Category: Cards

New Japanese TCGs (Part 3)

It’s time to open some more packs of Japanese TCGs, all purchased during my trip either last year or this recent summer. Most of these are new expansions for old games, but some are brand new games as well.

Shadowverse Evolve is a physical card game based on the digital Shadowverse card game. This expansion – Duet of Light and Shadow – was released in April 2024 and is the 9th of now 18 expansions for the game (they seem to release about every 2 months).

The cards are attractive, which is unsurprisingly considering the games heritage. There were eight cards in the pack, three of which were foil (the three on the left side of the bottom row). The most unusual card was the knight card at lower right, which was made of thicker card stock:

I wonder if this is some sort of avatar card? Surely it doesn’t get shuffled into a deck since it would stand out.

Shadowverse released a switch version which I enjoyed a great deal, and I hope the sequel gets a translation. I’ve never played this physical version but when I was in Japan last year there was an event in Akihabara that drew enormous crowds. It seems to be a successful game in Japan.

Speaking of successful games, Duel Masters continues to be Wizards of The Coast’s most successful game in Japan, outselling Magic The Gathering. These two packs are from recently released expansions.

Duel Masters has been around for 26 years now, and actually began as a manga (which itself was based on Magic The Gathering)! This card game began in 2002 and has to date received nearly 100 expansions. Two attempts to launch the card game in English markets have fizzled, but it remains one of the most successful card games in Japan.

The first photo above shows the cards in the left pack, and the one immediately above shows the right pack. I played the English Duel Masters when it was released and I remember the game world and ‘story’ being fairly insane and this card art seems to suggest that hasn’t changed.

I buy Duel Masters boosters every time I visit Japan since they are cheap (~¥100) and because the special rarity cards are amongst the prettiest in any game. While this example I pulled from the second pack is dazzling, it’s still well below the most incredible cards I’ve pulled from boosters in the past. This seems like a fun game.

Here we have two Kamen Rider Battle Spirits expansions, one very recent and one from a year ago. I’ve opened Battle Spirits before and I knew these cards would impress.

The above are from the left booster pack. Battle Spirits cards are plasticized and feel like thin credit cards. The print quality is exceptionally good, with super detailed artwork created just for the cards. This is clearly a product aimed equally as much at collectors as players.

I’ve read that each expansion introduces at least one new mechanic which is strongly supported by the new cards, so the game evolves with every new set. This is another game with organized play in Japan that must be interesting to watch since nearly every expansion is based on a licensed property.

The high-rarity cards are very pretty. In these two packs I got one textured foil and another with a sort of spiral foil design that rotates as you tile the card. It’s a shame that a much bigger-selling game like Magic can’t implement these types of foils since it makes the cards feel very special.

We’ll end today with the first three expansions from the new Quintessential Quintuplets card game. This game debuted last year, and I believe five expansions are now available.

Each pack has five cards, and three of the cards in my first booster (volume 1) used manga art! I won’t say this looks bad, but it’s an unusual choice given that they do apparently have enough high-resolution colour art to use.

One card was foil, and the effect was a bit lazy since it was simply a background. But looking close I noticed even the manga art seemed unusually high-resolution, as if it had been redrawn.

That’s the second pack, and again the quality of the art jumps out. Games based around anime often suffer from the curse of simply using screen grabs that are not of adequate resolution to look good on a card. That’s certainly not the case here. Look closely and you’ll see the foil also has a flower effect in the background.

This game is based on a manga/anime about a man that tutors five quintuplets and eventually marries one. The catch is the story begins with the wedding, but since the girls are identical we don’t know who he chooses until the very end. It’s wholesome and very well written and was a massive hit a couple of years ago.

I’m a big fan of the story (the manga is one of my favourite completed series ever) and these cards are very attractive. I can see why this has been a success in the relatively short time it’s been out, and I’ll probably purchase one each of the expansions after these as well.

Ultraman Cards (Series Three)

This is the third series of Ultraman cards from RRParks, which once again I got via Kickstarter. This set covers the third Ultraman series, ‘The Return Of Ultraman’ which these days is called Ultraman Jack. The box has been aging in a closet for over a year now, and it was finally time to open it!

The Kickstarter sold out instantly (almost literally: it reached its funding budget in under a half hour) and I’m still amazed that the best Ultraman card sets ever come from a small independent American company (which may even be a single man)!

As with previous sets about a half of the 300-odd cards in the set are story cards, kaiju (monster) cards and reproductions of the original art cards. These are all done well, and once again I’m impressed by the quality of the summaries on the backs of the story cards (one for each episode).

There are four subsets of art cards by the same artists. Included in each box are full sets of most of the cards, but the special chase cards (like the pearlescent art cards in the lower left) are not guaranteed.

The kaiju cards have puzzles on the back, and there’s six different puzzles in total. There’s also a subset of 3D puzzles which I didn’t complete in my box:

Speaking of 3D, once again the box came with a set of glasses to view the 18 different 3D cards:

These are well done and the 3D effect is very good. This technology may be old these days, but it’s still effective and I think more card sets should use it.

As far as chase cards go, I hit the lottery with this box, getting far more limited cards than in my boxes for series one or two (which I didn’t blog). My metal card is shown above, and shows a nice render of Jack flying in the sky.

I got half of the 12 lenticular cards (compared to only one in my previous box), and one ‘Jumbo lenticular’ was included as a box topper:

I also got two printing plates, which are the actual metal plates used to print the cards. In each case I got black ink plates, one for card 124 of the story set and one for the back of one of the 3D cards. Here they are shown alongside the cards they were used to print:

I find these fascinating, since I assume the cards are printed in large sheets and therefore the printing plates must be cut before being included in packs. Each plate is of course unique, but I wonder how many exist in total?

I was very lucky to get three original art cards. These are blank cards on which artists have drawn or painted an ultra character, and the three I got are shown above.

The one in bottom right is most impressive and seems to have been painted with some sort of textured paint. These are of course all unique, and since none of my three are included in the reduction art cards, I’m sure there’s a lot of them. I wonder how many?

The rarest type of card is the autograph, and once again I’m amazed a tiny independent American card manufacturer was able to get stars from this 60-year-old series to sign cards. They are extremely rare though – I read some are limited to fewer than 5 cards – and I believe they’re only included in cases of multiple boxes, which makes sense.

This is a great card set and I had a lot of fun opening it. As it turns out the impetus to do so was the arrival of my series four box, which will now sit waiting in a closet until next years (presumed) series five 🙂

New Japanese TCGs (Part 2)

It’s time for four new Japanese TCG packs I obtained on my summer trip to Japan. None of these are particularly new games, but as far as I can tell they are all the latest expansion for their respective games.

Kaiun Collosseum is a kid-friendly TCG with cute art and games that use only 10 card decks. This is the latest expansion (called ‘Great Poop Battle’?) and is one of the very inexpensive (<¥200) types of booster packs.

The cards feature colorful and cute art, but they’re somewhat flimsy and slightly curved right out of the pack. I got a single foil – the card at lower right – but the foiling effect is unremarkable. I’ve actually got a few promo cards for this game in Japanese magazines over the years and they have much prettier foiling and effects.

The cardback is ok, but overall this product betrays its (probably) budget origin and I expect this will be another game that will have a lifespan measured in a handful of years.

Staying with Bandai, here’s the latest expansion in the official Dragonball card game. This game has been going for almost a decade and while it isn’t amongst the most popular in Japan it must still have a devoted fanbase to have survived so long.

The six cards in my pack are above, and while the rare card (middle bottom) is foil the effect is subtle and unimpressive. As is typical of Bandai card games, this one has some incredibly rare and amazingly fancy cards covered in textures and multiple metallic foil effects that go for thousands of dollars on the secondary market. If you’re buying these cards just to collect them, it must be a frustrating prospect.

Here’s the cardback and a bonus card included in the pack. Feel free to use the code 🙂

While this isn’t for me – I’m not anywhere near enough of a fan of the series – this is probably fun for the diehard fans even if just to collect.

Osica is a TCG based around licensed products, and therefore would appeal to the same market as games such as Weiss and Union Divide. This was the latest expansion when I was in Japan, based on the game Atelier Ryza.

The cards are nice enough for fans, and the quality seems higher than both Bandai games. While I’ve played many Atelier games I still haven’t got to the Ryza series so I don’t know who any of these characters are. The foil card is at the lowest right, and the foil effect is so subtle it’s easy to miss.

The cardback is pretty! Probably the best yet in this series. But this is clearly a game marketed at collectors and therefore dependent on the card front design. Is it better than Weiss? I think not.

Lastly we end this post with Divine Cross, (yet) another game with cards based on licensed products. In this case the series seem to be fanservice heavy games and/or anime, and the dozens of expansions have been frequent and fairly small, with only a few dozen cards in each.

I don’t know what this expansion is based on since info is difficult to find online and my translator has trouble with the text on the front of the pack, but it looks to be a Five Nights At Freddy-like horror game (anime?) based around girls hiding from monsters. The cards are dark and frankly boring, and the foil kuchisake-onna (slit-mouth woman) card is repulsive.

If I were to base my evaluation of the game entirely on this pack it would be a strong thumbs-down, but from what I can tell cards in other expansions look wildly different and in some cases are very pretty. An unusual game, this one.