Category: History

Paper Boys

In 1985 or 1986, Bernard and I got our first jobs. My memories are somewhat vague regarding certain details, but I seem to think it was Dads idea and he was instrumental in getting us a weekly paper run.

Every Wednesday we delivered a free newspaper called The Newcastle Star to a few hundred houses in a suburb called Redhead. Dad picked us up after school, we’d drive to a house in Gateshead to collect the papers, then drive to Redhead to deliver them. The three of us worked together and it usually took us several hours. I recall it was hard work, and not something any of us much enjoyed.

Redhead is an old sun-dried suburb known for its beach and looks very similar today to what I recall from then. We’d park our car with a bootfull of papers and each of us would pick a few blocks and walk around by ourselves delivering the papers.

The newspapers were big – both physically and by page count – and filling a shoulder bag with dozens of them made for quite a burden. They often came with a variety of additional advertising materials we had to combine with the papers ourselves, which increased the work time accordingly.

I believe we each settled on our parts of the suburb that we did every week, rather than switch it up. I myself walked the southeastern blocks closest to the beach, and my route included many of the lanes that run behind the houses. It was routine work: walk from house to house stuffing a rolled up paper into a mailbox or between fence slats or – if there was nowhere else to put it – putting a elastic band around it and tossing it into a yard.

I believe we ignored the – rare in those days – signs that said ‘no advertising materials’. Maybe due to some mechanism in place to verify the papers were actually delivered? At any rate the paper seemed quite popular in those days and even though I didn’t like delivering it I looked forward to reading it πŸ™‚

It was tough work in summer, sweaty and tiring and I’m sure sunburn was common! But the truly wretched times were when it rained. We experimented with ponchos and other means to stay dry but nothing worked well and mostly we just got very wet while doing our best to keep the papers dry. Heavy rain often delayed our ability to deliver, but there was a deadline so sometimes we had to do it regardless.

Some other memories:
– There were several houses with evil, ravenous dogs! I hated these, and even sometimes ran past them in fear of my life πŸ™‚
– We used to leave the car unlocked and the boot wide open so we could restock as necessary. In those days I suppose we didn’t consider thieves being a problem.
– I witnessed a dramatic car collision once at an intersection (near the church in the photo below) and was momentarily confounded as to what to do. But when the drivers got out and both seemed ok I walked on.
– A few times we were given actual product samples to deliver with the paper. These included washing machine detergent and some type of powdered drink. I think we just kept them ourselves – boxes of them! – rather than deal with the nightmare of carrying them πŸ™‚
– One time the paper included a game piece for a McDonalds game that awarded actual prizes. Naturally we kept most of these ourselves and I recall eating free fries and hamburgers for some time…

If we didn’t enjoy it and it was difficult, physical work then why did we do it? The pay was good! Although dad drove us and did at least a third of the work he let Bernard and I split all the pay, and we got $30 or more each every week, which is close to $100 today. For a 13 or 14 year old this was amazing money in 1985 and I still remember using my first paycheque to buy two records (amongst other things) which were the first I ever bought ‘with my own money’.

My pay funded my video game, gamebook and music purchases for several years. It enabled weekly trips into Newcastle for movies/arcades/shopping and bought me more lollies and McDonald’s than I ever thought possible! I still own some of the things I bought with those wages to this day πŸ™‚

In 1987 Bernard entered year 11 and chose to end the run. Dad and I continued alone for a while, but soon the Australian government started giving money to school kids (Austudy) and there was simply no need for us to work any more. I’m sure I sighed with relief after that final paper was delivered!

I would receive Austudy until just before leaving Australia and never worked again until I moved here. My first and last Australian career then: a paperboy. Hell in it’s day, but somewhat fondly remembered now.

Next time I visit I’ll go to Redhead and walk my route again for old times sake. I hope it triggers memories I haven’t even been able to remember for this post…

My Collection: Game Boy Advance

The Game Boy Advance (GBA) was Nintendo’s follow up to the massively successful Game Boy handheld console, and would continue to cement their dominance in the handheld market. The GBA sold over 80 million units in its lifetime, and is fondly remembered as a fantastic handheld with a very strong game library.

The GBA was released in Japan in March 2001. My first GBA was a Japanese version (in the milky pinky color) that I bought via my Working Designs connections in April, but I didn’t buy any games for it until the US release in June. I initially used it just to play Game Boy games since it was reverse compatible, and I expect when I got my first GBA game I was astonished at how good it was.

That’s my first model on the left, next to two Game Boy Advance SP units (both bought in 2003). The SP update was a landmark in design and is the obvious precursor of the DS. While the initial GBA model lacked a backlit screen and used AA batteries, the SP was rechargeable and had a fully backlit screen. In its day the SP was incredible.

In total I’d own five GBA’s; the three above, a second launch model traded in when the SP was released, and this:

That’s the GBA Micro released in 2005. It’s tiny and can’t play original Game Boy games, but it has an amazing screen, massive battery life and is the most portable handheld console ever made. It also failed since consumers had already moved on to the DS, and GBA Micro’s are worth a pretty penny these days.

All told I bought about 150 GBA games during its lifetime, and still own 145 of them. I took almost all of them out for a look today and here they are:

As I said the game library of the GBA contained some true masterpieces. At the same time though it contained the usual shovelware for kids, and of the >1500 games released for it I’d say easily 1000 are forgettable. But when the games were good they were exceptionally good, and you can bet I owned and played most of those. Some highlights from my collection:

There were lots of Yu-Gi-Oh games released for the system, and not all were translated. But the average quality of the nine that were is extremely high, and by the latter games we were getting annual installments of a very well done simulation of the TCG that featured well over 1000 cards, strong AI and robust story modes. I played these religiously, and always wondered why we never got equally good MTG games?

Megaman continued onto the GBA in the Zero series (which is great) but the original-to-the-system Battle Network series was a great hybrid of action and card game that improved with each of the six installments. I bought them all, and in fact the last game I ever bought for the system was this:

Yes I never opened it! I wonder what it’s worth these days?

The GBA was very similar to the SNES as a console and many games were ported over including most of the Final Fantasy series. Since FFVI is one of my favorite games of all time, it’s unsurprising I consider this one of the gems of the system,

And speaking of gems, it’s difficult to say which of the three Castlevania games for the GBA is best since they’re all incredibly great. So great in fact I’d say these are collectively the top three GBA games, and a must-own for any serious GBA collection. (Sadly they’re all very expensive these days; and if you want boxed copies of all three expect to pay $500+)

Speaking of serious collections, I suspect my GBA collection represents a good chunk of the value of my total collection these days. For starters the system features some very good games that suffered from poor marketing or distribution (most of which I own), and for seconds most people in those days trashed the boxes and just kept the cartridges (but not me). This means I own in near mint condition quite a few games that cost me ~$20-30 almost 20 years ago that are worth quite a lot more now.

In fact almost every game I own seems to be worth more than I paid for it and some much more (one game is >$500). I doubt I’ll ever sell though; the GBA is absolutely one of my favorite consoles of all time and there’s a lot of memories in these games.

As you may know the GBA was replaced in late 2004 by the Nintendo DS and the last piece of GBA software I bought was in 2006. It only reigned for five years, but in its day the GBA was nearly perfect πŸ™‚

The Early Days

In the last year I’ve added a few interesting games to my collection. They’ve come from various sources, but they’ve all been ‘rebuys’ of games I used to own back in my youth.

Even though I can’t actually run any of this software, the nostalgia value for me is high. I’ll cover them in reverse historical order…

The above two were purchased at a local comic show about a year ago, and I paid a mere $2 each for them. The seller had even more, including the second Xeen game and some early Heroes of Might and Magic titles, but none in as good condition as the above.

I bought Might and Magic 3 back in 1991 when it was first released, and it was amongst the first boxed PC games I ever bought. I recall loving it at the time and (probably) testing Bernards patience by how much time I spent using his computer! I’d been a fan of the series beforehand, and had played the first two in pirated form, and was pleased to own the latest iteration. I continued playing the series well into the Heroes offshoots, and once arriving in the US had a great time replying MM2 on an Apple and then the Genesis, as well as the NES and SNES versions. A great and important RPG series.

The SSI ‘gold box’ series of AD&D computer games were amongst the more important and influential RPG games of the late 1980s and early 1990s. Tabletop RPG fans had been dreaming of computer versions of their favorite game for years and SSI delivered in spades. Starting with Pool Of Radiance in 1988 there were many games (and spinoffs) in the series and I played them all! I recall particularly enjoying the Krynn titles, including the two above, the Amiga versions of which were given to me with an Amiga 500 by a colleague.

In fact the gold box was one game series that spanned the shift to the USA, since I even purchased Unlimited Adventures for Macintosh after moving here and wrote – and somehow put online in those very early days – my own ‘module’ called Dead Swamp Destiny (for which I even designed the enemy sprites!). Ah I wish I could load that up and post screenshots to this blog today πŸ™‚

The gold box series is now long dead, but the basic game design lives on in countless tactical games still going strong today (such as the Fire Emblem series). But I’ll always remember the series as one of my favorite of all time.

And speaking of favorites, the above is the 1987 USC64/128 release of the original Wizardry (which first came out in 1981). I bought this copy earlier this year for $40.

As you can see it’s complete and in amazing condition. Does the disc work? I’ll likely never know, but I couldn’t resist this piece of history. Wizardry isn’t just an important game to my personal gaming history, it’s one of the most important games ever released, and has gone on to directly influence the design of many other juggernaut game series including Final Fantasy and Dragon Quest.

I’ve got a collection of many Wizardry titles for seven or eight systems and many spinoff games (the series and its variants is still going strong in Japan) and the ‘dungeon crawl’ is to this day one of my favorite game styles. Over my decades many a long hour has been lost in the labyrinthine mazes of the Wizardry series, and I hope many are still yet to be lost in my future…