Archive for the ‘Retro’ Category

Youtube Retro Gaming

Sunday, April 30th, 2017

If your a 21st century boy like me, you’ve turned your back on television and now watch content delivered almost entirely via internet streaming. As in Youtube and/or Twitch. I’m taking a moment here to plug some of my favourite creators, because you may enjoy them too.

A brief description though for the luddites out there who don’t know what I’m talking about (ie. born before 1970). It’s fairly common now for people to have ‘cut the cable’ which means no longer pay for television. In the USA almost no-one uses (or even knows about) TV delivered over the airwaves, so if you don’t pay for cable TV, you basically don’t have TV. This isn’t a problem though since many shows are available via the internet and you can watch them on your TV by connecting an internet-connected computer (or similar) to your set.

But in recent years people have been moving toward watching material created by ‘normal’ people and distributed via Youtube or a popular gaming site called Twitch. Viewership of these non-traditional entertainment channels has been skyrocketing and now rivals or (for certain demographics) exceeds viewership of traditional TV. And I suppose I am now one of these viewers. So here’s what I watch on Youtube…

Mamemeister

Mamemeister is a gaming geek in his mid 40s that lives in Scotland. He has created hundreds of Youtube videos about all sorts of games and game systems dating from the very early days to the relatively recent, with an emphasis on 8-bit UK computers. He’s relatively prolific, releases videos in numerous different series, is quite a character and reminds me a lot of myself. He’s also not very good at games, which can be a bit alarming to watch sometimes but quickly became part of his appeal for me.

Some representative examples:
One of his worst game ever videos (for Green Beret on C+4)
A chronicle of C64 game loaders (so much nostalgia!)
One of his ‘They did what’ series videos (Llamasoft in this case)

In addition to the above he’s done massive series on arcade games by year, on shooters by letter, and many different ’10 minute mashups’ where he just plays a random game for 10 minutes. I’ve watched almost everything he’s done and he’s probably my favourite streamer.

Kim Justice

Kim is another game streamer, again with an emphasis on 8-bit classic computing but very much inclusive of the 16-bit and later years. She produces immaculately researched, edited and scripted videos which range from relatively simple game reviews all the way up to lengthy multi-part documentaries on game companies, series or individuals. Incredibly watchable; try some of her videos if you have even a passing interest in video games.

Examples:
A documentary on ZX Spectrum cover tapes
75 minute documentary about Psygnosis
List of best/worst wrestling games

Much like Mamemeister, almost everything Kim does is worth watching. His multi-part documentaries in particular are fascinating, with subjects such as Peter Molyneux, Gremlin Graphics or Jack Tramiel. He’s also done a lengthy ‘A-Z of video games series’ which is equally great. If you like the above three I’m pretty sure you’ll like it all.

The Spectrum Show

This is a 60-episode series all about the ZX Spectrum. The creator – Paul Jenkinson – has done a fantastic job and although the content may be a bit dry for most, I binged it all (probably 40ish hours) in only 4 days! He goes into exhaustive – obsessive maybe! – detail about all things Spectrum, and it’s a wonderful celebration of nostalgia and love for the computer I most wanted to own but never did.

Example episodes:
An entire episode dedicated to Spectrum magazines (Episode 40)
A review of weird hardware (Episode 51)

Despite the above examples, if you are interested in this show I suggest watching in order. I myself can’t wait for the next series!

Nostalgia Nerd

All about computing nostalgia, this youtuber (as with the others) creates documentaries and showcases of old hardware and software, again with a UK slant. He strays away from gaming more than the others, but at the same time tends to feature more obscure or interesting one-off videos. He may not produce as much as say Kim or Mamemeister, but I still watch almost everything he does.

Examples of his more unusual videos:
Creating and testing a thermometer attachment for a C64
Connecting an ancient phone to the internet
Running a Y2K test in 2017

Although I didn’t include any examples, his game content is top-tier too. Check out his recent doco on the ‘Rise Of The Triad’ game for example.

Techmoan

This guy had loads of subscribers and you may already know about him. He makes video documentaries about ‘the best and worst of technology’ which are exquisitely made and extremely watchable. I particularly enjoy his videos on old or obsolete technology. If you have even a passing interest, check him out and get hooked.

Example of obscure tech documentaries (he covers brand new stuff too!):
Minidiscs (I was a big fan!)
A calculator watch from 1977
Atari music visualizer (this one is just for you Sue!)

Don’t you love the crisp, white backdrops he uses? Techmoan is a strange name though, he obviously loves it all; the weirder and older the better πŸ™‚

There are a few others I watch, mostly system specific stuff (such as Xyphoe for Amstrad) but these are the ones for which I pretty much watch everything they put out. Between all of them there’s a few hours every week, so it’s an easy replacement for TV.

We’re also getting a bit into Twitch streaming as well… but that’s another post πŸ˜‰

Ten More Treasures

Thursday, April 20th, 2017

I’m in the middle of a lengthy reorganization of our ‘library’ room, which contains 6 bookshelves and loads of books, toys and other stuff. I spend a lot of time in this room doing my crafting and hobbie stuff and I’ve wanted to reorganize it for years.

This has entailed throwing away some books (and magazines, of which I had scads), putting others in storage, and generally moving stuff around. It’s taken ages, been harder than I thought, but has at the same time been a lot of fun since I’ve ‘rediscovered’ so much stuff I had almost forgotten I owned or simply hasn’t had the attention it deserved.

This then is a post containing ten items that live in the room. All unusual, all treasured, and all still getting a featured position in the reorganized library πŸ™‚

PS2 Slime controller (2005). This is a fully functional PlayStation 2 controller modeled after the famous slime from the Dragon Quest series. I bought it when it came out but never used it much since it’s uncomfortable to hold. Over the years it’s become a bit sticky since it has a rubber surface and while it’s appreciated in value it’ll just sit smiling on my shelf for ever πŸ™‚

Viewtiful Joe bobblehead (2003). This was a promotional item given away with early purchases of the game. It’s ceramic, looks like a bootleg and the head is a bit too heavy for the spring. It’s weird and has been a shelf fixture for over a decade. Amusingly this item is now ‘worth’ more than the game on eBay!

Darth Maul cookie jar (1999). I’ve mentioned this before on the blog; it was my first (and last? ever QVC purchase and is still my favourite piece of Phantom Menace merchandise. It’s fairly large (about 20 cm tall) but impractical for storage so for me it’s always been decorative. Another item that has appreciated in value.

A tiny castle (?). I don’t know where or when I got this but it may very well date to my teenage years. Items like this (and little dragons) were somewhat common decades ago and I always liked them and used to own a few. Alas this is my only one now and I love it. Incidentally if you ever see anything like this (the very small size is important) it may make a good gift…

Bootleg R2 droid figure (?). I got this in England last year, specifically by trading tickets for it in an arcade in Margate. I like R2 figures, and something about this one – with its wrong colours and mismatched leg lengths – is endearing. Although 100% bootleg, this is a key item in my Star Wars collection πŸ™‚

Burger King bobblehead (2006). These were sold at Burger King to promote the Super Bowl over a decade ago! It’s so weird I love it. Another item that is ‘worth’ (on eBay) several times what I paid for it.

R2-D2 plastic mug (2012). This was sold (and may still be today) at the Disney movie park in Florida. It’s gigantic, and yes I found space for it in my suitcase when we visited 5 years ago πŸ™‚

Dragonlance stained glass (1997). These were sold for $90 exclusively at the Gen-Con convention in 1997. I bought this a couple of years ago for much less at a local shop, and the seller had had it since she bought it at Gen Con back when they were sold! It’s quite pretty, made of painted glass with real metal lines between the colours. I’d like to hang it but it’s quite heavy and I don’t have an appropriate window so it rests against the wall. It’s tough to find these (there were three designs) for sale now but they seem to go for a premium.

Darth Maul glass ornament (2010?). It’s hard to find info on this online. I’m pretty sure I bought it at Target, which means it should have been fairly common, but I can’t find any on auction or sold online so I’m not exactly sure when it came out. It’s a highly detailed blown glass Christmas ornament modeled (again) after Darth Maul from Star Wars. It’s super creepy but also lovely and another treasure in my SW collection. No I’ve never put it in the Christmas tree!

This Doctor Who trading card (1996). This is card #26 from the 1996 Cornerstone Doctor Who card set. I’ll admit my memories of how I obtained this are clouded… can one of you fill me in? (No I didn’t write that outrageous slander on the card!)

My next goal is to organize the attic. Lord knows what I may find up there! If I ever get around to it, you can expect to see some very unusual ‘treasures’ here once I’m done!

Bonus Game Included (on c-side)!

Thursday, April 13th, 2017

Back in 1983, Pete Shelley (ex-Buzzcocks) released his second solo LP called XL1. Despite having great success with his first album, mostly due to the hit single Homosapien, this followup wasn’t very successful. And yet it was a bit of a landmark album for a very unusual reason:Β  the album came with a piece of ZX Spectrum computer software.

For those unaware, games were often distributed on tape in those days. Rather than using digital media, computers often input data via an audio signal, which therefore meant using cassettes or (much less commonly) vinyl records to distribute software. This was the heyday of the 8-bit games industry, and more cassettes containing software were being sold than containing music. It was a natural idea for a band to include software on a record… but Pete Shelley was the first to do it.

While the program was nothing more than a visualizer, it may have been the very first visualizer! The idea was you’d load it up on your spectrum and start it playing at the same time as the record, and then watch the pretty visuals play out on the screen while you sang along with the lyrics. Here’s the whole thing on Youtube (remember the software itself was silent):

Here is a fascinating account of the production of the software by the guy that made it. I particularly like how they put out a lock-groove on the vinyl version to save speakers (and ears!) since the raw audio of the code is just screeching white noise. Amusingly, in researching this post i found a forum post where someone described returning the cassette to swap it for the version without the game since he hated having to fast-forward through the screeching sound of the software every time he listened to the album πŸ™‚

I can’t find any reports on whether this was a success, or even made a ripple in the games/music industry. I’m sure it was a novelty, but I wonder how many Pete Shelley fans made use of this even in those days? Either way it hardly set a precedent, and I know of no other examples of a band including visualizers on their albums…

In the early 1980s text adventures were a big deal, and successful enough that there was even a ‘do it yourself’ program called The Quill that allowed anyone to make their own game. One such person that did was Dave Greenfield, member of the band The Stranglers. He wrote a game called Aural Quest that was included at the end of side two of the (cassette only) versions of their 1984 album Aural Sculpture:

It’s a long-ish game (for a text adventure) in which you play the manager of the band as they tour around the world (starting in the UK, via Europe to Tokyo and eventually Brisbane) and get into misadventures. It was apparently quite challenging and since it was mostly ignored by the gaming press in those days players must have had a terrible time beating it without assistance. Here’s a video of a playthrough:

As best I can tell, this was the first and quite possibly only game actually included on an officially released album. Certainly it was the only game released on an album in audio format; if software was ever included these days it would be as a digital file on the CD. (Let’s ignore for the fact that even CDs are mostly dead…)

As a last curiosity, how about the Thompson Twins game? They were a synthpop band from the early 1980s, and in 1984 a ZX Spectrum game based on their single Doctor Doctor was released on flexi-disc only as a promo attached to a computer games magazine:

The game was a graphic-adventure, quite short and apparently quite bad. It lives on via emulation and you can see a full playthrough of the c64 version on Youtube:

This release is remarkable for many reasons:
– The fact that it was ever made in the first place
– The fact that it was only distributed as a free magazine promotional item
– The fact that it was distributed on vinyl disc rather than cassette

This last fact is notable: users would have had to record the disc onto cassette first before being able to load it into their computers. This wouldn’t have been difficult, but is just an unnecessary step and is probably what led to flexidisc software distribution never catching on! (Wikipedia has a good article on this game including the development, and additional research suggests the oft-delayed c64 disc version is extremely rare these days.)

I was a Thompson Twins fan in those days. I would have played this! I suspect the flexi was stripped from magazine covers in Oz though, and I can barely believe any Australian readers sent off for the c64 disc? Adam… did you?

And that’s that. I became curious about the idea of 8-bit band-related software-on-albums a while ago and this post has been percolating for some time. But despite my attempts this is all I can find. There were of course unofficial items (such asΒ  Jethro Tull and Beatles adventures written on The Quill) and actual games based on bands (Frankie Goes To Hollywood) but none of these were distributed by the band or on vinyl record.

However… there was another unusual method of software distribution in the 1980s, in some ways even stranger than including code on vinyl albums. Maybe that’ll become a future post…

Birthday Aquisitions #1: Books

Monday, March 13th, 2017

I used to semi-regularly post about stuff I’d recently bought (or received as gifts) but haven’t for a very long time.

But I watch a lot of streaming on YouTube (and that’s a blog post right there…) and I enjoy when the streamers show off new loot they’ve obtained and how proud and happy they are to have it.

So, for one week only (?), a return to those types of posts! It was my birthday recently and I pulled in quite a haul! I’ll go over much of it this week in five posts starting today with the books.

And even though I bought much of this stuff for myself, I’m still calling them birthday gifts πŸ™‚

There’s the ‘normal’ books. An eclectic selection perhaps. Sin-A-Rama is the updated and reprinted version of a book I bought two years ago and haven’t read yet (it’s an art book of pulp covers essentially). The book on the bottom is an anthology of lurid men’s adventure magazines from post-WW2. 

The manga. Obviously I’m a big fan of Fairy Tail (yes I own 57 volumes…) but of this pile the Junjo Ito books would be my favourites. He’s a master of horror manga and almost everything he has done is a classic.

Two art books and an RPG monster manual. The Fire Emblem book was surprisingly inexpensive (<$20) and will be worth owning for Tharja alone! Thanks to AJW for informing me of Tome Of Beasts (which now has entered my siseable ‘monster manual’ collection).

An unusual gift (from KLS) you may think? It’s an art book of women from Hammer Horror films. I’ll get back to this on Wednesday…

Loads of pulp! Almost all of the above cost only $0.01 (plus $3.99 P&H) from Amazon and after buying a few like this in Oz I’m now on a ‘1970s Conan ripoff’ binge! Keen-eyed observers may note the Kothar and Brak series are both incomplete in this photo… but I already had the other volumes πŸ™‚

Speaking of Conan, and possibly stretching the ‘book’ definition, I got this old AD&D module as well. If anyone is interested, I’ll review this on the blog. 

And last but not least some Guy N Smith books. I’ve wanted to read The Sucking Pit for years and now I am I can reveal it most certainly wasn’t worth the wait. From the same author of the ‘crab series’ books, this is about as pulpy a horror novel as you can imagine and was probably written faster than most would read it! The Walking Dead is the sequel from ten years later (1985) and will likely be equally trashy. But you don’t read Smith expecting high literature, so I’m satisfied.

The above are all now put into my sorted-by-category ‘to read’ pile, which has now grown to fill five shelves of a bookcase. When will I read them all? Who knows!

But read them I will, one day. And I’m pretty sure I’ll enjoy them all πŸ™‚

My Collection: Dreamcast

Thursday, February 16th, 2017

Sega released the Dreamcast console on September 9, 1999. I bought mine that day, with the launch game Soul Calibur and a Visual Memory Unit (ie. save game cartridge). Total cost: $275, or about $400 today.

The Dreamcast (DC) had a rough life, burdened by piracy, strong competition from the PS2 and disinterest from the public. It failed quite spectacularly (especially outside of Japan) and when Sega discontinued it in 2001 it marked their departure from the hardware industry. Even so some publishers continued to release software for a while after, but by 2002 the system had become a memory.

While I remember the Dreamcast quite fondly I purchased fewer than 30 games during its lifetime. I own less today due to an ill-advised trade-in event I may one day dedicate a blog post to. Here (excluding an additional controller) is the entirety of my Dreamcast collection today:

Here are the games I still own:

I set it up this past week and gave most of these games a whirl. To be honest, few hold up now. While we thought the Dreamcast a beefy system back in it’s day, the 3D (polygon-based) games are a bit muddy and suffer from slowdown, and the load times on most other games leave a lot to be desired. Also – bizarrely! – many of the games don’t even use the analogue stick on the controller.

There’s also the issue of the terrible VMU, which is essentially a USB drive with a tiny LCD screen on it. It had a pathetically tiny amount of storage on it, and it’s telling that I bought a second one the day I bought my second DC game. I recall the horror of continually moving or deleting save files just because storage space was limited and I didn’t want to buy another overpriced VMU.

That said, there are some real gems on the system, including most of these:

Cannon Spike is a curiosity – a top down almost-twin-stick 3D shooter/Smash TV hybrid. It’s not great – arguably not even good – but it came out three months after Sega killed the system and is among the pricier games on the system these days.

It’s companions on the photo: Mars Matrix, Giga Wing and (the mighty!) Giga Wing 2 are the triumvirate of superb and these days very expensive DC shooters. Giga Wing 2 in particular is a monster bullet-hell tour-de-force that holds up oh-so-well even now 17 years later. If you want to play it though you’re looking at more than the cost of a Dreamcast today. In fact those four games in the above shot are probably worth collectively well over $500 today, which isn’t bad since I paid a total of $70 to buy all four of them!

Other notable games include Record Of Lodoss War (a still-unique RPG I could sit down and play for hours right now) and Sword Of The Berserk (the first game based on the manga Berserk featuring a story by Miura and the famous anime soundtrack by Hirasawa). While the latter is an important part of my collection, to be honest the gameplay is utter crap and wasn’t much better back then πŸ™‚

And then we have this guy:

Typing Of The Dead, the utterly bonkers “is that real?” arcade machine was converted to the Dreamcast and I bought it used (complete with keyboard) for a laughable $4.95 four years after the DC was dead. The game design is classic House Of The Dead but instead of using a light gun to shoot the zombies you attack via quickly typing words that appear above the attacking hordes. It’s as insane as it sounds, but is a lot of fun and the DC port plays beautifully.

Seriously, this may be the most fun game I own for the system.

The rest of my collection includes racing games, a few fighters, some puzzle games and some RPGs that are almost unplayable these days due to clunky systems or excessive loads. Most of these games have become footnotes, or curiosities at best, and in fact rarely are any Dreamcast games included in lists of landmark games through history.

Which is why, going through my collection as I did I was surprised how much some of these games are ‘worth’. In fact the average cost per game may be higher for my DC collection than for any other system I own. I’ll never (say never…) sell them, but it’s good to know their not worth less than the space they take up.

Which reminds me, is there any interest in a blog post about the ‘stars of my collection’? I started one once but didn’t post it since it seemed indulgent. But I think there’s some good stories to be heard there about games I paid retail for that have now skyrocketed in value if you want to hear them…