Category: Games

Osu! Tatakae! Ouendan

About a year ago Nintendo released a game for the DS in Japan only called Osu! Tatakae! Ouendan. It is a rythym/music game, where you tap targets on the screen in time to the beats of a selection of groovy J-Pop songs. At the same time, a story is being told in the background of a group of ‘motivators’ helping people get better at something.

Ouendan.png

For instance, in one song you help a chef prepare better food to save his ailing restaurant. In another you motivate an old horse to win a race. The better you do at the song, the better they do at their chosen task.

In short the game is a masterpiece. It’s simultaneously wacky, charming and very, very addictive. And despite not being much of a fan of rythym games, I find myself really enjoying this one (which I picked up in Japan). It’s easily one of the most impressive DS games released so far, and has found itself a very large fanbase even outside of Japan.

This website is a good example, and gives you some screenshots of what the game is like to play. And here is a video (worth watching, believe me) of one of the songs being played in hard mode.

Later this year an English version of the game will release under the title ‘Elite Beat Agents’. It will be very different, with new songs, characters and stories. I’ll probably buy it, but I can’t see it being as good as the original. Hopefully the spirit of the gameplay survives intact!

None Shall Be Forgotten

The difference between someone that likes playing videogames and someone who has almost dedicated his life to videogames is illustrated by the following shot:

Dsc07046.jpg < Bonus!

That’s a shot I just took of my Neo-Geo Pocket Color handheld system, which I was using to try out the four new games I got today in the mail. Yes, this is the system that failed seven years ago, and yes, one of the games I got is the near-legendary finished-but-never-released Faselei by quirky (but great) Japanese developer Sacnoth.

+329 dam FTW!

So with the end of summer fast approaching so to do my days in Azeroth draw to an end. I speak of course, of World Of Warcraft, which I have been playing like a man possessed.

During this second life in WoW, I have been promoted to ‘Council’ level in my new guild (second only to the Guildmaster) and upgraded my gear to just about the theoretical best possible without spending amazing amounts of hours (like 30+ per week) in 40 player raids. I think it’s safe to say that Momomo (my character) is ready for the upcoming expansion so she can reach new levels of power.

Here’s a shot – at full resolution – of what a raid boss battle looks like:

lucibattle.jpg < Widowmakers versus Lucifron

That is my guild battling the boss Lucifron, in the Molten Core dungeon. 40 players are engaging him at once (and his two lieutenants). As a mage, one of my principle duties in the fight is to remove Lucifron’s nasty curse from other players (note the feedback on bottom left of screen). I’ll leave you all to marvel at how busy that screenshot looks…you should see it in motion 🙂

Here’s a shot of a recent pet I obtained in the game:

darter.jpg < Momomo’s new pet

And here’s a telling shot of the /played command, which tells the user how long they have played:

played.jpg

And that’s total time played. Which means I have spent over nine-hundred hours playing just this one character…