Archive for the ‘Games’ Category

Diablo 3

Tuesday, May 22nd, 2012

Last week, Diablo 3 came out. I flitted over to the store on the morning of release and bought myself a copy.

As some of you know, I was a mad fan of Diablo and Diablo 2. Both were pretty roguelikes, which has always been one of my favourite genres. The latter in particular I played for oodles of hours, ending up with a level 96 sorceress, a level 9X amazon and a few other characters. This was no small feat, since levelling became torturously slow at high levels. I also had awesome gear, and had beat the highest difficulty many times over. What a game!

So my anticipation for Diablo 3 was high, to say the least. It was with great excitement I created my first character, Momomo:

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Ok, she’s already level 41 in that screenshot! I did say the game came out a week ago surely?

I blasted through the normal difficulty quite quickly, finding it fast-paced and (frankly) quite easy. It probably took me about 16 hours to get to and kill the final boss:

Screen Shot 2012-05-18 at 8.41.23 AM

That’s his loot in the above screenshot. A nice haul, wouldn’t you say?

Anyway Diablo games have never been about beating normal mode, they are about playing through multiple times at progressively higher difficulties, in which both the challenge and the rewards increase. Diablo 3 has 4 such difficulties (Normal, Nightmare, Hell, Inferno) and right now I’m half way through Nightmare mode. The going has gotten harder, but still not the level I’m anticipating!

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This game is fun! It’s like ‘Gauntlet’ on overdrive, more arcadey and prettier than old Diablo, without sacrificing (yet, at least) any of the addictive qualities. It’s easy to lose hours just running around killing massive packs of monsters and sorting through the loot looking for upgrades.

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The above shot shows that the game hasn’t abandoned character complexity, although I’m starting to suspect that amidst all those stats only two actual matter (DPS and HP). Character skills (of which there are dozens) are awarded automatically and cannot be upgraded via skill points like in D2. This means the five character classes are more homogenized within each other (for instance, in D2 the sorceress class alone had 3 or 4 viable ‘builds’ that were so different they felt like different characters), which is probably a change that was made in the interest of game balance. It remains to be seen how many of my skills will be viable at the level cap.

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There’s Momo and Stefka (SFL) playing together! Diablo 3 is an online-only game, and obviously supports co-operative multiplay, which is handled very well with little noticeable latency or syncing problems. There are some issues however, especially that multiplay games are not really fun for either party when there are large level discrepancies between the players. But I suspect this is a short-term problem, since eventually everyone will hit the level cap (60) and farm Inferno together.

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My biggest concern for the game at this point is with regards to longevity. It will take about 50 hours to get Momo to level 60. But how long will the game hold my interest then? The true appeal of Diablo 2 was farming for gear, and there was a mind-boggling variety available. I’m not yet convinced Diablo 3 has this variety and gear appeal (in fact I’m almost convinced it doesn’t), and the many words written on this exact topic in the last week by passionate Diablo veterans carry more than a grain of truth in my opinion. In addition, if the gear is not there then the draw for level capping additional characters is diminished as well (since it feels pointless).

But Blizzard is a smart company, with a lot invested in this game. At the very least, without a monthly fee their plan is to make money via a ‘Real Money Auction House’ (exactly what it sounds). This can only succeed if the items sold on the RMAH (gear) are attractive enough for people to buy. Therefore I think we’ll see some significant adjustments/additions to the gear in the game before too long.

But, as I said, that’s in the future. Right now I’m only lvl 43, and have a lot of playing ahead of me before I hit Inferno difficulty. And I’m still having a blast doing just that πŸ™‚

Children Of The Atom

Tuesday, May 8th, 2012

Several months back I resumed my WoW account to play through the content added with the Cataclysm expansion. At the time, I once again assumed the mantle of guild-leader of the legendary guild Atomic!

All was well, but something seemed… lacking.

That was remedied a little over a month ago when the lost member of Atomic once again joined our ranks:

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I refer of course to the Champion Of The Frozen Wastes himself – Fyrenze the Druid!

Yes, I had finally managed to convince SFL to return to the game after a 2+ year absence of her own (insert evil laughter here). And when the day dawned on Fyrenze’s return, then Momo and him went berserk!

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Quests and dungeons and even raids fell like skittles, and Fyrenze beggared belief in his/her ability to defy the gods of probability and win epic phatty lootz with supernatural rapidity, all the time hardly ever standing still (as these pictures illustrate).Β  Soon the humble lvl 80 bear was a lvl 85 monster, bedecked in the most wicked of gear. It took less time that anyone would imagine, and it was fun πŸ™‚

Around this time the dark horse of the guild, the Worgen mage Zornwrinkle (aka JBF in real life), also reached lvl 85. Our humble guild then combined powers – albeit briefly – for a few dungeon hacks:

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SFL then turned her attention to the legendary Undying archer Fyrenza! Again level’s fell in short order, and with near alchemic cunning, the immortal slayer of Kel’thuzad himself stood alongside Momo and Fyrenze at level 85. Celebrations included sitting on camels in front of a pyramid.

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But then…

But then Momo and Fyrenze/Fyrenza had a pause.

“Have we”, they simultaneously asked, “beaten this game?”

“Should we”, they simultaneously suggested, “suspend again until Pandaria?”

And the decision was “yes”. Accounts were logged on to, subscriptions were cancelled. And once again, we were both free of the tyrannical addiction of WoW. It felt great. We had beaten the game – killed Deathwing himself! – and would once again rest until our powers were needed again. SFL’s account ran out last Saturday; mine will run out at the end of next week.

I begun the ‘process’ of getting ready for suspension. Sell items that will not retain their value, finish off a quest here and there, say goodbye to Azeroth once again. I had mostly done this… stopped playing and moved on to other things…

…BUT THEN SOMETHING HAPPENED!

(to be continued…)

48 Boosters

Saturday, May 5th, 2012

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45 English, 1 Russian, 1 Japanese and 1 Chinese.

It’s going to be fun opening these πŸ™‚

Hidden in Time

Tuesday, May 1st, 2012

Here’s one of the MTG cards from the new set:

mm190_card

A guy at my table pulled it from a booster at the prerelease, and I had a good look at it.

I noticed something interesting. Take a look at the card yourself. Can you see it?

Maybe a larger version of the art would help (click to enlarge)?

Temporal-Mastery-Art-by-Franz-Vohwinkel-615x429

Could that be who I think it is?

Avacyn Restored Prerelease Report

Saturday, April 28th, 2012

I just got home from playing in the pre-release of the new MTG expansion named Avacyn Restored. As is usually my wont, here’s a summary of events.

avacyn bonfire

I was very lucky, and pulled thee mythic rares from my six boosters. One is a mind-bendingly unusual card that has no place in prerelease decks (Descent Into Madness) but the other two, shown above, looked like fun. Happily my best colours seemed to be red and white, so I eagerly assembled a two-colour deck tribal deck heavily based around Humans that include both of these mythics.

The deck would be called Advent Of Homosuperior. With a name like that, how could it lose?

At this point I will say that the event was long – 6+ hours in total! – and some of the details are a bit foggy. This includes details of my opponents, so I can say that although my recollections may at this point be a bit foggy, I’m going to try to describe the events as accurately as possible. I apologize in advance if the details are a bit dry. MTG is a game for the mind, some may say, not the eyes!

So let the games begin!

Round One (2-1)

My first opponent looked a bit like this…

md

…and I think his name was Martin. He was relatively new to magic, this was his first prerelease, and he was visibly nervous. I could sense fear in him as I shook his hand. To rankle him I bellowed “Behold the advent of the homosuperior!” as I shuffled my deck. Or something like that, at least.

His deck was green and red and, if I’m honest, a bit crap. I beat him handily in round 1 but in round 2 fell victim to an evil (and, let’s be frank here, unsporting since it wasn’t me doing it) combination of a +6/+6 miracle and +x/+0 instant that led to him hitting me for 18 with a 3/3 creature! It was with unrestrained glee that I bonfired his snivelling Degvillean arse in round 3 for the win.

Round Two (2-0)

Round two was against a swarthy bear-like man playing a deck almost identical to mine. The brute looked a bit like this…

BrianBlessed_FlashGordon_Vultan

…and introduced himself as Brian. I could tell he was the serious type, and perhaps a bit cocksure. His lung capacity seemed prodigious.

At any rate he won the roll and went first, and played a mountain and then a Somberwald Vigilante. I followed with an identical play, which surely threw him off! I forget his next, next and next cards because they didn’t matter since – KABOOM – bonfire for the quick win! Suck on that, Vultan!

Excuse me.

I won both games handily. He may have had the bigger lungs, but I triumphed in the brain department!

Round Three (0-2)

It was here, good folks, that things started to go astray. I will not concede my talents were lacking, or I played poorly. No devoted readers, the source of my downfall was something else indeed.

My third opponent looked almost exactly like this:

lum

Did she introduce herself? I’m not sure. Let’s call her Sara. Now I’ve never seen a person like this before, especially not even in a photo in an email from AW that I had read on my phone just minutes before the round, so I was unprepared. She shuffled and dealt, and I was distracted by her Lum-ness. My thoughts clouded, my brain addled. I was smitten.

In accordance with her garb, she played a green and yellow (by which I mean white) deck heavy on fliers and really bad cards that hurt me badly. In a bad way.

What particular cards did she win with (this one and this one)? Did I even mount a valiant defense (nope)? Was my loss due to her skill (yes) or my bad playing (maybe)? The answers to all of these questions are unknown. She had boots on as well.

But what was konwn is I had met my match, and been knocked down a peg. The tall poppy – as they say – had been cut. The goose had been cooked, and even perhaps the horse had been led to water. Sara had given me a fish and most definitely not taught me how to fish. My loss (0-2) was absolute.

Round Four (0-2)

My resolve was stronger even that it had ever been the morning after it had been weakest! Never, I said, would the fairer-sexed player charm me into a loss! I would be immune to wiles, regroup, and once again herald the Advent Of Homosuperior.

My next opponent looked like this:

girlperfume

I lost 0 – 2.

Round Five (2-1)

Things had gotten iffy about this point. If I didn’t win another game I was out of the running for a prize. So I decided to stick around for one more round on the off chance I may win. Because of the way things work my next opponent was in the same boat. He looked a bit like this:

md4

I sensed a kindred spirit in this fellow. Was he also a professor? Had he also, perhaps, once played Gauntlet on his C64 for 24 hours straight? Could he have even been a supertaster? I would never know, since of course I’d never presume to intrude on anyone’s privacy. His name was King Henry VIII.

His Majesty played an interesting blue/red deck with a smattering of control and a trifling amount of mill cards. Which he seemed to draw all in his opening hand. And then play. Against me. Effectively.

It was only when the Dreadwaters resolved and I had zero cards in my library did I realize the magnitude of my loss.

But I would not concede! The great game was afoot, since five losses in a row was too much! What the hell had happened to my homosuperiors! They weren’t even close to adventing. I changed tack (which means I did nothing differently, actually) and started the next round.

Bang! Bang! Bang! Lots of cards were played by me alone! Damage was done by me alone! I won quickly and easily. Only a cynic would argue it was because my opponent was mana-screwed, since only half-men use such excuses. If – for instance – I ever lost due to a mana screw I’d never ever admit it. In fact I’d more likely make up some ludicrous story about being charmed by a lovely cosplaying opponent than losing due to mana screw against a guy who looks like he stocks shelves at K-Mart. So if my victory here was by the skin of my teeth and only due to mana-screw on King Henry’s behalf, then I’ll leave that for him to admit.

It was down to the third of our three games. Back and forth, tit and tat, little victory here, little victory there. It was like World War 1 in trading card form and our table was The Somme. But then the opponent unveiled what he no doubt thought would be his Big Bertha – I speak of Reforge The Soul – which drew him a bunch of whatever cards but drew me Avacyn herself. Which I then played. My victory was absolute.

I was back in the running for top 8 and a prize. But I absolutely had to win my sixth round 2-0. The pressure was on.

Round Six (0-2)

Last and – let’s face it – least round. Two opponents, each at 2 wins and 2 losses. Each clawing for the others throats, since a 2-0 win in this round would enable a miniscule chance at the top 8. There would be no quarter – none at all! My opponent looked like this…

6

…and went by the name 6.

6 won the role, and went first. He was playing red and green, and was earnest. He wanted to win. I wanted to go home. He was a young man. Me old. He had the soul of a boy. I had the soul of a man. His deck was called Apogee Of Terror. Mine was called Advent Of Homosuperior.

I’ve been trying to keep this summary short, so I’ll cut to the chase. He won. I lost.

Summary

I played 14 games in total today using the same deck, which I never adjusted between rounds. I won only 6 of those games or, as some may say, half a dozen.

In retrospect I perhaps should have called my deck Nadir Of Homosapien which would have resulted in a thematic win somewhere in this loss. But in reality this would be nothing but a sham. I lost, and I lost utterly. My downfall was absolute, dreadful and soul-destroying. I wiped tears from my eyes as I drove away from the game store.

Never again, by which I mean about three months, would I flop another MTG card.

But the next time I do…

…well let’s just say that I’m not going to be the player who writes on his blog afterwards that he wasn’t the guy who didn’t lose πŸ™‚