Category: Retro

The Fortress Of Necross

Rewind back to a typical day in the life of other me in Japan in 1987. I’d been playing Famicom Dragon Quest all day long and was heading to the game center near the station to play the new game Rastan that I’d read about in the latest issue of Comptiq. On the way I stopped at the konbini to grab a snack and saw this:

It’s called ‘Fortress Of Necross‘ and if the name alone didn’t win me over the art and words ‘Role Playing’ certainly did. I immediately bought it and found a little bag of chocolates inside as well as a smaller inner box containing cards and a plastic toy.

I quickly realized this was a heavily RPG-inspired toy series, and it reminded me of many of my other interests such as the Famicom games I was playing (Dragon Quest, Final Fantasy and Zelda) or especially my beloved TRPGs including Fighting Fantasy and Sword World. I quickly bought more boxes and built up a collection, learned more about the lore of the evil necromancer Necross and the heroes trying to defeat him, and even played the game utilizing the cards that came with the figures.

I was absolutely hooked! These toys seemed like they were made just for me.

Of course back in 1987 I knew nothing about what was being sold 7500 kilometers away and my snack choices never came with any sort of toy. I didn’t learn of the existence of these toys until almost three decades later.

The figures are about an inch tall, and include the good-aligned hero characters (about 8 per series) and many evil guys including Necross and his generals. The figures were packed randomly, and with 40 different ones available collecting them all would have been quite a challenge! They were massively successful, and over the next decade Lotte released 8 series – 320 figures in total.

As the line continued it began to include characters not restricted to standard sword and sorcery fantasy, including robots and gods, and the last set was even based around the Cthulhu mythos:

These are beautifully designed and sculpted little figures, and had these been available to 15-year-old me I would have gone mad for them. A few years ago I decided to get a few for myself as nostalgia for the other me that never existed.

This turned out to be easier said than done since these little guys are very collectible and prices can be eye-opening. Finally, during this past trip to Japan I found a few for cheap and finally began my ‘collection’:

Let’s look at each of these in order:

First we have Wood King (from the third series) who seems like a strong guy since his stats are high and his bio says he is a Demon King. The game involved drawing enemies randomly from a bag and getting progressively stronger as you defeat them, but I think this guy would be one you wouldn’t want to draw early! Each monster also came with an item that can be used to help defeat other monsters.

The Numelian (second series) is a weak monster that is apparently a ‘friend of the octopus’. He comes with a compass that helps defeat a Tengu monster. His figure is fairly small (about 2cm) and wonderful detailed for its size.

And lastly we have the Worm (third series) which is a giant worm that helps fertilize the magical woods. It seems to be of average strength.

As this toy line continued, various special features were introduced. This included some figures also being available in transparent plastic (such as my Wood King and Worm), to colour-changing plastic and eventually figures with removable plastic ‘gems’. It seems some of these fancier versions are especially rare and collectible, and I’ve seen examples well over $100 (for a single figure) in Japanese shops.

Necross toys are an example of keshi, or miniature plastic/rubber figurines. Many lines exist, and three are shown above: Kinnukiman (‘Ultimate MUSCLE’ in the west), Villgust and Monster In My Pocket. I actually recall one of the latter at Charlestown Square newsagent sometime in the early 1990s. I believe it was a dinosaur and I liked it, but I have no memory of what I did with it.

While these sorts of toys had their heyday in the 1990s, they’re far from dead. These days they have been returning in Japanese gacha machines – I’ve got some Ultraman versions – and there are blind-boxed Godzilla ones as well. Lots of indie creators make and sell them, and there’s even been some revivals in the west. Nostalgia for the old ones seems to be picking up as well, and here’s a (1 inch high) metal anniversary version of a Kinnukiman figure that I also obtained from a gacha machine:

I very much doubt I’ll ever buy any more Necross figures, but I’m happy to now own the three I do. They’re a glimpse into the memories of the other me that paradoxically seems to become closer the further away those years become.

Now excuse me; I’m going back to my other childhood, during summer 1987 in Japan. I’m home from the game center, my pocket full of Necross toys, and it’s time to watch the latest episode of Kamen Rider Blacklong, long ago in the 20th Century

90s-Era Trading Cards

Last year I purchased four old packs of trading cards. They’ve been aging for over six months now and it’s time to open them and see what’s inside…

Tools released these The Rocketeer cards in 1992 and they’re typical of most of their series from that era. The plastic wrapper had become brittle and disintegrated a bit upon opening.

The pack contained the eight photo cards shown above, and they’re all a bit dark and muddy to my eye. Interestingly I saw this film for the first time last year, didn’t think it was very good, and I would have had zero interest in these cards upon release even were I still buying cards then.

The backs of the cards are a little difficult to read due to lack of ink. All of them were like this; maybe it was a production error? As I’ve said before I prefer the synopsis extracts on the backs of sets like this, although for this film I wonder how many read them?

There was a single (non die-cut) sticker in the pack as well, and it’s this somewhat boring movie poster style art. The adhesive had completely failed after 33 years, and when I peeled it off it wouldn’t stick to anything.

Overall a by-the-books set for a somewhat mundane film. I don’t think too many were enthusiastic for these cards when they released.

I’ve not heard of ‘Star Pics’, the company who released these Alien 3 cards, also in 1992. This was a famously troubled film production, and the result divides fans to this day.

Much like the previous packs (and admittedly the film), the cards are muddy and quite ugly. They’re also thin and flimsy, which indicate a low budget product. The screenshots are a bit blurry, which is unfortunate considering they would have been the feature cards of the set.

The backs are ugly and hard to read, but they tell a first-person account of the events of the film. An interesting approach that I think works well, but I wish the design had been more suitable for the theme.

Like other early 90s sets there’s no chase cards, and the budget feel of the material is probably indicative of the publisher. But this set is notably worse than the original Topps Alien set from over a decade earlier, which shouldn’t have been the case.

From 1996, this is a pack of Independence Day cards from Topps. We’re in the chase card era now, and the wrappers says I have a 1 in 9 chance of a hologram card!

I didn’t get one. The above were the six cards in the pack, and you can see they’re in a 16:9 aspect ratio which Topps used for their ‘Widevision’ cards for several years back then.

This is a very poor set. The screenshots are all blurry and pixilated, which is unforgivable in a set that is focused around displaying the images at a larger size. Some of the cards even look like they were photographs of a screen, rather than taken from film stock. Awful.

Furthermore, every card in the pack had ‘edge wear’ along the bottoms, which was likely caused by the machines that cut them. This is of no matter to me now since they’re going directly into the recycling bin, but imagine paying a premium for these packs 29 years ago and finding all the cards were damaged?

A very disappointing product, and another example of how Topps had fallen by the mid 90s.

I got this 1990 Classic WWF pack for KLS about a year ago and today is Wrestlemania so it seemed a good day to finally open it. She’s got a large collection of wrestling cards but since Topps sets have become overpriced she no longer buys any new ones.

Every card in her pack was A-rank wrestling royalty, which is amazing considering the size of the set (>130 cards)! How are there no forgotten or C-rank guys here?

The answer was poor collation. In her 15 cards she actually got 1-14 (and 136), and since card sets like this usually put the ‘big guys’ at the front, she got all the biggest stars. This is objectively bad collation, but in this case it ended up giving her a dream pack 🙂

The photos and bios are good, and the cards sturdy and well cut. This is a high quality product, and I imagine was quite popular with wrestling fans 35 years ago. I’m curious about the other 120 cards, but considering the steep price of the individual packs these days (I paid $10) I’m sure we’ll never open another.

I’ve still got a few more packs stashed away aging in a closet, and three unopened boxes of 1980s era cards. Over the summer I’m sure I’ll finally open one of them 🙂

Japan Pickups: Games

I’m using ‘games’ here to describe video games and ‘TRPGs’ (as tabletop games are called in Japan). This is the category in which I’m always hunting for items on my trips and this time I was very happy with my finds…

It’s been a while since I’ve found a new Japanese Fighting Fantasy book for my collection, so I was pleased to see this JP version of ‘Out Of The Pit‘, the FF Monster Manual. Unlike the western version, it’s published at the same size as a normal FF book and is therefore a chunky little volume. The cover is a little tattered, but it’s in otherwise excellent condition and included its obi and even an advertisement for the Japanese Warlock magazine.

Speaking of which, I bought ten more issues of Warlock, which I found once again at Mandarake in Akihabara (where do they keep getting these from?). These weren’t cheap, but with this addition I now have 75% of the entire run of this magazine, including the first and last (#63) issues.

Moving onto one of my other collections, I found the above three Wizardry games. The leftmost had eluded me for years and was surprisingly inexpensive (about $30) but I didn’t even know Summoner had a PS2 version and didn’t hesitate to pay through the nose for it (~$100) when I found it in Nagano on Christmas Day. The last is the JP physical edition of the recent Wizardry 1 remake. Alas I was unable to find the special edition of this release, which comes with a lot of bonuses. One day I will…

This is a remarkable guidebook for all three Game Boy Color remakes of Wizardry 1 – 3. I’ve got many Japanese Wizardry game guides in my collection now, but this may be the best I’ve yet seen.

It starts with some lovely colour pages detailing the history of each game…

And then goes into detail about the specifics of the GBC versions of each title, including monsters, items and maps. Most of the book is in colour as well.

Each game gets its own section and as a result the book is fairly lengthy. The GBC versions of these games are rare and (very) expensive these days, so this book would have a limited audience. But I have all three games and will one day play them again and when I do this ‘bible’ will be extremely useful!

The above is the 1991 revised edition of the Wizardry TRPG rules for the tabletop game based on the video game series. I have read that the Wizardry TRPG was immensely popular back in Japan back in the day – competing even with D&D – but this is the first time I’d found a basic rule book for sale.

It’s got all the usual sections common to RPG rulebooks, and I like that the character sheet resembles those in the video games. I wonder what this game is like to play?

Speaking of the TRPG, I also bought the above. The two on the left are adventures, and on the right is a gamesmasters screen! These date to a few years before the rulebook above, which suggest they were intended for the first edition rules (which I’ve never seen). These were expensive, and only a maniac would buy them if he couldn’t even read them…

The above was an incredible find, not only because I’d never heard of it but also because I have since read it is ‘extremely rare’! It’s a Wizardry card game named after the ultimate wizard spell ‘Tiltowait’!

The description said it was ‘opened but never played’ and while the flimsy cardboard box had seen better days the cards themselves don’t show any evidence of use so I’m guessing the description was accurate.

Amusingly this is a reskin of Uno using monsters and spells from Wizardry as card art. From the included rules it seems ‘Tiltowait’ is the Draw 4 equivalent and other spells (‘Haman’ etc.) correspond to the other effect cards in Uno, with a few additions such as counter and discard spells.

The last game pickups from the trip were the above Switch titles. All of these are compilations of arcade games – mostly shooters. Taito Milestones 3 was purchased not just because it includes Cadash but also all three Rastan games and both Bubble Bobble and Rainbow Islands. It’s one of the very best arcade compilations I’ve seen! The game on the right is the special edition of Mushihimesama, the insect-themed Cave shooter.

Lots of treasures here, but alas my grails once again eluded me. The hunt will continue in future trips…