Archive for the ‘Books’ Category

The Men Who Turned Their Homes Into Arcades

Tuesday, May 13th, 2025

The title of this entry is taken from the above book, which I bought a few months ago. It’s a beautiful ‘mook’ (magazine book) showcasing home arcades built by dedicated Japanese enthusiasts. While it’s in Japanese, I was able to read it using a translator.

I’ve also become a fan of topic-specific Japanese books like this, and have already purchased (and read through) similar ones about the history of certain game genres. The writing and detail in those impressed me, so I had high hopes for this one as well.

I was not disappointed: this book is fantastic, and the mania of some of these collectors fills me with profound respect. Page after page of beautiful photography shows rooms – sometimes multiple – of Japanese homes where every square inch is now dedicated to reproducing a Game Center in their house. We’re not talking one or two machines, but ten or more, including massive things like fishing games or even hydraulic sit-down cabinets.

There’s loads of wonderful and awesome anecdotes, of which the following is just an example

  • One man modified his home to add a massive external door on the second level so large cabinets could be installed from outside using a crane.
  • One man – a massive fan of the train game series Densha de Go! – has an entire room dedicated to arcade cabs of the series and even twice rented a train line so he could play his arcade cabs on actual running trains.
  • There are several stories of people having ceilings/floors reinforced to handle the weight of games, or removing doors, closets or even walls to make extra game space.
  • One guy took years to ‘brainwash’ (his words) his wife into letting him get his first arcade cabinet. A few years later he had a room full.
  • One man installed public toilets in his house incorporating fixtures he obtained from a closed Sega arcade!
  • Another man obtained an electricians license so he could rewire his home rather than pay someone else to do it.
  • One guy built his Game Center into a closet so it didn’t eat up living space can be invisible to guests (or family) when the door is closed.
  • An accountant converted his business waiting room into an arcade!
  • Several of the home arcades include common 1980s-era arcade extras – such as drink machines or coin changers – but one guy took it further to only include Showa-era coins in his money changer. (This is like a retro USA arcade only using 1980s quarters for their machines.)

Most allow friends and local children to play the games, and many are members of enthusiast clubs. The latter is important since maintenance is often cited as a big issue and being in a club would make it easier to find someone with the skills required to keep 40+ year old tech working.

I’d love to be able to do this myself, but for many reasons that’s impossible so I enjoyed living vicariously through this wonderful book. It was successful enough for a second volume, which I also own, but I’ll probably leave reading that one for when I return:

Japan Pickups: Games

Wednesday, January 15th, 2025

I’m using ‘games’ here to describe video games and ‘TRPGs’ (as tabletop games are called in Japan). This is the category in which I’m always hunting for items on my trips and this time I was very happy with my finds…

It’s been a while since I’ve found a new Japanese Fighting Fantasy book for my collection, so I was pleased to see this JP version of ‘Out Of The Pit‘, the FF Monster Manual. Unlike the western version, it’s published at the same size as a normal FF book and is therefore a chunky little volume. The cover is a little tattered, but it’s in otherwise excellent condition and included its obi and even an advertisement for the Japanese Warlock magazine.

Speaking of which, I bought ten more issues of Warlock, which I found once again at Mandarake in Akihabara (where do they keep getting these from?). These weren’t cheap, but with this addition I now have 75% of the entire run of this magazine, including the first and last (#63) issues.

Moving onto one of my other collections, I found the above three Wizardry games. The leftmost had eluded me for years and was surprisingly inexpensive (about $30) but I didn’t even know Summoner had a PS2 version and didn’t hesitate to pay through the nose for it (~$100) when I found it in Nagano on Christmas Day. The last is the JP physical edition of the recent Wizardry 1 remake. Alas I was unable to find the special edition of this release, which comes with a lot of bonuses. One day I will…

This is a remarkable guidebook for all three Game Boy Color remakes of Wizardry 1 – 3. I’ve got many Japanese Wizardry game guides in my collection now, but this may be the best I’ve yet seen.

It starts with some lovely colour pages detailing the history of each game…

And then goes into detail about the specifics of the GBC versions of each title, including monsters, items and maps. Most of the book is in colour as well.

Each game gets its own section and as a result the book is fairly lengthy. The GBC versions of these games are rare and (very) expensive these days, so this book would have a limited audience. But I have all three games and will one day play them again and when I do this ‘bible’ will be extremely useful!

The above is the 1991 revised edition of the Wizardry TRPG rules for the tabletop game based on the video game series. I have read that the Wizardry TRPG was immensely popular back in Japan back in the day – competing even with D&D – but this is the first time I’d found a basic rule book for sale.

It’s got all the usual sections common to RPG rulebooks, and I like that the character sheet resembles those in the video games. I wonder what this game is like to play?

Speaking of the TRPG, I also bought the above. The two on the left are adventures, and on the right is a gamesmasters screen! These date to a few years before the rulebook above, which suggest they were intended for the first edition rules (which I’ve never seen). These were expensive, and only a maniac would buy them if he couldn’t even read them…

The above was an incredible find, not only because I’d never heard of it but also because I have since read it is ‘extremely rare’! It’s a Wizardry card game named after the ultimate wizard spell ‘Tiltowait’!

The description said it was ‘opened but never played’ and while the flimsy cardboard box had seen better days the cards themselves don’t show any evidence of use so I’m guessing the description was accurate.

Amusingly this is a reskin of Uno using monsters and spells from Wizardry as card art. From the included rules it seems ‘Tiltowait’ is the Draw 4 equivalent and other spells (‘Haman’ etc.) correspond to the other effect cards in Uno, with a few additions such as counter and discard spells.

The last game pickups from the trip were the above Switch titles. All of these are compilations of arcade games – mostly shooters. Taito Milestones 3 was purchased not just because it includes Cadash but also all three Rastan games and both Bubble Bobble and Rainbow Islands. It’s one of the very best arcade compilations I’ve seen! The game on the right is the special edition of Mushihimesama, the insect-themed Cave shooter.

Lots of treasures here, but alas my grails once again eluded me. The hunt will continue in future trips…

Japan Pickups: The Weird Stuff

Friday, June 21st, 2024

I love finding unusual and unexpected things in Japan, and this post shows off a few of them.

This model kit was extremely inexpensive (about $8) and the box is so lightweight I imagine the kit itself is tiny and has very few pieces. But look at it: a kappa! Of course I was going to buy this! And since it’s glow-in-the-dark, it won’t even matter if I don’t paint it. I’ll make this one day and blog it when I do.

In the game center post I did while I was in Japan I showed a photo of Friday The 13th metal rings in a gacha, and as weird as those were they were somewhat common and I saw them in many machines. One day, in a dingy alley in Akihabara, I found another metal ring gacha, only this time it was Star Wars. Here’s the five rings it contained:

This was the only one of these machines I encountered the entire trip, and when I found it there was only one single item remaining in the machine. Of course I bought it, and I think you can guess which one I wanted. Here’s what I got:

It seems the gods of luck were smiling on me that day ๐Ÿ™‚

The above is a Magic The Gathering Japanese promo sticker from 2023. It seems these were randomly given to players who played in official events (in Japan) last year although even the official Hasbro announcement only lists 12 stickers (not including the capybara) but the store I purchased it from had many more. It’s a cute and unusual MtG mystery item!

I bought this book at a wonderful bookstore in Akiba, and it’s an encyclopedia of legendary and influential RPGs from the early days of computer games.

This is an incredible book, full of information and details about many games I hold dear, and I’ll be reading this one using my phone translator!

What I particularly love is that it includes many games we didn’t get in the west, such as Seal of Haja for the PC-88 (shown above). This book was also the first in a set of three, and I already regret not picking up the other two ๐Ÿ™‚

Here’s another curiosity: a wafer biscuit with ‘chocolate sticker’ that expired 8 years ago and that I paid about $5 for. The packaging will suggest why I bought this, and if you need a further hint you can re-read this post from last year. Suffice to say this will be opened and have its own blog post soon enough…

And last but certainly not least, we have the above article of jewelry. At first it looks like a standard crucifix, but looking closer we see it is actually:

A crucified Ultraman! At first glance this may seem unforgivably blasphemous, but be mindful that this is from a different culture, and the Japanese idea of crucifixion (which was a common method of execution almost into the 20th century) isn’t as singular as it is in the west.

This piece of jewelry is actually in reference to a famous scene in episode 13 of Ultraman Ace, from 1972, where several Ultras were caught and crucified by an alien:

This had not been the first time crucifixion was shown in an Ultraman series, but to my knowledge it was the last. (As an aside you could probably write an academic paper on the use of crucifixion in many different tokusatsu shows up to and including Evangelion.)

A motley and weird collection of pickups then. Which of these would you have purchased?

Japan Pickups: Gamebooks

Friday, June 21st, 2024

For the first time in years I didn’t find any Fighting Fantasy gamebooks for my collection this past Japan trip. This is perhaps not surprising since I already own 70% of the Japanese imprints, but you can bet my search will continue.

So what did I find?

I bought two more issues of the Japanese Warlock magazine, including #5. I now have 72% of all the issues, which is surely impressive considering I don’t even live in Japan? Maybe I should start trying to actually read some!

I was surprised to see two brand new rulebooks for the Advanced Fighting Fantasy RPG, and although I don’t actively collect this I couldn’t resist picking both up. I wonder how many people play this RPG in Japan?

As for actual Gamebooks, I picked up the above motley trio. The one on the left translates to (approximately) ‘Find The Great Heritage‘ and seems to be a systemless time traveling book with a female protagonist and terrible art:

The middle book is the first in the 2012 Japanese Grailquest reprint series, which I now have three of. As with the others I own this seems to be an enhancement of the original 1980s versions, with an expanded game and additional content at the end. It’s also got brand new – often creepy – art:

I wish these enhanced versions were released in English.

The last of the three gamebooks is a Japanese version of the first Fatemaster book (‘Treachery in Drakenwood’), which is further evidence that just about every gamebook series seemed to find its way to Japan. It’s mostly identical to the UK version, but includes a nice pull-out character sheet and map:

Lastly, I picked up the two Queen’s Blade The Live gamebooks that I didn’t yet own:

An explanation of exactly what these are is probably beyond the scope of this post, but let’s just say I find it hard to imagine anyone heading to their game store to play Lost Worlds/Queen’s Blade with one of them!

Japan Pickups: Wizardry

Thursday, June 20th, 2024

Once again I made a few additions to my Wizardry collection this past trip, although for the first time in many years of Japan trips I didn’t add any actual games. Here’s what I got:

These are guides for the 6th and 7th Wizardry games, and as with typical Japanese game guides they’re in depth and comprehensive. One of the Dark Savant guides seems to be a transition of a western guide written by the developers (SirTech) but the other is Japan specific and written by a self-proclaimed ‘Wizardry Expert’! It’s worth nothing that I already have other Japanese guides for both games, and it’s quite possible others may exist!

This is a collection of three short stories set in the Wizardry game world. While I can’t read this, I’m guessing they’re all set in the world of the first five games, since things got a bit weird after that. This is yet another in a growing list of Japanese Wizardry novels I own, which now also includes…

This is an absolutely beautiful set of four more Wizardry novels, each by a different author and published in 1992. They share the trade dress of the first three games, and based on the extensive English on the front and back covers, seem to tell stories influenced by the games.

Each of these small hardcovers features a few colour art pages at the start, and have wonderful black and white illustrations throughout:

This is a lovely set of four books, and I dearly wish I could read them! For their quality they were extremely inexpensive as well.

Incidentally there have so far been two English-language Wizardry novels, one released decades ago and one only last year (by the write of Goblin Slayer no less)! I own both and have read the first, which was better than I expected.

My last pickup this trip was something I’d been hunting for a while: Wiz Ball, the Wizardry baseball card game (yes you read that correctly). This is actually the expansion to the original release, which still eludes me…

This contains additional magic and item cards to expand the main game. It seems as crazy as it sounds, and translations of the cards show that the various items improve things like batting strength or running speed and (as with the RPG) can only be used by specific characters. The magic cards utilize the same names as the game, but where Mahalito is an explosive damage spell in Wizardry, here it ‘increases ball speed by 2’!

Why does this product exist?!? Who ever thought to pair a technical and complicated computer RPG with a baseball card game? I’ll never know, but I’m glad I finally own it ๐Ÿ™‚