Archive for the ‘Otaku’ Category

Two Card Packs

Saturday, February 27th, 2021

Amongst many other wonderful things, SMC sent me two old packs of trading cards for Christmas. I opened them today!

These Jaws cards have been on the blog before, but they’re great so let’s feature them again. Released in 1983 these were 3D cards where every pack came with a tiny pair of red/blue 3D ‘glasses’!

Interestingly the gum stick was packaged between cards, but amazingly it didn’t adhere to any of them and slid right out without causing any damage. It was of course inedible and had the consistency of hard plastic.

The cards themselves have a remarkable good level of 3D when viewed through the glasses, and I imagine were a genuine treat for kids when they bought them back then. We all know the film is trash, but since Topps chose to use illustrations rather than movie stills they could have applied this 3D method to any other card set. 3D Star Wars cards in 1983 would have blown my mind!

The second pack she sent was quite special since I’d been looking for a pack of these for years. It’s another video game themed set from 1982, and as you can see is based on everyone’s favorite Puck Man!

The gum looked like this, and was absolutely caked in fine flour! This made the interior dusty, but at least meant it hadn’t stuck to a card. Obviously I didn’t eat it!

Each pack contains 3 sticker cards and three game cards. The above shows the front and back of a sticker card, and the art here is typical of the others: dreadful. But do they still stick? No they don’t, which is a shame since they would have been great on postcards 🙂

The scratch off cards are impressively designed, but no longer work. The scratchable material has concretized over the years and is irremovable without also removing the underlying card. No high score for me!

Back in 1982 I would have loved these. Scratch-offs were almost unknown in Australia in those days, and stickers are always fun. Did I ever see or buy a pack back then? I can’t recall.

Thanks Sue; these were great 🙂

Train Stamps

Thursday, February 4th, 2021

It’s time for some more stamps! This time, trains:

I didn’t actually choose these when I did my order. I chose another topic that it turns out was out of stock, so (at my request) these were substituted. They were very inexpensive: I think about $3 for 100?

The pack contained slightly over 100 stamps, and I forgot to take a photo of them all together! So here I’ll showcase the stamps from some (but not all) of the countries. They seem to be mostly issued between 1980 and 2000.

As with mushrooms and dinosaurs, almost all of these are CTO stamps, which means machine canceled and unused. They come from the same countries as well; and my guess is very few of any of these were ever sold for actual postage use.

Take Mongolia for instance, a country not known for its rail heritage. The stamps are pretty enough, but the likelihood is they were printed in Europe or the USA under license from some Mongolian government office who likely had nothing at all to do with their design. I wonder could I take these to Mongolia, put them on a postcard, and expect it to arrive?

The same can be said for Burkina Faso:

And São Tomé:

And North Korea:

Cuba is of note since they issued a series of CTO stamps celebrating Japanese bullet trains!?! One can only imagine this was done to market to Japanese collectors:

And of course let’s not forget Kampuchea/Cambodia, which based on the contents of this pack has issued a ludicrous amount of train stamps. Given the then-recent history of that country, I’m slightly surprised ‘they’ issued so many CTO stamps:

The above stamps are from the Soviet Union, and the one on the lower left was used (it’s a real postmark and the stamp has no gum). I assume the USSR issued CTOs (almost every country has) but as far as I can tell the above are all ‘real’ stamps issued for actual postal use. My favorite stamp in the packet is the top left one above, which also happened to be the most monochromatic!

The Czech stamp on the left above has also been used, and at least one (and probably both) of the Romanian ones on the right was as well. Both of these are examples from larger issues, which supports my theory that these are ex-post rather than just bought from a wholesaler.

So in a packet of 100+ stamps it seems only three were actually used. This is not surprising given the nature of the product, but given that trains as a topic ate so popular I would have liked to see a few more examples of ‘real’ train stamps from around the world! My pack of Australian stamps for instance contained several, and the USA has issued well over 100 train stamps during the last 75 years.

Who knows… maybe the next pack of stamps I open might have some trains in it! What will that pack be? Find out next month 🙂

Arcade Memories

Wednesday, January 20th, 2021

I’ve been thinking about memories a lot recently, and how most fade and change over time whilst some remain sharp. Recent discussions with mum have shown me some of my childhood memories are flat-out wrong, which makes me wonder about others.

Spend enough time thinking/talking/listening about arcade gaming and you’ll invariably think/say/hear about how most people that were big on gaming in the arcades usually remember exactly where or when they first played a given game. This is true for me as well, be it Exed Exes in a Pacfic Highway fish’n’chip shop in Charlestown or Xain’d Sleena in the grubby foyer of that cinema on Hunter Street that became an evangelical church (and is now closed?) just to name a couple. I spent innumerable hours in arcades in those days playing every game and I can fondly recall so much of it.

But what about the arcades themselves? One of my favourite Youtubers grew up in a British seaside town and – like me – spent his youth in the oceanfront arcades. He has more than once mentioned how he has very specific memories of playing the games but no longer has clear memories of the arcades that he played them in.

Do I? How clearly can I recall the arcades of my youth? Let’s find out.

I’ve picked three for this post: one in Newcastle city and two in Charlestown. These were probably the three I spent the most time in and – one would imagine – the ones I have the strongest memories of. There were of course many others, as well as countless hours spent playing video games in shops/cinemas/malls etc. For each arcade I have attempted to sketch the floorplan and list some memories. I’m relying on BS, AW and MMC to correct me where I (certainly) make mistakes. Let’s go…

Orbit 100 (Newcastle CBD)

Of course we start with Orbit 100, the king of Newcastle arcades in its prime. Even from the very start I will admit a slight tinge of haziness in my memory, since I conflate Orbit 100 and Orbit 600 these days and can’t be sure which was which. But I am 90% sure the Newcastle one was 100 and the Sydney (George Street) one was 600, so I’ll stick with that. (Interestingly in my ‘book’ about my return visit in 2000 I called it Orbit 600!)

I don’t know when it opened, but it was definitely very active in the early 1980s. I regularly visited when I was in high school since it was within (more or less) walking distance. It still existed when I left Australia in 1993, but by my visit in 2000 had become ‘Playtime’ and when next I visited Oz (in 2005) was gone for good.

As you can see in my sketch the arcade was two levels with two doors onto King Street very close to the Tower Cinema (which is now also gone). In the early days the arcade was mostly just standup cabinets with a few pinballs, but by the mid 1980s they had dedicated the areas on the inner front wall to cabinet games (large driving games mostly) and the pinballs had moved from the top level to the lower near the left door. Orbit was a very dark, smoky and noisy place, with small circular windows (like portholes) with darkly tinted glass. And yet it was a welcoming arcade, probably because it was slightly farther from the Hunter Street shopping and therefore only attracted enthusiasts.

A on my diagram was where a massive black & white Sprint cabinet seemed to sit for years. It was an ancient and often broken beast, rarely played, but probably kept as a curiosity. B was the showcase spot – the first game a customer would see – that was for what seemed like forever occupied with Dragon’s Lair. I recall they had a TV sitting on top of the cabinet so people that couldn’t get close could watch: this was how popular Dragon’s Lair was when it was released. Other games I recall taking this position included Gauntlet and the Teenage Mutant Ninja Turtles arcade game.

C was where I would often sit on the top level and play imported Japanese cabinets. Of course I had no idea at the time that’s what they were, but Orbit had quite a few untranslated units they must have imported from Japan. These were often shooters, but I recall Tower Of Druaga and (a Japanese) Pac-Land as well. My fondest memories of sitting in the top level included playing Time Pilot and Star Force, both of which I loved in their day.

D was where I sat in 2000 and played Mars Matrix, possibly with AW. This was (and still is) the only time I ever saw or played the arcade version of the game and I remember it was right next to the door since every time someone opened it and walked in the bright sunlight shone onto the screen and irked me 🙂

The ? in the above pic I am unsure about. I think they had cocktail (ie. sitdown) cabinets there, but for weird reasons I also recall Orbit selling snacks and drinks and maybe having a seating area? I know pinballs used to be on the top but eventually moved to the bottom, but I’ll admit I have vague memories of the part of the arcade where I now drew pinballs.

Timeout/Timezone? (Charlestown Square)

Given how I virtually lived in this arcade in Charlestown Square you’d think I’d at least remember the name! The planets aligned in 1989 when I both lived in a house within walking distance of this arcade and one of my best friends (MMC) worked here. Even better, the manager was mum to another friend! While I very often did pay for my games at this place, equally common were the games free, and those few years were the platinum years of my arcade gaming. (Fun fact: the manager trusted me so much she more than once had me walk the bags of coins over to the bank for donation!)

But… my memories of this floor plan also start to fade. Once again it was two-level, and given it was at a mall the front wall was all glass so the biggest and flashiest cabs were at the front to attract players walking by. It was a very bright and colorful place with the game volumes up loud and a family-friendly atmosphere. I expect I – ‘goth’ that I was in those days – was about as unsavory a character as that place saw. Mind you this was many years since the arcades had shed their reputation as hives of villainy.

A was where Bernard and I sunk dollars into Narc to beat it. We got better and better and while the game was as unfair as they come eventually were successful. B was where I played an arcade installment in the Thunderforce series to completion while some girl about my age watched silently. I was aware she was there but given it was an intense shooter didn’t get a good look at her. When I beat it I glanced around to see her and she was no-where in sight! Was she a ghost? I’ll never know. C was where I often beat Black Tiger, Slap Fight or Tiger Heli on one credit. I was very good at arcade games!

When KLS visited Australia in 1992 I took her here (more than once) and on one memorable occasion as I was playing SF2 (at D) some young goon stuck joined in, picked guile, and pointed to my character on the screen and said (out loud) “Your arse is grass.”  I thrashed him mercilessly and he shuffled off without a word. It was probably the game superiority I demonstrated at that moment that convinced KLS to marry me 🙂

I can recall that very shortly before I left Australia, possibly the day before, I was in this arcade playing SF2 (as I always did) when I just… stopped and walked away. I could effortlessly beat the game at that point with every character but the urge had left me and I just left the machine mid game.  I think I had gone for a distraction from the giant step I was about to make in my life and even the familiarity of my favourite arcade wasn’t distracting enough.

Hilltop Arcade (Charlestown, next to the cinema)

I have no idea what this place was called, nestled as it was between the Hoyts cinema and Sizzler restaurant, but it was – between about 1990 and 1993 – the biggest arcade that I frequented. And the emptiest, which was one reason I liked it!

While it had a lot of games the floorplan was massive with lots of empty space and given that when I visited I was usually the only person there except for the employees it often felt on the edge of insolvency. I recall it had a lot of pinball machines, all lined up against one wall, and I routinely ignored these in favour of the arcade games. This was the early 1990s so of course the place was dominated by fighting game cabinets (Simpsons, TMNT), shooting games (Operation Wolf etc.) and large driving cabinets but – as with Orbit years earlier – they had their fair share of Japanese imports as well (probably Sega Aero City JAMMA cabs if you’re interested) and it was these more than any other reason which attracted me, since I was able to play all manner of weird and wonderful – and often untranslated – games at this arcade.

A was where I first played Street Fighter 2, which would have been 1991 when the game was released. The arcade had a bunch of machines arranged in a circle and I’d ‘shop around’ for good joysticks before playing. I played SF2 here a lot since the place was so unpopular and – for a time – this was one of the few places you could enjoy the game on your own without some goon joining in to grass your arse!

B was a narrow hallway which led to an exit to a car park. People rarely used this exit, and when I sat in this hallway to play games I was usually alone and undistracted. This was where I played Snow Bros enough to eventually beat it, and also where I played a lot of In The Hunt, R-Type Leo and Cameltry. I also recall trying many weird Japanese action games that I had no idea how to play!

One specific memory I have of this place is when an attendant asked me to keep an eye on things while she (I assumed) went to the loo. It must have been just me and her in there at the time, and I think she just asked me to tell anyone that came in that she’d be back soon. She gave me some credits in whatever I was playing (Golden Axe: Return Of Death Adder perhaps?) before she left and once I had finished – which took a while – she still hadn’t returned! I waited for a while longer before I had to leave myself, and eventually I did. I wonder what she though when she came back!

Even though I’d stay there for sometimes hours at a time I have unusually vague memories of this arcade. The ? on my floor plan are a complete mystery to me, and the wall opposite the pinballs is equally unknown. What was this place called? When did it close? Is it perhaps even still there?

Did it even exist at all?

I could write a post a day on arcade memories and fill a year, but this is enough for now, and it’s time to turn this over to fellow arcade lurkers to correct me and fill in the blanks. I don’t doubt their comments will trigger further memories of my own…

My Collection: PlayStation 2

Friday, January 1st, 2021

The PlayStation 2 (PS2) was Sony’s second game console, and was a dramatic upgrade to the original PlayStation. Released in the USA in late October 2000, I got my first PS2 a few weeks later from Working Designs, since I was then writing content for their website.

It was an extremely successful console – to date the most successful (although it will almost certainly be surpassed by the Switch) – selling over 150 million units in over 12 years of life. It has a massive game library and many extremely successful franchises that continue to this day began on the PS2. Historically, this will always be remembered as one of the most important game consoles in history.

Even though it’s still relatively young, some elements of the console feel archaic today, such as the use of dedicated memory cards for storage, the wired controllers and the lack of any built-in internet support. It did however play DVDs, and for many homes was their first DVD player, which was one reason for its great success.

Over its lifetime I bought well over 150 PS2 games, but I traded many in and my remaining collection (115 games) is shown above. Unsurprisingly this is mostly RPGs (since I was reviewing all of them in those days), and virtually every game you can see was beaten to completion.

The graphics hold up reasonably well these days: certainly much better than the original PlayStation. This was also the era in which cutscenes really took off since loading time and video quality had improved significantly over the previous generation. Playing the games now isn’t too great though since the (first generation) Dual Shock analogue controllers feel slow and stiff, and the memory stick system is clumsy.

The PS2 was also regionless, and this was the era in which I started semi-regular trips to Japan. That said I only bought two PS2 games while I was there, both of which I beat completely despite having not being able to read the text!

As I said there’s a plethora of incredible games on the system, including the mighty Final Fantasy XII, the Ratchet & Clank games, the first Monster Hunter and many others. But for me the Naval Ops series will always be remembered fondly. These are action games in which you develop and fight warships in combat. It starts off realistic enough, but by the end you have star destroyer sized submarines with wave guns and laser cannons. They’re all fantastic!

For an extremely popular system with so many great games there’s relatively few ‘holy grails’ on the system as far as collecting is worth, and the vast majority of games these days can be bought for less than when they first came out. The two shown above are probably the rarest in my collection, each worth over $100, which is modest compared to games on other systems.

As the PlayStation has evolved through the generations (now up to the PlayStation 5) the differences between successive iterations has become less and less. I feel the PS1-to-PS2 jump was the biggest, and for that reason remember this console more fondly than any other PlayStation. That said I’m not overly nostalgic about it (or it’s games) like I am handheld or Nintendo systems.

It was fun getting it out and firing up the games for a spin, but I think if the day arrives I decide to sell more of my collection it’s likely my PS2 games will be on the list.

LEGO NES

Wednesday, December 30th, 2020

Earlier this year LEGO released a set of the Nintendo Entertainment System (NES) and I bought it online within moments of it being listed.

It builds in two parts, the console and the TV. I built the console first. It was a fairly easy build, but the engineering is impressive (amazing even) since it has a working cartridge tray (which locks into place) and the model reproduces to uncanny detail every aspect of an actual NES including all the plugs and sockets.

Here it is finished. You can see the (LEGO) Super Mario Brothers cartridge in the tray.

Next game the TV. While I would have been perfectly happy had the set been the console alone, the inclusion of the TV takes it to another level since they actually include a scrolling playfield to simulate the game itself.

This works by creating a belt mounted on tracks, which then turns via a crank mounted on the side. This works seamlessly and smoothly and is just another example of how clever LEGO engineers have become.

Here’s the TV interior with the scrolling belt attached:

This was a great kit to build, and for old school gamers such as myself the nostalgia value is through the roof. This is easily my favourite LEGO kit to date, and one I’ll likely keep assembled and on display for a very long time.