Archive for the ‘Collecting’ Category

The Nugget Buddy

Monday, December 18th, 2023

I got a nugget buddy!

That’s the box it came in. You can get two different meals: Big Mac and Nuggets. I didn’t actually eat the food (JK and DH did) but I bought it since the nugget buddy was for me!

Here’s the sealed blind box it came in. There’s six (and maybe a secret seventh?) available. Which one would I get?

It’s cutely wrapped inside as if it’s a burger! And what’s that I see? A trading card of the figure. So it’s a buddy and a card?! Here’s what I got:

And here’s Brrrick himself:

Isn’t he horrible? I hate him! Maybe he’s cuter if I remove his outfit?

Nope, he’s even more repellant! I can’t wait to display him in my office at work forever 🙂

Oh, and I actually have a second still-sealed buddy. Who wants it?

2023 In Games (Part 2)

Tuesday, December 12th, 2023

This past year I kept a list of all the games I played as well as how long I played them. My notes also included short reviews/thoughts, and here they all are.

With two exceptions (noted after the game name) every game was played on Switch. The time I played each for is in parenthesis at the end (X hours) but for games that I played less than about three hours this is excluded.

Tactics Ogre Reborn: The original is a masterpiece, but this remake – while pretty – is unfortunately hamstrung by some questionable balance adjustments. I gave up when it became exceedingly grindy. (11)

Rogue Legacy 2: A 2D roguelike so addictive I had to delete it lest it suck up too much of my time. Is it better than the first one? Undecided. (15)

Katana Kami: Weird controls and floaty combat mar this C-rank rogue clone. (10)

Live A Live: This remaster of the beloved SNES multi-scenario RPG is perhaps not as good as its reputation deserves. I beat it, but had no desire to see all the multiple endings. (25)

Picross X: Picbits vs Uzboross: Not enough Picross in this frenetic puzzle game. A good time-waster regardless. (5)

Dragons Dogma: Dark Arisen: I first beat this open-world RPG on PS3 eleven years ago, and KLS beat it about five years ago on PS4. Since I’d never played the expansion I returned for another full playthrough and had an absolute blast. One of the best RPGs of all time. (95)

Crystar: Tedious combat and half-baked gameplay loop failed to salvage a somewhat interesting story in this budget action-RPG. (20)

Theatrhythm: Final Bar Line: A fiendishly addictive rhythm/RPG hybrid bathed in Final Fantasy series nostalgia. Potential game of the year! (65)

Megaman Legacy Collection: Indisputable value, but holy cow are these old games punishing! (This collection contains nine old NES Megaman games; so far I’ve only played the first one briefly.)

Arkanoid Eternal Battle: A terrible online battle royale. Almost no players meant I could barely begin a match. Emulation of the original game is poor with a warped screen and bad controls. This should have been a free download.

Dragon Quest Treasures: A fun treasure hunt game with roots in mobile games that didn’t outstay its welcome. Would have been a great 3DS game. (35)

Mary Skelter 2: Competent but ultimately repetitive dungeon crawl. Lots of systems but itemization isn’t interesting and I would have preferred pixel art monsters. (12)

Demon’s Tilt: Nearly unplayable due to overly tiny graphics and erratic screen movement. I feel this digital pinball is misplaced on Switch and is probably a much better game than I experienced.

Octopath Traveler 2: A great sequel loaded with content, fun ‘systems’ and combat. Possibly overly long! (80)

Final Fantasy (GBA): Extremely replayable and always fun. I played this one on my GB Micro during my Oz/JP trip and beat it with an unconventional melee-only party. (17)

The Legend Of Zelda: Tears Of The Kingdom: Sequel to one of the greatest games ever made that somehow manages to top the original! This game possessed me until I unlocked everything. (165)

Xenoblade Chronicles 3: Future Redeemed: Amazing conclusion to the entire Xenoblade saga. A perfectly condensed Xeno experience full of nostalgia for long-term fans. (30)

Beholgar: Fun but frustratingly buggy. I ended up watching it completed on Bard’s stream. (5)

Diablo 3: A contender for the greatest game ever made. I’d already played for hundreds of hours over the last eight years but the cravings had returned… (55)

Labyrinth of Zangetsu: Very loyal to retro dungeon crawler design including punishing difficulty. Visual style is the main appeal but wears thin quickly. While it was thin on content and a bit grindy toward the end, I still enjoyed beating it. (25)

Vampire Survivors: Insanely addictive but very repetitive. I had a great time unlocking everything and moved on. (40)

Black Tiger: A 1980s arcade favourite of mine. I downloaded this one for cheap and had a great time beating it for the first time in years.

Exed Exes: Another nostalgic favourite. I remember have strong memories of playing this one in fish’n’chip shops. It would make a good score competition game.

Progear: I’m not a fan of the graphics, or of the fact it’s a bullet hell without an avoidance/bullet eating system. Also the perspective is weird and the point bonuses should move left not down! Not one of my favourite Cave games.

Giga Wing: Amazing bullet hell shooter with a great risk/reward system. Scores in the trillions are silly though!

Varth: Fun but pedestrian shooter with an unusual shield multiple system that adds very little to the game. A relic of an era before bullet hell.

19XX: The War Against Destiny: Very fun shooter with fluid motion and lots of popcorn enemies. Weapons could have more variety. I think the scoring system has practice potential.

1944: The Loop Master: Amazing graphics but very difficult even on the easy setting. I prefer extra lives to a power-based system, and with only one life this one feels particularly punishing.

Wargroove: An Advance Wars wannabe that didn’t grab me. Feels like a fan game.

Alwa’s Awakening & Alwa’s Legacy: Retro-style Metroidvanias that are both too slow and clunky. Probably ok if you give them time, but neither grabbed me.

Final Fantasy (Pixel Remaster): Yes I beat this twice in 2023! This is a great remake for modern consoles, and I’m sure I’ll return to it again one day. (12)

Labyrinth of Galleria: The Moon Society: This wizardry-like started strong with a good, solid first section (40 hrs) but then restarts with a half-finished procedural grind (hundreds of dungeon levels?!) that sucked the life out of it. Should have been half what it is. (67)

Heroes of Hammerwatch: Content rich twin stick RPG roguelike. I played for hours and hours and felt like I’d only dipped my toe in! I beat the game with one of ten characters and barely explored the dlc. I’ll return to this one… (60)

Kotodama: The 7 Mysteries of Fujisawa: Very mundane visual novel with boring characters and boring-after-one-go match 3 puzzles. I gave up quickly.

Harvestella: Much better than expected action RPG combined with a fun farm simulator. Very deep with fun boss fights. A genuine surprise that occupied me five times longer than I expected! (95)

Fire Emblem Engage: Ironically not as ‘engaging’ as previous games in the series. Too many systems that don’t offer enough to make their inclusion worthwhile. The story feels dialed-in, but the female characters are exceptionally cute. A rare FE title that I just couldn’t get into. (22)

Boulder Dash 30th Anniverary & Boulder Dash Deluxe: A bit of fun nostalgic distraction, but got frustratingly difficult quickly. Loads of content!

Gal Guardians: Acts like a metroidvania but it’s more like an old school castlevania clone. And ultimately, a not very good one with boring enemies and unsatisfying controls. A failed attempt that I gave up on early.

Final Fantasy II (Pixel Remaster): Initially off-putting due to the weird leveling system but the boost mode of the remakes made it bearable and ultimately the game was fun (if flawed). (13)

Trinity Trigger: An action RPG that starts well but rapidly becomes a simplistic by-the-numbers game that has less ambition that many mobile games. The bosses are damage sponges to an almost absurd degree. (15)

Super Mario Bros. Wonder: Every level is unique and fun to play, and it’s hard to imagine this isn’t the peak of 2D Mario games. The ‘secret’ levels can be fiendishly difficult but are so satisfying to beat! I finished this one quicker than expected, and was surprised to find that many thought it may be too difficult! (14)

Paranormasight: Fun visual novel about people using curses to kill each other in 1980s Tokyo. It’s got a great style and the story keeps Kristin and I guessing as we play it together (we haven’t beaten it yet). Recommended! (10+?)

Final Fantasy III (Pixel Remaster): A wonderful evolution of the series, with a fun job system and a nicely paced quest. (20)

Baten Kaitos HD Remaster: Didn’t entrance me like the originals did two decades ago. I may give this a second chance one day.

Ultra Kaiju Monster Rancher: I was looking forward to this one! I bought it in Japan but sadly – despite what I read online – it didn’t have any English so I couldn’t play it 🙁

Needy Girl Overdose: Misogynistic game where you play the boyfriend of a female streamer. Basically a text adventure with a slight graphical overcoat. Vaguely interesting but many abrupt endings and it has the stink of unprofessionalism. Some will find this offensive.

Metallic Child: Short and forgettable action roguelite not even 1% as good as Hades. Tightly designed though, and notably of Korean origin. (8)

Blacksmith of the Sand Kingdom: A very fun JPRG with extensive crafting. Easy to get into but complicated at the high end. Just the right length as well. A genuine surprise! (27)

Cat Quest 2 : Entertaining RPG-lite that was a bit too easy. Very similar to the first one, but no less fun. (10)

Silent Hope: Diablo-like with multiple classes but repetitive dungeons. And yet it grabbed me hard and didn’t let go until I’d beaten it on all three difficulty levels. An unexpected joy. (48)

Monster Train First Class: Too addictive. Similar but inferior to Slay The Spire, with not as many long term goals. I unlocked everything and moved on lest it grabbed me too hard. (20)

The Messenger: Starts off as an 8-bit style platformer but becomes a 16-but style Metroidvania after a couple of hours play. A well made game with a good sense of humor but I found it a little boring and gave up. (6)

Batsugan: Insanely difficult shooter even on easiest setting. Enemy shots move almost too fast to react to. It feels like it should have a bullet-eating mechanic (but doesn’t). Ideal for the arcade; not so great at home.

Steamworld Quest: A graphically and mechanically impressive RPG that lost me quickly due to its boring story and characters. Also I feel the card mechanic (to the combat) didn’t live up to its potential.

Afterimage: A fun Metroidvania with beautiful graphics and a nice challenge level. (12)

Puzzle & Dragons (iOS): 2023 was the year I surpassed 10 years of consecutive logins (3843 days as of this post) and I still play it every day. I can’t even guess how many hours I sunk into this one in 2023, but I’m positive this is and will ever remain the game I play most in my entire life!

So there you go, a record of considerably over 1000 hours of gameplay this past year alone. I guess I’m still as much the gamer as I ever was 🙂

2023 In Games (Part 1)

Friday, December 8th, 2023

2022 was an interesting one in my game-buying hobby, since I only bought games for the Switch. Things were quite different in 2023, mostly due to two Japan trips during which I bought lots of games. In several ways, this would prove to be a historic year for my game collection.

Before I get to the purchases, I made another game sale this past year. I sold off my Wii, Wii U, PS3 and PS4 collections: a total of about 270 games. I made much less than my previous sales, but I had little attachment to any of the games and it was an easy decision to make since it freed up considerable space and helped me consolidate my remaining collection (still >1000 games) into one part of the house.

In terms of adding to the collection, I bought 95 games for 11 different systems in 2023. Here’s the breakdown by quantity

The Switch saw by far the most purchases: 65 in total (in addition to a second console). Second was the Playstation 2 with 5 games, and the remainder had only 1 – 3 games each. Here’s the breakdown by dollars spent:

An interesting result, since the Switch had nearly 70% of the purchases but only 63% of the dollars spent. The reason why will be discussed later.

Unpacking the above graphs with some actual values: in 2023 I spent ~$3900 on games (about 40% of which was in Yen). This is by a wide margin the most I have ever spent on games in a single year, and also the third most games I have ever bought in a single year (2006 and 2009 were both higher). The average cost per game – $41 – is also the second highest ever, only beaten by a whopping $51 average all the way back in 1993 (when I bought 14 games). These are astounding numbers, but what if we focus on Switch games only? Even then I spent $2480 on 65 games, both of which are considerably higher totals than 2022 or in fact any year since 2007!

I suppose 2023 was the year I doubled down on the ‘collecting’ part of my collection 🙂

The above two games were blogged after Japan trips but I’m including them again here because they’re notable: At about $163 (for Black Onyx) and $148 (Wizardry) they are the two most expensive games I have ever purchased. During the pandemic the prices for ‘retro’ games have skyrocketed, and while this is one reason I have sold out of large portions of my collection, it also makes buying such games an expensive proposition. As I have sold my collections I chose to focus subsets of each, such as basic lands for Magic, R2 units for Star Wars figures and Wizardry video games. And to paraphrase what a retro store attendant in Japan told me in June: “Only maniacs collect Wizardry games!

That said I more or less have the Wizardry games now (unless I venture in computer versions…), and while a lot of the purchases in 2023 were Wizardry related – 22 of the 95 games were Wizardry – I daresay there won’t be any more going forward. I think it’s a given that 2024 will be less than 2023 both in the number of games bought and dollars spent, but I’m still fairly sure the Switch collection – now over 200 games – will continue to grow 🙂

Time for my three favourite games of the year, in no particular order:

Diablo 3 (Switch)

A return from a game that made a similar ‘best-of’ list way back in 2015? I had a craving to replay this one, so I bought it (for the 4th time…) for the Switch and played it like a monster for a few weeks. I started with a Sorceress, and once she reached the maximum level I then switched to a Barbarian and maxed him in one day. I went on to earn over 1000 paragon levels while hunting best-in-slot gear for both, and ended up reaching the highest levels of difficulty I ever had in the game. And I loved every minute of it 🙂

The Legend Of Zelda: Tears Of The Kingdom (Switch)

In some ways this was a ‘more of the same’ sequel, but considering it followed one of the best games ever made it wasn’t at all surprising that the latest Zelda was a masterpiece. This was another game I dove right into and that owned me while I was playing it. I saw everything, found everything, unlocked everything, and when I finally finished it about 100 hours later I wished another game in the series was already available!

Theatrhythm Final Bar Line (Switch)

Another sequel, but this time to a DS game from 2014. This is a rhythm game based on Final Fantasy and was an absolute joy to play. Once again I unlocked everything and enjoyed every second of it. It’s an enormously satisfying game to play, especially when you do well, and I think the engine would lend itself to many other games (such as a Zelda or Mario version). As much as I loved this one, I have to say I’m humbled watching videos online of players beating the seemingly impossible highest difficulty levels. I think they’re probably the greatest levels of video game skill I’ve ever witnessed!

This was a difficult trio to select, since I played a lot of very good games in 2023. In fact I played a lot of games in 2023, which is one reason why this post is titled ‘Part 1’. For the first time ever I’m following up with a bit of a crazy second part, but it’s going to take some work to complete. Watch for it in a few days…

Autographs: Authors

Monday, November 20th, 2023

When I was a child I had an autograph book. I believe I may have had a single autograph in it, and it was a football player I had no interest in but got the autograph of when he made an appearance at a mall. I remember I used to glue photos of famous people in the book and keep the opposite page empty for the autographs I would (of course) never obtain. I was an optimistic stripling!

Autograph collecting dates to a time before photos and the autographs were proof you met someone. Of course these days they’re more often purchased and signers can make a lot of money providing them. But even an impersonal autograph purchased from a shop is still a bit of a special item when it’s of someone you are a fan of, and I don’t judge anyone for wanting or buying them.

Recently I started thinking about all the autographed items we own now, and one thing led to another and then ultimately – as it often does – to this blog! This week therefore I’ll be showcasing most of the autographs Kristin and I have obtained over the years, in five different categories. We’ll start today with authors!

The above I’ve shown here before. I’m a big fan and collector of Fighting Fantasy books, and I treasure this pair of autographs of Steve Jackson and Ian Livingstone, the two guys that created the series. These were sent to me by an Australian company in response to me tweeting out photos of my collection!

In a similar vein, I have Joe Dever’s autograph. He was the author of the Lone Wolf gamebook series, and some years ago special (expensive!) autographed editions of some of the books were released. To my great surprise Bernard sent me two of them, which means I have his autograph twice. Joe Dever passed away a few years ago, so this is a somewhat special mark to own.

Keeping in the RPG sphere, a decade or so ago I purchased a used copy of this Forgotten Realms AD&D box set and when it arrived I was astonished to see that it had been autographed. The two shown are Jeff Grubb and Ed Greenwood (who also wrote ‘Good gaming’), and it was also autographed by the editor. These may not be names you recognize, but each contributed enormously to Dungeons & Dragons and are well known to fans from that era.

Lastly I have Kim Newman’s autograph. He’s one of my favourite authors, and even though I already owned four imprints of Anno Dracula I naturally had to buy this fifth one when I saw it was autographed. I’d love to meet him in person and get a book autographed, but this is the next best thing!

I know I have at least one more hiding somewhere in this house, that being the author Tanith Lee who sent me a signed letter response to a letter I wrote her in my teens. Try as I could though I was unable to find it.

These are just the tip of the autograph iceberg. There’s many more to see this week, so stay tuned 🙂

Stardisc Trek

Sunday, August 27th, 2023

A few weeks ago I purchased this in an antique store:

A sealed box of Star Trek: TNG ‘Stardisc coins’! Released in 1994, this was a product I don’t remember but likely would have ignored at the time since ‘stardisc coin’ is just another synonym for ‘Pog’. Yes, this is a box of Star Trek Pogs!

The box contained 36 packs, each of which has six Pogs. I paid $21.75 for the box, or $0.10 per Pog. Would you have bought it?

The packs promise much: “A must for the true Trekker”! Note also the spelling of ‘colour’ and the tease of rare gold versions. I tore open the first pack with some dread…

Each pack contains three cards, each of which has two Pogs. Immediately this seems to be a second-rate product, since you need to punch the Pogs out yourself. This is tedious, and even after opening only two packs I hardly wanted to start.

Each pack also includes a checklist and instructions on how to play a ‘game’ with the discs. These are of course laughable, and I very much doubt the writer ever believed anyone would play it.

The checklist is important since the Pogs themselves don’t have any name on the back, which is unusual since they are uniquely printed (with a number) so they could have easily added the name. Also it’s worth mentioning that the quality control wasn’t great, and more than a few of the ones in my packs were damaged:

The back of the wrapper includes this laughable statement:

At a 1/72 rate, I had a 50% chance of opening the gold Pogs, so I was surprised that I got them in only my third pack! Here they are:

At this point you’re noticing that each card contains two Pogs, which means that for the set of 60 there’s only actually 30 unique cards (since the same two are always on the same card). So in the box of 36 packs, there are 108 cards which could – in theory – net more than three full sets. These statistics seem to hold up, since I was able to complete the set in half the packs, and I completed a good quality (no damaged Pogs) set in about 2/3rds of the packs:

This is a terrible product. The print quality is high, but who wanted these? No one ever played the game with them, and ‘collectors’ would have just put them in a box and forgotten about them immediately. They’re just a ‘thing’ that has no use or even purpose, manufactured and sold simply to profit from that bizarre Pog craze of 30 years ago.

I’ve got a few unopened packs left. If you want one let me know. Even if you don’t, maybe I’ll send you one anyway 🙂