Archive for the ‘Games’ Category

Masters Of The Game

Tuesday, January 14th, 2014

Yesterday Bernard and I went to the Powerhouse museum to see this:

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Overall I thought it was a good, but not great exhibit. It focuses on individuals (rather than genres or eras) and showcases many playable games from creators like Ed Logg, Hideo Kojima, Yuji Naka or Chris Metzen.

We were most interested in the retro room:

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There were about 20 games on free play, including classics (Pac Man, Asteroids) and obscure examples (Reactor, Ripoff, Bee Gee). Ultimately we settled comfortably in front of Defender and Robotron, playing each for about an hour.

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After twenty+ games, I was happy dominating the high score chart (#4 overall!) on Robotron even though the firing joystick was a bit wonky. Bernard wrestled with Defender (the hardest game of all time after Defender 2) and ended up with a top score over 8,000.

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That’s me having a gander at Ultima Underworld, a real blast from my past!

After the game exhibit, we headed to the ABC building for the Doctor Who mini-exhibit:

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We posed with out favourites:

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The game mania continued later that night, with the start of our ‘Dreamgear’ (a $5 plug-and-play TV game) tournament:

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We played half the games on the unit, and will finish tonight. Stay tuned!

The Master At Work

Tuesday, January 7th, 2014

Yesterday I spent the morning catching up with my old friend Kirsten. Much laughter ensued 🙂

Later in the day Bernard and I visited Pizza and Pinball, the restaurant not too far from where mum and dad live.

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Of all the games I played, Judge Dredd may have been best. But the one above – an ‘indie’ pinball made in Newcastle in 2013 – was certainly the most memorable. I think I’ll have to go and play it again before I leave.

Here’s what Bernard had for dinner: a fish salad sandwich (with beetroot):

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Here’s his five word review: “It was good, no, ok”.

I gave dad my phone and he took a few snaps. Here’s his best selfie:

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And a shot of Bernard and I watching the cricket while eating ice blocks:

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Bernard’s working hard on our game. Later today I plan to start the graphics and ‘monster design’. We regularly talk about the core mechanics and the scoring. It will be playable online when complete. Here’s a code preview:

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It’s going to be awesome!

The Blue Mountains

Monday, December 30th, 2013

The drive out of Jenolan – on the same perilous road as yesterday – was a very different experience since we woke early and got out before the traffic. Our destination was the town of Katoomba, tourist center of the Blue Mountains.

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We arrived in Katoomba about 11 and headed to a place called Scenic World, which is perched right on the edge of the cliff overlooking the valley. Here’s a shot of the lines when we arrived:

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Incredible! We would learn that the lines start even before the place opens before 9 am. What is here that is worth lining up? Well, after about an hour in line we…

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Rode a cable car the 275 meters down to the rainforest before…

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Exploring the rainforest walk. This was a ~45 minute stroll on a raised walkway around the dense rainforest that fills the valley below Katoomba. We saw two lyrebirds!

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Can you see him in the middle of the picture displaying his plumage?

To get back to the tops of the cliffs we rode the world’s steepest train:

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This was remarkable! A very fast and thrilling train set on an up to 52 degree incline with incredible views of the mountains. Highly recommended!

But the attractions weren’t over! After another line, Bernard and I rode this:

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We even stood on the ‘electro-reveal floor’ which used liquid crystal glass to become transparent half way across:

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The views were breathtaking. I was so dazzled, I even forgot to take a single photo of the famous attraction known as The Three Sisters. You can see them on a postcard if you’ve never heard of them 🙂

After visits to more lookouts we – after a long day – headed back to our motel for the night. We had eaten a kings breakfast back in Jenolan and actually skipped lunch, so we were famished when we headed to the local RSL for dinner.

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The Chinese food was incredible! We ate like emperors! Bernard then demonstrated he still had the magic touch by turning $5 into $86 using His favourite poker machine:

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As if this club couldn’t get better, I then wandered over to the tiny arcade and found this:

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The Doctor Who pinball! Holy Christ, I’ve been wanting to play this forever! And playing it was like a religious experience 🙂

A great end to a great day! What would tomorrow bring?

Puzzle Games & Dragon Games

Friday, December 20th, 2013

Last year my gaming habit seemed to decline noticeably, with 15+ year lows in both the number of games purchased and the total dollars spent. Has that trend continued? Let’s find out…

In 2013 I purchased only 50 games. This was the first time since 1994 that my average had dropped below a game a week. Given I now include iOS purchases in my data, this is significant. The fact is I am simply not buying as many games as I used to, and I doubt I will ever return to the early 2000’s when I was purchasing an average of 2+ games a week.

Despite buying fewer games in total, my dollars spent increased about 20% from last year to about $1300, or an average of about $26 a game. This was a more than 60% increase on the amount spent per game since last year, almost entirely due to my decline in iOS spending in the last year.

Here are the plots:

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The above is a percentage breakdown of games per system. I’ve included the 6 months of World of Warcraft subscription as one purchase for Macintosh. Comparing to last year the decline in iOS games downloaded is notable. This is for two reasons: I download fewer iOS games, and I don’t track free game downloads. If you’re not following the iOS gaming scene, free-to-play is fast becoming the norm.

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Above is the percentage breakdown of dollars spent per system. Obviously iOS amounts to very little since the games are rarely more than a dollar or two. The 3DS dominates this list, both because of the high amount of purchases and the $40 price point for games.

The trends this year were:
1) More dollars spend on PS3 and 3DS
2) Fewer dollars spent on PSP and DS (both are ‘dead’ systems now and may disappear from these lists next year)
3) A sharp decline in total iOS games and total iOS spending

What the charts do not show is how much time I spend gaming, and I truly wish there was a way to measure that. My feeling is despite the downward trend of purchases, I don’t spend significantly less of my free time (and that’s key) gaming. I may game less overall due to the increase in work responsibilities and vacations (I’ll spend about 6 weeks away from home on vacation this year), but when I’m home I still play a lot. Actually, I play even away from home, and you’ll see why in a moment…

There was also the fact that 2013 was a year with several ‘epic’ games, by which I mean games that kept my attention for very long periods. These included World Of Warcraft, Monster Hunter 3U, Dragon’s Dogma, Pokemon X, Tales of Graces f and my game of the year (below). Indeed, some of these (especially Monster Hunter or Pokemon) I could have just kept playing but put aside to devote time to other games.

So onto the lists! As with last year, let’s start with the biggest disappointments in reverse order:

3) New Super Mario Brothers U (Wii U) – Come on Nintendo, it’s like you’re not trying. Just as the 3DS game from last year was a disappointment, so too was this Wii U game. It’s not a bad game – in fact it’s actually quite good. But as a Nintendo game, and a Mario game, and as a game that desperately needs to sell a failing system to consumers, this simply wasn’t good enough. And it certainly wasn’t as good as it could have been. Let’s hope they have remedied the situation with the recently released Super Mario 3D Land for Wii U (which I hope I get for Christmas)

2) Luigi’s Mansion: Dark Moon (3DS) – Farming the sequel of a beloved game to a third-party isn’t a great idea to start with, but that’s not the real issue here. The problem with this graphically excellent and technically impressive showcase of the 3DS is that it lacks any sort of a soul, and becomes more of a ‘checklist simulator’ than a game. I loved this the first few levels, and hated it the last few. It wasn’t half the game Luigi’s Mansion was.

1) Goat Up 2 (iOS) – Again, not a bad game. In fact it’s quite a good game, and a fun spiritual throwback to the C64 days of yore. But it was disappointing for two reasons: i) It’s not as good as Goat Up and ii) It’s apparently Minter’s last iOS game. Boo hoo. I played this one for an hour maybe. I played Goat Up for at least ten times that.

So what were my favourites of the year? Well in a year of truly great games three stood above all others and gave me hundreds of hours of fun. In reverse order:

3) Dragon’s Dogma (Ps3) – This was the game in which Japanese developers tried to ‘out Skyrim Skyrim’ and in my opinion they succeeded. A massive open world RPG with complex battle systems, a fascinating story and – honestly – almost unbelievably good graphics (watch that video!). This had been out for ages when I bought it (for about $15!) and I was just amazed by how good it was and how much I enjoyed it.

2) Monster Hunter 3 Ultimate (3DS and Wii U) – A game that deserves the ultimate in it’s name. The biggest and by far the best MH game yet delivered in spades and when I finally put it aside I’d spent over 300 hours playing between my 3DS and Wii U (since the game allowed for save file transfer to play on the small or big screen). The online multiplay in particular was amazing, especially when you got into a group of skilled players and worked together to defeat one of the mega-bosses like Dire Miralis or a Stygian Zinogre (as in the above video).

1) Puzzle and Dragons iOS (iOS) – Yes, you read that correctly. A free iOS puzzle game is what I consider the game of the year. I can just hear Florence shaking her head in disgust! I was aware of this game before our Japan trip, but didn’t know quite how popular it was over there. I have since learned that ten percent of Japanese people play ‘PazuDora’ and I believe it: everywhere I saw people playing it, especially on trains. I downloaded it during our trip and… well today was my 200th consecutive login day! You can see from the video this is more than a match-3, since it involves monster collection, team building and a lot of skill making matches during the rounds (the player in the video is no amateur!). The game starts easy but quickly becomes very, very complex and in addition to it being fun I enjoy the challenge of team-building and beating the often very difficult ‘descend’ dungeons. I don’t see myself giving up on this game any time soon either. It’s as far as I am concerned, the ultimate phone game 🙂

So how was your gaming in 2013? Did you play more or less? What were your favourite games of the year?

The Great Thanksgiving Atari Tournament!

Saturday, November 30th, 2013

Some months ago, a Vectrex tournament was held. KLS demonstrated wild skills to win that one easily, so it was time for a rematch. This time, we would play this:

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The players would be the same: Jim, KLS and myself. The rules were simple: we’d play every single game on the system that was single player and had a score. Only one go at each game, with winner of previous game going first (since this was a disadvantage). The highest score in every game would take a point.

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The action was nonstop and relentless, and the competition was fierce. Since we’re all old, we remembered some of the games as if we had played them yesterday. But of course we hadn’t, and we were bad. More so at some than others.

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The graphics and sound occasionally left us slackjawed in disbelief, but our spirits of competition were high. The fact that many games had not been reprogrammed for joystick and were virtually unplayable since we lacked a paddle controller was irrelevant: we played on!

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All told we played 29 different games over two days. The flashback system emulates games from various Atari consoles (the above is, I believe, the 7800 Space Invaders for instance) meant we were jumping generations every other game. It was a thrill-a-minute ride.

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And then we were done, and it was time to tally the scores. Without further ado, the final results:

16 wins – RS
10 wins – KLS
5 wins – JBF

Amazing! Finally I have regained the crown of ultimate gamer from my wife 🙂

You may note that the final score includes 31 wins from 29 games. How is this possible? There were actually two ties, and in that case both were given the win. In fact I spent quite some time analyzing the scores with the help of Numbers (the Apple spreadsheet app) on my iPhone, and I can present some more in depth results.

Here, for instance, a plot of total score across the entire tournament:

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Or the score percentage breakdown per game:

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Yes, I did score 100% of the total score in Desert Falcon, since my measly 700 points beat Jim and KLS’s 0 points 🙂

These TV game systems can be a bit of an iffy proposition these days, but in my opinion take on a whole new appeal when used for a tournament. I already look forward to the next, which is planned for about a month for now in Casa Williams where I will defend my crown against AW and BS 🙂