Archive for the ‘Retro’ Category

The Tiny Arcade

Sunday, February 11th, 2018

Bernard gave me this for Christmas:

It’s a tiny arcade machine. Better yet it’s a kit that needs to be assembled! Here’s what it looked like out of the box:

The critical components are indeed tiny, and fit easily into the palm of my hand:

Here’s the screen being tested:

Assembly of the case was tricky but not difficult, and I actually had more trouble affixing the super-adhesive ‘cabinet art’. Once finished, it’s tiny (about 8 cm tall) and very impressive:

The back is open to access the electronics, which include on/off switches, a plug to charge the battery and a micro SD card port:

The unit runs off an arduino-derived chip (I believe), and supports a tiny OLED screen that is very sharp and bright. There’s several basic games included but to be honest most are little more than tech demos. Amongst clones of Flappy Bird, Tetris, Space Invaders and even R-Type there is however a charming little roguelike by a Japanese dev:

Bernard has one too and wanted to compete on some games. Like a cur he hasn’t submitted scores yet so here’s some for him to aim at:

(To be honest these were just my scores for one game of each)

Anyway I’m very impressed with this thing. It’s completely open so I could in theory write my own game for it. Wouldn’t that be fun?

Space Crusher

Sunday, November 26th, 2017

I picked this up at a local con the other weekend:

It’s a Tandy/Radio Shack LCD game from 1985! “Penetrate Space City” the blurb says, fighting enemy spaceships and meteorites whilst enjoying ‘quick-action fire’ and ‘battle sound effects’.

Here’s the contents:

As you can see it’s in remarkable good condition as well as being complete in box. You’ll also note it has four-way control. What sort of game is this…?

A quick look at the manual revealed all:

It’s a Scramble clone! And – for an LCD game – a fairly sophisticated one at that. 

And yes, it still works perfectly:

The field scrolls to the left continuously and you have full control over your ship. The controls themselves are weird (Nintendo had debuted the d-pad by now so they should have ripped that off) but they are responsive and the game speed isn’t too fast.

Strangely everything is worth 2 points, and the game ends when you score 2000 (or run out of lives of course). I haven’t played it enough to see how long that would take, but my guess is easily more than one full loop.

As a kid I would have loved this game. As an adult I love the purity of it. A real gem of a find at a local con πŸ™‚

My Collection: Genesis

Sunday, September 17th, 2017

Sega released the Sega Megadrive in Japan in late 1988. About a year later it was released in the US as the Sega Genesis. I can recall when the PAL version came out in Australia back in 1990, but was still so entrenched in arcade gaming that I didn’t think much of it.

When I came to America KLS owned one, and that system is still in our possession today. Usually when I do these posts I list all sorts of details about when it was purchased and how much I paid for games and that sort of stuff, but for mysterious reasons virtually all my Genesis games were omitted from my game collection database, so I can only say the bulk of my Genesis games were purchased ‘before 1996’.

The system itself is very large and very black! Ours is a first-generation, which means only RF outputs on the back and quaint additions such as a headphone jack and volume switch right on the console! I don’t have a CRT TV anymore, so I have to connect the RF signal to an LED flatscreen which isn’t ideal… but at least I get a picture! You can see me playing Wonder Boy above, which is a fantastic game. I only wish it were arcade perfect like the Master System version πŸ™‚

The Genesis for me always felt like a strange bridge between Japanese and European gaming. Take Alisia Dragoon for instance, which is a Japanese action-platformer featuring a female protagonist that owes no small debt to Turrican. The box art for the US version is a classic in my opinion, and while (slavishly?) adherent to the game itself suggests a lot more than what’s in the box. The game itself, like all action games of that era, is brutally difficult. I thought I did pretty well in stage one but the game said I was only a ‘worm master’:

The vast majority of my collection are RPGs. KLS and I purchased some of these in 1993, but I suspect others made their way into my collection as I was reviewing for Working Designs. A few have stickers on them that show I bought them used, but many games are near mint condition, obviously bought new. I recall owning (and playing) many more games than what’s in my collection right now, which means some were traded in back during that regretful period in the late 1990s. I wonder how many and which ones?

Here’s my current collection in entirety:

There’s some giants in that box, including Phantasy Star II, III and IV, the first three Shining games, Landstalker, Wonder Boy in Monster Land, Shadowrun and Beyond Oasis. All of these games have aged well and are extremely playable today.

Amongst the very few items related to the Genesis that were in my database are the date of the last game purchased (Shadowrun for $20 in 1996) and the purchase of this item in early 1996 for $149:

That’s a Nomad, or portable Genesis. It was a spectacular failure for many reasons including high cost and dreadful battery life (about 2 hours on 6 AAs). Mine is in great condition as you can see, and I could easily sell it for more than I paid for it 21 years ago πŸ™‚

Here’s a closer look at the blue boxes on the bottom of the collection photo above:

That’s my Sega-CD game collection. The Sega-CD was an add-on for the Genesis that was released in 1992. We have the second version released in 1993 that changed the form factor to sit alongside the main console. You can see it on the right in the photo at top. It was an exciting addition way back then since games on CD were very new and promised a lot. Sadly they rarely delivered, and the CD add-on was never much of a success. Mine still works, and I played a few of the games last weekend. I was pleasantly surprised by the fast access speed and short load times, especially compared to what I remember.

Some of my Sega-CD games incidentally are quite valuable. I should get around to the post about my priciest games one of these days…

I was recently watching a Youtube video and they commented the release of the above game, Fatal Labyrinth, was ‘immoral’ since the game itself is so unplayably bad. This gave me an idea, and I am seriously debating visiting this single roguelike game in detail in a future post. Interested?

The Genesis is a classic and important system in the history of home consoles, and was home to a great many absolutely fantastic games. Sadly I own few of them and because of my stubbornness about emulation will forever be deprived from playing them because I’ll not pay $750+ in any hurry for Slap Fight on the Megadrive! But I’m glad I have what I do, and will continue to keep the old Genesis safely tucked away until next time I set it up for some retro fun.

My Collection: XBox

Tuesday, August 29th, 2017

I received my XBox as a Christmas gift back in 2003. This was more than two years after it had been released, and by then there were many games already available. I actually owned one, D&D Heroes, that I had bought several months earlier. I guess I knew what Santa was bringing me for Christmas that year πŸ™‚

While I didn’t buy an excessive amount of games for the system, I played it fairly frequently for the next 2.5 years and remember enjoying it. Some games, such as Morrowind and the Otogi series were particularly good. But the last game I purchased was in early August of 2006. Since I never had an XBox 360 or an XBox One, that day ended my time as an XBox player.

That is the sum total of my XBox collection (except the console, of course); 38 games for which I spent (in total) only about $450. I very rarely spent full price for an XBox games, and many of them cost me under $10. One of them cost only $5 new and a certain trilogy cost even less:

Those are the three Burger King games released in 2006. They retailed for $4 apiece but I recall there was a deal when you bought all three at once (maybe $10 for the set). They’re simplistic – today they’d be called ‘mobile games’ – and little more than curiosities, but a memorable part of my collection.

These two games are the highlights of my collection:

The Otogi series is a magnificent set of two games set in mythical Japan. Complex and challenging, they are mission-based action games featuring absolutely beautiful graphics, destructible environments and lots of intricate combat. Developed by From Software, both games contain elements that would resurface in the Souls series, and in my opinion these two are important milestones in the history of the action-RPG. They are so good in fact, that these two games along justified the XBox for me. Neither were released for any other console, or have even been rereleased or remastered.

As for strangest game, that award would go to a demo I have of a Magic The Gathering action game from 2003:

Entitled Battlegrounds, this is a terrible RTS-style game where you frantically summon creatures and cast spells to defeat your opponent in real time. There’s no cards, or even decks, and it only has superficial resemblance to an actual game of MTG. While I’ve only got the demo, I obviously wasn’t (and aren’t) impressed enough to buy the actual game!

The final XBox game I ever bought was this one:

Since I had the system out and connected for a bit of nostalgia, and since JJ were visiting, it seemed like a good time for an old fashioned retro gaming tournament! So once again KLS, JBF and myself sat ourselves down and answered the question of who was the superior videogamer. The ‘standard rules’ applied (one game each, no practice, winner goes first on next game) and we – as always – only played games with a score.

Here’s the per-game result:

And here’s the cumulative score result:

It seems I haven’t lost my mojo!

Anyway the XBox has now been boxed back up and returned to ‘deep storage’ where it will remain for at least another decade or so. Unlike almost every other system I own there are no games for the XBox I’ve always been after, so if and when I get it out it will probably just be for another go at Otogi or maybe Solomon’s Key. Who knows if the system will even work then…

Speaking of old games tourneys, we’re off to NH for another visit to Funspot this weekend. Watch this space for photos…

My Collection: NES

Wednesday, May 17th, 2017

I owned an NES way back in prehistory (ie. ‘The Australia Era’) and – at the time – played to death all the classics like Super Mario Brothers, Zelda 1 and 2 and Metroid. A couple of years after arriving here in the US, with the SNES in decline and the Playstation and Saturn already released I bought my second NES. It was September 24, 1995 to be exact, cost me $49.99, and I also spent an additional $90.50 buying up a library of 15 games.

I unpacked the NES from deep storage last weekend for a whirl and was pleasantly surprised to find that it still worked, that I actually had a TV that I could connect it to (a non-trivial exercise in this day of HDMI-only ports) and that – most incredibly – the batteries on every single game still worked!

The NES was released way back in 1983, and discontinued in the USA in 1995. I actually bought mine in a fire-sale after it had been discontinued, and therefore mine is the last version of the console ever manufactured. It’s amusing to me that I owned both the first and last versions, and wish I still had the one I bought back in 1987 (when it was first released in Australia).

After the initial flurry of purchased in September 1995, I bought the odd game here and there over the next six months and then stopped. I remember playing it avidly during this time, and the save files on my games support this, with most of the RPGs having maximum-level parties saved. But I suspect somewhere during 1996 I packed it into storage and moved on to the 16-bit CD-based machines.

With the unusual exception of Christmas 2002 (on which day someone gave me Ultima 2 NES for a gift!?) I hadn’t purchased any new games until a couple of weeks ago, when I got these guys for $5 apiece:

This was mostly because I watch lots of retro gaming online, and wanted to try out some shooters on the NES. These three are all ports of fondly-remembered arcade games and are brutally difficult on the NES. I was laughing out loud as I was in some cases getting game overs within a minute of starting, and remembering how such difficulty was the norm rather than the exception in those days πŸ™‚

Then I dug out the RPGs…

That’s my actual party in Ultima 2, strangely named after the noble gasses! The game is a reasonably faithful port of the old PC classic but runs so slowly as to be almost unplayable by todays standards. I found this to be true for almost all of the ‘CRPG-type’ games (such as Bards Tale, Ultima, Wizardry etc.) and since the games can’t be accelerated when played on original hardware I doubt they hold much appeal today.

There are however certain exceptions, such as this still-playable and wonderfully-packaged Japanese installment in the Might and Magic series:

Or Solstice, a game that has become a bit of a cult-classic among certain aging ‘isometric‘ fans πŸ˜‰

This latter one is ludicrously difficult, and yet I recall spending hours upon hours playing it way back when!

Here’s a photo of most of my NES library:

Almost everything in the above photo cost me $5, with a few (DW4, Startropics 2, FF1) costing $10-15. About half of the boxed games were new (you can still see the plastic wrap on many) and include all the manuals, maps etc. Needless to say these are in pristine condition. Even many of the used games came with most of the inclusions as well, and everything in the photo still works and (if applicable) has a working battery.

As with much of my game collection a lot of this material has gained value over the years. While I didn’t exhaustively check, Castlevania 3 as an example cost me $5 new (the price tag was still on the wrapper!) and now would fetch twenty times that.Β  Amusingly my most ‘valuable’ game may be Godzilla 2 (which was also purchased new): boxed copies on ebay sell for over $200!

If you’re wondering about the major gaps in my collection – SMB, Metroid etc. – I have ports of them on other systems so never felt the need to get them for the NES. As you can see I prioritized RPGs, and as such ended up building a collection worth a nice amount these days. But I’ve got no plans on selling it, and back into storage it will all go.

By the way if you have any requests for the next one of these posts let me know. There’s a great many systems left to cover (basically I own everything since the NES excluding the 360 and XBox1) and I do plan on getting to them all eventually.