Category: Games

Funspot (Part 1)

We went on a cruise of Lake Winnipesaukee today. The weather was lovely and the breeze as the boat glided along was a nice break from the heat. The shores of this large freshwater lake are full of enormous and very expensive home and all I think when I see them is “How long does it take to clean a home like that?” Of course those that can even afford a house ten times larger than ours can also afford staff to clean it!

Afterwards, and for the second time in two days we went and spent several hours at Funspot. This is – once again – the principle reason we’re here. Last time was during the pandemic and they seemed to have fewer machines but I’m very pleased to see things have turned around and there’s now more than ever!

A new inclusion are several super-rare games such as this ‘Mystic Marathon’ cabinet. Only five were ever made and Funspot has two of them! The other is playable and I can assure you the game is awful 🙂

I played lots of games both days – more on this tomorrow – and as always it was extremely nostalgic and a good even-more-retro follow up to my time spent at Hirose in Akihabara six weeks ago.

Of course they’ve still got a bunch of pinball machines, including several rare and unusual examples. Every time I visit I play Hercules and wonder how it ever got into production.

A new addition is the ‘pinball outpost’ which is a darkened alley with about a dozen tables. The low light lets the lights on the machines pop and makes it easy to marvel at the beautiful back glass art. Check out this table art too:

I played a few pinballs of course, but for me they’re a side-dish to the video games. Even the most thrilling pinball can’t hope to compete with a sit down Star Wars in the original cabinet 🙂

Tomorrow I’ll have more info on some of the games I played and how I did. Stay tuned!

Japan Pickups: Wizardry (Part 2)

I bought 38 books home with me from Japan, and the vast majority of these fell within two categories. Here we’ll look at the Wizardry books!

The above are guidebooks for the first Wizardry game. The left is for the NES release, and the right is more generic and covers the original version of the game, which the book itself reveals was released on the following systems:

Both of these guides are full of maps and tables and monster data, as well as detailed strategy on how to navigate the dungeons. They both seem like extremely useful guides to what is a famously difficult game.

I love also that the NES guidebook was obviously used by someone, as is evidenced by an attempt to complete some of the (partial) maps. This is also present in some of the other guidebooks shown here.

Here we have two different guides for the Famicom (since it was never released on the NES) version of the third Wizardry game. Why are there two? My assumption is simply that the license was granted to more than one publisher, especially since both of these contain official game art. The book on the right in particular is a beautiful tome, including not just screenshots of but also the official art of all the game monsters.

Here we have five guidebooks for the Game Boy ‘Gaiden’ games. As you can see I have three different books for the first game (Suffering Of The Queen) and one each for the second two. Once again these are impressive books (especially for their small sizes), chock-full of art and maps and tables and even featuring lots of color.

The above is a shot of how monster data is presented in the books for the first, third and first Game Boy games in the series. You can see how the books began to include official art, and then for the Game Boy versions the official art became the showcase!

I can still recall playing Wizardry VII when it came out, and I would have killed for a guidebook like the one shown above. It’s very thick (300+ pages) and seems loaded with game info but it also – based on adverts inside – seems to be one of four different guides for this enormous game! The book on right is the for the much-maligned Wizardry ‘adventure’ and is full-color and mostly screenshots. It’s a good way to get an idea of a game I’ll likely never play.

These two are a mystery. They are for the same game (seen in my previous post), and published by the same company within one month of each other. Both books seem more or less the same in terms of content (maps, guides, monster and item data etc.) but it’s presented differently in each (both are quite fancy and full of colored pages). It’s as if the same publisher published two unique guidebooks for the same game at the same time?!?

Here we have a Wizardry novel (based on the second game and published in 1990) and volume two of a Wizardry manga! There have been at least three manga series over the years, and I believe this one (from 1989) was the second.

The art is of-it’s-time, and based on an old review I found (and translated) online the story is derivative of other fantasy series that were popular in those days (like Lodoss War). I actually saw this entire series for sale (8 volumes) but it was pricey and (more importantly) very heavy so I didn’t buy it.

The last half-dozen or so pages of the manga contain this weird pseudo-magazine, which is itself referenced in a couple of the hint guides shown above. The Wizardry book rabbit hole seems to run deep!

If you were following my blog during the trip you may have seen a photo of the above. I hesitated at first due to its extreme cost, but on the last day I bought it since I didn’t want to regret. It’s a book from the official Wizardry ‘TRPG’ (think Dungeons & Dragons) which was released in Japan in the mid 1980s. From what I can tell this was a somewhat popular game, had quite a few books released, and has had two rereleases since.

The manual contains loads of material, including a few short adventures. It’s delightful to see it seems to be a literal translation of the game into a TRPG, with dungeon maps and monsters that resemble those from the games.

Speaking of the official Wizardry table-top game:

I saw these in January and regretted not buying them, so I was happy to see Mandarake still had the set! To my surprise it was still brand new and sealed. Of course I had to open it:

It’s five monsters ostensibly from the game series. They appear to be made from pewter, and are fairly detailed for their sizes:

I’ll never paint or even use them of course, but their fun treasures for my collection. You may have seen in my recent trip I saw another in this series, but the box for this set reveals that there were an incredible 24 sets of Wizardry miniatures?!?

It was fun finding and buying all the above during the recent trip. Yes some were pricey, but some weren’t as well. I’m positive I don’t even remotely have all the guidebooks for this series, but I probably have enough at this point. Now it’s time to dive into the GB versions and put some of these books to use 🙂

Japan Pickups: Wizardry (Part 1)

As I’ve mentioned, I’ve been selling off my game collection over the past five years. I’ll never stop being a game collector – I still have all my handheld games for instance – and I enjoy collecting a certain series now to keep my fingers dipped in some of the systems I’ve divested from. That series is Wizardry, and once again I bought some more games from the series while I was in Japan.

This 1996 Super Famicom game was the fourth in the Gaiden series (the first three were Game Boy games) and, like its predecessors, was never released outside of Japan. Wizardry still existed as an ongoing series in the west when this game was released, but the Japanese spin-offs were well and truly established by now.

The game is rare and somewhat pricey these days, and I’m happy I found a great condition version, especially since the box is beautiful and features silver ink. I can’t of course play it (I don’t have a Super Famicom), but maybe one day I will.

The two PS1 games shown above contain remakes of the first five Wizardry games fancied up with new graphics and sound, and the PC-Engine game contains Wizardry III and IV. While I’ve played all these games in various versions over the years, I’ve never been able to play the PS1 remakes and would love to since they contain all new Jun Suemi monster art.

No Wizardry games were released in the west for PlayStation or the TurboGrafx, but with the above pickups I now (believe I) have all but one of the nine games released for these two systems. The one I am lacking (Wizardry Empire) doesn’t seem particularly rare or expensive; it’s just I haven’t found it yet.

One of the Busin games was the only PS2 game in the series released in the west (as Tales of The Forsaken Land), and was in fact the last physical release Wizardry game released outside of Japan. I own it, and played it at the time, and it was a great new installment. In Japan Wizardry saw many PS2 installments in multiple series (main, Gaiden, Empire) and I think I now own them all with the above three pickups.

A PS3 game – Labyrinth of Lost Souls – was released in 2011 and even came out in the west. Alas it was digital only, and since my PS3 is long dead I couldn’t play it any more even were it available. I’ve read that the Japanese physical edition (which you can see in the pic) was limited release (which may explain why it was pricey)! I’m glad I now own it, since it’s the last physical release of any Wizardry game.

With these eight pickups my physical Wizardry console game collection is very close to complete, but since the original series was released for so many machines there’s still a lot of retro versions out these I’d like to get my hands on. Wizardry for instance saw releases on Apple-II (in 1981), PC, Macintosh, MSX and a bevy of different Japanese home computers. Wouldn’t it be fun to own one of them?

As far as the ‘Part 1’ of this post is concerned, I also bought a few Wizardry books while in Japan. I’ll detail them in the next post…