Category: Otaku

Introducing: Bravia!

We got a new TV yesterday.

Sony Bravia KDL-V40XBR1

It’s a 40 inch LCD model, and here’s a shot:

Dsc07029.jpg < KLS with her new toy

The TV replaces our old 32 inch XBR picture tube model. The upgrade is significant. Our old TV was merely ‘HD ready’ in that it could display a maximum resolution of 720p (that would be 1080×720 pixels) in a 4:3 aspect ratio.

As you can see the new model has a native 16:9 aspect ratio, but it also has a maximum resolution of 1366×768 and – much more importantly – a HMDI input (up to 1080i) which is essential for HD media signals. It is an LCD model, and the picture is alarmingly sharp and vibrant (to those of us used to picture tubes).

The TV has three component input jacks, one S-Video, 2 composite, one RGB, one USB and one HMDI slot. Right now I am using component inputs for the PS2 (which outputs at 480i), the Gamecube (480p), and the DVD player (480p). The S-Video is used by our TiVo, and the composite by the X-Box (both are, of course, sending an NTSC signal due to the limitations of their connections). It quickly became apparent that we needed better signals to get the most out of this new TV!

There is nothing we can do about the PS2 and Gamecube – both are displaying at the best possible resolutions for the systems. (The PS2 can ‘fake’ a widescreen signal, but it is still in 480i resolution maximum and simply squashes the image with a very fake result). Both my PS2’s (yes, I own 2) are older than fifth generation, which is where progressive scan output was added. So 480i is the best I can do with that (which, incidentally, looks great). The gamecube looks amazing at 480p anyway (By the way, the little letters ‘i’ and ‘p’ mean interlaced and progressive scanned (double the scan lines) respectively. The numbers mean the vertical pixel count. So 720p would be 1080×720 progressive scan).

The DVD player is an obvious weakpoint. Our player is probably five years old, outputs at a maximum 480p resolution and cannot upconvert to 720 or even 1080 signals. Newer models, including some for under US$100, can do exactly that.

However upconverting requires the use of the HDMI slot, since progressive scan cables have a limit of 720 resolution. And tomorrow I am going to Time Warner to pick up our brand new HMDI, HD-DVR. Yes that’s right – a true HD digital cable tuner with an HDMI output. These are brand new apparently, and will actually transmit a pixel-pixel 1920×1080 signal to the TV (not to mention record programs in this resolution). I can’t wait to see how it looks!

Anyway, since the DVR will be using the HDMI slot, that means I must find a DVD player that can upconvert to 720p via a component cable. I know for a fact Samsung makes one, and I’m sure others do. Since the prices are amazingly low these days for such things (I doubt we’d need to spend over maybe US$130) we may pick one up today at the store where we bought the TV (Tweeter).

Of course down the road we’ll probably have an X-Box 360, which can output at a maximum 720p resolution through component cables. A Playstation3 (maximum 1080i resolution which requires HDMI) and a Nintendo Wii (720p component). I’ll work out just where I’m going to be plugging these things in at a future date.

About the picture above. Astute readers may note that the TV is displaying a 16:9, very high quality image. Look in the lower right corner and you will read WMHT-HD. That is our local public access TV channel, but transmitted in HD. It turns out our local cable company transmits a few HD channels unscrambled, which means non-digital subscribers can pick them up. Of course tomorrow we’ll have access to all the non premium (monthly fee) HD channels, and I can’t wait to see how they look!

Post for Adam

I’m in Rochester now, and hence no email, but this post is for Adam’s use.

“White Knight, Black Swan” by Ross Harding (a novel)

34_1.JPG

Have you heard of this? It sounds fascinating…

Wizardry

I read this morning about a game called Yggdrasil Labyrinth which…well…how about we start at the very beginning…

Twenty five years ago (1981) the first Wizardry game was released for the Apple II computer. It was a hit, but the series would not become truly massive until the sequel, which was the first one released for the PC. Over the years, Wizardry spawned 7 true sequels:

Wizardry: Proving Grounds Of The Mad Overlord (1981)
Wizardry II: Knight Of Diamonds
(1982)
Wizardry III: Legacy Of Llylgamyn
(1983)
Wizardry IV: The Return Of Werdna
(1986)
Wizardry V: Heart Of The Maelstrom
(1988)
Wizardry VI: Bane Of The Cosmic Forge
(1990)
Wizardry VII: Crusaders Of The Dark Savant
(1992)
Wizardry 8
(2001)

skeletons.jpg < Wizardry: Proving Grounds Of The Mad Overlord

I have played all of the above save Wizardry IV. My fondest memories are of games V and VII in the series, particular the Super Nintendo version of Heart of The Maelstrom, which was a truly superb RPG for the system. Wizardry 8 was also a very good game, but apparently sold poorly, making a 9th Wizardry game seem unlikely at this point.

Unfortunately I don’t currently own many of these games. I’m a collector of console games and not PC games, so the various versions on PCs (or apples) I have owned over the years are now sadly gone. So my ability to replay older games in the series is sadly lost.

Anyway, as big as it is/was in America, the Wizardry series became a veritable phenomenon in Japan. A grand total of 32 different wizardry games have been released for more than 10 different gaming systems since the first game was ported to the MZ-2500 personal computer in the mid 1980s.

Very few of these Japanese games have made their way to American shores in translation. In fact only four have: Wizardry 1 and 2 for NES, Wizardry 5 for Super Nintendo (the version I mentioned above) and a game called Busin: Wizardry Gaiden for the PS2 in 2001 (title translated to ‘Tales Of The Forsaken Land’ in America). This later game is also excellent, with difficult challenging gameplay and remarkable character designs by an artist otherwise known for his hentai manga.

Over the years, including on this past trip, I have been slowly accumulating other Japanese Wizardry games, and now own four of them:

Wizardry Gaiden: Suffering Of The Queen (Gameboy, 1991)
Wizardry Gaiden: Curse Of The Ancient Emperor (Gameboy, 1992)
Wizardry Summoner (GBA, 2001)
Wizardry Asterisk: Hiiro no Fuiin (Nintendo DS, 2006)

This last game, incidentally, is a remake of Proving Grounds Of The Mad Overlord, the first Wizardry game. The DS implementation is wonderful, including a beautiful automap on the second screen. I’m still struggling with the text though…

asterisk.jpg wizardrya006.jpg < Wizardry Asterisk

My dream would be for more Wizardry games to make their way stateside from Japan, which brings me back, in a way, to Yggdrasil Labyrinth.

This is an upcoming 3D RPG for Nintendo DS from game-maker Atlus, who holds the license to Wizardry in Japan and has released most of the games over there. Apparently Yggdrasil Labyrinth will be a sort of ‘wizardryish’ game set in a different world. And best of all: It is already confirmed for a USA release!

It’s news like this that keeps an otaku like myself happy 🙂