Category: Games

My Collection: Playstation

The Playstation, Sonys first video game console, was released in the US on September 9 1995. I bought mine that very day and it quickly became my favourite console. While it wasn’t the first CD based console, and was even arguably weaker than the Sega Saturn released a few months earlier, the Playstation (PS1) was an immediate success, and in the months and years ahead would change the video game industry from a hobby aimed at children to a hobby for all ages.

That’s the third Playstation I owned, the ‘PSOne’ model that was released late in it’s lifestyle (in 2000). My first two Playstations had died in the intervening years, both due to laser failure which was a common problem for the system. The above photo shows a portable screen attached to the unit itself, but it also obviously can be used with a TV.

I bought about 150 games for the system during it’s active years, but I traded in more PS1 games than for any other system and only own about 75 today. It was a fantastic system for role-playing games, and most of what I keep to this day is in that genre. It was also the console that helped ‘3D’ games (polygon based) mature, although this was in part coupled with a detrimental effect on 2D games that took years to subside.

That said, the graphics are very crude by todays standards, and as a result many PS1 games have dated poorer than the bitmap-graphics games from the previous generations:

The console had a long lifespan though – about 6 years – and developers learned it inside out by the end. Comparing a late-generation game to a launch game is like comparing two different consoles, and some of the late 90s releases still impress today.

The system used black discs more for marketing than effect (piracy was still rampant) and while in those days we were astonished by the larger amount of content (and voice, sound and video) games could contain the drive speed was slow and this was a very common part of the PS1 experience:

It makes playing games from disc a somewhat tedious process these days, at least on original hardware. But while fun to poke fun at, it wasn’t so bad 20+ years ago assuming the game itself was good, and thankfully many of them were.

The above are three of my favourite games of all time: complex, lengthy and rewarding dungeon crawls each with a different style. Symphony Of The Night and Valkyrie Profile has since been released (in fact I purchased the PS4 port of Symphony Of The Night just two weeks ago!) but Vagrant Story remains a system exclusive. This game is notable for many ways, not the least of which is it was set in the world of ‘Ivalice’ which would eventually become the setting for FF12 many years later. It’s a true masterpiece, and I wish Square would have decided to remake it instead of FF7.

Speaking of Final Fantasy the system was also home to three main-series games (FF7 through 9), an incredibly good spin-off (FF Tactics) and a multitude of rereleases of the earlier games in the series. I bought, played and still own them all.

Few people remember that the PS1 is where the ‘Souls’ series began. The above are the first three games in the series, and while of a different genre (1st person dungeon crawls) are every bit as bleak and punishing as the Dark/Demons Souls series. King’s Field is the earliest PS1 purchase I still own, being bought a few months after the system was released.

I was writing for Working Designs during the PS1 era, and they were a somewhat prolific company known for the lavish packaging of their games. This was the early glory days of the translated RPG in America, and they rode the wave to great success.

Many of the games I own – including most I have shown – are worth a pretty penny these days. Some of the ones in my collection are valued in the hundreds of dollars and every time I do a post like this I briefly consider selling my collection. But as usual I won’t, and they’ll go back into the box for another indeterminate amount of years.

The PS1 sold over 100 million units, was successful all over the world, and spawned a legacy that has continued through 3 other consoles (PS2, PS3, PS4) and two portables (PSP, PSV). Over the years I have bought over 700 games for Sony systems, and while they’ve moved away from the portable console market now, I don’t see the Playstation brand ending any time soon.

Original PS1 hardward these days is arguably useless. The followup console – the PS2 – was fully reverse compatible and provides a much better way to play PS1 games than on original hardware. Furthermore the hardware problems (mostly, as mentioned, the laser) and issues connecting old models to new TVs mean it’s not in particular demand. However many of the games still are worth playing, and in a couple of weeks Sony is released a ‘Playstation Portable’ plug-and-play device similar to those Nintendo has had such success with recently. I personally think the game list and choice to forsake analogue controllers leaves a lot to be desired and have little interest in this new device, but I hope that it succeeds and is for many a reminder of the history of one of gamings most important ever releases.

For me, I’ve still got my 2000-model PSOne and screen, as well as a big box of amazing games. I reckon I’ve got at least another playthrough of Vagrant Story awaiting me some time in my future…

Kings Bounty

I’ve been on a bit of a retro gaming bender recently, and have bought (and played!) several games for Game Gear, Genesis and NES. One of these was a favourite of my youth, King’s Bounty.

The game was originally released back in 1990 on PC and Mac but this is the Genesis version from 1991. It’s a turn-based strategy game where you control an ever-increasing army on a quest to find a magic item. It’s a classic, and led to the very popular Heroes Of Might And Magic series.

I loved this one half a life ago but hadn’t played it in years. A couple of weekends ago I hooked up the Genesis and gave my newly repurchased (for $15) cartridge a whirl.

I started with the Crusader, playing at the easiest setting. At first I stumbled around forgetting what to do or how to beat the clock but it didn’t take me that long for it to all start coming back…

Within an hour or so I was fiendishly addicted once again, and as the day went on I advanced through the quest until the fourth continent when I upgraded my army to flying units. If you know the game, you know this is the final step to victory.

And shortly thereafter I did indeed win! My very first game in maybe 25 years and I won handily. Although maybe just because I had used the easiest character at the easiest setting? Couldn’t I do better?

I had enjoyed it so much I immediately restarted on a higher difficulty with the mage, who many say is the hardest character.

This time I min-maxed like crazy and was laser-focused on victory. While the Crusader took me about five (real time) hours to win with, it was less than a single hour before I reached the victory screen with the mage. As you can see I took far fewer days and got a much higher score:

And yet, I could have done better! Three of the boss villains remained alive, and had I killed them before finding the treasure I could have squeezed out a few more points. However I’d spent an entire Sunday playing and ran out of time. But just in case you’d like to ‘load’ my save right before victory so you can kill those bosses yourself, here’s the password:

Let me know if you beat my score 🙂

My Collection: Neo Geo Pocket Color

Neo Geo was well known for high-end and arcade quality home game consoles when it decided to enter the handheld market, and expectations were high for the Neo Geo Pocket Colour when it launched in mid 1999. I bought mine later that year with six of the launch games. I immediately fell in love with it.

That’s my original handheld – I chose the ‘anthracite’ color – in it’s box. I hadn’t played it for many years before preparing this post, and had forgotten just how much I loved it.

The system is smaller than the original gameboy, and very lightweight. Though entirely plastic it feels very solid and professionally built. Special mention must be made of the tiny 8-way joystick that utilizes microswitches than click when used. It’s extremely satisfying. Oh and if you wonder about the specs, they’re printed right under the screen!

The screen is reflective rather than backlit, which was fine in those days but is charmingly old fashioned now. The contrast however is excellent and there’s almost no blurring. Here’s a shot of the bioryhtym calculator included as part of the basic OS:

The games came in cardboard boxes (as did gameboy games in those days) with the cartridge itself in a tiny plastic box. Manuals were full colour.

The cartridges are on the small side. Of course compared to Switch and Vita games they’re not but in those days these were quite a bit smaller than the competitors games:

The Neo Geo Pocket Color failed as a system, due mostly to the financial woes of the parent company. It was demonstrably a better system than the Gameboy and was priced competitively but poor management coupled with competition from the juggernaut known as Pokemon helped seal it’s fate in less than a year. As the months passed games became increasingly difficult to find (this was before such things were easily purchased online) and I recall it was a bit of an effort to buy games into early 2000.

All in all I managed to obtain 14 games:

Most are boxed; some are not. All were purchased new. The reason for the lack of boxes is that there were games that had been produced but not distributed when the system was pulled from stores in early 2000 and boxes for those games were never made. I bought them online (for almost nothing) years later.

As you can see there are many Neo Geo arcade ‘ports’. These have been mostly redesigned to fit the different style of control and display, and are almost without exception excellent. The Metal Slug games in particular play very well, and Gal’s Fighters is probably the best handheld fighting game I have ever played. The standout game though is Card Fighters Clash, a strategic collectible card game with astonishingly good graphics. I loved this game to death, and am strongly considering (yet) another playthrough from scratch for old times sake 🙂

As with most of my games, my NGPC collection is in virtual mint condition and is complete with all boxes and manuals. I don’t think much about it though, and was surprised in preparing this post to see how much this once-clearanced and mostly forgotten system has appreciated. Consulting my database I see that I paid a total of $389.71 for the system and the 14 games I bought (the system cost $70, the games averaged $22 apiece). And yet these days the boxed system alone is ‘worth’ about $180 and one of the games (Evolution) may even fetch more than that! A brief tabulation at one of the internet price charting sites values my collection at just shy of $1000 so I’ll be sure to keep it safe and sound for many years to come 🙂