Archive for the ‘MTG’ Category

The $13 Gamble

Tuesday, June 14th, 2016

I bought this the other day:

IMG_7911

It’s one booster from the brand new Magic expansion, and it cost me $13. That’s right, thirteen dollars! This is by far the most I’ve ever paid for a booster, so you’d imagine it would be worth it correct? Every card is a reprint, and the set is known to contain a few highly sought after cards. Let’s see what was inside my pack…

IMG_7913

There are the commons, a mixed bunch to be sure. Few of them are playable, even fewer have a spot in any of my decks. Even better/worse: those that do I already own. In fact I already own multiple copies of all of these. So for me, the above cards are essentially worthless.

But what are they actually worth? Let’s use the Star City prices (a popular MTG reseller) and add them all up. Going through their list, 7 of my commons sell for $0.15, two for $0.49 (the mongoose and drake) and one for $0.99 (Kird Ape). That’s a total of $3.02 in commons if bought separately.

IMG_7916

These were the uncommons. Again, disappointing in that none are attractive to me (or my decks) and I already own multiple copies of each. In the order of the photograph, the values from Star City of the above three cards is $0.25 + $1.49 + $0.25 which sums to $1.99.

IMG_7918

That’s a decent card and is playable, but it’s not flashy or exciting in any way. And you guessed it: I already owned one. Even before checking the price online I knew it would be a ‘dollar rare’. I was wrong: Star City sells it for $0.69. It’s one of the lowest valued rares in the set.

So it’s not looking good: The ‘value’ of the cards in my pack if bought separately is only $5.70. And that’s assuming I even would buy them (which I wouldn’t). Looks like this gamble didn’t pay off so far.

But what about the other two cards?

IMG_7919 IMG_7920

There they are: a foil common and a soldier token. The Screeching Skaab foil sells for a quarter; the soldier isn’t even listed (but is worth maybe $0.10). So no last-minute save here folks!

My $13 turned into less than $6 of cards I already had. Needless to say I’ll never buy another booster from this set.

Some of you at this point are wondering why I bought it in the first place. Mostly it is because I buy at least one of every MTG booster, but even then the price didn’t discourage me for two reasons:
1) I like supporting my local game store
2) There are some very sought-after and pricey cards in this set. Had I been lucky to pull a foil Wasteland or Force Of Will I would have ended up with a $200+ card that I could have resold to the store or traded for many other packs πŸ™‚

‘Blessed vs Cursed’ Review

Saturday, March 26th, 2016

It’s time for another MTG duel deck review. 

 
The release of this one surprised me, as did the inclusion of preview cards from the next expansion (Shadows Over Innistrad). The decks match ‘blessed’ humans against ‘cursed’ zombies and turned out to be great fun to play against each other. 

 
The blessed deck is white/blue and heavy on creatures with ‘enter the battlefield’ triggers. Some are tailor made to kill zombies, and overall the deck plays quite quickly.

The cursed deck is blue/black, full of graveyard effects (self-mill, playable from, graveyard triggers) and is even faster than the white deck. 

I played eight games in total and the final tally was a draw at 4 wins each! Almost every game was quick and few were easy wins. These are two of the best matched – and most fun to play – duel decks ever.

The pros will talk about the value of the cards as well, including an alternate art Geist (from the original Innistrad) as well as some notable rates. But what I found most charming was that while each deck contains Islands, the card art is unique to the decks they are in, so there are three pairs of the same islands in both cursed and blessed forms: 

 
It’s a nice touch, and another plus in this overall great pair of decks. Highly recommended.

Magic Days

Sunday, January 17th, 2016

  
That’s the Prince of Randwick himself, preparing his deck at the MTG prerelease tourney we attended yesterday. 

 
It was a fun, low pressure casual event in which everyone won prizes. This was good for me because I badly played a deck I had badly built πŸ™‚

The players themselves here are pretty much the same as in the USA. Except for the funny accents Aussies have πŸ˜‰ 

 
After the tourney we went and checked out the pinballs at the nearby RSL club, which led to a lengthy (and fascinating) discussion with the guy who manages it all and is heavily involved with pinball collecting.

An evening of cricket on the Telly (and more MTG playing!) rounded off a fun day. 

 
Today – my last full day this trip – I walked to Bondi along the cliffs via Coogee Beach. I do this walk (which takes a few hours) every trip and it’s always great. 

 
It wasn’t too hot or too windy, as if the country was apologizing for the weird weather it gave me this trip. Since it was a Sunday, the walk was extremely popular with both locals and tourists alike. 

 
Pleasant weather notwithstanding, I was ruined by the time I got to Bondi Junction mall, and almost wept when I sat down to this: 

 
Which was immediately washed down with this: 

 
Tiredness notwithstanding, today was another great day!

Battle For Zendikar Prerelease

Sunday, September 27th, 2015

I went to another MTG prerelease yesterday, this time for the new set Battle For Zendikar. I did quite well at the last event, walking off with a bundle of boosters and tied at 3rd (or maybe even 2nd) place, so my hopes were high.

The first thing I noticed was the increased attendance. It was almost double last time, with about 30+ players. The average age was much higher than I’m used to as well! The last few events I had almost certainly been the oldest present, but yesterday there were maybe a half dozen guys older than me! The children were gone as well. All this was unusual.

Despite the higher attendance the event still was played using the new format, which was four rounds maximum (hooray!) and prizes for everyone (hooray). No matter how well I did, I’d walk off with something

pre

Everyone got one of the above, which was a deckbox containing 6 boosters, a random promo, a tiny instruction/guide book and a d20. Amusingly, the d20s were from older sets! Mine was from Origins and the guy sitting opposite me had one from one of the Tarkir expansions. This is unusual, since I’d imagine WOTC would have manufactured Zendikar dice for the fatpacks? Ah well, time to crack the packs…

It was about this time that I tweeted the following: “Haven’t even played a card yet and this MTG set seems tedious”

My card pool was all over the place, and I quickly realized the set had a lot going on, seemingly so much that it was hard to find a focus in the cards that I had drawn. There were a few standouts, including this beast:

omnath

But the remainder of my green and red cards were ill-suited (especially red, which was mostly high cost allies) and I couldn’t support him. Black was particularly awful, white seemed underpowered and the deck ended up more or less making itself blue and green. To be specific, a deck based around fast mana generation and then dropping Eldrazi bombs. The combo can be summarized as this stuff:

scions mist

Followed by this stuff:

usmall ruin

It seems like a long shot I know, especially in this format, but the deck was very focused and had a lot (too many I would learn) of Eldrazi Scion generators and a few Eldrazi fatties to follow them up. There were obvious weaknesses, including lack of removal or defense against fliers, but a few test draws gave me slender hope.

The first round went well. The very first game was actually a landslide for me, as I drew a nice starting hand, had 5 scions out in 4 turns and cast an 8/9 trampler (Eldrazi Devestator) on turn 5 or 6 after which he immediately conceded. I was completely mana-flooded on game 2 and he beat me easily. The last game was closer, but his R/W/G landfall deck seemed to fail him and I won again. Me 2-1 after round 1, looking good.

However there was a problem: the cards just weren’t fun.

Florence had told me she had read a bad review of the set so I went in curious about why. Then during deck construction the room was full of people commenting how hard it was to make their decks and the seeming disparity between the cards even within rarity. For instance compare these pairs of cards:

nyssa oran

prism scatter

endless twin

For each pair, which card would you prefer to have drawn? Now imagine a sealed pool, where you only have 6 rares, and two of them were Nyssa’s Renewal and Prism Array. That was me. (The last example I include just to illustrate how in the prerelease 2 10/10’s for 10 is so much better than 1 10/10.)

As a result my deck had zero rares in it, and from round two when I started facing off against winners this quickly became a problem.

The first game of the second round went quickly as my opponent used a suspiciously-well-matched series of vampire allies to smack me down handily. I won the second game by a thin margin, and then in the third game he won again using mostly automatic life drain/gain since he had three of these guys:

drana

I haven’t seen luck like that since my deck in the last prerelease πŸ™‚

So I won round 1, lost round 2, and was at a total of 3-3 after the second round. This put me tied at third with something like 18 people! My opponents had been friendly and demonstrated good sportsmanship, the environment at the event was welcoming and there was even free food (which I ignored, as I do). But I wasn’t having fun because the set hadn’t won me over and was even irritating me. Between rounds I was talking with the guy who had beaten me and he was very down on the set, saying there were very few cards viable for constructed and that the wider community wasn’t enthusiastic. It will sell well though, due to the presence of full-art lands in both boosters and fat packs. This has apparently already led to sell-outs worldwide of the fat packs in particular, which makes me think I should have pre-ordered…

It was time for round three. To cut to the end, I lost 0-2 against a guy using a deck amusingly similar to mine, only where my cards were ‘ok’ his were ‘amazing’. For instance in our first game, which had been going for seemingly hours and involved dozens of scions on the table, I ended up with a sure-fire victory combo of the two Eldrazi shown earlier (one buffed with the tokens) both out at the same time. Then he played these two cards in order:

aligned ulamog

I could only chuckle, congratulate him for pulling off a dream combo including the set’s mascot creature, and instantly concede πŸ™‚

But his tricks were far from over, since he actually cast Desolation Twin in game two (two 10/10’s) and he had somehow also got his hand on the required token:

twintoken

Well played, person whose name I don’t know with the super deck that may have gone on to win the tournament!

I left after that, bored enough of the set and of my deck that I didn’t even want to play the last round. My prize: a single booster. And in that booster: the blue rare counter spell that would have certainly been in my deck had I drawn it earlier πŸ™‚

The problems I had with the set included:
– Too many cards with two many systems (eldrazi, ingest/exile, allies, landfall, awaken) to make a synergistic deck with only 6 boosters.
– Muddy, samey art on many cards. The eldrazi in particular all look the same. This was novel back in the original Eldrazi set when there were few of them, but there seem to be dozens now.
– Boring mechanics. Allies seem nerfed, and replacing ‘Annihilate’ with the mix of different Eldrazi mechanics is not as thematically interesting to me. Even the new landfall effects seem weaker. It’s as if WOTC said “Let’s reuse popular mechanics from the Zendikar block but not make them as powerful as they were then!”
Very slow set for prerelease. The four-round format advantage was erased by how long the games took, and the fact that every single round went into extra time due to games not being over. A few of my games went well over 20 turns each.

I acknowledge that some of the above are only relevant in the prerelease format, but the art complaint is one I have had for a while in MTG. I think Wizards in-house art team while technically gifted all tends to produce the same style of art, which is hurting the game overall. I think it’s time for some new blood to mix things up a bit.

The particular problems with my deck yesterday were:
– Far too many scion generators and far too little to spend the mana on! I had about 12 cards that created scions but only 4 fatties, two of which had hard-to-use triggers that required exiled cards.
– Poor defense. 1/1 scions don’t help much against tramplers of power 4+
– Very few spells, especially for playing blue in a set including a few counterspells (I had none)

The positives about the new set:
– Full art lands. I’ll get me a fatpack somehow!
– New Eldrazi to put into an Eldrazi deck I’m going to bring to Oz to defeat any single deck AW throws at me! (Yes that’s a challenge!)

This is the first of the two-set block, the next being Oath Of The Gatewatch early next year.Β  Given how ‘meh’ I am about this set so far, I would usually make some bold statement here about how I’ll be skipping the next prerelease. However I’ll actually be in Oz, specifically in Sydney, and I can’t easily imagine a scenario where AW and I won’t swagger into some unsuspecting game store and teach those wet behind the ears Aussie MTG-playing bogans how it’s done…

Look forward to that account mid January next year πŸ™‚

Origins

Wednesday, July 22nd, 2015

The other weekend I played in the MTG Origins prerelease agent. I’ve been going to these regularly now, and either I’m getting better or my opponents are getting worse because for the last few times I’ve won prizes. This time was no different.

I decided even before attending – and not knowing anything about the set – that I was going to choose black if given a choice. And so I was, and so I did. In events like these it’s virtually impossible to make a monocoloured deck and it was quickly apparent after opening my additional boosters (that came in the box with a pack of all black cards) that white would be my second colour.


The deck virtually made itself since I had a low of low cost white creatures with the new mechanic Renown (including 3 Topan Freeblades and 2 War Oracles) in addition to 3 each of these two cards:


More than a quarter of my entire deck consisted of copies of the above four cards! This would serve me well, and I easily dispatched almost all my opponents (most of whom chose blue as their colour). Of the 9 matches I played, I won 7. This was enough to get me 2nd place and a prize of 3 booster packs.

But let’s talk about my third opponent, the guy that beat me 2-1. Let’s talk about him…

Firstly, he had a playmat and sleeved cards. The sleeves are not at all unusual (I use sleeves for instance) but he made a point of telling me – even before introducing himself – that both came from a tournament he played in. He was very serious about everything (which is unusual at such events) and I could tell he very much wanted to win. I was tired and chilling out and bemused by his approach.

He insisted on rolling the dice to see who starts himself (typically each player rolls individually) and shuffling my entire deck rather than cutting. He kept a sheet of paper on which he recorded life that he had obviously printed himself since it had separate columns for sources of damage (so he was recording things like ‘-4 combat’, ‘-2 sorcery’ etc). After my first use of mana he reached across the table and turned my lands so they were exactly 90 degrees when tapped! It was surreal.

But then it got worse. I leisurely picked up my graveyard to flip through it and he actually said “Pause game. Are you looking through your graveyard?” He actually said the words ‘pause game’ out loud! And then when I confirmed (obviously) that I was, he called for a judge, to which he asked if it was against the rules for him to ask me what colour I chose at the start of the tournament.

The judge said yes it was and he shouldn’t ask me but by then it was irrelevant. I was irked. I was irked. So I ignored the judge and said “I chose black, but my deck is mostly white. It has 16 land, 14 creatures and ten spells, and is mostly based around fast white renowned creatures. Would you like to know anything else?”

I could tell this irritated him, but I didn’t care. He was taking a casual event far too seriously. The rest of our games were mostly silent πŸ™‚

He ended up beating me. I won the first game easily (which made him icy) but the second was very close. I should have won convincingly except for the fact I misread the above card, thinking it was destroyed when the second ability was used (and therefore I didn’t use it every turn as I should). Although he beat me, he had only 2 life left at the end. We were therefore even going into the third match, in which I was mana-screwed and soundly defeated. These things happen.

I’ve gone to many of these events and never come even close to playing someone this irritating (did I mention he announced out loud every phase change like “Entering post combat phase”). It’s guys like him that give MTG a bad name.

Good thing there’s guys like me there to keep it cool  πŸ˜‰