Category: Games

Innistrad (part 2)

Here’s my weekend in a nutshell:

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That’s 46 boosters right there waiting to be opened. 36 in the box, 9 in the ‘Fat Pack’ and one lonely Japanese booster sitting at the corner of the table.

Statistically, I should get… 5 mythic rares? In a couple of days I’ll report back with results…

Innistrad

Today I went to the prerelease for the new Magic set called Innistrad.

It was the most popular I’ve been to, with 43 entrants, but I was alone and felt sick so I have to say it wasn’t anywhere near as much fun as previous events.

I opened my six boosters and assembled a green/white deck based around humans. In fact I had so many humans (especially in white) the deck almost built itself. In particular I had high hopes for this guy:

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My first round was against another white/green deck that was very similar to my own. Although the games were close, he beat me 0-2. He was one of those OCD players, and used a pencil and paper to calculate combat damage every battle (no joke) since he was using an artifact that doubled damage dealt and received. In neither game was I able to summon the Patriarch, but this guy served me well (and I flipped him both games):

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What is flipped you ask? Innistrad introduced double-faced cards to MTG, which can be flipped over when certain conditions are fulfilled. Virtually everyone at pre releases use card sleeves, so hiding the backs was not an issue. But if you don’t have sleeves, a checklist proxy cars with a normal MTG back is included in almost every booster.

My second opponent used a red/green werewolf deck. It was stressful to play against because the onus is on the opponent to keep the werewolf cards from flipping to their more powerful sides. He ended up winning 1-2, and the last game was a walkover because he got this monster out:

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I left after two rounds for the reasons listed above. From what I saw Innistrad looks like a lot of fun, although I seem to be looking at the cards more now for inclusion into Commander decks than for ‘normal’ decks. I’m looking forward to opening my box of boosters next weekend 🙂

Fun fact learned today: tokens have rarity! Although they all have the common rarity symbol, creature token cards share the rarity of the card that creates them. Or so a few guys were claiming…

Dragon’s Dogma

I’ve been ignoring my PS3 recently, including almost the entire summer, mostly because I haven’t had the time to play anything. Portable games, including on the iPad, fill in the spare time well enough.

There are precious few PS3 games on the horizon that have caught my eye, but one of them is Dragon’s Dogma, by Capcom.

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This is their attempt to make an open-world fantasy RPG that (apparently) matches the approach of Monster Hunter with the appeal of a western game. “Monster Hunter meets Dragon Age” in other words. I don’t think for a second it will be as good as Monster Hunter – or even very similar, based on recent views – but it does look impressive.

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My interest has risen in recent days with the news that Dragon’s Dogma will contain weapons and gear based on those in the upcoming Berserk motion picture. Capcom has toyed with Berserk-looking gear in the MH games; it seems now we’ll get to use the real stuff 🙂