2022 In Games

Another year, another look back at my game purchases…

2022 was an interesting year, and unique amongst all the years I’ve been buying games (since arriving in the US), in that I only bought games for a single system. Yes, this means no charts this year since there would only be one entry: the Switch! In total I spent $1286 bought 43 games for the system for an average price of $30. This is my third lowest ever total amount spent and number of games bought. The reason for only one system is we have not yet replaced our PS4, mostly since we have never seen a PS5 (or replacement PS4) for sale. However since the Switch has more than enough great games and the PS5 is – in my opinion – lacking compelling software, I’m in no hurry to buy one.

This is not to say my game playing saw a decline in 2022 – quite the opposite! There were some important releases this past year, and coupled with the fact we consume more and more media on our iPads, this meant lots of evenings playing the Switch and watching shows at the same time 🙂

Before to my usual ‘best of’ list, I’ll add that I made a third game sale this past year, a bit smaller than the previous, parting with my NES/SNES/N64 and Gamecube collections. I’m now down to about 1100 physical games and as with the previous chunks of my collection I sold, I don’t regret it one bit and am sure that one day I will sell more.

So, what did I enjoy most this year? No prizes for guessing the top spot:

Monster Hunter Rise Sunbreak (Switch)

This was a massive update to the base game that introduced several new monsters, loads of new weapons and armour and an entirely new difficulty level (what we used to call ‘G Rank’), and it was amazing. As with every MH game I devoured this, playing 16-hour days during Spring Break and reaching the endgame very quickly. The new fights were so much fun, and the added complexity of gear (especially creating sets around the vast amount of skills) was very satisfying. Looking back on Rise/Sunbreak as a complete game, this is without a doubt my favourite Monster Hunter ever, and I can only imagine where the series will go from here.

Xenoblade Chronicles 3 (Switch)

The third (or fourth…) game in this beloved series also came out in 2022, and once again it hooked me quickly and didn’t let go until about 150 hours later. With well-written characters, an engrossing story and a massive world to play around in this was another triumph of an RPG. This series is known for leaving some questions unanswered, but I’ll say the finale of this third and final game left me with a warm feeling. Now can we see a port of (or sequel to) Xenoblade Chronicles X?

Dungeon Encounters (Switch)

This was a surprise! I bought this one from Playasia since I wanted it on cartridge (it’s digital only in America), and didn’t open it for a few months. When I did I found a super old-school dungeon crawl in the Wizardry vein, only the dungeon is viewed from above and looks like a simple drawing on grid paper! Combat is turn-based and employs a simple gimmick involving two types of attack (physical and magic) and defense and at first everything seems a bit sparse. But very quickly the depth of the game becomes apparent, and 75 hours later when I beat it I knew it had become one of my favourite RPGs of all time. It’s very hardcore and certainly not for everyone, but I hope it does well enough for a sequel since it was absolutely my sort of game 🙂

Last year I wondered if 2022 would have brought a PS5 into our house and the answer was no. But I’ll make a prediction: 2023 will. I’m sure I’ll keep buying Switch games as well, but I think this time next year we’ll see both more games and more systems played in the annual round-up. Come back and see!

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