Archive for the ‘Games’ Category

The Flatwoods Monster

Tuesday, March 25th, 2014

It’s been a while since a cryptid post, so today I introduce…The Flatwoods Monster!

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In 1952 some children and their parent, investigating what they believed was a UFO crash, saw something resembling the above sketch in the woods near the town of Flatwoods, in West Virginia. The monster briefly menaced them before fleeing to its UFO. The children and adult ran screaming and despite many searches no further evidence of the monster was found.

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Despite this being very likely a misidentified barn own as a result of hysteria, the so-called Flatwoods Monster has entered into the UFO/Cryptid lexicon and far, far outlived it’s very brief 15 seconds of fame. Crackpot theories include such things as it being a member of the lizard race from inner Earth, an angel (or demon), a conventional ‘grey’ alien piloting an antigravity suit and the (rather mundane) possibility it was indeed exactly as seen – a representative of a hitherto unknown alien race. The Flatwoods encounter may have also inspired the ‘black oil’ as seen on The X-Files (due to ‘moving oil’ residue allegedly found at the scene) and almost certainly (since it was widely reported) contributed to the fear amongst some that UFOs and their alien inhabitants may be hostile in nature (enforced by the Hopkinsville Goblin encounters three years later).

In short, it was the result of hysteria that would possibly inspire hysteria in others.

But – and here’s why I feature it today – the Flatwoods Monster has become a sort of alien icon in that most imaginative of places – Japan! Just as the western world has adopted ‘the greys’ as the quintessential alien blueprint, Japan has given equal status to the Flatwoods Monster, of all things. And as a result it has made many and varied appearances in Japanese popular culture.

Here’s an ‘alien poster’ from what looks like 1960s or 1970s Japan:

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Notably absent are conventional grey aliens, which is not surprising since they weren’t popularized until the late 1980s (and we can thank Whitley Streiber for that…). You can of course see our Flatwoods Monster on the lower left, along with a few other ‘famous aliens’ of the time (notably Adamski’s Venusians second from the left on the top row).

Of those shown above, the Flatwoods Monster appearance seemed to gain authority in Japan, and I’ve read that throughout the 70s and 80s whenever aliens (as in UFO inhabitants) were required they were often drawn using this appearance. This continued into game depictions of aliens, and over the years I have chuckled at the multitudes of Flatwoods Monsters I’ve seen, fought or even befriended in games!

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The above is from the anime Keroro Gunso. Here’s a few examples of the monster in games…

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That’s the penultimate boss of Tumblepop (Arcade). It’s a good depiction!

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That’s the nonhuman form of the queen from Space Harrier 2 (Genesis). The inspiration is obvious.

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The final boss of the NES game Amagon.

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The aliens from The Legend Of Zelda: Majora’s Mask (N64).

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A type of random monster encounter in Wild Arms (PS1).

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That’s a boss from the Wii U game Wonderful 101 (which I am playing right now).

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And a scary version from Elminage for the PSP (photo I took from my Vita).

So a probably-nonexistent monster seen over 60 years ago in a small American town has now become the standard alien archetype for Japanese video games. That’s a path to fame that would impress even an alien!

My Collection: PSP

Thursday, March 6th, 2014

I wasn’t planning on doing another of these posts so soon but I got a PS Vita for my birthday. This was the final nail in the PSP coffin (so to speak), so since I found myself packing the PSP away into the ‘permanent collection’ I thought it was a good time to do a retrospective of the many years of enjoyment it has given me.

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In December 2004, Sony released their first handheld console, the Playstation Portable, or PSP. I bought one on launch day in the US, March 24, 2005. It cost me $249.99 and I also bought Lumines, a puzzle game.

At launch, this was an extremely impressive device. It had a beautiful screen, wi-fi connectivity, was the first handheld with an analogue stick and used media with far more capacity than the cartridges Nintendo were using for their Gameboy Advance and DS systems. The PSP also launched very shortly after the DS, and was initially a much more impressive unit. The future looked rosy indeed for Sony.

Furthermore, the Universal Media Discs (UMD) that the PSP used were being used to sell movies and TV shows as well, and Sony wasted no time marketing the PSP as an all-in-one device. Customers showed little interest in buying movies though, and this market was soon abandoned and the PSP was devoted to being a game system.

Within a few years western support for the device as a game system had cooled as well. More and more tier-1 console franchises saw their PSP versions canceled or never announced, and it became more a console for translated Japanese games. In other words, it became heaven to an otaku like myself! The PSP more and more became the console for RPGs, shooters or other quirky games that would have been too risky to release on PS3. I lapped them all up, and I loved the thing.

Some examples:

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R-Type Tactics (2008) – A tactical based shooter set in the R-Type universe. Unique, difficult and very playable!

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Metal Gear AC!D (2005) – The second game I purchased for the PSP was this crazy tactical card game set in the Metal Gear universe. Incredibly entertaining, very replayable and for my money the second best Metal Gear game yet (after its sequel)!

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Patapon (2008) – A rhythm RPG in which you control an army of Patapon’s against many fierce beasts. The graphics are in silhouette, the music charming and the gameplay surprisingly deep. A landmark PSP series (there are two sequels) that I’ll remember forever.

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Tactics Ogre: Let Us Cling Together (2011) – If you look back on my list of favourite games of all time, this one (which originally came out for SNES in 1995) is one of them. The best version by far is the PSP re-release from 2011. This game is so packed with content I feel I could play it forever…

Of course no mention of the PSP library would be complete without the recognition of one particular series, and that would be Monster Hunter. Capcom’s juggernaut series was first released for PS2, but didn’t explode until it came out on PSP. Suddenly Japanese players discovered they could easily hunt monsters together via this portable system, and in the years that followed the launch of Monster Hunter Portable (Freedom in the west) in 2006 the sales of the PSP would get a large bump with each new Monster Hunter game.

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I was – still am – addicted to the series, and played them all for many, many hours. To this day, I suspect Monster Hunter Freedom Unite (aka Portable 2g) is the portable game I have played more than any other, with a save file somewhere near 400 hours (not including the ~130 hours on the old savefiles that were imported from previous versions).

In 2007 Sony released a new model of the PSP – called the PSP Slim – that I bought on release day. It was lighter and had a better screen and longer battery life. In 2009 they also released a version called the PSP Go that was digital only and did not include the UMD drive, which meant it couldn’t play any of the existing games unless you repurchased them digitally. This was a tremendously bad idea and unsurprisingly it failed miserably, being withdrawn from the market within six months.

The writing was on the wall for the device in the west even then, and the last few years have seen few new game releases, especially in physical versions. The last UMD-based game released in the west came out last November (I bought it), over a year after the PSP’s replacement device (the PS Vita) was released.

During the years I purchased 102 different PSP games. Here’s a shot of most of my collection:

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The PSP had no lockout, which meant games worked no matter where you bought them. About 15% of my collection is from Japan, Australia or the UK. I also have a decent amount of promotional UMDs (thanks AW!) also strangely some of these don’t work on either of my systems. Compared to my game collection as a whole, the PSP ranks sixth in terms of total games owned.

One of the PSPs strengths – the physical drive – is also a weakness. I haven’t used my original PSP in years, but around the time I purchased the slim model the original was demonstrating loading issues. And in the last year or so the springs on the UMD drive on my slim model have weakened, and occasionally discs take an excessive time loading. Were the PSP to continue as a viable device, I imagine I would have had to purchase a new one soon. I do wonder how playable they will be in the years to come.

For now, everything you see above is being sealed inside the pink storage box and put away. I can thank my PSP’s for nine years and thousands of hours of fun. In my opinion the PSP is one of the best handheld systems ever made.

A Life In Lists #3: Games

Sunday, March 2nd, 2014

And so we get to the last list, the one you were probably expecting and the one you were waiting for!

My favourite video games of the last 42 years

1972 – n/a
1973 – n/a
1974 – n/a
1975 – n/a
1976 – n/a
1977 – n/a)
1978 – Space Invaders (arcade)
1979 – Galaxian (arcade)
1980 – Rogue (unix)
1981 – Wizardry: Proving Grounds of the Mad Overlord (Apple II)

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1982 – Robotron: 2084 (arcade)
1983 – Moria (unix)
1984 – Elite (BBC)
1985 – Super Mario Bros. (NES)
1986 – The Legend Of Zelda (NES)
1987 – Final Fantasy (NES)
1988 – Final Fantasy II (NES)

BuCKs

1989 – Cadash (arcade)
1990 – Super Mario World (SNES)
1991 – Street Fighter 2 (arcade)
1992 – Shining Force (Genesis)
1993 – Ogre Battle: March Of The Black Queen (SNES)
1994 – Final Fantasy VI (SNES)

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1995 – Tactics Ogre: Let Us Cling Together (SNES)
1996 – Super Mario 64 (N64)
1997 – DoDonPachi (arcade)
1998 – Final Fantasy Tactics (PSX)

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1999 – Valkyrie Profile (PSX)
2000 – Diablo 2 (PC)
2001 – Final Fantasy X (PS2)
2002 – Metroid Prime (Gamecube)
2003 – P.N. 03 (Gamecube)

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2004 – World of Warcraft (PC)
2005 – Animal Crossing: Wild World (DS)
2006 – Elite Beat Agents (DS)
2007 – Etrian Odyssey (DS)
2008 – The World Ends With You (DS)
2009 – Monster Hunter Freedom Unite (PSP)

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2010 – Monster Hunter Tri (Wii)
2011 – Minotron: 2012 (iOS)
2012 – Diablo 3 (PC)
2013 – Puzzle & Dragons (iOS)
2014 – ?

Games are listed by the year of first release (not necessarily when I first played them) with the platform they were first released on. If this says Apple or BBC, then I would have played them first on the Commodore 64, probably a year later.

As I formed this list I asked myself: Would I still play this game today? For everything listed, the answer is yes. This doesn’t mean I overlooked games I loved in my youth for games I prefer as an adult, because you can rest assured I played the hell out of all of this stuff way back when it was released as well 🙂

This was another near-impossible list to assemble. In my youth I must have played virtually every single arcade game I ever saw, and over the years have played thousands (no exaggeration!) of console games. How to distill such an experience down to 42? In 1985 alone the  release of the timeless Super Mario Bros. meant that other classics such as Paradroid, Ultima IV, Star Quake and a wealth of arcade shooters (Gradius, Exed Exes, Slap Fight, Tiger Heli) missed the list. 1990 was another impossible choice, with Super Mario World facing off against Ultima VI and Wizardry VI! In recent years I have spent more time on fewer games. It’s very hard to single out just one 🙁

The choice of Diablo 3 for 2012 may require some explanation, since I once described it as the largest disappointment and did not give it my ‘game of the year’ award. Since then, I have played the PS3 version inside out and enjoyed every moment of it. Furthermore, just last week Blizzard (finally!) massively overhauled the PC version and ‘fixed it’. The wrongs have therefore been righted, it seems, and I believe that Diablo 3 will be giving me enjoyment for a long time to come.

So, fellow gamers, what do you think? I’m sure I have a few controversial choices on here. What did I miss?

How Did My Resolution Go?

Tuesday, January 21st, 2014

Last year I made a post detailing what I felt was an enormous amount of books, games and DVDs on my ‘list’ that I felt I really needed to get through. It became a resolution or sorts, to shrink all lists in 2013. How did I go?

Books

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I made great progress in this category, reading the majority of the approximately 50 volumes that were sitting on my shelf this time last year. The only one I haven’t yet found time for is In The Wake Of The Sea Serpents, the 800+ page magnus-opus by Heuvelmans. In addition to those I had this time last year, I purchased and read many new books during the year, mostly manga and fantasy novels. I try and read every single night before sleep at the least.

However – and to my delight since I love books – I have to admit my ‘to read’ list is hardly smaller than it was last year, replenished as it was by a large variety of other books. Heuvelmans tome is now accompanied by 3 other cryptozoology books, and they share a shelf with about 20 novels (mostly fantasy), a handful of manga (not much I am interested in is released nowadays), and a half-dozen or so RPG manuals such as the one pictured above. Add to this a couple of Doctor Who books, an art book or two and four books on video-game and pinball history and I should have enough to keep me busy well into 2014!

Movies & TV

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As with my books, I made great progress on the DVD ‘watch list’ of February 2013. Ultraseven, Lexx, Claymore – all the box sets have been watched. In fact almost every single item we owned last year has been watched months ago, and many more have now filled their place.

In fact, the ‘watch list’ as of today is actually longer than it was last year. Two items alone: the Inspector Morse DVD box set and the Monkey DVD set sum to over 100 hours! Add to these several other anime DVD sets (Spice & Wolf, Sekai de Ichiban Tsuyoku Naritai!), another Japanese sci-fi set (Ultra-Q) and about a dozen assorted DVD movies (almost all sci-fi/fantasy) and we’ve got our watching cut out for us.

Games

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As with the other two categories, I made bold strides into my piles of unplayed games. As of today I have:

– 8 unplayed PSP games, only one of which was actually purchased in 2013
– 8 unopened 3DS games, most of which are less than 6 months old
– only 1 unopened Wii U game (Pikmin 3, which I may start playing today!)
– 2 unopened PS3 games (both of which I owned last February as well…)

As you may recall from the blog post a month ago, I purchased much less games in 2013 than I usually do, which allowed me to play a lot more games I already owned. I expect during this next year to ‘finish’ the PSP games as well as possible the PS3. Since I currently have no plans to obtain a PS4, I imagine this section of the list will be much reduced this time next year.

Last time I looked at the piles of unopened/unread/unwatched media and thought “Why do I even buy more stuff?!”. Now I look at the smaller piles and think “I’m looking forward to opening that!”.

In other words, I think my resolution was a success 🙂

Masters Of The Game

Tuesday, January 14th, 2014

Yesterday Bernard and I went to the Powerhouse museum to see this:

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Overall I thought it was a good, but not great exhibit. It focuses on individuals (rather than genres or eras) and showcases many playable games from creators like Ed Logg, Hideo Kojima, Yuji Naka or Chris Metzen.

We were most interested in the retro room:

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There were about 20 games on free play, including classics (Pac Man, Asteroids) and obscure examples (Reactor, Ripoff, Bee Gee). Ultimately we settled comfortably in front of Defender and Robotron, playing each for about an hour.

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After twenty+ games, I was happy dominating the high score chart (#4 overall!) on Robotron even though the firing joystick was a bit wonky. Bernard wrestled with Defender (the hardest game of all time after Defender 2) and ended up with a top score over 8,000.

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That’s me having a gander at Ultima Underworld, a real blast from my past!

After the game exhibit, we headed to the ABC building for the Doctor Who mini-exhibit:

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We posed with out favourites:

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The game mania continued later that night, with the start of our ‘Dreamgear’ (a $5 plug-and-play TV game) tournament:

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We played half the games on the unit, and will finish tonight. Stay tuned!