Archive for the ‘Games’ Category

2023 In Games (Part 1)

Friday, December 8th, 2023

2022 was an interesting one in my game-buying hobby, since I only bought games for the Switch. Things were quite different in 2023, mostly due to two Japan trips during which I bought lots of games. In several ways, this would prove to be a historic year for my game collection.

Before I get to the purchases, I made another game sale this past year. I sold off my Wii, Wii U, PS3 and PS4 collections: a total of about 270 games. I made much less than my previous sales, but I had little attachment to any of the games and it was an easy decision to make since it freed up considerable space and helped me consolidate my remaining collection (still >1000 games) into one part of the house.

In terms of adding to the collection, I bought 95 games for 11 different systems in 2023. Here’s the breakdown by quantity

The Switch saw by far the most purchases: 65 in total (in addition to a second console). Second was the Playstation 2 with 5 games, and the remainder had only 1 – 3 games each. Here’s the breakdown by dollars spent:

An interesting result, since the Switch had nearly 70% of the purchases but only 63% of the dollars spent. The reason why will be discussed later.

Unpacking the above graphs with some actual values: in 2023 I spent ~$3900 on games (about 40% of which was in Yen). This is by a wide margin the most I have ever spent on games in a single year, and also the third most games I have ever bought in a single year (2006 and 2009 were both higher). The average cost per game – $41 – is also the second highest ever, only beaten by a whopping $51 average all the way back in 1993 (when I bought 14 games). These are astounding numbers, but what if we focus on Switch games only? Even then I spent $2480 on 65 games, both of which are considerably higher totals than 2022 or in fact any year since 2007!

I suppose 2023 was the year I doubled down on the ‘collecting’ part of my collection πŸ™‚

The above two games were blogged after Japan trips but I’m including them again here because they’re notable: At about $163 (for Black Onyx) and $148 (Wizardry) they are the two most expensive games I have ever purchased. During the pandemic the prices for ‘retro’ games have skyrocketed, and while this is one reason I have sold out of large portions of my collection, it also makes buying such games an expensive proposition. As I have sold my collections I chose to focus subsets of each, such as basic lands for Magic, R2 units for Star Wars figures and Wizardry video games. And to paraphrase what a retro store attendant in Japan told me in June: “Only maniacs collect Wizardry games!

That said I more or less have the Wizardry games now (unless I venture in computer versions…), and while a lot of the purchases in 2023 were Wizardry related – 22 of the 95 games were Wizardry – I daresay there won’t be any more going forward. I think it’s a given that 2024 will be less than 2023 both in the number of games bought and dollars spent, but I’m still fairly sure the Switch collection – now over 200 games – will continue to grow πŸ™‚

Time for my three favourite games of the year, in no particular order:

Diablo 3 (Switch)

A return from a game that made a similar ‘best-of’ list way back in 2015? I had a craving to replay this one, so I bought it (for the 4th time…) for the Switch and played it like a monster for a few weeks. I started with a Sorceress, and once she reached the maximum level I then switched to a Barbarian and maxed him in one day. I went on to earn over 1000 paragon levels while hunting best-in-slot gear for both, and ended up reaching the highest levels of difficulty I ever had in the game. And I loved every minute of it πŸ™‚

The Legend Of Zelda: Tears Of The Kingdom (Switch)

In some ways this was a ‘more of the same’ sequel, but considering it followed one of the best games ever made it wasn’t at all surprising that the latest Zelda was a masterpiece. This was another game I dove right into and that owned me while I was playing it. I saw everything, found everything, unlocked everything, and when I finally finished it about 100 hours later I wished another game in the series was already available!

Theatrhythm Final Bar Line (Switch)

Another sequel, but this time to a DS game from 2014. This is a rhythm game based on Final Fantasy and was an absolute joy to play. Once again I unlocked everything and enjoyed every second of it. It’s an enormously satisfying game to play, especially when you do well, and I think the engine would lend itself to many other games (such as a Zelda or Mario version). As much as I loved this one, I have to say I’m humbled watching videos online of players beating the seemingly impossible highest difficulty levels. I think they’re probably the greatest levels of video game skill I’ve ever witnessed!

This was a difficult trio to select, since I played a lot of very good games in 2023. In fact I played a lot of games in 2023, which is one reason why this post is titled ‘Part 1’. For the first time ever I’m following up with a bit of a crazy second part, but it’s going to take some work to complete. Watch for it in a few days…

Funspot (Part 2)

Wednesday, July 26th, 2023

I had a novel idea: play some games at Funspot, do as well as I could, and then compare my scores to the world records. It turns out this was more difficult than I anticipated!

For starters, it’s often difficult to find any high scores for certain games. The obvious source would be Twin Galaxies, but that’s a site with a lot of baggage and it’s hard to judge the accuracy of many of their records. Even worse, it’s hard to even find records on their abysmal webpage!

Secondly, since most arcade games have dip-switches that allow the operator to adjust difficulty, it’s not always as easy as comparing a score to one recorded online since I may have played a different version of the game. I think this is likely for Funspot, which (obviously, and understandably) seems to set their games at the hardest mode.

Thirdly, certain games have ‘tricks’ that seem to disqualify high scores when used. The enforcement of this seems dubious to say the least: Pac-Man for instance has patterns that every master player uses, but the ‘t-block’ in Qix is apparently frowned upon if used in a high scoring run. Suffice to say I didn’t know any of these tricks, and used none!

I played dozens of different games at Funspot, but for fourteen of them I recorded my scores (some of which came from multiple attempts) to compare to the records. For three of these (Gaplus, Galaga ’88 and Marble Madness) I was unable to find reputable high score info, and for the remaining eleven here are my scores plotted as a percentage of the world records:

Overall, I’d say I did fairly well! Sure my 9,545 points in Missile Command wasn’t too close to the world record of almost 104,000,000 but I only played for a few minutes where the record took 72 hours! And my ten minute score of 128,552 on Star Wars wasn’t bad since the world record (300 million) took 54 hours. I’d say everything from Qix (a game which becomes incredibly difficult very quickly) upwards is impressive, and Track & Field is, if I may be so humble, a stupendous achievement!

I’ll be the first to admit I’m a little rusty. I used to be able to effortlessly defeat Black Tiger on one credit, but this time my game (2.1% of the world record) only reached stage two. I only destroyed two Death Stars on Star Wars and I didn’t even use the legendary ‘triple flapper’ method on Track & Field! But I’m happy with my results after only a few attempts and will refer back to this post when next we visit to try and improve on each game πŸ™‚

This post also gives me a new topic to ponder: compared to every other player in the world, I wonder which game I’m the best at?

Funspot (Part 1)

Tuesday, July 25th, 2023

We went on a cruise of Lake Winnipesaukee today. The weather was lovely and the breeze as the boat glided along was a nice break from the heat. The shores of this large freshwater lake are full of enormous and very expensive home and all I think when I see them is “How long does it take to clean a home like that?” Of course those that can even afford a house ten times larger than ours can also afford staff to clean it!

Afterwards, and for the second time in two days we went and spent several hours at Funspot. This is – once again – the principle reason we’re here. Last time was during the pandemic and they seemed to have fewer machines but I’m very pleased to see things have turned around and there’s now more than ever!

A new inclusion are several super-rare games such as this ‘Mystic Marathon’ cabinet. Only five were ever made and Funspot has two of them! The other is playable and I can assure you the game is awful πŸ™‚

I played lots of games both days – more on this tomorrow – and as always it was extremely nostalgic and a good even-more-retro follow up to my time spent at Hirose in Akihabara six weeks ago.

Of course they’ve still got a bunch of pinball machines, including several rare and unusual examples. Every time I visit I play Hercules and wonder how it ever got into production.

A new addition is the ‘pinball outpost’ which is a darkened alley with about a dozen tables. The low light lets the lights on the machines pop and makes it easy to marvel at the beautiful back glass art. Check out this table art too:

I played a few pinballs of course, but for me they’re a side-dish to the video games. Even the most thrilling pinball can’t hope to compete with a sit down Star Wars in the original cabinet πŸ™‚

Tomorrow I’ll have more info on some of the games I played and how I did. Stay tuned!

Japan Pickups: Wizardry (Part 2)

Tuesday, June 27th, 2023

I bought 38 books home with me from Japan, and the vast majority of these fell within two categories. Here we’ll look at the Wizardry books!

The above are guidebooks for the first Wizardry game. The left is for the NES release, and the right is more generic and covers the original version of the game, which the book itself reveals was released on the following systems:

Both of these guides are full of maps and tables and monster data, as well as detailed strategy on how to navigate the dungeons. They both seem like extremely useful guides to what is a famously difficult game.

I love also that the NES guidebook was obviously used by someone, as is evidenced by an attempt to complete some of the (partial) maps. This is also present in some of the other guidebooks shown here.

Here we have two different guides for the Famicom (since it was never released on the NES) version of the third Wizardry game. Why are there two? My assumption is simply that the license was granted to more than one publisher, especially since both of these contain official game art. The book on the right in particular is a beautiful tome, including not just screenshots of but also the official art of all the game monsters.

Here we have five guidebooks for the Game Boy ‘Gaiden’ games. As you can see I have three different books for the first game (Suffering Of The Queen) and one each for the second two. Once again these are impressive books (especially for their small sizes), chock-full of art and maps and tables and even featuring lots of color.

The above is a shot of how monster data is presented in the books for the first, third and first Game Boy games in the series. You can see how the books began to include official art, and then for the Game Boy versions the official art became the showcase!

I can still recall playing Wizardry VII when it came out, and I would have killed for a guidebook like the one shown above. It’s very thick (300+ pages) and seems loaded with game info but it also – based on adverts inside – seems to be one of four different guides for this enormous game! The book on right is the for the much-maligned Wizardry ‘adventure’ and is full-color and mostly screenshots. It’s a good way to get an idea of a game I’ll likely never play.

These two are a mystery. They are for the same game (seen in my previous post), and published by the same company within one month of each other. Both books seem more or less the same in terms of content (maps, guides, monster and item data etc.) but it’s presented differently in each (both are quite fancy and full of colored pages). It’s as if the same publisher published two unique guidebooks for the same game at the same time?!?

Here we have a Wizardry novel (based on the second game and published in 1990) and volume two of a Wizardry manga! There have been at least three manga series over the years, and I believe this one (from 1989) was the second.

The art is of-it’s-time, and based on an old review I found (and translated) online the story is derivative of other fantasy series that were popular in those days (like Lodoss War). I actually saw this entire series for sale (8 volumes) but it was pricey and (more importantly) very heavy so I didn’t buy it.

The last half-dozen or so pages of the manga contain this weird pseudo-magazine, which is itself referenced in a couple of the hint guides shown above. The Wizardry book rabbit hole seems to run deep!

If you were following my blog during the trip you may have seen a photo of the above. I hesitated at first due to its extreme cost, but on the last day I bought it since I didn’t want to regret. It’s a book from the official Wizardry ‘TRPG’ (think Dungeons & Dragons) which was released in Japan in the mid 1980s. From what I can tell this was a somewhat popular game, had quite a few books released, and has had two rereleases since.

The manual contains loads of material, including a few short adventures. It’s delightful to see it seems to be a literal translation of the game into a TRPG, with dungeon maps and monsters that resemble those from the games.

Speaking of the official Wizardry table-top game:

I saw these in January and regretted not buying them, so I was happy to see Mandarake still had the set! To my surprise it was still brand new and sealed. Of course I had to open it:

It’s five monsters ostensibly from the game series. They appear to be made from pewter, and are fairly detailed for their sizes:

I’ll never paint or even use them of course, but their fun treasures for my collection. You may have seen in my recent trip I saw another in this series, but the box for this set reveals that there were an incredible 24 sets of Wizardry miniatures?!?

It was fun finding and buying all the above during the recent trip. Yes some were pricey, but some weren’t as well. I’m positive I don’t even remotely have all the guidebooks for this series, but I probably have enough at this point. Now it’s time to dive into the GB versions and put some of these books to use πŸ™‚

Japan Pickups: Wizardry (Part 1)

Sunday, June 25th, 2023

As I’ve mentioned, I’ve been selling off my game collection over the past five years. I’ll never stop being a game collector – I still have all my handheld games for instance – and I enjoy collecting a certain series now to keep my fingers dipped in some of the systems I’ve divested from. That series is Wizardry, and once again I bought some more games from the series while I was in Japan.

This 1996 Super Famicom game was the fourth in the Gaiden series (the first three were Game Boy games) and, like its predecessors, was never released outside of Japan. Wizardry still existed as an ongoing series in the west when this game was released, but the Japanese spin-offs were well and truly established by now.

The game is rare and somewhat pricey these days, and I’m happy I found a great condition version, especially since the box is beautiful and features silver ink. I can’t of course play it (I don’t have a Super Famicom), but maybe one day I will.

The two PS1 games shown above contain remakes of the first five Wizardry games fancied up with new graphics and sound, and the PC-Engine game contains Wizardry III and IV. While I’ve played all these games in various versions over the years, I’ve never been able to play the PS1 remakes and would love to since they contain all new Jun Suemi monster art.

No Wizardry games were released in the west for PlayStation or the TurboGrafx, but with the above pickups I now (believe I) have all but one of the nine games released for these two systems. The one I am lacking (Wizardry Empire) doesn’t seem particularly rare or expensive; it’s just I haven’t found it yet.

One of the Busin games was the only PS2 game in the series released in the west (as Tales of The Forsaken Land), and was in fact the last physical release Wizardry game released outside of Japan. I own it, and played it at the time, and it was a great new installment. In Japan Wizardry saw many PS2 installments in multiple series (main, Gaiden, Empire) and I think I now own them all with the above three pickups.

A PS3 game – Labyrinth of Lost Souls – was released in 2011 and even came out in the west. Alas it was digital only, and since my PS3 is long dead I couldn’t play it any more even were it available. I’ve read that the Japanese physical edition (which you can see in the pic) was limited release (which may explain why it was pricey)! I’m glad I now own it, since it’s the last physical release of any Wizardry game.

With these eight pickups my physical Wizardry console game collection is very close to complete, but since the original series was released for so many machines there’s still a lot of retro versions out these I’d like to get my hands on. Wizardry for instance saw releases on Apple-II (in 1981), PC, Macintosh, MSX and a bevy of different Japanese home computers. Wouldn’t it be fun to own one of them?

As far as the ‘Part 1’ of this post is concerned, I also bought a few Wizardry books while in Japan. I’ll detail them in the next post…