Archive for the ‘Retro’ Category

Japan Pickups: Wizardry

Thursday, February 2nd, 2023

This will be the last of my Japan pickup posts. While I have a few other items that will eventually be shown here, I’m going to end the series with my favourite items that I purchased during the recent trip: Wizardry games.

As many of you know, I’ve sold off a large chunk of my game collection these past five or so years. Amidst this I chose to focus on collecting one series, and it’s Wizardry, which I’ve been playing since I was a boy! I’ve bought games in the series before in Japan (all the way back to our first trip in 2002!) but this time I really hit the jackpot.

The game on the left is a Saturn port of an adventure-style Wizardry spinoff, which is apparently quite poor. On the right is the Saturn port of Wizardry VI and VII, two of the series best. It’s supposed to be a good port, albeit somewhat slow. I’d never seen either before and was surprised how reasonably priced they both were.

Here’s the PC Engine port of Wizardry 5. I now own four versions of this game! According to what I read it’s a fairly good port, but the slow CD speed makes the SNES version the one to play. This one was about the cost of a brand new game.

Here’s a couple of curios: Wizardry Empire II and Wizardry Dimguil, two Japan-only games. As I’ve mentioned on the blog before Wizardry continued in Japan long after it ended in the west and all sorts of weird and wonderful installments were made. Without getting into needless detail, the Empire games introduced certain innovations without straying too far from the old game design, while Dimguil is a faithful installment in the old style that also added polygon dungeons and enemies.

And here we have Wizardry Xth, Wizardry Alternative Neo and Elminage III. The first was the game that ‘modernized’ Wizardry and would eventually lead to the Class of Heroes RPG series (and it’s own spin-offs!). Busin-0 is the Japan-only sequel to the last Wizardry game ever released in the west (Tales of the Forsaken Land) and Elminage III… well let’s say it’s an important ‘Wizardry adjacent’ game 😉

None of these – or the preceeding PS1 games – were cheap, and in some cases cost more than a typical new game. All are in fantastic condition, complete with box and all inclusions. If you’re keeping track then no, I can’t play any of these since I don’t have the Japanese consoles. Except for Elminage of course (I still have my PSP), which I plan to play one day.

I also found these four hint guides! Two of them are for games shown above, but the other two are for games I don’t have. Throb of The Demon’s Heart is a SNES game, and if I ever see it for sale I don’t doubt the price will bring a tear to my eye. Likewise for Wizardry Xth 2, the PS2 sequel to the one I bought. Why are Wizardry games so expensive! It’s not like there could be many collectors focused on this series?

The books are all great, packed with details such as dungeon maps, monsters, items and strategies for building your party. The latter ones are full colour (and fairly lengthy) but the SNES one – almost 30 years old now! – is all black and white. The above pic is an example page, which shows a fiendish dungeon that appears to be mapped on the face of a cube!

Speaking of books, when I saw the above packaged as a set I was literally speechless. They were in one of Mandarake’s glass cases, tightly bound together, and I didn’t know what they were at first. The price was high, and when I asked for a look the cashier misunderstood me, took them out, and rung them up! Of course I bought them, and I’m happy I did.

They are a six-volume series of hint guides for the first four Wizardry games. The books seem to be written for computer players (they reference Japanese systems of the day such as the FM-7 and PC-88) although I’m sure they work with any versions of the games. The interior and cover art is beautiful, the the detailed contents astounding!

The first and third games have two books each, and the other two just one. The extra books (for games one and three) are dedicated ‘monster manuals’ with two pages for every beast! These books are magnificent and such an incredible find: a ‘grail’ item I didn’t even know existed.

Speaking of treasures, I also bought the Wonderswan version of Wizardry 1. This was expensive: in fact it was the 4th most expensive game I’ve ever bought, at about thrice the cost of a new game. This is because it’s very rare, and because it was complete including an unused sticker sheet:

I have a Wonderswan, and plan on playing through this one day. Yes it’s in Japanese, but google translate these days is a wizard (no pun intended) and will more than suffice.

And the bonanza didn’t stop there! I found the above trio at Mandarake Nakano, and spent at least one minute deliberating before handing over my credit card and buying the three most expensive games I’ve ever bought. These are the (Japan-only) Gameboy Color versions of the first three games in the series, and are in fantastic condition. One of the biggest deciders in me splurging on these is the fact I can play them all on one of my many GBC’s, and will.

With 12 new (old!) games and 10 books my Wizardry collection expanded a lot this past trip (here’s an old post about it)! And yet I didn’t buy everything I saw, since even for a no-budget Wizardry collector some items were a bit too pricey, such as a factory sealed Empire II (the same one I bought for ~$40) for $300+, a 3DS Elminage game for $130 (which I couldn’t play since the 3DS is region locked) or a ‘greatest hits’ version of Busin for $100+ (I own the USA version).

And then there was the above soundtrack CD for about $220, which suggests that it is spectacularly rare.

Or these metal miniatures for tabletop RPG play. Give they are sealed, and probably insanely rare, I was a fool for passing on them at ~$70. If they’re there when I next visit (they won’t be) I’ll get them for sure.

Despite this bounteous haul, the two items I was really after – both of Jun Suemi’s Wizardry art books – eluded me. Both are very expensive now, so if I ever do find one I’ll be paying out the nose.

And when I do, you can read about it here 🙂

Japan Pickups: FF Books

Thursday, January 19th, 2023

The Fighting Fantasy series was popular in Japan in its heyday, and the first 33 titles were translated and released in the early to mid 1980s. As a diehard collector of FF books I’ve been lucky enough to obtain a few of these Japanese versions over the years, but this past trip was by far my most successful in terms of new additions.

The above four were purchased at RPG bookshops (yes, that’s a thing in Japan) in Nakano and Akihabara. Collectively they cost me about $130, with half that being Creature of Havoc (the lower right book). All are in exceptional condition for 35+ year old books, and the (2nd edition) of The Warlock of Firetop Mountain even included a small cardboard ‘postcard’ that can be used to make dice if you don’t have any handy:

Incidentally the obi (paper wraparound) on the cover of Warlock identifies it as a worldwide bestseller, which was absolutely true when this 1984 edition was published.

Creature of Havoc includes images and writeups of the preceeding 23 volumes, as well as adverts for other gamebook series the publisher also licensed (such as Tunnels & Trolls and what looks to be a Japanese book called ‘Dice Fantasy’). It also includes the above advert for a Japanese release of Tasks of Tantalon! I wasn’t aware it had ever been translated; I suppose it now gets added to my ‘list’ 🙂

In addition to the four original FF books, I also bought 4 books in the Sorcery! series: original 1984 imprints and reprints from 2002. As an offshoot from the FF line these are a little bit less expensive these days, and the four in total cost me about $70. As with the FF books these are in pristine condition, with nary a hint they’ve ever been read.

Each of the original books includes a pull-out adventure sheet printed on ‘vellum’ paper with this lovely translated map on the back!

The Shamutanti Hills included this! One of the delights of buying used books is often finding unusual bookmarks from the previous owner inside, and in this case it seems they were using what seems (according to google translate) to be a coupon for a student discount on a ticket to see the Ghibli film Nausicaa upon its original cinematic release in 1984!

One thing I love about Japanese imprints of the FF books is that they are physically smaller than the western ones (even the US versions) and therefore a bit more pocket-sized. And yet the print quality is exceptional and the fine line-art characteristic of the books is reproduced beautifully. In 2000 the (new) Japanese licensor started reprinting some books in a much larger format, and I have to say they look even prettier! You’ll also note an inclusion in the above photo of one of the 2002 reprints: a quick-reference for section numbers on the left side! Why didn’t English versions ever implement this?

In 2021, the Japanese licensor (Group SNE) published a box-set of five new imprints of classic FF books. I really wanted to find this in Japan but failed. Happily though, I found this:

It’s the second box set, which was only released very shortly before we arrived! It reprints Appointment with F.E.A.R., House of Hell, Deathtrap Dungeon, The Port of Peril and Stealer of Souls. It’s a beautiful box, and it’s obvious this collection was produced by a company deeply respectful of the series heritage and importance. It cost ¥8250, or about $64.

The inclusion of Stealer of Souls is notable, since this was book 34 of the original FF line. Japan stopped at book 33 (Sky Lord), so this is the first time this one has even been translated.

Each book includes a pull out ‘vellum’ character sheet and the print quality and ‘feel’ of the volumes is magnificent: many levels above the recent Scholastic versions. Japanese fans of the series are receiving a real treat with this release!

It also includes a small booklet history of the FF series, as well as a general critique of the books and their historical importance. This is the first time I’ve ever seen all the books – including the new ones published in recent years – numbered together in one chronology. This book (which is entirely in Japanese but google translate is magic these days) also mentions that the 2021 box set was ‘printed to order’ and sold out due to ‘high demand from loyal fans’ which explains why I couldn’t find it.

Lastly – and most unexpectedly – I got the above. It’s a Back To The Future choose-your-own-adventure style gamebook published by the licensor of the FF series and using a similar trade dress! It’s rare that I ever discover a book not on gamebooks.org, but here you go! I would imagine this would be of a lot of interest to many different collectors, and yet this was dirt cheap (about $6) compared to everything else in this post.

The entries – 565 in total – are accompanied by stills from the film, and the blurb on the back suggests the goal of the player is to essentially do what Marty accomplished in the movie. It would be interesting to see how the author invented a gamebook out of the plot, but to give you an idea here’s a translation of a random page:

As I said google translate is a wizard these days, and I suspect I could actually play this entire book via the translator. Maybe I should?

I bought every FF (or related) book I saw this past trip, and these are amongst my most prized possessions. They’re not cheap (for books I can’t technically read) but I’ve developed a new approach to my collections recently after having sold out of MTG and a good chunk of my video games. It makes me wonder, had I found myself once again faced with the bounty of pricey Japanese books I saw in 2017, how much less daunting those prices would have been…?

View-Master

Saturday, December 10th, 2022

The View-Master is a device that allows a user to view stereoscopic (‘3D’) images. It was introduced in 1939 and reached the peak of popularity in the 1960s. The viewer above is a modern version I bought maybe a decade ago, and is essentially identical technology to the original release. Over the years there have been dozens of different models but they all work the same way: each eye views a slightly different image from a circular reel, and this creates a 3D picture when they are viewed simultaneously.

I’ve got a motley collection of reels, some new and some old but since the technology has never changed they still work in modern viewers. The majority of reel sets – especially before the 1970s – are pictorial views of tourist sights in various countries and US states, and the reels were often sold in souvenir shops as a sort of 3D scenic postcard.

The above are from the mid 1970s, and are typical of the sorts of sets based on TV and movies that made the viewer popular amongst children during that decade and gave View Master a sort of ‘second wind’. Each set comes with three reels showing pictures from a single episode of the tv show, and a booklet describing the story of the episode.

That’s the Happy Days cover and pages from the Six Million Dollar Man book. The writing is fairly advanced; I imagine parents would read these to kids as they viewed the scenes from the show through the viewer.

I tried to take photos of the images on the reels as best I could, and the above show some examples.

It’s subtle and hard to see the difference between the left/right images when viewed separately. Can you see in the photos above that the sakura branches are in slightly different positions with respect to Fuji? When these two are viewed simultaneously through the viewer the 3D effect is striking, and the blossoms seem to float close to you with Fuji far away in the distance.

Disappointingly some of the newer reels – including all the examples that came with the viewer when I bought it – are not in 3D. The best feature of the View-Master isn’t even used!

Some of the older sets I own include this order form, which is itself quaint today since it reminds us of buying things ‘mail order’ before the internet. The prices – circa 1974 – are absurdly cheap, and the selection of available reel sets is massive with a focus on the tourist examples.

Interestingly no one really knows how many reels exist. View-Master never kept a master list, and there are many unlicensed releases. The list would include the many reels made for non-commercial use, such as a series for the US military so soldiers in WW2 could identify planes, or training reels for corporations, or even reels used in restaurants in place of picture menus! It is known there are more than 4300 different series though, which suggests over 10,000 or more unique reels! These days you can even have custom reels made, and a friend did just that using wedding photos as souvenirs for his guests.

Some reels and viewers have value today, and some sets (usually based on sci-fi or fantasy properties) can reach many hundreds of dollars on the secondary market. But when I see reels in antique stores they’re almost always the scenic tourist types and rarely priced at more than a few dollars, which is where I got the small collection I have today. It’s a fun nostalgic item, and even today the 3D images look as impressive as they did back when I was a little boy 🙂

61 More Hours Of Ultraman!

Saturday, November 19th, 2022

I said it would be a year between updates, but I haven’t slowed down in my watching of the entire Ultra franchise. So here, reviews of the last five series/movies I’ve watched.

Ultraman Tiga (1996, 52 episodes 20.4 hours)

Ultraman Tiga was the first new series in 15 years, and was a relaunch of the entire franchise in Japan. It was a phenomenon when it came out and to this day Tiga remains one of the more popular Ultramen of all time.

Set in a new universe from the original Ultras, Tiga tells a familiar story of Earth threatened by giant monsters and aliens. A defense force called ‘GUTS’ works to save humanity, and one member (Daigo) has the ability to transform into the giant Ultraman Tiga and send the aliens packing.

The writing is very abbreviated, because they try to fit hour-long stories into half hour episodes. The characters know nothing about the enemies one episode and the next say something like “oh that must be the true devil from the hell realm” seconds after sighting a foe. It’s all a bit bonkers and out-of-control but it’s heart is in the right place and it grabbed me fairly quickly. The second half is much better, with a fantastic episode featuring the original Ultraman and a very strong series ending. I loved the romance in particular, which is expanded upon in the various films in which Tiga would eventually appear.

As a late 90s show the early CGI effects are slightly embarrassing today, but this series is acclaimed for its music with a notable theme song and track reserved for the romantic scenes.

Tiga was the first Ultra series I watched on TV, since it was dubbed and screened in the US in the late 1990s. In time I bought a few DVDs (which I still own), but the licensor in those days changed the characterization and didn’t release every episode so this new release of the series was long-awaited.

Ultraman Dyna (1997, 51 episodes, 21.5 hours)

Ultraman Dyna followed on from Tiga – literally starting the week after the final Tiga episode! We have a new team (Super GUTS), a new hero (Asuka) and a new Ultraman (Dyna). At first I was a bit put off: Asuka is a very different character from Daigo in Tiga, but the writing is strong and the charm of the characters won me over fairly quickly.

The effects are better, the quality of the writing better and in general I’d say this is a better show than Tiga. Despite Tiga resurrecting the series for a new generation (and let’s be clear, this is very much a kids show), many of the Dyna scripts dealt with adult themes including aging and loss and the pathos was high. The ending was magnificent, and it may have even brought a single tear to a 50-year-old eye. Overall one of my favourite Ultra series so far.

Superior 8 Ultra Brothers (2008, 1.5 hours)

This film was a monster hit when it was released in Japan and tells the tale of an alternate Earth in which seven very normal men learn than in an alternate universe they are the hosts of Ultramen. When a threat comes to their Earth, can they transform and save the world?

I loved the hell out of this. It stars the original actors from the first four Ultra series as well as the from Tiga, Dyna and Ultraman Gaia. They all play their original characters, and it’s great to see them all interacting as ‘normal’ people in what seems to be our world. The slow-burn before they transform into their respective Ultras is fantastic, and the 8 giants defeating the mega-villian is very satisfying. It’s basically just two hours of fan-service for anyone that has ever enjoyed Ultraman, and an easy recommendation.

Ultraman Zearth 1 & 2 (1996/7, 2 hours)

Here we have a two-film series of a ‘joke’ Ultraman! He’s afraid of dirt, uses an electric toothbrush to transform, and the secret team that defends earth uses a gas station as its base.

Everything about this show is silly, and it’s incredible that it was made as a cinematic feature! There’s a lot of very dry jokes, and I suspect many more than were lost on me since they’re based on Japanese culture. Was it funny? No. Was it good? No. Did I enjoy it? Yes, but only out of a bizarre fascination of its weirdness.

Ultraseven X (2007, 12 episodes, 5 hours)

This was a ‘darker’ series made for adults that played late-nights in Japan. It’s easily the strangest Ultra series I’ve seen, given that there’s very little actual Ultraman and most of what is happening isn’t explained until the last episode.

In short: a dystopian Earth is being controlled behind the scenes by weird aliens, and when they open a portal to another Earth and try to invade Ultraseven comes through, possesses a dying man, and fights the aliens. The show is a bit like Ultra-Q since it’s a series of monster-of-the-weeks with the true villains only being revealed at the very end.

Even stranger are the fight scenes: when Ultraseven turns up, he usually defeats the monsters in seconds. One quick beam or blade attack and they’re dead. No wrestling; very few punches. His strength is off the charts and he doesn’t mess around! This is very interesting for an Ultraman show, and I liked they took the chance to do this.

Ultimately the show once again seemed to have a bolder idea than it could convey, but it wraps up fairly well with some nice fan-service in the final episode.

Ultraman (2019/22, 19 episodes, 10.5 hours)

This Netflix series is based on the Ultraman manga that has been running for over a decade now. It’s yet another retelling: now the Ultraman are not ‘giants of light’ from another star, they are suits worn by young men that seem to have extraordinary abilities. Or are they…?

This cgi-animated series is fantastic, with tight storytelling and incredible fight scenes. At first I was (very!) put off by the Ultra’s being suits, but this becomes a non-issue fairly quickly as the intrigue and mystery – not to mention action – caught me. The characters are great, especially Ultraseven and the unusual Bemular, and I couldn’t wait for season two.

And then, last year, it arrived. While it was half the length of season one, it ramped up the stakes and action tenfold and even added a few new Ultras. I binged the whole thing in one go and absolutely loved it. A third and final season has been announced, and I can hardly wait!

So what’s next? Well I’m already well into Ultraman Gaia, have about 5 or 6 other series already in-hand ready to watch, as well as more on the way. But what I really want to see is the film Shin Ultraman, which has only recently been announced for a US cinematic release in January. Will it be the film that finally gets me into a cinema again, or will I watch it while I’m in Japan. Wait and see…

Gumball Machines

Thursday, November 10th, 2022

As a child, no trip to a grocery store was complete without a coin spent on a gumball machine, usually near the exit. The same was true for visits to the mall or cinema or any other place where the machines could be found.

There were two types of machines: those that vended lollies, and those that gave toys. Usually the lollies – almost always gum – only cost 5 or 10 cents. Toys cost more – up to 50 cents! – and we’re usually either ‘super balls’ or a motley collection of plastic trash.

As far as the lollies were concerned, I always preferred the standard gumball, and would often spend the coin mum or dad have me on one. Sometimes a machine would sell a (child’s) handful of tiny gum pieces, and since these seemed to be better value for money I could never resist them. As I grew older the gumballs became more exotic – some even had fizzy crystals inside – and I occasionally bought them all the way up until I left Oz.

As mentioned the toys were usually dreadful: cheap tchotchkes from China that would have cost the machine owner considerably less than 20c apiece! But as a kid I hardly cared, and one type of toy in particular I loved: the tiny rubber car. These were about an inch long, molded from hard unpainted rubber, and usually quite detailed for their size. If ever I saw a machine that sold these I always had to get one, and as a young boy I had a small, prized collection of them. Coming home from grocery shopping was always more fun with a tiny rubber car in my pocket!

Recently I’ve been paying attention to the gumball machines in our local shops, and all the photos in this blog were taken these past weeks. There are fewer machines than there used to be – Covid killed many it seems – but they’re remarkably similar to the ones I recall from my youth. The stock of machines is remarkably similar to what I remember from my youth, and still contains mostly gumballs, super balls and disposable ‘toys’.

The above was the closest I could find to the rubber cars of my youth. These are about the same size, seem to be made of similar material (or perhaps a flexible plastic) but as you can see are painted now, which gives them an extra dash of sophistication. At $0.75, I couldn’t resist buying one…

I reckon I would have loved this tiny rocket as a kid. It’s probably the ‘worst’ in the machine, but it’s also the one that my young imagination could have easily thought of as an alien spaceship. For me, that would have been enough 🙂