Archive for the ‘Otaku’ Category

My Collection: Neo Geo Pocket Color

Saturday, September 8th, 2018

Neo Geo was well known for high-end and arcade quality home game consoles when it decided to enter the handheld market, and expectations were high for the Neo Geo Pocket Colour when it launched in mid 1999. I bought mine later that year with six of the launch games. I immediately fell in love with it.

That’s my original handheld – I chose the ‘anthracite’ color – in it’s box. I hadn’t played it for many years before preparing this post, and had forgotten just how much I loved it.

The system is smaller than the original gameboy, and very lightweight. Though entirely plastic it feels very solid and professionally built. Special mention must be made of the tiny 8-way joystick that utilizes microswitches than click when used. It’s extremely satisfying. Oh and if you wonder about the specs, they’re printed right under the screen!

The screen is reflective rather than backlit, which was fine in those days but is charmingly old fashioned now. The contrast however is excellent and there’s almost no blurring. Here’s a shot of the bioryhtym calculator included as part of the basic OS:

The games came in cardboard boxes (as did gameboy games in those days) with the cartridge itself in a tiny plastic box. Manuals were full colour.

The cartridges are on the small side. Of course compared to Switch and Vita games they’re not but in those days these were quite a bit smaller than the competitors games:

The Neo Geo Pocket Color failed as a system, due mostly to the financial woes of the parent company. It was demonstrably a better system than the Gameboy and was priced competitively but poor management coupled with competition from the juggernaut known as Pokemon helped seal it’s fate in less than a year. As the months passed games became increasingly difficult to find (this was before such things were easily purchased online) and I recall it was a bit of an effort to buy games into early 2000.

All in all I managed to obtain 14 games:

Most are boxed; some are not. All were purchased new. The reason for the lack of boxes is that there were games that had been produced but not distributed when the system was pulled from stores in early 2000 and boxes for those games were never made. I bought them online (for almost nothing) years later.

As you can see there are many Neo Geo arcade ‘ports’. These have been mostly redesigned to fit the different style of control and display, and are almost without exception excellent. The Metal Slug games in particular play very well, and Gal’s Fighters is probably the best handheld fighting game I have ever played. The standout game though is Card Fighters Clash, a strategic collectible card game with astonishingly good graphics. I loved this game to death, and am strongly considering (yet) another playthrough from scratch for old times sake πŸ™‚

As with most of my games, my NGPC collection is in virtual mint condition and is complete with all boxes and manuals. I don’t think much about it though, and was surprised in preparing this post to see how much this once-clearanced and mostly forgotten system has appreciated. Consulting my database I see that I paid a total of $389.71 for the system and the 14 games I bought (the system cost $70, the games averaged $22 apiece). And yet these days the boxed system alone is ‘worth’ about $180 and one of the games (Evolution) may even fetch more than that! A brief tabulation at one of the internet price charting sites values my collection at just shy of $1000 so I’ll be sure to keep it safe and sound for many years to come πŸ™‚

The (Long Awaited?) Can Collection Post!

Sunday, July 15th, 2018

I’ve threatened this one a few times over the years: a post about my can collection! I’ve covered some of it before, so I won’t mention them here today. This is the rest of them πŸ™‚

Incidentally I’m not a collector of cans. Im not like these guys! I just keep some every now and then…

I started with the above since I drink the damn stuff every day :< The can on the left is some weird camouflage design, and the one on the right was sold in 2012 to market a Batman film. Both are about 50% taller than normal cans.

Similar to the above, tiny and narrow Lift cans from Oz, and a tiny Fanta can that was in stores last year to (bizarrely) market the new Mummy film!

This set of 8 was out way back when the first Avengers film released. We bought lots of Dr Pepper to get them all, and I recall pouring lots down the sink. I believe I saved three of these sets; and think I gave one each to AW and BS?

I believe the above were for Avengers 2? Again Dr Pepper, but this time I couldn’t get them all because some were only on regional flavors we never saw in shops!

And then they continued the madness with Batman vs Superman

And Wonder Woman. As you can see I didn’t complete either, again due to the difficulty of getting the weird flavors.

Actually Dr Pepper movie cans have become a bit of an annual thing, although the contrast on this years Jurassic World cans left a bit to be desired:

Again… I only found half of them 😐

Moving away from endless Dr Pepper a while, here we have a lovely Dragonball can from Japan, a customized Coke can that was part of a promotion in Australia, and two game-related energy drink cans.

Here we have Evangelion coffee and a special Hakone-themed beer can (bought in Hakone) both from Japan.

And a variety of additional Japanese cans, including AKB48, Frame Arms and Queens Blade (my only ‘gamebook’ can!). Most of these are energy drinks, and all are the tiny half-sized cans.

Here’s one from 2012: a Michael Jackson Pepsi can! It’s oversized and nicely designed.

And continuing the music theme, three Pepsi cans I bought recently. I don’t drink Pepsi and neither does KLS, so I poured all the contents down the sink…

And I say I’m not a collector! Actually to be completely honest, after photographing all this and making this post I’m wondering just why I keep this stuff? Yes some of the Japanese ones are nostalgic souvenirs (I recall exactly when I bought the Dragonball one for instance) but Michael Jackson?!?

At least they don’t take up too much space πŸ™‚

I’ll end by saying I’m a little disappointed there hasn’t been any additional Star Wars cans released since 1999, especially considering the annual Dr Pepper series. Surely consumers would prefer a Porg can to one with ‘Stiggy’ on it?!?

Air Port Panic

Sunday, July 8th, 2018

In Inverness, a quick search on the information superhighway led me to a used game shop only a few hops and skips away from where we were staying. Of course we wandered over, and found a most intriguing and messy little shop full of records and games.The walls were decorated with album sleeves, mostly examples of 1970s Top Of The Pops ‘cover girl’ compilations like this:

There were loads of records and singles, and even a few cassettes. Disorder was the name of the game, and actually finding anything specific would have been a matter of luck. And yet I reckoned there were treasures in the boxes, and had I not been overseas I may have dug a bit through the vinyl.

Happily the games were sorted, but unfortunately 99% of them were 16 bit or older. I spied a few old Spectrum and CPC computer games, and may have even purchased them if they hadn’t been lacking their sleeves. There were no signs of actual 8-bit computers, or magazines from the 1980s. It looked like I would depart without making a purchase.

And then I saw this:

Its an LCD handheld from 1982! The last game in Bandai’s LCD Solarpower series to be precise, and one of the very few released outside of Japan. I’d never heard of this series of games before, and was intrigued to find that they rely completely on solar power to run.

The Japanese box (mine didn’t come with the box) also shows how it has two layered screens for a very subtle 3D effect. This works well and makes the screens look busier than in the Game & Watch units from Nintendo.Unfortunately the technology requires actual solar power, and doesn’t function at all under artificial lighting!

Furthermore, it’s incredibly difficult to get good photos due to how reflective the screen is, but here’s my best attempts:

Air Port Panic is ridiculously difficult to the point where I suspect it’s slightly buggy. The action seems to lag the processor slightly and you seem to die moments before being hit by a projectile. But this can be accounted for somewhat, and success – reaching the hijacked plane in screen one and reaching the terrorists in screen two can be achieved with practice.

Sadky it’s not much fun, and not just because of the stupid difficulty. You also need to be standing in direct sunlight to play, and even then can hardly see the screen. I can see – impressive tech aside – why Bandai didn’t beat Nintendo in the early 80s handheld wars πŸ™‚

I paid a mere Β£15 for this gem, which is considerably less than I see then for on eBay. As a game I’ll rarely return to it, but as another for the collection it was a happy find!

Gun Sniper Leena Special

Sunday, April 15th, 2018

I got it into my head that there were too many ‘model assembly’ posts here so cut back on them intentionally. But here I break my own rule because:

1) It’s been a while since I’ve made a ZOID.
2) This kit was a gift from JF.

The kit I refer to is this:

And here are all the pieces before I started assembly:

As usual with these kits, it seemed a bit over engineered, with 3 or 4 pieces going together to form what could have been one. But the quality control was fantastic and although more difficult than your average Gundam everything went together nicely:

Those are the legs and arms, just before I attached them to the rest of the body. It’s ridiculously articulated and I was amazed how well balanced it was:

Here’s the cockpit, complete with tiny pilot:

Yes the orange ‘glass’ canopy opens.

Now I’m no Z.O.I.D. fan (says the guy with 6 pricey kits…) so I can’t give many details about this robot but I can reveal that Gun Snipers are (apparently) semi-autonomous ‘Helic’ ZOIDs created using the ‘Organoid’ system. I’ve no idea who Leena is, but I’m guessing the ‘special’ thing about her ZOID is the ludicrous amount of weaponry it carries.

You see the above shot was only half way through. It took me at least as long again (several hours) to assemble all of the weapons:

Attaching them all to the ZOID itself was no easy task but I managed after a little bit of cursing…

It’s pretty great isn’t it! Here’s an overly-treated scale shot with a LEGO minifig:

Overall a fun build and a spectacular looking kit once complete! Thanks JF!

Buried Treasure

Thursday, March 22nd, 2018

Last year I went on an expedition into a tomb that had been sealed for decades: a crawlspace upstairs in J & J’s house. I found some startling things in there, mostly in great condition, and one of the most remarkable was this:

The Game Of Time And Space eh? This beauty was published way back in 1980, and is a board game made for and by ‘anoraks’. Back then I would have loved it!

Here’s what it says on the back:

Note that the complexity claims to tend low…

The game includes a big board, some boring plastic pieces (instead of cardboard versions of The Doctors?) and loads of cardboard tokens.

Here’s the board:

And a closeup of a very fanciful depiction of Gallifrey:

And here’s a selection of tokens:

Gameplay is a little like Dungeon and consists of the player moving around the board trying to find several treasures which are initially face-down and often protected by monsters. A selection of items can assist with movement, combat etc. and once the player has the pieces he is after he returns to Gallifrey to win.

A read of the rules seems to contradict the summary on the back: this game seems overly complex and tedious to play. I couldn’t convince KLS to have a go, but I imagine the item wrangling and large variety of rules does not a quick-and-easy game make.

Look at this quick reference rulebook for instance, which every player gets a copy of for reference:

As I said, by nerds for nerds πŸ™‚

It’s also got very little to do with Doctor Who, in the sense you could easily change some names and art and the game would be the same. Shouldn’t time travel or regeneration been themes?

One day I’ll play this, and possible I’ll update when I do. But for me it’s an ancient and treasured part ‘of the collection’!