Category: Tech

My Collections: Wii and Wii U

Nintendo released the Wii in November of 2006 to followup from the GameCube. It had a revolutionary motion control system and some notable software that was well-engineered to take advantage, and the Wii became a breakout success appealing to players well beyond the traditional demographic. It was a best-seller almost immediately, and would go on to become one of the most successful consoles ever made. When released I had trouble finding one, but Jim used his connections to get me (and himself) one for Christmas that year.

I liked the Wii, but I always felt it was a back step compared to the GameCube and during its lifetime I vastly preferred games for the Nintendo handheld systems. That said I’m happy for the great success of the Wii: it made Nintendo a lot of money and paved the way for the Switch which I feel is one of the best consoles ever made.

During the eight year lifetime of the Wii I bought 59 games, and here are most of them:

My favourites are the first party Mario games, Monster Hunter Tri and Hyrule Warriors (which I would rebuy for Switch years later). But the system lacks nostalgic appeal, the controls these days are clumsy and the graphics on a HD screen are fuzzy. The Wii was a system of it’s time, and I think best left there.

At the end of 2012 Nintendo released a followup console called the Wii U, and it was a disaster!

Even from the first reveal this thing confused customers: was it a new console or an add-on? What was that weird controller with a screen? Did it even connect to the TV at all? Nintendo’s marketing was poor, and the console was struggling even before release.

When it did come out things didn’t get much better. The Wii U suffered from a critical shortage of software (the strange controller made porting games difficult and development costly) and sales were poor. It would go on to be Nintendo’s worst-selling console ever, and a financial disaster.

I bought only 15 games for the Wii U, which is the least I’ve ever bought for any console. While a few of these were incredibly good (Xenoblade Chronicles X, MH Tri Ultimate, Zelda: Breath Of The Wild), many of the others struggled with weird controls or excessive load times. The Wii U may have had a (very) few great games, but it wasn’t a fun or comfortable device to use, and it was inevitable it would be replaced.

In retrospect we can see the Wii U was a stepping-stone on the path to the Switch, so for that I suppose we can excuse it. But it’s now a footnote in Nintendo history, almost forgotten only a few years after it was retired.

I’ll soon be selling my entire Wii and Wii U collections (including hardware and even original boxes). Neither the hardware nor most of the games have any great value these days, and even in good condition – as mine all are – rarely fetch a quarter of what they sold for back in the day. I do have two somewhat collectible Wii games (shown above), but the value of these is dwarfed by some of the NES/SNES games I have already sold (and Gameboy/GBA games still in my collection).

I won’t miss any of this once it is gone, and am happy for my once-loved games to pass to a new collector. I enjoyed the Wii in its time – and less so the Wii U – but as I said that time has passed, and I’m ok with just the memories from now on ๐Ÿ™‚

New Car!

We bought a new car. We’d wanted one for a while, but the ongoing pandemic production/shipping situation made us wait. Happily though, the wait ended yesterday and this is now ours:

It’s a 2022 Forester Wilderness. It’s our fourth Forester and fifth Subaru and it’s the fanciest we’ve owned so far with lots of extras. Some of the notable features the car has that are new to us is a powered rear gate, independent driver/passenger air conditioning and the ability to share your phone screen to the cars (large) touchscreen. The Wilderness designation means it’s got some off-roading abilities as well, that we’ll never use!

We traded in our third Forester, which was going on thirteen years old and a bit long in the tooth now:

For the last several months every time I drove this guy I was a little nervous since the engine always sounded like it was about to die. I’m sure they’ll fix him up and he’ll have a good few years left for a new owner ๐Ÿ™‚

We seem to buy a new car every six to seven years, and I hope the next one is at least a partial electric vehicle. Come back in 2029 and find out!

My Collection: Nintendo 64

As a followup to the SNES, Nintendo released the Nintendo 64 (N64) in Japan in mid 1996, and in the rest of the world in 1997. Even at the time it was an unusual choice for the system to use cartridges for games (when the industry was moving to discs), and this ultimately doomed the console to lose in the market against the PlayStation.

I got my N64 early, since I had befriended the guy who ran the game company I would in time write reviews for, and he brought me back one from Japan in 1996. I had exactly one game for it, Super Mario 64, but this was such a groundbreaking and important game that it hardly mattered. I played it nonstop.

When the US version was released nine months later, I had to modify mine to play American games. Luckily this was a trivial process (I had to open the system and remove a piece of plastic) and I then had an N64 that could play games from anywhere in the world. Despite this I only ever bought one other Japanese game – Sin and Punishment – which was also fittingly the last N64 game I ever bought (in 2002).

As I mentioned this was a system hamstrung by the choice of cartridges. It was technically competent and had a great controller – the first true analogue controller for a home console in fact – but gaming was maturing from simple 2D graphics and games needed far more data storage. Publishers faced the choice of inexpensive CDs for PlayStation versus expensive cartridges for N64 and it’s unsurprising the discs won. As a result the N64 was the last non-handheld console to use cartridges until they returned for the Switch over 20 years later.

I only ever bought about 25 N64 games, and traded many of them in in the early 00’s when EB Games offered too-good-to-refuse prices. My remaining collection is above. Despite the small number of games there were some true classics on the system, including Mario 64 and Ocarina of Time, which is a wonderful Zelda game that pioneered many advancements that countless games utilize today such as lock-on targeting and a user-controlled camera.

Ultimately though this system must be remembered as a failure which lost Nintendo control of the industry. It’s followup – the GameCube – didn’t do well either, and it wasn’t until the phenomenal success of the Wii that they would return to the top of the market. I loved the N64 when it was the current system (I always preferred it to the PlayStation), but in retrospect it’s unquestionably my least nostalgic Nintendo console.

Which is one reason why I’m now saying goodbye to mine. I’m about to sell another large chunk of my collection, and will this time say goodbye to my NES, SNES, N64 and GameCube games (and hardware). Lots of memories will go with it all, but the time (and price) is right and I feel comfortable parting with it. I hope the next owners get as much joy from the games as I have over the years ๐Ÿ™‚