless. Perhaps I should have asked?

I don’t remember ever seeing anything like this when I was young. Like most of the world, Australia no longer broadcasts analogue TV signals so this would be useless for TV viewing, but it very likely has an RF connector on the back so could work as a portable monitor for a retro game system. As a child, something like this would have been the dream!

This is the English version of a Japanese fantasy board game from 1986. The game asks players to survive a haunted house and apparently plays like a simplified version of Talisman. It has a beautiful big board, hundreds of tokens and cards and a large plastic spinner with an evil face on it.

The copy at the antique store wasn’t in perfect condition, and the spinner was extremely dirty, but had I seen this in America I would have been tempted even without knowing it was complete. Since the store hadn’t been able to verify that yet, it wasn’t yet priced or on sale.

59.5 Hours of Kamen Rider!

2025 was “the year I got into Kamen Rider” and indeed I did! I invested heavily into DVD sets and started watching the new series as it was released. Here’s the first in a series of my thoughts, presented in the order in which the shows/films were released.

Kamen Rider Black (1987, 51 episodes, 21.5 hours)

The DVD sets I own spanned decades, and for no particular reason I began with this one from 1987. It tells the story of a Japan besieged by an evil group called Gorgom who kidnap two brothers and turn them into cyborgs. One (Kotaro) escapes and becomes ‘Kamen Rider Black’, destined to fight Gorgom to prevent them from destroying the world.

This is a fantastic series! It’s dark and violent with many horror elements and Kotaru’s struggle (as Kamen Rider) against Gorgom seems futile and almost never gives him any respite. The story is insane, with elements like the ‘Century King’, the ‘Sword Saint Bergonia’ arc and the takeover of Gorgom by the evil cyborg ‘Shadow Moon’ but it somehow works and builds toward a superb conclusion.

Many elements of this show reminded me of the classic series Monkey we loved as kids, and of course I already did a blog post about its beautiful closing theme. Black is hailed as one of the greatest Kamen Rider series of all time for good reason, and the only negative about me watching it first was my realization that I may have hit the peak at the very start!

Kamen Rider Black RX (1988, 47 episodes, 19.5 hours)

Black was a success and for the first time in the series history the network wanted a sequel. It was decided to tone down the violence and horror, and add elements to make the sequel more marketable to children. While it has the same actor playing ostensibly the same character, Kamen Rider RX is a very different series.

The cult Gorgom is gone, replaced with an extradimensional invasion from the ‘Crisis Empire’. The bizarre mutant monsters from Black are replaced with robots, and Kotaro is now living with a family and flying helicopters for work! His history fighting Gorgom is given token mention only, and he’s never referred to as a cyborg at any time. Indeed his powers now come from the sun!

While this is undeniably inferior to Black, I still greatly enjoyed RX. The fight scenes are great, and Kotaro still struggles against a vastly more resourceful foe. But he’s received many upgrades, and the lightsaber effect of his ‘Revolcane’ sword in particular is too-good for TV circa 1988.

The show struggled during its airing, and this is apparent with some tonal shifts (they introduce Shadow Moon and even 10 older Riders to lure back viewers) and even though it gets increasingly goofy (adding sidekicks like a token ‘psychic girl’) it never lost its charm for me.

RX was the last Kamen Rider produced during the Showa Era and it would be more than a decade before another TV series would be made. During that period three films were released:

Shin: Kamen Rider Prologue (1992, 1.5 hours)

This is an unusual addition to the franchise, and one of the few Kamen Rider shows where the rider himself is biological rather than cybernetic. The story is that a mysterious group (‘The Syndicate’) is creating soldiers by fusing humans with grasshoppers, and one of their creations manages to escape and thwart their plans. I’ve extrapolated a bit there, since motivations and intents are a bit lost in the script, and overall the story is a bit muddled.

This is a horror film, with not only the villian but also very much the Rider himself being grotesque. There’s a very Cronenbergian feeling to the film, with lots of violence and a shocking (for this franchise) amount of blood. It’s not (close to) great, and I’m not even sure I’d say it’s good – mostly because I don’t like the Rider design – but it was entertaining regardless.

Apparently this was intended as a sort of pilot for a series or film sequel, but was not successful enough for either. As such, it remains a strange oddity in the larger franchise.

Kamen Rider ZO (1993, 1 hour)

This second film was released a year later and the story is even more barebones than the previous. Once again we have a hero becoming a Rider after a scientist grafts grasshopper DNA into him, but his fight to protect a child from the evil ‘Neo-life form’ named Doras raises more questions than it answers.

Regardless, this is a stylish film of near-endless action scenes where ZO faces off against several monstrous threats brought to life with clever use of practical effects and stop motion. The spider creature in particular is extremely well done even today and would have been a real thrill back when the film was released. While short, this was a fun watch.

Kamen Rider J (1994, 1 hour)

The next year we saw yet another new short film, and this one is very similar to ZO from the previous year. The origin story now is that our hero is killed defending a young girl from a space entity named ‘Fog Mother’ and is promptly resurrected by ‘The Spirits Of The Earth’ into Kamen Rider J, who must save the world from ruin.

There’s lots to like here, from the extremely impressive creature suits to the fight scenes to the stop-motion cute sidekick ‘Berry’ the grasshopper! Toward the end it even gets a bit too close to Ultraman when J becomes massive to fight the gigantic Fog Mother. Another fun film.

Shin Kamen Rider (2023, 51 episodes, 2 hours)

This is the third in the series of tokusatsu films made by Hideaki Anno and given the two previous were Shin Godzilla and Shin Ultraman (my favourite film of all time) I had high hopes to say the least.

It’s a retelling of the original Kamen Rider premise: an evil organization named Shocker is creating mutant/cyborg hybrids to take over the world, and a lone hero – Kamen Rider – fights to stop them. There’s a lot more to it than this of course, including the usual Anno weirdness, but this is a film that asks the viewer to turn off their brain and just sit back and enjoy the ride.

And what a ride it is. This is crazy and weird and wonderful and in my opinion a successful reimagining of the franchise in a way respectful of both experienced and unfamiliar audiences. It was a success theatrically, although rumours of a sequel seem to have amounted to nothing so far. This one is free on Amazon Prime if you haven’t seen it.

Kamen Rider Zeztz (2025, 34+ episodes, 13+ hours)

This is the latest Kamen Rider series and is currently screening (for free) on YouTube weekly. The gap between current franchise entries and the Showa series I’ve already seen is immense, but – much like Ultraman – the same DNA is there and this is still recognizably Kamen Rider.

This time the hero assumes the role of a secret agent in his dreams, and can transform into a powerful hero called ‘Zeztz’ to fight various evildoers. I’m 34 episodes in and loving this show for its characters and stylish visuals and genuinely impressive storytelling. When – more than twenty episodes in – the show revealed everything that had already happened was (spoiler) one lengthy dream I was genuinely surprised! I’m looking forward to buying some Zeztz merchandise during my upcoming Japan trip 🙂

Nearly 60 hours in and I’ve only just started with this decades-old franchise. I won’t be stopping! And yes, I’m still watching Ultraman and I’ve already got a decent DVD collection of old Metal Heroes series as well 😉

Fading Memories

Our memories are fluid, and our brains change them as we age. Days and months and years get grouped together, and specific are lost as events become generalizations. We also tend to remember happy events with more clarity than sad ones. As a result nostalgia – the reminiscence of past events – becomes increasingly positive, and we typically remember our youth as better days.

Our brain sometimes fabricates memories as well, and since they are ‘stored’ in the same parts of the brain as real memories we have no way of determining which are real and which are fake except by comparing with others. This process can happen surprisingly quickly, and some specific details in the memories of what you did yesterday may even be incorrect!

I have a childhood memory of visiting a mall far from home. It was with Bernard and dad, but I can’t recall if mum was with us. We did take one or two vacations during school holidays with dad only, so perhaps this was during one of them. I recall the mall as being much bigger than the ones I was used to in Newcastle, which at the time was probably just Kotara Fair since I don’t think Charlestown Square had been built.

While walking around the mall we spied – from an upper level – a cluster of arcade games in the gallery below. We went down and played some, including one I had never seen before (or since), which involved shooting spiders on webs. Doing some research now the game was probably Spiders or Frog & Spider, both of which were released in 1981.

Perhaps one reason I remember (parts of) this visit so vividly is because we were each allowed to purchase an action figure from a toy store, and both of us chose a Star Wars figure. I picked ‘R2D2 with Sensorscope’ and (I believe) Bernard picked an Ugnaught. Both figures were initially released in 1981, but remained available for several years afterwards. We opened them both in the car afterwards, and I’m sure we were both very excited.

And that’s it! Only fragments of this memory exist, and to me it’s notable they are related to video games and action figures. If this was 1981 then I hadn’t started buying books yet (this began with Warlock of Firetop Mountain in 1982), and my world would have revolved around games and toys which is why they’re so strong in my memories.

But as for where we were, and exactly when this occurred, I don’t know. Are these real memories or fabricated? I don’t know either. But since I can close my eyes and picture the view from the gallery to the games below, if this didn’t ever actually occur then my brain has done a wonderful job making it up 🙂