Archive for the ‘Art’ Category

NYCC Day Three

Saturday, October 13th, 2012

The cell signal’s a bit slow here at the hotel, so I didn’t go back to read last years comic con post. But I reckon if I did then Saturday would have included mention of the same thing we encountered today: the crowds!

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It was like half of the otaku in America was at NYCC today, and we were in the thick of it!

We started early by sitting in the front seats of a Moyoco Anno panel. She’s the creator of several manga series I’ve enjoyed, including Happy Mania and Flowers & Bees. She was reserved, amusing and very polite, as she discussed (via a translator) her career and influences.

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One particularly funny moment during the panel happened during the audience Q&A. Here’s a photo:

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He even tried to ask his question with the mask on!

We saw a great many other ‘celebrities’ today, including Tom ‘Draco Malfoy’ Felton, Burt Ward, Adam West, Blair Butler, Hacksaw Jim Duggan, Booker T, Brutus Beefcake, the Bella Twins, Kelly Kelly, Joel Hodgson, Nicholas ‘Zander’ Brandon, Tera Patrick, Lou Ferrigno and this lovely girl:

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Sadly AW, I couldn’t get her autograph since the tickets had sold out in advance πŸ™

Conventions like this are about seeing creators and celebrities, about playing games or seeing movies in advance, about meeting other fans and seeing cosplayers, but also (and importantly), about buying stuff! And believe me when I say a large portion of the shows many halls are dedicated to vendors selling all manner of things. What sorts of stuff do we buy at NYCC?

Well, for starters, figurines:

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Clothing (such as bathrobes):

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Wigs (of any colour):

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Art (paintings, posters, prints):

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Curiosities (most of the ‘steampunk’ variety):

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Toys (including collectible ones):

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Stuffed animals (such as Monster Hunter themed):

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And model kits:

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Today’s vast crowds also included even more cosplayers, and sadly the human density made it tricky to get photos of most of them. But, as with the previous entries, three highlights from those I saw today:

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The last one was a tree person from last years Doctor Who Christmas special. The middle one gets points for originality with her ewok costume. And the girl on top? Well I’m not sure who she is dressed as, but she was tall!

Tomorrow is the last day. We’ve spent hundreds so far (including many Christmas gifts for the usual suspects), but there’s still cash burning a hole in my wallet! Will I cave and spend $100 on a Gundam kit?!? That would be crazy, wouldn’t it? πŸ™‚

NYCC Day Two

Friday, October 12th, 2012

Here’s how I feel right now:

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Assuming, of course, that her face says “My hips need replacement and I need to sleep for a day!” πŸ™‚

We spent over 7 hours at the con today, and the highlight – indeed the highlight of the entire con I expect – can be summarized by this photo:

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Yep, I was star struck a little. As would be expected meeting a childhood hero. He was personable and charming and gracious and everything you’d expect him to be.

Later on we also went to his hour long panel…

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…which was held in a massive room where all seats were packed! The moderator made a few funny jokes about the disparate audiences, which included the old-schoolers and the new, much younger fans (who were well aware Doctor 5 is now Doctor 10’s dad-in-law)!

We actually saw two panels in a row in this room. Before Peter Davison we sat through Grant Morrison which was very entertaining, including the bits when he spoke about his experiences summoning demons via black magic (he didn’t seem to be joking).

But thats not the only Who we saw today! Not only was the Doctor Who shop twice as big as ever:

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But they even had a special guest in the form of Karen Gillan’s cousin, aka. young Amy Pond:

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There was also some actual comic appreciation going on today! A good chunk of the main hall has vendors like this:

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I bought some comics today, and then later on in the day met (and got an autograph from) Amanda Conner, whose comic art I’m a fan of.

There’s so, so much more. About a dozen hours at the con so far and I still feel there’s lots to see. Tomorrow we’ve got more panels to see and some special autographs to (hopefully!) collect.

Before I end for the day, the cosplay! To say the quality is high is an understatement. Check out the three best I took photos of today:

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iPhone Panoramas

Friday, September 21st, 2012

iOS6, the latest version of the iPhone and iPad operating system is out. Amongst other changes comes the ability for iPhones to take panoramic photos. Here’s one I just took:

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Click on it for a larger view. Not bad is it? Considering how easy the interface is to use, I’m very pleased with the implementation and the field of view. Note that the version uploaded here (not the preview above, the image you seen when clicked on) is actually one fourth the size of the original (which is 8000+ pixels wide and 6MB). I can’t upload the original file due to filesize limitations on the blog uploader.

Here’s a closeup showing the detail level:

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I rescaled the above (the actual picture you see when clicked on, not the preview) to double size. You can see it’s a bit pixelated to be sure, but still quite good considering how tiny a fraction of the original panorama this snippet is.

I’m planning on using my phone as my sole camera during my upcoming Australian trip. I was a bit hesitant because I always liked the panorama mode on my camera. While the new iOS version lacks some of the functionality (you can’t change direction or limit angle for instance), it seems to do a very good job.

I Went Crazy And Purchased 27 Gamebooks for About $150…

Thursday, September 13th, 2012

…and over 70% of the price was ‘shipping and handling’ πŸ™‚

Anyway, here’s the proof:

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And yes, I know one is missing from that photo. Every single one of these was purchased from Amazon, and all but one came from sellers in the USA. The average book price was about $1.50, and the average shipping cost was about $4. It took about 3 weeks for everything to arrive. Three of the books are (brand) new, and the others used, although many of them are obviously still ‘new’ (even if 20+ years old).

In this rather lengthy entry, I’ll offer opinions on many of these books, most of which I’ve read or played these past few weeks.

Sagard The Barbarian series (I have books 1, 3 and 4)

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I was attracted to this series since Gary Gygax was co-writer. Much like Sagas Of The Demonspawn, this is a 4-book gamebook series with a single hero that spans all books, leveling up as you play through them. The writing isn’t terrible, and the stories mostly interesting, but the structure is weak, there is very little section randomization (you are often referred to the next section, or the one after) and the books are short. Combat is often overly easy as well. After finding the first few battles trivial, I simply ended up reading the books from that point on.

Perhaps the most notable thing about these books is that in book four, I found this incredible paragraph:

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It’s almost like someone was having a joke on the readers expense?

1-on-1 Gamebooks (I have ‘You are Fafhrd’ and ‘You are Garth’)

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TSR may have been late to the gamebook party, but they certainly made up for it with many different ranges of gamebooks. This 1-on-1 series was packaged as a pair of books meant to be played simultaneously (a ripoff of Clash of The Princes, in other words) and based on these two I have read were poorly designed and edited. They both suffer from the usual half-rate gamebook problems of jarring transitions, overt forcing (too many decisions made for the character) and infinite loops. The Fafhrd one in particular is a dreadful Monty-Haul-y city-dungeon hack filled with unlikely scenario upon unlikely scenario. Two ‘for the collection’.

Starlight Adventures (I added books 2 and 4)

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I already had a couple of books in this ‘FF for the girls’ series. There’s no combat, and the game ‘system’ utilizes only your Zodiac sign and lucky number, but after reading book 2 thoroughly I have to say the series hardly falters for lack of complexity. You play a private detective on the search of a missing heir, and the search takes you around the world (including through Albany, NY!) and into the world of a traveling rock-and-roll band. ‘Failure’ in these books doesn’t mean death, it just means your life took some alternate path (like, no joke, marrying a wealthy oil baron you meet in a Vegas casino)! I liked it a lot, and plan to read the others I have in the series.

AD&D Gamebooks (I added 1, 9, 11, 12 and 18)

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I already had a few in this series (and the Marvel Super Heroes series, which uses the same system) and added five more. Inexplicably, although high numbered books in this series can fetch ridiculous ($100+) prices, I was able to get the last book published, Prince Of Thieves, for a song. The books are neither bad nor good, and notable for a style of writing that tends more toward prose and contains far less combat than gamebooks that originated in England. I like that the series sets different books in different AD&D worlds, although I wish they’d written a Spelljammer one when they had the chance!

Virtual Reality (book 3)

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Staggeringly thinly-veiled allegorical story in which you, messianic representative of the oppressed ‘Judain’, lead a rebellion against ‘The Overlord’ and ultimately the physical embodiment of ‘Hate’ (the thing on the cover). At one point, you are emboldened by finding and reading a magical text called Song Of Suleimon. No I’m not joking! A very depressing and dreary book, in which most allies or even acquaintances die and the final, good ending feels like a bitter pill. Amusing since the author clearly tries to shoe-horn fantasy tropes (giant spiders, crystal golems) into a work that would probably have been better served as a (bad) novel. In short: another curious installment in a most curious series.

Catacombs (Book 3)

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Another weirdo gamebook series from TSR. I have one already, the astonishingly-well-illustrated Fairy Mound Of Dragonkind, but am glad to now own the only ever Top Secret (an old 1980s TSR RPG) gamebook in the form of book 3 of this series, The Final Bug. I tried to play this one in full, but about half-way through the impossibly complex rules – which involve a dossier of secret documents (stored inside the back cover) and a villian’s complex that you assemble room-by-room using random die rolls – led me to continue by simply reading. Very well written, very interesting, and probably one of the more complex gamebooks every written. I’m happy my copy is essentially mint, including most of the secret documents still being sealed πŸ™‚

The Renegade Wizard

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This gamebook was published only months ago, and is the first of a proposed series. My opinion: If you’re going to write a new gamebook in 2012 you had better make sure it’s better than the hundreds that came before it (such as Destiny Quest). In that sense, this book fails miserably. The author throws a very average Warlock Of Firetop Mountain clone at players, full of all the cliches and inconsistencies that gamebooks should have evolved beyond. It’s lengthy (over 500 entries) and reasonably well written, but lacks a soul and is ultimately a disappointment. I’m not sure a second book in this series will ever exist. Oh, and there’s hardly no illustrations, including zero full page ones πŸ™

Fabled Lands (books 5 and 6)

No comment, except to say that all installments in this superb series have now been republished. Get them while you can!

Treachery in Drakenwood (book 1)

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I haven’t played it yet, but this is one of two (I have the other coming in a few days…) in a series from 1985 that is viewed highly by enthusiasts. Much like Fabled Lands, the player is free to explore as he sees fit, and careful notes (and a map!) must be kept since locations can be revisited. The game system looks satisfying complex and I look forward to playing both once I have the whole series (although, unlike Fabled Lands, the books are not connected).

Oh, and the art is terrible. As in I could almost draw better terrible:

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Car Wars (book 1)

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Flipping through this, the first in a series of 6 books written by Steve ‘the American one’ Jackson, I was intrigued by the complexity of the system, especially combat. Lots of statistics, combat diagrams and damage maps to keep track of. Then I played the game, beat it in one sitting, and only got into one very brief fight! That said, I enjoyed this quite a bit. The story is suitably gonzo (as if Mad Max was set in the US) and the pace quite leisurely without abandoning a strange and constant menace due to the setting. I’m not sure if my first-play victory was dumb luck or if the book is easy, but I liked it enough I’m interested in others of the series.

I also purchased a few other books in my mega-order, as you may have noticed in the photo at the top. These included another Lone Wolf (I now have the first 20), some more Middle Earth series books, Bloodfeud Of Altheus (book 1 of Cretan Chronicles) and Dragon Warriors book 2. And lastly, this gem:

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A case of gamebooks expanding into genres they had no right venturing into perhaps? We shall see…

The Lovely and Picturesque Golden Gate Bridge

Tuesday, August 14th, 2012

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Yesterday B and I drove up to San Francisco for some sightseeing and shopping. We started with a visit to Fort Point, which is an old fort that has stood for over a hundred years at what is not the southern end of the Golden Gate Bridge. You can see it in the lower left of the photo above.

When we got there, the sole access rode to the fort was being blocked by some police since CSI:NY was filming on a pier on the road. The place was full of ‘hollywood types’ and gawking onlookers. It’s very likely we drove right past some ‘famous’ actors. But we wouldn’t have known since neither Bernard or I have ever seen the show.

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It was cold at the fort. As in really, really cold. As in frigid winds of Tartarus cold. The entire structure was open, and the icy winds from the ocean raged through it endlessly and mercilessly. The above shot was taken on the roof, and Bernard and I were mere seconds away from hypothermia at the time. Insignificant shelter was afforded by the rooms inside the walls, most of which held exhibits of fort life back when it was occupied or art installations to celebrate 75 years of the bridge. It is perhaps evidence of how interesting much of this material was that we didn’t run screaming back to the car within seconds.

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The above is Bernard posing before a tapestry said to be evocative of the emotions of the bridge.

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Two more shots of the bridge, one from inside the fort and one from the roof. The shot from inside is taken through a camera obscura used as part of one of the (very good, actually) artworks. The fog persisted during out entire stay, and made the bridge very mysterious and looming. We were also treated to the periodic wail of the foghorn, which must be virtually unnecessary in these days of GPS.

After the bridge we headed to Fisherman’s Wharf, a tourist location on the bay. I’d never been here before, and it was much better than I expected.

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As you can see the weather was quite nice away from the freezing hall that was the bay entrance. Lunch was expensive but delicious (‘Alaskan cod’) fish and chips:

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It was very tasty. Bernard said it was the best fish and chips he’d had in the USA.

While wandering and shopping at Pier 39 we found an ‘infinite mirror maze’. Tourist trap it may be, I couldn’t resist and bought us each a ticket.

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It was extremely well engineered. The mirrors were at 60 degrees to each other, and very clean. They actually have guests wear plastic gloves to avoid fingerprints! Darkness and flashing lights make it quite tricky to navigate, and after we’d done it in both directions (taking about 10 minutes each way) the attendant showed us the map and it was amusing how short it actually was. Thumbs up for this if you’re in the area πŸ™‚

The rest of the day included shopping at Japantown, at which Bernard purchased some origami paper to add to his massive collection. He’s very good at origami, and there are lots of it scattered around the house. Over dinner I asked what the most difficult piece he’d ever made was, and afterward he took me to his work cubicle and showed me this elephant:

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It’s made from a single piece of paper, and stands only about an inch tall. Impressive, isn’t it?

The most famous origami fold is probably the crane. I asked Bernard how fast he could make one, and he said “Two minutes”. My question had no motive, but he was so confident I just had to put him to the test. Do you think he was able to finish it in two minutes? Let’s see…