Archive for the ‘Games’ Category

Arcade Memories

Wednesday, January 20th, 2021

I’ve been thinking about memories a lot recently, and how most fade and change over time whilst some remain sharp. Recent discussions with mum have shown me some of my childhood memories are flat-out wrong, which makes me wonder about others.

Spend enough time thinking/talking/listening about arcade gaming and you’ll invariably think/say/hear about how most people that were big on gaming in the arcades usually remember exactly where or when they first played a given game. This is true for me as well, be it Exed Exes in a Pacfic Highway fish’n’chip shop in Charlestown or Xain’d Sleena in the grubby foyer of that cinema on Hunter Street that became an evangelical church (and is now closed?) just to name a couple. I spent innumerable hours in arcades in those days playing every game and I can fondly recall so much of it.

But what about the arcades themselves? One of my favourite Youtubers grew up in a British seaside town and – like me – spent his youth in the oceanfront arcades. He has more than once mentioned how he has very specific memories of playing the games but no longer has clear memories of the arcades that he played them in.

Do I? How clearly can I recall the arcades of my youth? Let’s find out.

I’ve picked three for this post: one in Newcastle city and two in Charlestown. These were probably the three I spent the most time in and – one would imagine – the ones I have the strongest memories of. There were of course many others, as well as countless hours spent playing video games in shops/cinemas/malls etc. For each arcade I have attempted to sketch the floorplan and list some memories. I’m relying on BS, AW and MMC to correct me where I (certainly) make mistakes. Let’s go…

Orbit 100 (Newcastle CBD)

Of course we start with Orbit 100, the king of Newcastle arcades in its prime. Even from the very start I will admit a slight tinge of haziness in my memory, since I conflate Orbit 100 and Orbit 600 these days and can’t be sure which was which. But I am 90% sure the Newcastle one was 100 and the Sydney (George Street) one was 600, so I’ll stick with that. (Interestingly in my ‘book’ about my return visit in 2000 I called it Orbit 600!)

I don’t know when it opened, but it was definitely very active in the early 1980s. I regularly visited when I was in high school since it was within (more or less) walking distance. It still existed when I left Australia in 1993, but by my visit in 2000 had become ‘Playtime’ and when next I visited Oz (in 2005) was gone for good.

As you can see in my sketch the arcade was two levels with two doors onto King Street very close to the Tower Cinema (which is now also gone). In the early days the arcade was mostly just standup cabinets with a few pinballs, but by the mid 1980s they had dedicated the areas on the inner front wall to cabinet games (large driving games mostly) and the pinballs had moved from the top level to the lower near the left door. Orbit was a very dark, smoky and noisy place, with small circular windows (like portholes) with darkly tinted glass. And yet it was a welcoming arcade, probably because it was slightly farther from the Hunter Street shopping and therefore only attracted enthusiasts.

A on my diagram was where a massive black & white Sprint cabinet seemed to sit for years. It was an ancient and often broken beast, rarely played, but probably kept as a curiosity. B was the showcase spot – the first game a customer would see – that was for what seemed like forever occupied with Dragon’s Lair. I recall they had a TV sitting on top of the cabinet so people that couldn’t get close could watch: this was how popular Dragon’s Lair was when it was released. Other games I recall taking this position included Gauntlet and the Teenage Mutant Ninja Turtles arcade game.

C was where I would often sit on the top level and play imported Japanese cabinets. Of course I had no idea at the time that’s what they were, but Orbit had quite a few untranslated units they must have imported from Japan. These were often shooters, but I recall Tower Of Druaga and (a Japanese) Pac-Land as well. My fondest memories of sitting in the top level included playing Time Pilot and Star Force, both of which I loved in their day.

D was where I sat in 2000 and played Mars Matrix, possibly with AW. This was (and still is) the only time I ever saw or played the arcade version of the game and I remember it was right next to the door since every time someone opened it and walked in the bright sunlight shone onto the screen and irked me πŸ™‚

The ? in the above pic I am unsure about. I think they had cocktail (ie. sitdown) cabinets there, but for weird reasons I also recall Orbit selling snacks and drinks and maybe having a seating area? I know pinballs used to be on the top but eventually moved to the bottom, but I’ll admit I have vague memories of the part of the arcade where I now drew pinballs.

Timeout/Timezone? (Charlestown Square)

Given how I virtually lived in this arcade in Charlestown Square you’d think I’d at least remember the name! The planets aligned in 1989 when I both lived in a house within walking distance of this arcade and one of my best friends (MMC) worked here. Even better, the manager was mum to another friend! While I very often did pay for my games at this place, equally common were the games free, and those few years were the platinum years of my arcade gaming. (Fun fact: the manager trusted me so much she more than once had me walk the bags of coins over to the bank for donation!)

But… my memories of this floor plan also start to fade. Once again it was two-level, and given it was at a mall the front wall was all glass so the biggest and flashiest cabs were at the front to attract players walking by. It was a very bright and colorful place with the game volumes up loud and a family-friendly atmosphere. I expect I – ‘goth’ that I was in those days – was about as unsavory a character as that place saw. Mind you this was many years since the arcades had shed their reputation as hives of villainy.

A was where Bernard and I sunk dollars into Narc to beat it. We got better and better and while the game was as unfair as they come eventually were successful. B was where I played an arcade installment in the Thunderforce series to completion while some girl about my age watched silently. I was aware she was there but given it was an intense shooter didn’t get a good look at her. When I beat it I glanced around to see her and she was no-where in sight! Was she a ghost? I’ll never know. C was where I often beat Black Tiger, Slap Fight or Tiger Heli on one credit. I was very good at arcade games!

When KLS visited Australia in 1992 I took her here (more than once) and on one memorable occasion as I was playing SF2 (at D) some young goon stuck joined in, picked guile, and pointed to my character on the screen and said (out loud) “Your arse is grass.”  I thrashed him mercilessly and he shuffled off without a word. It was probably the game superiority I demonstrated at that moment that convinced KLS to marry me πŸ™‚

I can recall that very shortly before I left Australia, possibly the day before, I was in this arcade playing SF2 (as I always did) when I just… stopped and walked away. I could effortlessly beat the game at that point with every character but the urge had left me and I just left the machine mid game.  I think I had gone for a distraction from the giant step I was about to make in my life and even the familiarity of my favourite arcade wasn’t distracting enough.

Hilltop Arcade (Charlestown, next to the cinema)

I have no idea what this place was called, nestled as it was between the Hoyts cinema and Sizzler restaurant, but it was – between about 1990 and 1993 – the biggest arcade that I frequented. And the emptiest, which was one reason I liked it!

While it had a lot of games the floorplan was massive with lots of empty space and given that when I visited I was usually the only person there except for the employees it often felt on the edge of insolvency. I recall it had a lot of pinball machines, all lined up against one wall, and I routinely ignored these in favour of the arcade games. This was the early 1990s so of course the place was dominated by fighting game cabinets (Simpsons, TMNT), shooting games (Operation Wolf etc.) and large driving cabinets but – as with Orbit years earlier – they had their fair share of Japanese imports as well (probably Sega Aero City JAMMA cabs if you’re interested) and it was these more than any other reason which attracted me, since I was able to play all manner of weird and wonderful – and often untranslated – games at this arcade.

A was where I first played Street Fighter 2, which would have been 1991 when the game was released. The arcade had a bunch of machines arranged in a circle and I’d ‘shop around’ for good joysticks before playing. I played SF2 here a lot since the place was so unpopular and – for a time – this was one of the few places you could enjoy the game on your own without some goon joining in to grass your arse!

B was a narrow hallway which led to an exit to a car park. People rarely used this exit, and when I sat in this hallway to play games I was usually alone and undistracted. This was where I played Snow Bros enough to eventually beat it, and also where I played a lot of In The Hunt, R-Type Leo and Cameltry. I also recall trying many weird Japanese action games that I had no idea how to play!

One specific memory I have of this place is when an attendant asked me to keep an eye on things while she (I assumed) went to the loo. It must have been just me and her in there at the time, and I think she just asked me to tell anyone that came in that she’d be back soon. She gave me some credits in whatever I was playing (Golden Axe: Return Of Death Adder perhaps?) before she left and once I had finished – which took a while – she still hadn’t returned! I waited for a while longer before I had to leave myself, and eventually I did. I wonder what she though when she came back!

Even though I’d stay there for sometimes hours at a time I have unusually vague memories of this arcade. The ? on my floor plan are a complete mystery to me, and the wall opposite the pinballs is equally unknown. What was this place called? When did it close? Is it perhaps even still there?

Did it even exist at all?

I could write a post a day on arcade memories and fill a year, but this is enough for now, and it’s time to turn this over to fellow arcade lurkers to correct me and fill in the blanks. I don’t doubt their comments will trigger further memories of my own…

My Collection: PlayStation 2

Friday, January 1st, 2021

The PlayStation 2 (PS2) was Sony’s second game console, and was a dramatic upgrade to the original PlayStation. Released in the USA in late October 2000, I got my first PS2 a few weeks later from Working Designs, since I was then writing content for their website.

It was an extremely successful console – to date the most successful (although it will almost certainly be surpassed by the Switch) – selling over 150 million units in over 12 years of life. It has a massive game library and many extremely successful franchises that continue to this day began on the PS2. Historically, this will always be remembered as one of the most important game consoles in history.

Even though it’s still relatively young, some elements of the console feel archaic today, such as the use of dedicated memory cards for storage, the wired controllers and the lack of any built-in internet support. It did however play DVDs, and for many homes was their first DVD player, which was one reason for its great success.

Over its lifetime I bought well over 150 PS2 games, but I traded many in and my remaining collection (115 games) is shown above. Unsurprisingly this is mostly RPGs (since I was reviewing all of them in those days), and virtually every game you can see was beaten to completion.

The graphics hold up reasonably well these days: certainly much better than the original PlayStation. This was also the era in which cutscenes really took off since loading time and video quality had improved significantly over the previous generation. Playing the games now isn’t too great though since the (first generation) Dual Shock analogue controllers feel slow and stiff, and the memory stick system is clumsy.

The PS2 was also regionless, and this was the era in which I started semi-regular trips to Japan. That said I only bought two PS2 games while I was there, both of which I beat completely despite having not being able to read the text!

As I said there’s a plethora of incredible games on the system, including the mighty Final Fantasy XII, the Ratchet & Clank games, the first Monster Hunter and many others. But for me the Naval Ops series will always be remembered fondly. These are action games in which you develop and fight warships in combat. It starts off realistic enough, but by the end you have star destroyer sized submarines with wave guns and laser cannons. They’re all fantastic!

For an extremely popular system with so many great games there’s relatively few ‘holy grails’ on the system as far as collecting is worth, and the vast majority of games these days can be bought for less than when they first came out. The two shown above are probably the rarest in my collection, each worth over $100, which is modest compared to games on other systems.

As the PlayStation has evolved through the generations (now up to the PlayStation 5) the differences between successive iterations has become less and less. I feel the PS1-to-PS2 jump was the biggest, and for that reason remember this console more fondly than any other PlayStation. That said I’m not overly nostalgic about it (or it’s games) like I am handheld or Nintendo systems.

It was fun getting it out and firing up the games for a spin, but I think if the day arrives I decide to sell more of my collection it’s likely my PS2 games will be on the list.

LEGO NES

Wednesday, December 30th, 2020

Earlier this year LEGO released a set of the Nintendo Entertainment System (NES) and I bought it online within moments of it being listed.

It builds in two parts, the console and the TV. I built the console first. It was a fairly easy build, but the engineering is impressive (amazing even) since it has a working cartridge tray (which locks into place) and the model reproduces to uncanny detail every aspect of an actual NES including all the plugs and sockets.

Here it is finished. You can see the (LEGO) Super Mario Brothers cartridge in the tray.

Next game the TV. While I would have been perfectly happy had the set been the console alone, the inclusion of the TV takes it to another level since they actually include a scrolling playfield to simulate the game itself.

This works by creating a belt mounted on tracks, which then turns via a crank mounted on the side. This works seamlessly and smoothly and is just another example of how clever LEGO engineers have become.

Here’s the TV interior with the scrolling belt attached:

This was a great kit to build, and for old school gamers such as myself the nostalgia value is through the roof. This is easily my favourite LEGO kit to date, and one I’ll likely keep assembled and on display for a very long time.

Space Invaders

Saturday, December 19th, 2020

Space Invaders may not have been the very first video game, but it’s probably the most historic. It took the world by storm and led to an industry that by 2018 had surpassed the movies. I’ve written before how I still remember first playing it about 40 years ago, and to this day the game retains a place in my heart.

So when I saw the line of Micro Arcade handheld games it was a no-brainer which one I would buy.

These are tiny little game systems about the size of a credit card. I believe the same basic hardware is used for the entire range of games which is why this one has two buttons and a four way controller (space invaders only uses left, right and one fire button). The design is very nice: it’s a solid little unit with good buttons and a nifty clear front so you can see the PCB. It contains a rechargeable battery and has separate on/off and sound switches.

The screen is impressive for its tiny size (less than 1 square inch) and the pixels are clearer than they look in this photo. You can see the game simulates the cellophane stripes that added colour to the original monochrome arcade game, which is a nice touch.

It is of course a rewrite of space invaders and not the original code. It controls and plays the same but is fiendishly difficult with very fast enemy shots. Unfortunately the iconic sound and music of the original is not reproduced (this is a major omission) but what is here is good enough. It also doesn’t save high scores when turned off.

All things considered, for the low price ($15) this is much better than I thought it would be and while it’s probably ‘one for the collection’ I’m intrigued enough by the tech to consider buying one of the more complex games they have released.

It’s also notable how advanced this device is especially for such a low price. If you could take this back to 1979 and give it to little me I would have thought it was magic. Imagine the technology the children of today will be using when they’re my age!

2020 in Games

Thursday, December 3rd, 2020

It’s not finished yet but what a year 2020 has been! KLS and I have been staying (and working) from home for nine months now and will continue to for at least six months more. Lots of time for indoor hobbies then, like playing games! Well yes and no. Yes since we didn’t travel and rarely go out. No since we’re still very busy working, in my case more so than usual since teaching online is so much work!

I also had an event this year involving my left eye (which I never blogged about…) that unfortunately changed the way I can play games. I’ve worked it out now, but it led to a bit of a hiccup in my hobby for many weeks as I was adapting to the symptoms.

But my favourite hobby continues, and as always I bought and played games in 2020. I know there’s a month-ish left to go in the year, but with Christmas on the horizon I doubt I’ll buy any more games so now is as good a time as any to make the annual post.

In total, I purchased 50 games in 2020. This is a slight drop from previous years, but is in-line with my average over the past decade or so of buying a game a week. Of the 50 games purchased this year, a third of them were bought in a five day period in Japan in January, and none were bought between the release of Animal Crossing (on March 20) and mid June. Here’s the breakdown of titles bought by system:

As you can see the Switch has the majority (26 of them) and aside from the PS4 the remainder of the systems I bought games for is very retro! You’ll see the 3DS and Vita are gone (for good?): as I predicted they both retired in 2019. Every non Switch/PS4 game was bought in Japan, and most were Wizardry games πŸ™‚

Here’s the breakdown in terms of dollars spent:

Of course it’s mostly Switch, but mostly due to the amount of games rather than the price. As with recent years I rarely buy games at full price, and am instead content to wait six months or so until they drop to about half the original cost. I made an exception in 2020 for Animal Crossing, but the best deals I got in 2020 were $1 for a brand new PS4 game (Journey To The Savage Planet) which was mispriced at Walmart, and $0.58 for a Switch digital game (Doom 64) since I used credit I’d earned buying other games. Notably one of the most expensive games I every bought was in 2020 as well – a used GBA game (Steel Empire) for $78. It was worth it πŸ™‚

Incidentally this has very much been the year of the Switch. The system has come into it’s own in a big way, and many great games have been released for it (and are still to come). New versions of the Playstation and XBox have recently been released, but for me right now the focus is very much still on the Switch. I more than doubled my Switch collection in 2020, and it’s now 1 game shy of becoming the Nintendo console for which I own the most games. (The same is true for PS4, which at 114 total games is one game shy of surpassing my PS2 collection.)

As for the best games I played this year? Well the winner is surely Xenoblade Chronicles for Switch, but it’s the same game that came out almost a decade ago that I gave my game-of-the-year award to then, so I’ll let it go this time. I played a lot of other great games this year, here are three of the best:

Animal Crossing New Horizons (Switch)

This became a phenomenon when it was released. A game about escapism and happiness was tailor-made for an epidemic, and led to Switch shortages that even continue now many months later. You’ve probably heard about it – it’s already one of the best selling games of all time – and the hype is real. It’s loads of fun, with massive amounts of customization, and can eat up your time before you know. I played it religiously for several months and then stepped away. I’m not done for good; I just needed a break so I could play other games!

God Of War (PS4)

This one came out a while back but I only bought it at the tail end of 2019 and played it this summer. It’s a relaunch of a game series from the PS2 era and it’s astonishingly good. In fact it’s probably the best action game I’ve ever played and excels in every area: story, graphics, gameplay and design. I loved it so much I got the platinum trophy, which I rarely care about these days. It’s dirt cheap now so if you haven’t played it, you should.

Ring Fit Adventure (Switch)

This is a fitness game using a circular device into which you place the Switch controllers. You play through a surprisingly complex RPG (with stats, items, equipment, techniques etc) which is fully controlled by yoga and exercise moves. Do a series of squats to defeat the enemy! Run on the spot to get to the boss! Tighten your abs to defend! It sounds gimmicky but feels very natural when you’re playing and is loads of fun. This one was almost impossible to find for many months (we got lucky in the summer) since I assume every Switch owner bought this as well, but I’ve been playing it since I got it and dutifully ‘do my Ring Fit’ every day now. Is it making me fitter? I can’t say, but I’m happy It’s giving me exercise as we move into a freezing winter.

Before I end this years summary, a brief shoutout to Puzzle & Dragons. Yes I’m still religiously playing my little ‘phone game’, and have now surpassed eight years without a single missed logon day. I’m well, well, well into the endgame but it’s still fun and still – in my opinion – unsurpassed in it’s corner of the market. Try it if you haven’t yet!