Archive for the ‘Tech’ Category

My Collections: PS3 and PS4

Thursday, March 30th, 2023

The Playstation 3 (PS3) was released in November 2006 and it would be 10 months before I finally bought one early in September of 2007. The system was very expensive ($500), had a slow start, and even almost a year into release there was a lack of games that caught my eye. Indeed, for the first couple of weeks I owned it, I didn’t even buy any games for it and instead used it to watch blu-rays and play PS2 games!

Looking back on the PS3 I remember it as the console that ushered in – for me – the era of downloading games. Sony introduced the PlayStation shop with the PS3 and there was a lot of interesting and inexpensive games available, and during the life of the console I probably bought a couple of dozen games online. Of course I also bought disc games – 98 in total – and my PS3 library ended up being one of my top 10 biggest game collections.

That’s the bulk of them above, and notable titles included the first of the Souls series, the immersive RPG Dragons Dogma and Diablo 3 which featured couch co-op that KLS used to play together endlessly. In fact we played the PS3 often enough that not one, but two of them died, with the laser failing on one and the disc tray on the other! We played them both to death πŸ™‚

The PS3 era of games is unremarkable from a collector’s perspective. They’re not old enough to be retro, and not new enough to be appealing to modern gamers. Furthermore, many of the landmark titles have been rereleased or ‘remastered’ for newer consoles. There is very little value in PS3 games today, and it’s probably the least collected console. The vast majority of my games – which are of course all in pristine condition – are only ‘worth’ only a few dollars. I have a couple of ‘rare’ games (shown above) but even then they’d sell for less what I paid for them. Maybe one day PS3 games will gain value, but I don’t think that day is anytime soon.

The life of the PS3 extended all the way into 2017, but long before it was retired it had already been surpassed by its followup, the PlayStation 4 (PS4). This was released in late 2013, but I didn’t get mine until Christmas 2014 (in response to the death of our second PS3).

In some ways the PS4 is still a current-era console, in that it has yet to be officially retired and you can still buy them new in stores. For many years ours was our primary console, and both KLS and myself played it extensively. And then, about 2 years ago, it died as well, and we didn’t replace it (although not for lack of trying).

I loved the PS4. It has a great controller, a good OS and it was successful enough that the market supported lots of fantastic games (such as Monster Hunter World, Nioh and several Vanillaware games). It had easy and fast online play, and if you didn’t absolutely need them upon launch the games were reasonably priced after a few months as well.

In the 7+ years we owned one I bought 123 PS4 games. I think – since many of them were $30 or less – this was also the console with the lowest average game price of any I have ever owned. That’s not to say I didn’t over time pick up a few games that are a little more collectible (such as the limited edition of Odin Sphere) shown above, but most of my PS4 library is as unremarkable (as collectibles) as my PS3 games.

This post is because – as with the Wii and Wii U collections – I’m also selling my PS3 and PS4 games. Look closely at the above pics and you may note that there are four games that I bought for both the PS3 and PS4 and one of them – Dragon’s Crown – I also own for the Vita! I love that game to death, and it’s one of a few that will be hard to say goodbye to (especially since it’s a collectors metal case edition with an unopened pack of trading cards) but I hold out hope we may get yet another remaster for Switch sometime soon. The bulk of these games I won’t miss though: they were fun to play in their time, but I’ll never play them again and they’re just now taking up space in the house.

Between 1995 and 2021 we had (8 models of) four different PlayStation consoles in our house (not including PSP or Vita) but have yet to buy a PlayStation 5. Right now it doesn’t have many games I’m interested in, it’s very expensive, and the Switch is more than enough for our needs. With the sell off of my PS3/PS4 collections has the sun set on PlayStation in this house? Time will tell…

My Collections: Wii and Wii U

Thursday, March 23rd, 2023

Nintendo released the Wii in November of 2006 to followup from the GameCube. It had a revolutionary motion control system and some notable software that was well-engineered to take advantage, and the Wii became a breakout success appealing to players well beyond the traditional demographic. It was a best-seller almost immediately, and would go on to become one of the most successful consoles ever made. When released I had trouble finding one, but Jim used his connections to get me (and himself) one for Christmas that year.

I liked the Wii, but I always felt it was a back step compared to the GameCube and during its lifetime I vastly preferred games for the Nintendo handheld systems. That said I’m happy for the great success of the Wii: it made Nintendo a lot of money and paved the way for the Switch which I feel is one of the best consoles ever made.

During the eight year lifetime of the Wii I bought 59 games, and here are most of them:

My favourites are the first party Mario games, Monster Hunter Tri and Hyrule Warriors (which I would rebuy for Switch years later). But the system lacks nostalgic appeal, the controls these days are clumsy and the graphics on a HD screen are fuzzy. The Wii was a system of it’s time, and I think best left there.

At the end of 2012 Nintendo released a followup console called the Wii U, and it was a disaster!

Even from the first reveal this thing confused customers: was it a new console or an add-on? What was that weird controller with a screen? Did it even connect to the TV at all? Nintendo’s marketing was poor, and the console was struggling even before release.

When it did come out things didn’t get much better. The Wii U suffered from a critical shortage of software (the strange controller made porting games difficult and development costly) and sales were poor. It would go on to be Nintendo’s worst-selling console ever, and a financial disaster.

I bought only 15 games for the Wii U, which is the least I’ve ever bought for any console. While a few of these were incredibly good (Xenoblade Chronicles X, MH Tri Ultimate, Zelda: Breath Of The Wild), many of the others struggled with weird controls or excessive load times. The Wii U may have had a (very) few great games, but it wasn’t a fun or comfortable device to use, and it was inevitable it would be replaced.

In retrospect we can see the Wii U was a stepping-stone on the path to the Switch, so for that I suppose we can excuse it. But it’s now a footnote in Nintendo history, almost forgotten only a few years after it was retired.

I’ll soon be selling my entire Wii and Wii U collections (including hardware and even original boxes). Neither the hardware nor most of the games have any great value these days, and even in good condition – as mine all are – rarely fetch a quarter of what they sold for back in the day. I do have two somewhat collectible Wii games (shown above), but the value of these is dwarfed by some of the NES/SNES games I have already sold (and Gameboy/GBA games still in my collection).

I won’t miss any of this once it is gone, and am happy for my once-loved games to pass to a new collector. I enjoyed the Wii in its time – and less so the Wii U – but as I said that time has passed, and I’m ok with just the memories from now on πŸ™‚

New Car!

Sunday, August 28th, 2022

We bought a new car. We’d wanted one for a while, but the ongoing pandemic production/shipping situation made us wait. Happily though, the wait ended yesterday and this is now ours:

It’s a 2022 Forester Wilderness. It’s our fourth Forester and fifth Subaru and it’s the fanciest we’ve owned so far with lots of extras. Some of the notable features the car has that are new to us is a powered rear gate, independent driver/passenger air conditioning and the ability to share your phone screen to the cars (large) touchscreen. The Wilderness designation means it’s got some off-roading abilities as well, that we’ll never use!

We traded in our third Forester, which was going on thirteen years old and a bit long in the tooth now:

For the last several months every time I drove this guy I was a little nervous since the engine always sounded like it was about to die. I’m sure they’ll fix him up and he’ll have a good few years left for a new owner πŸ™‚

We seem to buy a new car every six to seven years, and I hope the next one is at least a partial electric vehicle. Come back in 2029 and find out!

My Collection: Nintendo 64

Sunday, July 17th, 2022

As a followup to the SNES, Nintendo released the Nintendo 64 (N64) in Japan in mid 1996, and in the rest of the world in 1997. Even at the time it was an unusual choice for the system to use cartridges for games (when the industry was moving to discs), and this ultimately doomed the console to lose in the market against the PlayStation.

I got my N64 early, since I had befriended the guy who ran the game company I would in time write reviews for, and he brought me back one from Japan in 1996. I had exactly one game for it, Super Mario 64, but this was such a groundbreaking and important game that it hardly mattered. I played it nonstop.

When the US version was released nine months later, I had to modify mine to play American games. Luckily this was a trivial process (I had to open the system and remove a piece of plastic) and I then had an N64 that could play games from anywhere in the world. Despite this I only ever bought one other Japanese game – Sin and Punishment – which was also fittingly the last N64 game I ever bought (in 2002).

As I mentioned this was a system hamstrung by the choice of cartridges. It was technically competent and had a great controller – the first true analogue controller for a home console in fact – but gaming was maturing from simple 2D graphics and games needed far more data storage. Publishers faced the choice of inexpensive CDs for PlayStation versus expensive cartridges for N64 and it’s unsurprising the discs won. As a result the N64 was the last non-handheld console to use cartridges until they returned for the Switch over 20 years later.

I only ever bought about 25 N64 games, and traded many of them in in the early 00’s when EB Games offered too-good-to-refuse prices. My remaining collection is above. Despite the small number of games there were some true classics on the system, including Mario 64 and Ocarina of Time, which is a wonderful Zelda game that pioneered many advancements that countless games utilize today such as lock-on targeting and a user-controlled camera.

Ultimately though this system must be remembered as a failure which lost Nintendo control of the industry. It’s followup – the GameCube – didn’t do well either, and it wasn’t until the phenomenal success of the Wii that they would return to the top of the market. I loved the N64 when it was the current system (I always preferred it to the PlayStation), but in retrospect it’s unquestionably my least nostalgic Nintendo console.

Which is one reason why I’m now saying goodbye to mine. I’m about to sell another large chunk of my collection, and will this time say goodbye to my NES, SNES, N64 and GameCube games (and hardware). Lots of memories will go with it all, but the time (and price) is right and I feel comfortable parting with it. I hope the next owners get as much joy from the games as I have over the years πŸ™‚

My Collection: SNES

Wednesday, July 13th, 2022

The Super Nintendo Entertainment System (SNES) was released in Japan in 1990 and worldwide starting in 1991. In those days, still in Australia, I knew about the SNES but was content playing NES and PC games. It wasn’t until shortly after I arrived in America (in 1993) that I bought my SNES.

These days this system is renowned for a large library of high quality games. In particular it heralded the arrival or best installments in many famous series including F-Zero, Mario Kart, Castlevania and Metroid. The first (and only!) Mario game on the console – Super Mario World – is considered to be one of the best platform games ever made, and the system includes many famous and beloved RPGs in its library.

In time I would buy 35 games for the system, most of which are shown above. For several years the SNES and Game Boy were my only consoles, and I have very fond memories of long nights playing epic RPGs such as Final Fantasy 6 (one of my favorite games of all time) or Wizardry 5.

Games were expensive in those days! The above game cost me $74.99, which is about $150 today! I recall I used to save up for games and treasured every one I got πŸ™‚

Due to the quality of the library, the large amount of RPGs, and the fragility of the cardboard boxes the games were sold in, the SNES has become arguably the most collectible console. Some games have skyrocketed in value, and very rare ones are bought and sold these days for thousands of dollars. If you wanted to collect a full library of SNES games today, you’d need very deep pockets.

I don’t have any of the super rare ones, but a few of mine are worth a tiny fortune these days. The above game, Chrono Trigger, is probably worth ten times what I paid for it in 1995, or possibly even more since I’ve kept mine in pristine condition!

For me the legacy of the SNES are the very happy memories it has given me. This was the system that really got me into console gaming. The system that hooked me on Japanese RPGs. And the system that inspired me to start my fanzine which eventually led to a job (of sorts) playing and reviewing games. The SNES represents the foundation of one of my personal stories, and for that reason will always remain special to me.