Archive for the ‘Miscellaneous’ Category

Glimpse Of Nature

Monday, May 30th, 2011

The squirrels seem more abundant than ever this year, and as always both I and the cats love watching them. The feeders I put up last year are still going strong, and here’s proof:

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Eventually they ate around the screw that holds the corn block and were able to detach the remaining food from the tree, dragging it off to places unknown.

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Look closely at the above shot; can you see the squirrels? Here’s a couple of closeups in case you’re having trouble:

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There were actually three there when I took the photo, but I can’t see the third. He was on the ground as well, so maybe he ran behind the tree or out of shot. The squirrels on the ground eat the corn niblets dropped by the guy up on the feeder.

Yesterday we told Jim and Joyce how strange it was that we hadn’t seen a single deer yet this year. Here’s a photo of one of these nonexistent deer (taken just half an hour ago):

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And here is a (HD if you select it) video of this very same deer, who doesn’t believe us when we say deer are not visiting our yard for breakfast, lunch and dinner this year ๐Ÿ™‚

Small Things

Monday, May 23rd, 2011

“You’re very difficult to buy gifts for!”

Is a phrase I have heard a lot. Here’s a suggestion for everyone who thinks this, and who ever needs to buy me a gift: get me a packet of trading cards.

Because I love trading cards.

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This is one of those other fascinations that goes back to the 1970s, when the first trading cards that I fell in love with came out. They were – of course – Star Wars cards and my brother and I bought as many packets as we can and both tried to form a complete collection. I don’t think we succeeded until Empire came out, but it was fun trying.

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There were no chase cards in those days. These were also the pre-internet and pre-video days, so chances are you saw a movie once at the cinema and then not again until TV. Trading cards were a way to relive the movies, and study favourite scenes in more detail, especially when things happened very briefly on the screen (such as the shot of the alien in Close Encounters Of The Third Kind).

Besides, they were small, fun, and collectable. I liked opening the packs, sorting the cards, and looking through them over and over. I suppose, in a way, I still do!

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If there were cards made for a sci-fi or fantasy movie, I’d buy them without hesitation. Availability was a bit of a crapshoot, because (although I never knew at the time) they were being imported from America. How they even ended up in suburban Australian ‘corner shops’ was – in retrospect – a marvel. But that they did was joy to 10 year old me.

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I recall specifically trading Star Wars (ESB, ROTJ) cards at school, and quite possibly Star Trek (the movies) cards. And then there were the football cards as well, which I bought and occasionally traded for non-football cards. (Note that I never have and still don’t have any interest for ‘sports cards’, which I treat as different from trading cards as a whole.)

What happened to all my cards of yesteryear I wonder? As with many things, I don’t remember any more (aside from one set of ESB cards I still own to this day).

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I got to America around the time the big comics speculation period started. Swept up with the comic madness was a growth in the marketing and sales of trading cards. In those days there were new sets released weekly into stores, and it was a bit of a renaissance for me. I particular became interested in cards featuring the work of various fantasy artists, particularly Royo, Achilleos and the TSR artists (such as Elmore and Brom). Comic Images was the company releasing the cards, and I was a good customer of theirs ๐Ÿ™‚

I bought many cards in those days (the mid 90s), even going so far as to buy entire boxes, forming sets, and trading on the (juvenile) internet with other collectors. In this way I acquired full sets of cards from series I never bought a single pack of (most often comic-based series).

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I also collected Star Trek TNG cards (we watched the series religiously in those days), even going so far as to trade – by mail – with some guy I found in the back Goldmine (of all places!) magazine.

And then came two things:
1) The speculation market busted, and with the bust came a massive decline in sales (and marketing) of trading cards
2) Trading card games began, which filled the void in the market

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The dark days had begun. New card series were almost nonexistent in stores (trading card games had taken their place). One silver lining was that older packs of cards could in those days be purchased for a song. Many times I recall buying packs for $0.25 or less each from sellers at toy/comic shows on in comic shops. Even though the cards were often of second-string topics, you could often find a gem in a pack (such as the Kylie card, above).

Besides, it’s always fun opening the pack.

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Trading cards would not die entirely. Some proven money-making series such as Star Wars would always seem to have sets released (Topps has just released the 6th set of the wonderful Star Wars Galaxy cards). But even though the quality of the cards has increased (along with the price!) it’s still a rare event to go into any store and see a new set worth buying.

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This is not the case in Japan incidentally, where cards still seem to be quite popular. Most of the packs I have bought in the last decade have actually been purchased in Japan, where I always try and buy at least one pack from whatever set I see. This has led to a vast collection of a few cards from many different sets based on movies, games, anime and manga. The card technology in Japan is also advanced many levels beyond what the US market could support, and such things as hybrid transparent and lenticular or even holographic cards are often inserted as chase cards.

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So there you go, I’ve outed myself: I love trading cards

Next time you want to buy me a gift and have no idea what to get, well you can’t go wrong with a pack of trading cards ๐Ÿ™‚

Battle Beyond The Stars

Wednesday, May 18th, 2011

Recently I bought myself a copy of the 1980 first edition version of the Deities & Demigods rulebook for AD&D. This book contains statistics for a large amount of gods divided by pantheon, in addition to the (frankly absurd) statement:

The purpose of this book is not to provide adversaries for player characters

Of course if that’s not what they are for, then the purpose must be for the Gods to fight themselves correct?

Here then, is such an occurence. The Cthulhu pantheon is included (sans copyright, of course) in the book, and for the first time ever (on this blog), lets find out who amongst them is strongest of them all!

(Note: I’m using AD&D 2E rules, not cheating, and will run this as a single-knockout tournament with random matchups between gods – no lackeys unless summoned – only.)

The first round matches are as follows:

Cthulhu vs Cthugha
Azathoth vs Nyarlathotep
Hastur vs Yog-Sothoth
Shub-Niggurath (pass this round)

ROUND ONE!

Cthulhu card VS cthuga

Cthulhu rolls initiative and attacks first. This is a beatdown so he ignores all his ‘standard’ divine powers (as described by Deities & Demigods) and comes out swinging. Cthugha makes his save (2 or better) against death and doesn’t go insane when Cthulhu gets within 100 miles of him, but then Cthulhu hits with 14 of his 30 tentacles for a total of 91 points of damage. Cthuga is down to 309 hp. During his attack, Cthulhu also summons a force of 71 deep ones for assistance.

Now it’s Cthugha’s turn. Immediately Cthulhu takes 27 points of fire damage for being in proximity, and then Cthugha casts two lvl 30 fireballs and simltaneously hits with two flaming tentacles. Cthulhu resists (80%) both spells but the tentacles hit him for 48 hp. In addition, 52 of the deep ones are incinerated immediately.

And so it goes. The next round Cthulhu (after regenerating 10 hp) hits Cthugha for 85 hp of damage, and only one of the 19 remaining deep ones also hits for 2 hp of damage. Cthugha is down to 222 hp. Cthulhu then takes a combined 44 hp of damage from Cthugha in his next turn (again, resisting Cthugha’s foremost attack – his spells) and is standing tall with 291 hp remaining.

It’s a close battle, but after four more rounds Cthulhu (77 hp remaining) lays the deathblow on Cthugha.

Winner: Cthulhu

yog VS hastur

Yog-Sothoth rolls initiative.

Hastur is a truly mighty foe, with 400 hp, 2 colossal attacks (each doing 20-200 damage) and a wealth of magic powers. However Yog-Sothoth is described in the sourcebook as follows:

Yog-Sothoth is not subject to the laws of space and time and can, for example, appear at various points of the universe simultaneously.

I shall interpret this as Yog essentially fighting as two copies of himself, with shared hitpoints. Thus, Yog goes first and swings at Hastur with his 24 limbs (spheres?) and hits 20 times for 87 hp of damage. Hastur, down to 313 hp, then swings both his 300 foot-long arms at Yog and hits with each for a stunning 402 hp of damage, killing Yog outright.

Winner: Hastur the Unspeakable

azathoth VS Picture 1

Azathoth rolls initiative. As soon as he is within 1000 miles of Nyarlathotep (only a ‘lesser god’) Nyarlathotep fails his save vs spells (rolls 6, needs 8 or better) and goes permanently insane.

(Near default) winner: Azathoth (Blind Nuclear Chaos)

Three down, four remaining. Time for…

ROUND TWO!

hastur VS azathoth

Hastur rolls initiative but fails his save versus spells and goes permanently insane.

Winner: Azathoth (The King At The Center Of Infinity)

Cthulhu card VS shub

After getting a free pass into round 2, Shub’s a bit restless. However she’s not so happy about squaring her lesser god self off against round one (and famous face of the mythos) greater god Cthulhu. And less so when Cthulhu rolls initiative.

First turn: Cthulhu hits Shub a stunning 30 times for 213 hp of damage and summons 48 deep ones for assistance.

Shub only has one attack but it’s a doozy: a successful hit would have a 46% chance of killing (absorbing) Cthulhu instantly. She makes the hit, but Cthulhu saves. At the end of her turn she summons a single Byakhee for assistance.

In his next turn Cthulhu hits another 30 times (he only needs to roll 3 or better…) for 229 hp of damage. The deep ones dance on her corpse…

Winner: Cthulhu

Onle two remain: Cthulhu versus Azathoth. The most famous versus the most powerful. Who will win in…

THE FINAL ROUND!

azathoth VS Cthulhu card

Azathoth rolls initiative and… approaches Cthulhu. At the 1000 mile mark Cthulhu reluctantly picks up his d20. He knows that he needs to roll a 8 or better else he shall go permanently insane and Azathoth shall win. He throws the die and it rolls along the gaming table… eventually revealing a…

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(Yes, this really happened).

Winner: Azathoth (he probably still would have won even if his opponents made their saves!)

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New Phyrexia Prelaunch

Monday, May 9th, 2011

On Saturday night SFL and I played in the prelaunch for the new Magic The Gathering expansion called New Phyrexia.

It was unusually unpopular. There were only 12 entrants, compared to 30+ for every other prelaunch I’d been to. Reading online it seems the reasons were a mix of college exams, mother’s day weekend and the fact that this was the third expansion in the ‘block’ (and some players are therefore sick of this block).

Neither of us were particularly enthused about the cards we pulled from our 3 Scars Of Mirrodin and 3 New Phyrexia boosters. I had the intent of playing some weird deck like mono-blue or red/black but a stunning lack of creatures more or less forced me into green/black. I have a distinct memory of playing this at the last prelaunch as well.

All told I played 11 games, and won 5 of them. It was about half-way through the evening when I realized how simple my deck actually was. Of the 40 cards (including land) I had only 3 uncommons and but a single rare. Furthermore, it wasn’t even a New Phyrexian card! It was this guy:

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And what made my wins particularly absurb was that despite me playing an infect deck, not one of my victories was due to poison! In fact almost all were because of the above card, which I luckily drew – and got to play – in almost every game.

The most useful New Phyrexian cards I saw on Saturday night were not in my deck. When played by others, I was particularly amused by how effective these two were:

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In prereleases it is not uncommon to go a few turns without casting anything due to the underpowered (and very random) decks. Therefore cards like the above (which seem overcosted normally) are very viable. In one game I was mana-starved in a big way, choosing to play with a hand of only 2 land and then not drawing any for many turns. By the time I had drawn my third land my opponent had the parasite out and basically won the game on it’s ability.

And Norn’s Annex is just nasty!

We played the four qualifying rounds, but then left since it was very late. They were cutting to top eight at that point, and the winner was still going to get a box of boosters. Not bad for a tourney with only 12 entrants ๐Ÿ™‚

All in all it was a lot of fun, perhaps even the most fun prerelease yet. Here’s looking forward to MTG 2012…

Speaking Of Doctor Who

Thursday, April 28th, 2011

The two specials filmed for Red Nose Day are available on Youtube! This is a two part story (‘Space’ and ‘Time’) written by Steven Moffat and is funny and very, very clever. Lots of cute & funny Amy Pond as well!

It’s only 8 minutes in total, so watch them both now :<

Part one:

Part two: