Medal Games

One thing in Japan I’d been wanting to try for many years were ‘medal games’. This is a medal game:

These are known in the west as ‘coin pushers’ (and are the basis of the TV show ‘Tipping Point’). The technology of the Japanese ones are similar to the western ones, only they take it much further here to make the fun based around playing as opposed to winning.

Before we get to the games I’ll talk about the medals. These are what you put into the machines to play, and you buy them at a machine like the one shown above. Depending on the Game Center we got anywhere from 120 to 200 medals for ¥1000 (about $7). Medals are not redeemable in any way – not for money or prizes – and are simply used to play the games. While you can win additional medals playing, they only extend your playtime.

The medals are similar in size and shape to a ¥100 coin and a cupfull has a decent heft to it. When you’re in the medal game section of a Game Center there’s an endless cacophony of medals being carried and used by the players.

Thats a typical playfield. You can see the coins and the pusher behind them. When you put a medal in, it gets dropped onto the pusher like in any western machine. You can also see lots of transparent balls with dice in them: that’s part of the gimmick with this machine. When medals fall you get them to play with, but when a ball drops it triggers some sort of event on the screen which is above or to the side of the pusher. These events usually reward additional medals, but can also do things like power up jackpots or other things that in time make you win more.

The machines are heavily based around these additional events, and gameplay – at least as far as we’ve discerned – focuses on getting the balls dropped to trigger events and increase prizes. It’s a little hard to see in the above pic but the right side is the medal/ball field and the left a giant screen. In this game every time a ball drops you can ‘go fishing’ on the screen at left to win additional medals.

Triggering and winning events is the reason these games are popular – remember you can’t redeem medals or win any physical thing. The games payout the medals by automatically dropping them onto the playfield. A few medals doesn’t have much of an effect, but a big win – 100 or more – leads to a cascading effect where you can keep triggering additional wins. It’s addictive and fun.

Most larger Game Centers have a medal game floor, and it’s usually got a half dozen or more machines like the one shown above. This has 8 stations (for up to 16 players since the seats accommodate 2) and a massive rotating section inside which can be part of the events. Often every seat at these games will be full, and there have been times this trip when we’ve been unable to play games due to them being popular.

There’s loads of games, and the more recent ones are extremely technologically impressive so this is a game genre with ongoing innovation. We’ve played a few games now and our favourite so far is a Monster Hunter one based around a conventional slot machine system where the medals can drop into slots to trigger the wheels. This machine consistently triggers small events with low wins, that are fun regardless.

There’s no doubt that a language barrier prevents us from understanding the intricacies of these games, especially with regards to how to build multipliers and win jackpots, but they’re a hell of a lot of fun regardless. This won’t be the last trip I’ll play medal games!

Akiba Again

We caught the Shinkansen back to Akihabara today. As usual it was a comfortable trip, and both of us may have even dozed a little.

Ten days ago when we did this trip in the other direction we went through a blizzard, but today the weather was clear. It looks to be the same for the remainder of the trip, so we’ve been lucky!

There’s our train lunches. Which one would you eat?

Our Akihabara room is large by Tokyo standards, which is good since we’ve got a mountain of luggage to pack. The view outside the window looks onto the train track and we can see the trains going all day long, which is cool.

Dinner was Sushiro with the touchscreen wall. It’s a dazzling display of technology miles beyond anything the USA has, which is another thing I like about Japan. We only ate 8 plates (which cost about $16) but the table across from us – 4 young men – ate over 50!

We’ve got no plans for Tokyo, aside from just enjoying the familiarity and the vibe and filling up our suitcases. I’m sure we’ll fit something else in one of these remaining days.

Den Den Town

Today we split up to do our own shopping and I went to Den Den Town, a few stops away from Osaka station. This is the otaku shopping district of Osaka, and I always look forward to visiting when I’m in town.

Den Den town is packed to the gills with figure and game shops, and many of them look like the above photo, with ‘rental cases’ containing items for sale.

It seems like any scale or prize figure released in the last few years is easily purchasable here if you look hard enough. I wasn’t in the market for any, but it’s always fun to browse. I went into many of these, as well as card shops, model shops and gacha machine shops.

Even though I’ve sold much of my collection and have more or less obtained all the Wizardry games, I still love looking in the retro game stores. The Osaka branch of Super Potato is incredible, with vast stocks of games going back decades. As has been the trend since the pandemic, the prices continue to climb. Retro gaming using real hardware is a rich man’s game these days.

Alas the one thing I want to buy – a 2DS – eludes me. I’ve seen many, but none in fantastic condition. I’d probably pay good money for a near-mint boxed model. I’ll keep looking.

Speaking of expensive games, the above Famicom (NES) game is notable. It’s an unremarkable port of an arcade game, but it’s widely believed to be the best NES box art and in recent years has become very well known for this reason. Since the game is purchasable on the Switch store for a few dollars, anyone buying the Famicom version is doing it for the box anyway. But for $350+ they better really like that art!

Even more eye-watering is this Gameboy Light I saw at Mandarake. I’ve given up ever owning one of these – I should have bought one two decades ago – but this version which was an Osamu Tezuka shop exclusive has a sticker price of over $1000 dollars. That’s impressive enough, but if you translate the tag you’ll see it’s in damaged condition!

Many of the reseller shops post buylists, and I saw this one at Mandarake for a Wonderswan game. I did some research and the game is rare, but this buylist is for a special version that was only sold at a single launch event and may be limited to fewer than 20 copies! It’s incredibly rare, and Mandarake will give you over $3000 for a copy if you own one. I wonder if they’ll get any takers?

Something remarkable occurred at Mandarake today as well: I had a lengthy conversation with another customer, and he even asked to exchange phone numbers! What did we discuss? I’ll save that for another post…

Tomorrow we’re heading back to Tokyo for the final phase of the trip. We have loose plans and will mostly just take it easy and enjoy ourselves for a week. Since we’re not doing anything particularly interesting (with regards to this blog) I’ll take the chance to do my usual catch-up posts on various aspects of Japan I enjoy so much. Look forward to them!