Category: Puzzles

Birthday Aquisitions #5: The Rest

A few months ago KLS and I found this in a local arcade:

I was dazzled, not just by the fact it was the worlds largest Pac-Man, but by the fact it used a giant bank of LEDs for the display:

So imagine my surprise when Florence sent me this for my birthday:

It’s a Pac-Man clock using LEDs for the display! And it animates!

The animations are of Pac-Man being chased by or chasing the ghosts, and are perfect recreations of the arcade sprites and colours. All using just LEDs:

I love it and it’s proudly displayed in my study! Thanks Florence!

Now I know we’ve been doing the birthday thing for days now and it’s obscene how much stuff I got but this next item – speaking two weeks down the road from my actual birthday – has turned out to be the thing I have used the most:

Yep, a ‘gherkin fork’! I have taken to occasionally buying gherkins and they’re just not the same unless eaten with a quality long fork. Yes I know it’s metal and yes I’m a weirdo that doesn’t like metal in his mouth but for this fork and a delicious gherkin I’m making an exception!

Mum and Dad: maybe I’ll bring one to Oz next time to replace the one that ‘got lost’ 🙂

There’s a few other gifts I was going to list today (a sterling engine, the new Zelda, some tools…) but they will likely get their own posts eventually. I’ll end with one last item, very recently received in the mail from none other than Bernard:

A 3D Rilakkuma model! As with the Pac-Man clock had I known this existed I would have bought it for myself already!

So there you have it: a mostly comprehensive series of posts documenting much of what I got for my birthday. Too much to be true, and – since I bought much of it myself – tailor made for me. 

I’ll end with a request: Of all the items I listed this week, what item(s) would you most – or least – like to own yourselves? 

You never know. If it’s a Guy N Smith novel maybe I can make your wish come true 😉

More Crafting

It’s time for a craft update. While KLS was in Ireland I occupied myself with a bit of making. Three different miniature kits to be precise, and all turned out quite well.

The first was a tiny cardboard dinosaur skeleton that I had picked up in CA earlier this year. I bough a kit by the same maker in Japan years ago but ruined it during assembly so I was very careful this time and it went together without issue.

As you can see it’s very detailed for its size (about 1.5 inches high) if a little flimsy. A tiny bit of glue would perfect this, but I’m too nervous to do it so it shall sit on the shelf forever!

The next kit was a gift from Florence, who has since admitted she chose it because it looked difficult. She wasn’t wrong!

I’d made one like this before and that was hard enough, but look at the micro-folds required here! The level of precision is incredible, and this one also requires glue to assemble. Im not sure I had the correct tools for this, but then I don’t know even what the correct tools would be!

Almost all the pieces in the first photo go into making the tiny three-windowed piece in the lower right of the second!

Anyway I was careful and meticulous and patient and believe I ended up doing quite a good job:

It came with a little display case (which also needed assembly) but I like it better out.

Lastly it was time for (yet!) another Metal Earth kits, this time from their new Doctor Who license.

This was another trial of my patience to be honest, and definitely amongst their more difficult kits. But once made, it’s amazing:

Next on my list: a Gundam. Whether or not that happens before Oz remains to be seen…

Is This Real Life?

I watched an extraordinary film recently called Welt am Draht or World On A Wire.

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It’s a 3.5 hour two-part film made for German TV in 1973. It’s beautifully shot and acted, and one of the more watchable films I’ve seen in a long time. To say I enjoyed it greatly would be an understatement, and I believe I would have done so even if it didn’t have such a remarkable story.

Spoiler alert! I’m going to spoil the film now, so skip to after the next image if you want to watch it without knowing what it is about. Note however that the remainder of this blog will deal with the same issues covered by this remarkable film.

The film is about an IBM-like company (named IKZ) which has created a simulation of reality (Simulacron) which contains 9000 individual simulated humans that are used for consumer trend analysis (such as to determine what fashions may be in vogue years later). One of the programmers kills himself under mysterious circumstances after claiming to have learned a terrible secret, and his replacement (Stiller) finds himself in increasingly bizarre situations as he attempts to determine exactly what led to his predecessors suicide.

The truth is – and here’s the big spoiler – that the world of IKZ is itself a simulation, and none of the inhabitants knows. The dead programmer found out, and in time Stiller finds out himself, and races against time (and the clever and subtle changes being made to the world by whoever is simulating it) to somehow find a reason to keep living now that he knows his life is nothing but data in some computer ‘above’ his reality.

As I said, this film was made in 1973. Even more remarkable was that it was based on a novel from 1964. It’s fantastic: watch it.

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Ask yourself: “Am I real, or just a simulation?”

The idea of our reality not being real is hardly new, and for centuries philosophers have debated the nature of reality and whether anything actually exists at all. But in the last few decades the idea that our reality may be a simulation has slowly been gaining some form of credence. This paper in particular, has helped drive the argument. This is not crazy-talk, as recently as a month ago the American Museum of Natural History had a well-attended talk (moderated by Neil deGrasse Tyson) on the topic (only one of the five debaters rejected the possibility).

I’ll skip to the end before I throw out a few considerations: the answer seems to be ‘maybe’. We may one day even be able to prove it is true. In fact it is unlikely – even impossible – that we could ever prove it isn’t true. So we may have to accept the possibility that we are living in a simulation and consider from what effect  – if any – this has on our lives.

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Bostrom’s argument supposes only one of these is true:
1) No civilization ever becomes able to simulate the universe
2) No civilization that can ever does simulate the universe
3) We are living in a simulation

One of the logical conclusions of his argument is that if we fit into one of the above criteria, that one must be true. Right now we’re in catgeory 1, with neither the ability nor the means to simulate reality. And that’s supposing that reality is even calculable, which is a big unknown due to the probabilistic nature of quantum mechanics and the fact we currently don’t know much about things like gravity, and dark matter (ie. fundamental parts of reality).

But humans are smart, and we learn how to build more powerful computers every year. One day, presumably, we may have the means to simulate ourselves, at which point we’ll enter category 2. When we’re at the point where we can simulate reality, will we? It seems to me this is more a sociological question than a scientific one, but I can’t think of many times in the history of humanity where we’ve developed the ability to do something (non destructive) and not done it. So it is at least likely that we will build the simulation and then turn it on.

At which point we must face the fact that if we can simulate reality perfectly, there is no logical argument against us being simulations ourselves. So if we ever get beyond category 2 and create out own reality sim, we are simultaneously proving that we ourselves are simulated.

There are other possible proofs. One idea is that a 3D reality simulation must have some discrete co-ordinate system (x/y/z) which would have an effect on EM wave transmissions and background cosmic radiation. There are claims that evidence to support this has already been found.

A wilder consideration is that the second law of thermodynamics when applied to the closed system that is our universe suggests that disorder should always be increasing. And yet we live in a universe full of order – in fact we see more order than disorder (ie. atoms are arranged in planets and not distributed randomly throughout the universe). This itself has led to endless philosophy (this will bend your mind) but one theory may be that our simulation has been tweaked to accommodate us in (macroscopic) violation of the second law. In other words the simulation agrees entirely with the laws of physics only as far as it must to allow our universe to exist in the first place.

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Going further down the rabbit-hole, the logical question is ‘how’? How would it ever be possible to build or power a computer able to do this, much less code the simulation itself? We can’t know the answers, and if we are simulated likely never will, but from the point of view of a simulation we may create certainly one must ask “Why simulate everything when you can just do one person?”

Consider that for a moment. Maybe reality is not a simulation. Maybe just you are? Maybe just I am. Maybe none of you exist, and the comments you leave on my blog (or texts you send me) were just generated by a computer to make the world I perceive seem real? Maybe everyone I interact with only exists while I interact with them? It may be that reality isn’t simulated, only my reality is? (You may want to read up on the Bishop George Berkley at this point.)

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Which brings me to: If we are simulated, so what? The answer is it doesn’t matter. Assuming the simulators continue to let the simulation play out without interference (or at least tweak the code to hide their interference) then it has no affect on our lives at all. What we don’t – can’t – know won’t hurt us, you could say.

My Dad at this point is thinking another obvious question: who are the simulators? If we are simulations who built the computer and who wrote the code? This is for some an uncomfortable element of the argument, since it blurs the lines between science and faith.

Many years ago in a quantum physics text I read a quote that I will paraphrase here: “Science should be careful of looking too closely else they may find God”. It seems to be this is just as relevant to the simulated reality argument.

(If this topic interests you, you may also want to read about the idea that our universe itself is a computer and another theory explaining the apparent 2nd law violation.)