Archive for the ‘Family’ Category

Prerelease Report

Monday, September 27th, 2010

So as I tweeted, I played in the Scars of Mirrodin Magic The Gathering pre-release this past Saturday. Here’s a more detailed report of the event and how it went for me.

The rules are simple: construct a deck of at least 40 cards from 6 boosters (containing 15 cards each). Land is provided. Then play five best-of-three rounds for the chance to win prizes including up to a box of boosters. You need to be in the top 8 after five rounds for prize contention.

We were given 30 minutes to construct our decks from the boosters. I eagerly ripped them all open looking for poison (Infect actually) cards and found… two. Yes, only two cards in my 90 had the keyword Infect on them.

So scratch my plans of building a poison deck.

I then took a second look at what I had. The colour of which I had the fewest was red. Furthermore the cards were very uninspiring – seemingly overcosted (in terms of CMC or activation cost) creatures and not much else. I instantly ignored red.

Artifacts I placed aside. I had a great deal of them, which was unsurprising since Mirrodin is an artifact expansion. I knew whatever colour I played, artifacts would prominently feature in my deck.

Green and black were similarly uninspiring. A weird mix of combo-y creatures and dull spells were in my selection. Not bad cards per se, just (probably) not effective in a prerelease situation.

This left me with white and blue. Each were tempting, and I had the most cards of each. But white seemed the most likely to actually win me games, especially due to the following two cards:

1 2

Given I was going to include artifacts – four of which were equipment – I had reasonable expectations the above could produce me a few tokens during my games.

Other notables that made their way into my deck:

3 4

5 6

The angel-bomb never went off. Many times I sat with it in hand – and the mana to cast it – hoping to erase a few fatties my opponent had tapped. Although I cast it a few times, it killed not one single creature. Perilous Myr on the other hand was ruthlessly efficient, and probably helped me along in a few of my wins.

So white/artifact it was. Exactly 40 cards. 16 lands, 17 creatures, 4 equipments, 2 sorceries, 1 instant.

Round One: 2-0

My first opponent played Black/Green/Blue. So inefficient was his deck that I didn’t even know he was playing green until the second game. My guess was his goal was poison/control, but his cards, land and draws were very slow (and, being honest, unlucky). He did manage to play these though:

lux necrotic

But to no avail. I beat him quickly and very soundly, and my life was over 20 in each case. I was enthused and encouraged by the fact that one game was won on the back of my Myrsmith and the other my cat regent. In each case however, this card (also in my deck) was a boon:

sunspear

I had the Deathmantle on her…

Round Two: 0-2

My opponent was a child, and he had a “how can someone be so lucky?” artifact deck with a splash of white in it. So many good cards, and in multiples. Including these:

moxopal precursor

He beat me soundly and convincingly in each game. But the second game in particular was basically my loss. A no-land draw led to a one-land mulligan draw. I didn’t want to risk five cards so went with one land and then failed to draw any at all for the rest of the game (which I think was only 5 turns).

Only afterwards did I realize I had made a terrible error in misreading one of my cards that helped this opponent greatly. Twice he pulled artifacts I had revoked out of the graveyard – but they should have been exiled. Who knows how things may have changed had I noticed.

Round Three: 0-2

My next opponent was perhaps even more blessed by the gods of luck than my previous, because he drew both of the following from his 6 boosters:

a geth

However only the dragon was in his deck (he showed me the other after our games). His deck was a focused, fast poison deck. In both games he drew the dragon in his opening hand and played it as soon as he could (often before turn five due to Scars reprinting the mana Myrs).

I would experience my first and only poison defeats against this opponent, and in each case I was well ahead in life (in one game I was more than 20 life over him). His strat was ignore his life and just go for the infect kill, and it worked twice. Of course having that monster dragon helped.

Even though I lost the games were very enjoyable. I felt that each were close, and could have gone either way.

Round Four: 2-1

In each round, players are matched against opponents with similar win/loss ratios. So now I would face someone else that had only won (overall) one of his three rounds.

His deck was a hodgepodge of all sorts of stuff – not really easily categorizable. It also seemed to lack a gimmick (it was blue/green/artifact) and was very slow. Even so, he got both of these out in the first game:

slag darksteel

Ouch and ouch! However he also (foolishly, I thought) put two -1/-1 counters on my sentinel:

sentinel

Which gave me a great, low health-cost Slagworm blocker. I had my cat-regent pumping out tokens as well, which blocked his juggernaut every turn. Things quickly became a stalemate… and the board got completely locked down. The game went on and on and ended up lasting almost 35 minutes! At the very end he won with his life at 2. I only had 5 cards left to draw from as well. A fun game.

Things were very different for the next two though. In each case I drew well and pressed the offensive very quickly, taking great advantage of my monocoloured deck. He lost each game in less than 5 minutes, so I grabbed the overall win.

Oh yes, he also played Lux Cannon in the first game, plus he had time to use it. This meant all my opponents so far had drawn – and played – mythic rares. I don’t think I saw a single mythic played at the Eldrazi prerelease…

Round Five: 2-0

Surprise surprise, this hit the table quickly:

sword of

Sigh, another mythic. However this, my final opponent, didn’t really know how to use it. His green/black deck seemed to be a poison deck but the player made many mistakes and frankly would have probably lost even if I didn’t have a ‘win-the-lottery’ opening hand each time that led to more cat tokens than anyone would care to face (in one game: 8 2/2 cats on my battlefield at one time).

As we played he confessed it was his return to MTG after not playing for 13 years. He had played in tournaments from Alpha through to Homelands and had then walked away. He was now returning since his wife was insisting he either play with his cards (which he still owns, including multiple copies of the power nine), or sell them!

So he chose to play.

Even though he was the weakest of my opponents that day, he was perhaps the most fun to play against. I actually even felt a bit guilty as those cats kept popping out of my four-times-equipped regent and I sailed to two easy wins.

But I got the feeling he had fun himself, and that’s what matters most in the end.

So my final rank was 10th out of 24, which meant I just missed out on the final rounds and a prize. I enjoyed the event a lot though, and plan on attending the pre-release for Mirrodin Besieged when it comes out 3 or so months from now πŸ™‚

Class

Thursday, September 16th, 2010

The semester is three weeks old now and I haven’t mentioned what I’m doing here on the blog.

The course I’m teaching is an introductory physics course, and this semester I have about 135 students. In addition I am managing the ‘discussion groups’ (Australians: think ‘tutor groups’) for all students enrolled in the intro course, about 380 in total. There are nine discussion groups, and I’m teaching one of them as well.

So far I have found things to be quite busy, perhaps busier than ever before. Having such a large class naturally translates to many more students needing of my time.

I decided to go with two innovations this semester: online homework and clickers.

Online homework is a natural evolution of teaching, and it’s exactly as it sounds. The students visit a website where they are presented with the questions and must input the answers. An advantage of the system is the values are different for each student (so they can’t just enter their friends answers) and they get instant feedback. It is very customizable, eliminates the problem of how to grade 380 homeworks a week and I’m liking it a lot so far.

This is a clicker:

clicker

It is an wireless electronic voting device. In addition to the on/off button, there are 5 voting buttons (A through E) that the user can push to make a vote. A base station collects and tabulates the votes. I have the base station, and as part of the decision to use clickers I need to structure my lectures around them. This means putting questions to the class periodically (my goal is a minimum of four per lecture) so they can vote on them.

Sometimes they are just for information (“Have you registered the homework yet?”), sometimes they are conceptual questions (“Does a coin flipped coin fall faster going up or going down?”) and sometimes I put actual problems on the screen and give the students a few minutes to work them out and choose their answer.

Clickers give the students a way to anonymously test themselves during the lectures, which is important. It makes them think about the material more than they would in a passive class environment, especially since they know the next slide may be testing them. But I have found the best use of the clicker is to give a question and then wait a while before revealing the answer, or perhaps give a question for them to guess before revealing the information required to calculate the result.

For instance, yesterday I gave this question (click to enlarge):

one

Everyone (including myself) were astounded to see the voting results. Of the 108 votes registered, exactly 54 said True and 54 said False. 50% each way precisely! This is an ideal result in my opinion, because everyone wants to know the answer much more than had the voting gone (say), 90%/10%.

I made them wait a bit, for the next slide was an informational (ie. beyond the scope of the course) on air resistance, followed by this slide:

two

So the answer is False.

The last statement though. Previously in the class I had given a problem about firing bullets up into the air (99% of the examples I use in class I make up myself) and the velocity at which they return to Earth. Even considering the effects of air resistance bullets can be lethal upon their return. This may seem unlikely, but in researching the facts I discovered that a 1992 report revealed that the city of LA averaged 1.8 deaths per year between 1985 and 1992 due to bullets falling from the sky. The deaths were clustered around January 1 and July 4, times at which overexcited revelers may find it amusing to put their guns up and fire.

In addition to my classwork I am also striving to get other obligations complete. The other day I completed a paper to be printed in the proceedings of the 2010 SPIE conference (topic: “Modeling complex x-ray optical systems”) as well as a poster for a symposium this Friday at school. I’m also giving a seminar next Tuesday on the same topic, and soon plan to return my attentions to writing my PhD dissertation.

Wish me luck!

The Show

Sunday, August 22nd, 2010

Yesterday we went to the Altamont Fair. Were I in Australia, it would have been called the Altamont Show.

Lets get the obligatory agricultural significance of the event out of the way first, shall we?

DSC02255 DSC02266

Above we have the Grand Champion Chicken and some sort of Super Horse. We also saw prize winning Rabbits, Goats, Sheep, Cows, Geese, Ducks, Quails, Turkeys, Ponies, Bulls and even Guinea Fowl!

No pigs though, which was weird. Is there some sort of swine flu epidemic on right now perhaps?

At any rate we spent a couple of hours perusing animals before moving on to the most important part of any fair – the midway!

DSC02268 DSC02279

The organizers did something unusual this year, which was to charge a single admission ($15 per person) which included unlimited rides. As such the lines for the rides were a bit bigger than you’d expect at such an event, and I can only imagine they became very long at night.

Also it must be said I have some sort of evil cold right now, and one of the worst symptoms is my sense of balance is whacked out. It was so bad yesterday morning we almost didn’t go, but I decided “what the hell” and went anyway, dizziness-be-damned!

We went on a half dozen or so rides, including the unusual coaster seen above and a Scrambler from 1946!

DSC02327 DSC02274

But from the moment I saw it I only had eyes for one ride, The Zipper:

zip

I remember the first few years this baby turned up at the Newcastle Show during my youth I was too scared to ride it. Once I summoned up the courage I loved it – even though it was as scary as I remembered! It had been 20+ years since I’d been on one and I just couldn’t resist. We captured the entire experience on video:

The effect on my sense of balance from The Zipper turned out to be as nothing compared to a classic 1928 Tilt’A’Whirl we went on shortly after. Foolishly I took no photos of the ride itself, but here’s a shot of me immediately before and then immediately after the ride.

DSC02304 DSC02306

Frankly it’s amazing you can’t see the half-digested corn on the ground in front of me in the latter photo. Yep, I was that sickened by the Tilt’A’Whirl.

A couple of other random shots of rides:

DSC02328 DSC02314

The Ghost Train incidentally was probably the worst one we have ever ridden (or ever will).

And here’s a shot of some of the panels decorating the freakshow tent:

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Even though I was feeling ill we had a great day at the fair and I’m glad we went. I don’t doubt we’ll return again next year πŸ™‚

Here’s A Photo Of Me As A Toddler

Thursday, August 19th, 2010

image29

That’s from the days before video games, when all I needed for an afternoon of bliss was a weird bucket and an inflatable pool.

The photo was taken in 197X, during a holiday at Warrumbungle National Park. We (Dad, Bernard and I) stayed in one of those weird converted tram thingy’s you can see in the back and my memories of the events of the trip are slim to say the least.

Most notable was that a giant monitor lizard got into our tram, or at least I think it did. Maybe I don’t even remember it, maybe I just remember being told about it.

Maybe I was so busy just chilling with my bucket that little else mattered to me on those few sunny days at Warrumbungle back in 197X.

Blast From The Past

Wednesday, August 18th, 2010

Back to 2001, Easter Sunday to be precise. Together with two factions of the Friedland clan, we were launching model rockets in a Fairport park.

Rocket Science 13 Rocketry 24

The rockets are bought unassembled, so we’d put them together and painted them prior to the day. As you can see we had a box full of engines and wadding and fuses (for the launch circuit) all sorts of bits and pieces to get them going. The launch pad is also a separate purchase.

Blastoff 01

That’s a lucky shot above. The rockets take off very quickly and – depending on the size and engine used – can go high enough they are difficult to see. Then, assuming everything goes according to plan, they deploy a parachute and float gently to earth ready to be reused.

Rocketry 17

(There’s so much fail in that picture…)

If it is windy, the rocket can travel a surprising distance before reaching the ground. My photos from this day show we had 4 rockets in total, and I recall we lost two of them because they’d blown far away behind some trees.

Here’s some video of two of our launches:

To that, I can only say “Oh man!” πŸ™‚

Bonus shot of young Jordan (I hope she’s reading this!) right now:

In The Park 05

Not three meters from where I’m sitting is an unassembled rocket and some engines. All I’d need is a launch pad…