Category: Retro

Buried Treasure

Last year I went on an expedition into a tomb that had been sealed for decades: a crawlspace upstairs in J & J’s house. I found some startling things in there, mostly in great condition, and one of the most remarkable was this:

The Game Of Time And Space eh? This beauty was published way back in 1980, and is a board game made for and by ‘anoraks’. Back then I would have loved it!

Here’s what it says on the back:

Note that the complexity claims to tend low…

The game includes a big board, some boring plastic pieces (instead of cardboard versions of The Doctors?) and loads of cardboard tokens.

Here’s the board:

And a closeup of a very fanciful depiction of Gallifrey:

And here’s a selection of tokens:

Gameplay is a little like Dungeon and consists of the player moving around the board trying to find several treasures which are initially face-down and often protected by monsters. A selection of items can assist with movement, combat etc. and once the player has the pieces he is after he returns to Gallifrey to win.

A read of the rules seems to contradict the summary on the back: this game seems overly complex and tedious to play. I couldn’t convince KLS to have a go, but I imagine the item wrangling and large variety of rules does not a quick-and-easy game make.

Look at this quick reference rulebook for instance, which every player gets a copy of for reference:

As I said, by nerds for nerds 🙂

It’s also got very little to do with Doctor Who, in the sense you could easily change some names and art and the game would be the same. Shouldn’t time travel or regeneration been themes?

One day I’ll play this, and possible I’ll update when I do. But for me it’s an ancient and treasured part ‘of the collection’!

The Tiny Arcade

Bernard gave me this for Christmas:

It’s a tiny arcade machine. Better yet it’s a kit that needs to be assembled! Here’s what it looked like out of the box:

The critical components are indeed tiny, and fit easily into the palm of my hand:

Here’s the screen being tested:

Assembly of the case was tricky but not difficult, and I actually had more trouble affixing the super-adhesive ‘cabinet art’. Once finished, it’s tiny (about 8 cm tall) and very impressive:

The back is open to access the electronics, which include on/off switches, a plug to charge the battery and a micro SD card port:

The unit runs off an arduino-derived chip (I believe), and supports a tiny OLED screen that is very sharp and bright. There’s several basic games included but to be honest most are little more than tech demos. Amongst clones of Flappy Bird, Tetris, Space Invaders and even R-Type there is however a charming little roguelike by a Japanese dev:

Bernard has one too and wanted to compete on some games. Like a cur he hasn’t submitted scores yet so here’s some for him to aim at:

(To be honest these were just my scores for one game of each)

Anyway I’m very impressed with this thing. It’s completely open so I could in theory write my own game for it. Wouldn’t that be fun?

Space Crusher

I picked this up at a local con the other weekend:

It’s a Tandy/Radio Shack LCD game from 1985! “Penetrate Space City” the blurb says, fighting enemy spaceships and meteorites whilst enjoying ‘quick-action fire’ and ‘battle sound effects’.

Here’s the contents:

As you can see it’s in remarkable good condition as well as being complete in box. You’ll also note it has four-way control. What sort of game is this…?

A quick look at the manual revealed all:

It’s a Scramble clone! And – for an LCD game – a fairly sophisticated one at that. 

And yes, it still works perfectly:

The field scrolls to the left continuously and you have full control over your ship. The controls themselves are weird (Nintendo had debuted the d-pad by now so they should have ripped that off) but they are responsive and the game speed isn’t too fast.

Strangely everything is worth 2 points, and the game ends when you score 2000 (or run out of lives of course). I haven’t played it enough to see how long that would take, but my guess is easily more than one full loop.

As a kid I would have loved this game. As an adult I love the purity of it. A real gem of a find at a local con 🙂