Category: Tech

The Tiny Arcade

Bernard gave me this for Christmas:

It’s a tiny arcade machine. Better yet it’s a kit that needs to be assembled! Here’s what it looked like out of the box:

The critical components are indeed tiny, and fit easily into the palm of my hand:

Here’s the screen being tested:

Assembly of the case was tricky but not difficult, and I actually had more trouble affixing the super-adhesive ‘cabinet art’. Once finished, it’s tiny (about 8 cm tall) and very impressive:

The back is open to access the electronics, which include on/off switches, a plug to charge the battery and a micro SD card port:

The unit runs off an arduino-derived chip (I believe), and supports a tiny OLED screen that is very sharp and bright. There’s several basic games included but to be honest most are little more than tech demos. Amongst clones of Flappy Bird, Tetris, Space Invaders and even R-Type there is however a charming little roguelike by a Japanese dev:

Bernard has one too and wanted to compete on some games. Like a cur he hasn’t submitted scores yet so here’s some for him to aim at:

(To be honest these were just my scores for one game of each)

Anyway I’m very impressed with this thing. It’s completely open so I could in theory write my own game for it. Wouldn’t that be fun?

2017 In Games

You know you’ve been waiting for it, and here it is: the annual summary of my game purchases!

I won’t dance around the facts: 2017 was a ‘down year’ for game spending. I bought only 40 games in 2017, spending a total of $1291. This is the smallest amount of total purchases since 2012, and the smallest amount spend since 1994! Results like this threaten an existential crisis: am I still a gamer?

Of course I am! And we’ll get to that in a little bit, but first here are the pie charts everyone loves. First the games purchased; % by system:

And next the % breakdown by dollars spent:

(Yes I know the fonts are illegibly tiny; click on each for a bigger version.)

The pertinent points:
– I bought games for a few ‘dead systems’ this year: the DS, PSP and NES
– While I still bought Vita games, I bought less than half last year (10 vs 28). This is unsurprising; Sony declared this a ‘legacy system’ a couple of years ago now…
– The Nintendo Switch enter the charts! I bought one game….. but don’t have a Switch yet 😉

As far as overall gaming comments I don’t feel like I’m playing less than ever. I still play Puzzle & Dragons (and am coming up on 1700 consecutive days of logging in) and still enjoy it, and I still have a backlog of (good!) Vita RPGs that are unopened and should last me for years. But I have been playing less console gaming, and certainly spending less on consoles overall. The switch appeals to me for this reason, since I envisage myself more likely to play the games on the system in portable mode than on the TV.

On to my top games of the year, as usual sorted by system. Given the scant purchases for some systems I’ll only tackle the three major ones this time:

Toukiden 2 (PS Vita)

This is a Monster Hunter clone set in feudal Japan with crazy bosses and an emphasis on over-the-top attacks and destructible body parts (on the beasts). It’s an improvement on the already-great Vita original and I played it to death for a couple of months back in late Spring this year. In my opinion, one of the all-time best Vita games.

Monster Hunter Stories (3DS)

This is a pokemon-like game set in the MH world that was much, much better than I thought it would be. I played it like a fiend, only putting it down about 120 hours later. It had fantastic graphics and a great story but above all the gameplay loop was loads of fun and as a (insane) MH fan the appeal of the world was top-notch. Recommended.

The Legend Of Zelda: Breath Of The Wild (Wii U)

You know how you’ve read/seen countless times that this game is one of (if not THE) best ever made and it’s so good it’s better than real life? Yep, it’s all true. This is the definition of a magnum opus, and a game that will be spoken about for generations to come. Easily the game of the year for me, and worth buying a Wii U/Switch just to play. (This is also likely the last Wii U game I will ever buy, and it’s certainly a worthy title for the system to retire on.)

I’m doing this a little early this year, especially since I have a inkling what’s under the tree for me and specifically that one of those ‘whats’ may even give Zelda a run for it’s money in the masterpiece stakes. Oh well, you’ll have to wait until this time next year to find out 🙂

Space Crusher

I picked this up at a local con the other weekend:

It’s a Tandy/Radio Shack LCD game from 1985! “Penetrate Space City” the blurb says, fighting enemy spaceships and meteorites whilst enjoying ‘quick-action fire’ and ‘battle sound effects’.

Here’s the contents:

As you can see it’s in remarkable good condition as well as being complete in box. You’ll also note it has four-way control. What sort of game is this…?

A quick look at the manual revealed all:

It’s a Scramble clone! And – for an LCD game – a fairly sophisticated one at that. 

And yes, it still works perfectly:

The field scrolls to the left continuously and you have full control over your ship. The controls themselves are weird (Nintendo had debuted the d-pad by now so they should have ripped that off) but they are responsive and the game speed isn’t too fast.

Strangely everything is worth 2 points, and the game ends when you score 2000 (or run out of lives of course). I haven’t played it enough to see how long that would take, but my guess is easily more than one full loop.

As a kid I would have loved this game. As an adult I love the purity of it. A real gem of a find at a local con 🙂