Archive for the ‘Collecting’ Category

Japan Pickups: Gamebooks

Friday, June 21st, 2024

For the first time in years I didn’t find any Fighting Fantasy gamebooks for my collection this past Japan trip. This is perhaps not surprising since I already own 70% of the Japanese imprints, but you can bet my search will continue.

So what did I find?

I bought two more issues of the Japanese Warlock magazine, including #5. I now have 72% of all the issues, which is surely impressive considering I don’t even live in Japan? Maybe I should start trying to actually read some!

I was surprised to see two brand new rulebooks for the Advanced Fighting Fantasy RPG, and although I don’t actively collect this I couldn’t resist picking both up. I wonder how many people play this RPG in Japan?

As for actual Gamebooks, I picked up the above motley trio. The one on the left translates to (approximately) ‘Find The Great Heritage‘ and seems to be a systemless time traveling book with a female protagonist and terrible art:

The middle book is the first in the 2012 Japanese Grailquest reprint series, which I now have three of. As with the others I own this seems to be an enhancement of the original 1980s versions, with an expanded game and additional content at the end. It’s also got brand new – often creepy – art:

I wish these enhanced versions were released in English.

The last of the three gamebooks is a Japanese version of the first Fatemaster book (‘Treachery in Drakenwood’), which is further evidence that just about every gamebook series seemed to find its way to Japan. It’s mostly identical to the UK version, but includes a nice pull-out character sheet and map:

Lastly, I picked up the two Queen’s Blade The Live gamebooks that I didn’t yet own:

An explanation of exactly what these are is probably beyond the scope of this post, but let’s just say I find it hard to imagine anyone heading to their game store to play Lost Worlds/Queen’s Blade with one of them!

Japan Pickups: Wizardry

Thursday, June 20th, 2024

Once again I made a few additions to my Wizardry collection this past trip, although for the first time in many years of Japan trips I didn’t add any actual games. Here’s what I got:

These are guides for the 6th and 7th Wizardry games, and as with typical Japanese game guides they’re in depth and comprehensive. One of the Dark Savant guides seems to be a transition of a western guide written by the developers (SirTech) but the other is Japan specific and written by a self-proclaimed ‘Wizardry Expert’! It’s worth nothing that I already have other Japanese guides for both games, and it’s quite possible others may exist!

This is a collection of three short stories set in the Wizardry game world. While I can’t read this, I’m guessing they’re all set in the world of the first five games, since things got a bit weird after that. This is yet another in a growing list of Japanese Wizardry novels I own, which now also includes…

This is an absolutely beautiful set of four more Wizardry novels, each by a different author and published in 1992. They share the trade dress of the first three games, and based on the extensive English on the front and back covers, seem to tell stories influenced by the games.

Each of these small hardcovers features a few colour art pages at the start, and have wonderful black and white illustrations throughout:

This is a lovely set of four books, and I dearly wish I could read them! For their quality they were extremely inexpensive as well.

Incidentally there have so far been two English-language Wizardry novels, one released decades ago and one only last year (by the write of Goblin Slayer no less)! I own both and have read the first, which was better than I expected.

My last pickup this trip was something I’d been hunting for a while: Wiz Ball, the Wizardry baseball card game (yes you read that correctly). This is actually the expansion to the original release, which still eludes me…

This contains additional magic and item cards to expand the main game. It seems as crazy as it sounds, and translations of the cards show that the various items improve things like batting strength or running speed and (as with the RPG) can only be used by specific characters. The magic cards utilize the same names as the game, but where Mahalito is an explosive damage spell in Wizardry, here it ‘increases ball speed by 2’!

Why does this product exist?!? Who ever thought to pair a technical and complicated computer RPG with a baseball card game? I’ll never know, but I’m glad I finally own it πŸ™‚

My Favourite Lands

Saturday, May 11th, 2024

I’ve written about my Magic The Gathering basic land collection before, and now seems like a good time to revisit it. Today I’ll talk about some of my favourites amongst the thousands of land cards I own.

I store each type in its own box these days, and have five like the one shown above. Each box can allegedly store 800 sleeved cards, and currently there’s roughly 770 of each basic land, of which I have maybe 750 of them, so I’ve got space yet.

If you’re wondering, the omissions are either due to excessive cost (a set of the five ‘Guru’ lands costs thousands these days) or extreme rarity (the FBB and Salvat foreign-only lands).

I’m quite a fan of this collection, and for the vast majority of new sets it only cost me a few dollars (including shipping) to get all the new basics so it’s a very inexpensive way to keep my toe in magic πŸ™‚

With so many cards it was tough to isolate favourites, but I tried hard for this post. Each land is divided into three types otherwise the results would have been very full-art heavy, and my choices were based exclusively on the art. Since the cards are glossy and sleeved photography was a challenge, and all of these look more vibrant in real life.

Plains

Plains cards generate white mana, and often depict fields or wide open skies. As the game has matured artists have begun to take liberties, as you can see in some of the full-art examples below.

The above are my favourite normal frame Plains cards. The leftmost is the APAC land featuring Uluru, which may be my favourite magic card of all time. I like the middle (from the 2013 basic set) because it’s instantly recognizable as a white mana card and is unique due to its vantage, and the right is one of the Doctor Who basics, all of which I love (and more you’ll see here).

Moving onto full-arts we have one of the Kamigawa lands (which were printed in Japanese in all regions), the best of the ‘space lands’ from Unfinity and a Japanese version of an evocative not-a-mountain from the recent Ixalan set. As with most cards shown today they usually look better in foil and the space plains shown here is particularly dazzling in its ‘cosmic foil’ treatment, where the foil effect includes tiny stars in the pattern!

I’m treating Secret Lair cards as a separate category since these are available only in special sets sold directly via a website. In researching this post I was surprised at the overall quality of plains cards in secret lairs, and the above list wasn’t easy. From left to right we have a plains version of Shibuya in Tokyo (from The Tokyo Lands), a lovely bright plains by Kozindan featuring two beast riders, and yet another Japanese-themed plains from the Ukuyo-e Lands set.

Island

Island land arts are interesting. For years they were extremely literal (a plain painting of an island, usually rising from an empty ocean) but in recent years artists have interpreted ‘island’ as ‘area with lots of water’ which allows greater variety.

The three normal-frame versions I’ve chosen are mostly from recent years and from left are the ‘squirrel island’ from Unsanctioned, a near-photorealistic painting of a ruined bridge from one of the D&D sets and yet another Doctor Who land πŸ™‚

My favourite full-arts are a looking mountainous island from Unstable, a ‘stained glass land’ from Dominaria Unleased and an isometric – and very busy – blue cityscape from Murders at Karlov Manor. The lands from this last set weren’t popular with many players due to their similarities, but I liked them quite a lot.

The secret lair lands I’ve chosen include one depicting a serpent by Kozindan, a snow-covered island (is that cheating?) from Meditations on Nature and yet another card from the Ukiyo-e secret lair.

Swamp

For me, it’s important that lands are recognizable at a glance and I tend to prefer those with color identities very similar to their mana. No blue mountains or red forests for instance. In the case of swamp this means black, and lots of it.

From the normal frames, the leftmost is the ‘Phyrexian’ text card from Jumpstart, the middle is an eerie swamp scene from Kamigawa and the rightmost an ominous depiction of two robotic craft patrolling a noxious swamp from the Warhammer 40k set. This last one looks extra-good in the ‘surge foil’ treatment that debuted in that set.

Continuing the mostly-black theme, the full arts all display dark and unwelcoming swamps. From left we have Unhinged, then one of the dramatic black-and-white lands from Crimson Vow and lastly a full art from Wilds of Eldraine. The black and white lands were available in every colour and while I love all of them I think there’s no question they work best for swamps. The Wilds of Eldraine lands are all photographs of detailed papercraft, so well done they look like paintings.

As for secret lair swamps we have a bonus card from the Seb McKimmon artist set, one of the Brutalist lands and one of the Dracula lands. There’s a lot of good secret lair swamps and this was a difficult category to only choose three from.

Mountain

Mountains generate red mana, usually associated with fire and direct damage. Early mountains were just literal painting of mountain ranges, but I prefer the more volcanic or aflame cards.

From left we have another APAC card, in this case Fuji itself. In the middle is another Jumpstart card depicting unusual burning pyramids, and at right we almost combine the two in another Kamigawa card showing a Fuji-like mountain with a fire spirit in the foreground. Many of the basics in Kamigawa were exceptional.

For the full-art mountains, I think the mountain is the best of the ‘zodiac/PokΓ©mon’ mountains from Theros Beyond Death (this set of lands seems to be the most popular of all the full arts amongst players). The middle one from New Capenna – a city based expansion – takes an unusual choice to depict a skyscraper as a mountain and I think it works well. And on the right we have the best of the Jurassic Park lands, depicting T-Rex himself!

As for secret lair mountains, we see another from the Tokyo Lands set (depicting Fuji once again), one of the ‘vapor wave’ lands from the Shades Not Included set and what I think is the best of twelve exceptional mountains in the Mountain Goats secret lair (which is also the only borderless card in this post).

Forest

Forest cards remain the most literal: trees and greenery. I feel that green mana as a whole hasn’t shifted much since Magic began 30+ years ago, and much more so than any colour art for the basic forests from that time doesn’t look unusual compared to recent versions.

The leftmost art – which debuted in Invasion back in 2000, has been reprinted in many sets. I’m showing the original above, but probably prefer a reprint where they increased the saturation to make it a brighter green. In addition we have another Kamigawa card and probably my favourite of the Doctor Who arts. This was another trio hard to pin down, because there’s a lot of beautiful near-photorealistic forest scenes (mostly painted by John Avon) that could have equally made this list.

My favourite full art forests include the iconic John Avon example from Unhinged, what I consider to be one of the few Lord Of The Rings full art map lands that ‘works’, and a very clever piece from the recent Thunder Junction set: can you see the green mana symbol hidden in the art?

My favourite lands in general may be forests, but I felt that in the category of secret lairs there are fewer outstanding ones than other lands. And yet the above – a work by popular artist Magali V, one of the Transformers lands and a cat-themed land from the Raining Cats And Dogs deck – are all exceptional. It’s worth mentioning that most of these aren’t particularly green πŸ™‚

Lastly I’ll add that the above are only cards I own. There’s a small few I don’t that I think are wonderful, and maybe if I ever get my hands on them (unlikely, due to price!) I may feature them here one day.

My Collection: DS

Tuesday, May 7th, 2024

The Nintendo DS was a two-screen, touchscreen, foldable handheld game console released by Nintendo almost 20 years ago. It would go on to be phenomenally popular, and at 154 million units sold remains the best-selling Nintendo product ever.

I bought two DS units on release day (11/21/04): one for me and one for KLS. In time I would own seven in total, six of which I still have. The above photo shows four of them: an original model (silver), a DS Lite (white, 2006), a DSi (black, 2008) and a DSi XL (maroon, 2009). All are in immaculate condition and still work perfectly.

The system is a little quaint to use today, since most of it’s features are vastly surpassed by our phones, but at launch it was amazing to have a touchscreen game system and many of the launch games exploited this. Only the bottom of the two screens was the touch screen, and the common mode was for games to use it for touch control while displaying action at the top (like Dark Spire, shown above). Unfortunately developers were mostly not up to the task of incorporating touch elements into games twenty years ago, and during the first year of the DS it was home to many poor games that tried to sell themselves solely on gimmick. Then Nintendo released two very clever ‘games’ – Nintendogs and Brain Age – that both became phenomenons, sales of the DS exploded, and it never looked back.

In addition to a touchscreen and the dual screens of the system the DS was the first handheld with communication features. Consoles could talk to each other via WiFi which enabled wire-free multiplayer games, and about two years after release an internet browser was released. The comparitively low resolution of the screen limited functionality, but this was before I had a cellphone that could access the internet so it was novel for the time. Sadly it seems defunct now: I tried it yesterday and the Opera-based browser failed to load everything I tried except for Google, and even then search results wouldn’t load.

I bought and still own more games for the DS than for any other system: 271 in total as of writing this. My first game (Super Mario DS) was purchased on release day, and my most recent (Fairy Tail Gekitosu) was bought about a year ago. During it’s era this was by far my most favourite console ever, and looking through my games as I did yesterday was an experienced drenched in nostalgia.

These three photos (the two above and one below) show most of my collection, which currently fills two large storage boxes.

The majority of the collection was purchased from 2006 to 2009, and for three of those years I averaged more than one DS game per week! The DS was officially retired (in favour of the 3DS) in 2011, but the 3DS was reverse compatible so I still purchased games for the original DS for a few more years until 2013 or so, when releases had mostly ended.

Notably, the DS was not region locked, and I purchased many Japanese games for it (most are shown above) during our travels. Indeed, I even have a (pink) DSi that i bought in Japan a few months before it was released in the USA πŸ™‚

The above are most of my ‘collectors editions’ of DS games, which in those days almost always meant they came in a slightly larger box with a soundtrack CD or mini-artbook. Two of the above – Dark Spire and Super Robot Taisen – are amongst my favourite games for the system.

With such a large personal collection, it’s not surprising I have a few of the rarer games. The above is the rarest and most valuable I still own. Purchased in 2009 for a mere $20, this game (think of Animal Crossing meetsΒ Harry Potter) was released in small quantities sells for upwards of $200 these days. I don’t remember it being any good.

The above show a few other games in my collection that currently sell for $100+, and I have many more as well (most of the Pokemon games included). Generally speaking much of my collection is worth at least what I paid for it, and most of it is worth more, albeit not to the level some of my older collections sold for these past six years.

That said I did used to own the two rarest and most expensive DS games – Solatorobo and Shepherd’s Crossing – but I sold the pair together a few years ago for an impressive sum πŸ™‚

Moving away from pricey and collectible games into the most treasured of my collection, the above shows the three Oeundan games: the two Japanese originals and the US installment named Elite Beat Agents. These are incredibly fun and playable rhythm-based music games that I became absolutely obsessed with for a year or so. I remember being competitive with Florence about these games as well, and I’ll choose to remember that she never beat my highest scores πŸ™‚

The above are three DS Castlevania installments, and each are wonderfully playable exploration-based games that remain classics to this day. Ask me which is best and I’ll give you a different answer every time, and indeed I’m sure I’ll be replaying the trilogy again many times (as I recently did during the pandemic).

The Yggdrasil Labyrinth (aka. Etrian Odyssey) game series debuted on the DS as well, and I love them all. These Wizardry-like RPGs kickstarted a renaissance in dungeon crawlers that continues to this day, and a remake of these three came out for Switch earlier this year (which I own and have been playing).

The Puzzle Quest series also debuted on the DS. This is a clever match-3 RPG hybrid that spawned many sequels and clones (including a Magic The Gathering version on iOS) over the next decade or so. The first three remain the best, and are as much fun today as they were when they first came out.

If you look closely at the photos of my collection you’ll see many other great games, including the various Pokemon installments, Dragon Quest games, the Advance Wars series and some of the earlier Mario RPGs. During the heyday of the DS it felt like a great game was coming out every week, and as soon as I finished one I’d be immediately starting the next.

But apparently I didn’t play everything, since the above pic shows four sealed games I own! I would eventually buy and play Rune Factory 3 on Switch many years later, but the others I’ve never played. Will I ever? Perhaps πŸ™‚

Before I wrap this up, a mention of the camera. The DSi model released a few years after the original included a camera, and it was a little sad yesterday to find photos of beloved Yossie that I had long forgotten I had taken. Yossie was with us during the DS era, and many, many hours were spent playing with her in my lap. Indeed she had a special ‘interest’ in the DS, or more particularly the charging cables:

Remember I said we own six DS units? What we don’t own is six charging cables! In fact we’re down to a mere three – one of which has been repaired as you can see above. Why so few? The answer is Yossie, who loved chewing through them. She did it many times and ruined half of them. I loved her dearly, so never held it against her, but those days taught us the importance of always making sure cables were away from the sight of kitties πŸ™‚

As I mentioned above the DS was eventually replaced by the 3DS, which was an incredible handheld console. But that’s a story for another day…

Clear Files

Tuesday, April 16th, 2024

A ubiquitous type of Japanese collectible is the ‘clear file’. A plastic, printed equivalent to the ‘manila folder’ of the west, these are the cheapest example of otaku/anime merchandise and are available seemingly everywhere in Japan.

The most common type is shown above: a piece of printed thin plastic folded and sealed at one end to create a folder that opens diagonally. As with most merchandise in Japan, the manufacturing is top-notch, and they have a great smooth feel in your hands and the print quality is super high.

Over the many years we’ve been traveling to Japan we’ve been accumulating these, and now have almost 100. The above photo shows the variety of sizes we own, with the most common being the two in the top left, which are A4 (the kimono girl) and slightly larger. I’m sure there are many more sizes than those shown above – I’ve seen a few as big as a wall poster! – but easily 75% of ours are A4 size.

A decent selection of ours were ‘free’, such as the two above which were bonuses for buying packs of gum/chocolate at convenience stores. If I’m ever in a ‘konbini’ and they have a clear file offer, I’ll bend over backwards to buy whatever it takes to get the file. And no, I don’t know who the people on the above are either!

We have dozens of clear files showing pretty models, which frequently come free with manga magazines. When they do, it doesn’t raise the price of the magazine, which shows how cheap and disposable these things are.

They are frequently given as bonus items when you purchase games, such as the above that came with a Switch game. More than once I’ve been checking out in a Japanese shop and seen a pile of files behind the counter and seriously considered buying the game just to get one.

Girl models aside, the majority of ours are anime related, but files are available for just about anything it seems. There’s a very good chance I’ve bought you one (or more!) of these over the years, and I know such purchases have included animals (squirrels, owls), trains, food and Japanese scenic photos.

I bought the above at the Cup Noodles store in Yokohama. In fact I almost always buy a clear file when I’m in a souvenir shop since they can be so inexpensive: often only a few dollars.

The above is very clever. While I don’t play the Yu-Gi-Oh card game, I love that they made this file to look like a giant card. I wish they’d make a MtG basic land into a clear file!

Earlier this year at the Osaka Ultraman store I spent enough yen that I got to play a bonus game where I had to shoot a little dart gun at a target board. I won the above pop-art clear file of an alien in the Ultraman universe πŸ™‚

Several years ago when we saw NJPW at Tokyo Dome, the above was a freebie if you signed up for life insurance. I played the dumb foreigner and successfully talked my way into a free one! The signature is a facsimile, and ever since getting this KLS and I have nicknamed this wrestler ‘clear file’.

Clear files are often prizes in Ichiban Kuji lotteries (which probably deserve a post of their own one day), and we have quite a few such as the G prize from a recent Uma Musume Kuji.

The above is a girl from the K-Pop band Twice. Bernard bought me this when we were last in Japan together, and one day when he has long forgotten about it I’ll send it to him for Christmas πŸ™‚

Clear files are also available in gacha machines, and the above are two examples (the right is Shin Godzilla). These machines have evolved over the years, and these days the files they vend are usually A4 size.

If you thought the gacha ones looked impractically small, look at the above! This came in a blind pack with a stick of gum, sold like trading cards. The file is so small it can’t even hold a single cheque (remember them?); what’s this supposed to be used for?!

As far as favourites are concerned I have two. The first is the above Puzzdra file sent to me by Adam’s alliteratively-named sister AC. For a game as popular and long-lasting as Puzzdra there’s a dearth of merchandise and this file is special for that reason.

And no surprises I love the above. I really should get some more Ultraman files…

The most recent one we’ve obtained is the above, which came free with a manga weekly I bought in Japan. I’ve never heard of the series, and the mag was long tossed, but of course this file will remain in our ‘collection’ forever.

Oh, and I actually use these things! In fact this post was motivated by me replacing a very worn out one I use for school with a new one (above) taken from our collection πŸ™‚