In Japan

December 22nd, 2023

We’re back in Japan! It’s a long ‘no plans’ trip but you can bet we’ll fill it with all sorts of fun. We arrived yesterday evening and today was the ‘get over jetlag’ day. Here’s the view from our 11th floor hotel room in Asakusa:

We had sushi for dinner last night:

And Italian for lunch today:

And – even though we had planned to wait until later – we bought loads of stuff today as well 🙂

Sorry for the short first post. As I said, the jetlag hasn’t yet passed. Stay tuned for much more these next two weeks!

That Pintoo Advent Calendar

December 19th, 2023

Because it was so astonishingly good, here’s a followup as to what was in the Pintoo advent calendar I blogged about a while back.

You already saw the first day (a ‘postcard’ puzzle). There was also four tiny puzzles with a ‘swole Santa’ theme like the example above.

There were two slightly larger puzzles that came with frames. The art on these was reminiscent of the game Cuphead. They are bright and colorful and were easy to assemble.

Look at this luggage tag! Because these are plastic puzzles and go together well I think there’s even a chance this could survive a trip without breaking apart.

There were two spherical Christmas decoration puzzlea. These are about 2 inches in diameter and were a bit tricky to assemble due to the small size.

There were four magnet puzzles that utilized a clever frame to add the magnet to the back of the puzzle. I liked these a lot!

Perhaps most impressive was this piece of wall art. It was assembled in a t-shape and then the edges were folded 90 degrees and connected together to make a 3D framed piece that now hangs on our wall (it’s about 15 cm per side). I’d love for them to make larger puzzles using this clever frame technology!

This 360 piece puzzle was distributed between 6 of the boxes and assembled in parts. It has ‘secret’ elements only visible when it is held up to the light. This was a bit tricky to assemble due to the dark colours.

And last but certainly not least was another (larger) spherical puzzle that came with a lit base! This would make for a nice centerpiece for a Christmas table.

So all in all, a phenomenal advent calendar that I got for an insanely low price ($20!) and that I hope they do again in 2024.

Also I know it’s only December 19 and some of you are possibly thinking I’m a rogue for having opened all the days already but we’re heading to Japan tomorrow and I wanted to finish the calendar before we leave 🙂

The Nugget Buddy

December 18th, 2023

I got a nugget buddy!

That’s the box it came in. You can get two different meals: Big Mac and Nuggets. I didn’t actually eat the food (JK and DH did) but I bought it since the nugget buddy was for me!

Here’s the sealed blind box it came in. There’s six (and maybe a secret seventh?) available. Which one would I get?

It’s cutely wrapped inside as if it’s a burger! And what’s that I see? A trading card of the figure. So it’s a buddy and a card?! Here’s what I got:

And here’s Brrrick himself:

Isn’t he horrible? I hate him! Maybe he’s cuter if I remove his outfit?

Nope, he’s even more repellant! I can’t wait to display him in my office at work forever 🙂

Oh, and I actually have a second still-sealed buddy. Who wants it?

The Strong

December 16th, 2023

We’re in Rochester for an early Christmas and today visited The Strong museum. We’ve been here before but they’ve had a major expansion so it was time to see the new attractions.

This included a massive room housing the Video Game Hall of Fame, as well as a fantastic interactive exhibit on gaming in general. We played lots of games and had a lot of fun but it was the many, many displays of toys and games and associated paraphernalia that I particular enjoyed. Here’s a selection of only a few of the interesting things we saw:

That’s a prototype table for the official Lord Of The Rings pinball, as well as the actual (playable) table on the right.

Here’s the Vectrex 3D accessory, which is famously rare. I’ve never seen one, much less a boxed one!

The above are two examples of overproduced Atari cartridges once buried in New Mexico. Long considered an urban legend, this was proven to be true after they were dug up a few years ago and the city donated a few to the museum.

An actual World of Warcraft server ‘blade’ that housed one of the realms for several years! This is physically about as big as a skateboard.

An actual Atari store display from the early 1980s, stocked as how it would have been in those days. I wanted to grab one of the catalogues!

The above is a fascinating item. Those of us that have been around for a certain vintage recall these home-packaged games but to think this one has survived for so many years!

An original piece of hand-painted art that was scanned and used as a backdrop for an early Leisure Suit Larry game! They also had other prototypes and original art examples, including of consoles and arcade games.

Speaking of original art, that’s a hand-drawn sketch of Sonic The Hedgehog done by the original designer!

A lcd game based on those Japanese ‘nammeyano‘ delinquent cat art photos from the 1980s. This is an example of how varied the museum collection is. (Needless to say I’m not showing any of the vast display of more common game or toy items.)

Esoterica like the above I love seeing: an ancient McDonald’s happy meal box (from the late 1980s) and a series or Japanese World of Warcraft scratch-off cards that came with meals over a decade ago!

Or this unopened box of Pac-Man candy. This (which is about the size of a playing card) is 40-odd years old.

And some Donkey Kong ‘action figures’. I imagine the one on the right wasn’t a big seller!

A variety of game-related books. I’d love to read the two on the left, and last year I actually bought and sent the calculator one to Bernard!

Bridging video games and other pastimes, look at these two sets! Kristin recalls she even had the one on the right and put them on her bedroom door.

Here’s some rpg miniatures from decades ago. The grenadier ones even came painted! They also had lots of early D&D products and even an original photocopy of one of the earliest design documents co-written by Gygax and Arneson!

Look at this absolutely beautiful (not to mention unusual) board game based on the BBC Narnia series! I’d love to play this one.

A Wonder Woman trio: artwork for an unmade Atari pinball, a box of colorforms and a funky looking record with ‘songs and stories’ on it.

This is a talking doll invented by Edison and produced in the late 1800s! It’s a little retro-futuristic isn’t it? It’s also in extraordinary condition for something that is over 130 years old. I wonder if it still talks?

Speaking of dolls, the above is apparently the world’s most glamorous ‘teenage doll’. This is another fantastic condition and sealed-in-box item that is decades old and full of nostalgia.

Can you guess who the above doll is? It’s a pretty good likeness for when it was released (the 1970s)…

The above toy set of ‘missiles’ was released in 1958 and appears to be cardboard cutouts. I googled this and it was popular and rereleased (and updated to plastic) several times into the 1970s! What boy wouldn’t want to play with world-destroying nuclear missiles?

The museum was incredible, and there’s so much to see. It’s bigger and better than ever and I’m glad we visited it again. I hope you liked seeing some of the many wonders we saw.

2023 In Games (Part 2)

December 12th, 2023

This past year I kept a list of all the games I played as well as how long I played them. My notes also included short reviews/thoughts, and here they all are.

With two exceptions (noted after the game name) every game was played on Switch. The time I played each for is in parenthesis at the end (X hours) but for games that I played less than about three hours this is excluded.

Tactics Ogre Reborn: The original is a masterpiece, but this remake – while pretty – is unfortunately hamstrung by some questionable balance adjustments. I gave up when it became exceedingly grindy. (11)

Rogue Legacy 2: A 2D roguelike so addictive I had to delete it lest it suck up too much of my time. Is it better than the first one? Undecided. (15)

Katana Kami: Weird controls and floaty combat mar this C-rank rogue clone. (10)

Live A Live: This remaster of the beloved SNES multi-scenario RPG is perhaps not as good as its reputation deserves. I beat it, but had no desire to see all the multiple endings. (25)

Picross X: Picbits vs Uzboross: Not enough Picross in this frenetic puzzle game. A good time-waster regardless. (5)

Dragons Dogma: Dark Arisen: I first beat this open-world RPG on PS3 eleven years ago, and KLS beat it about five years ago on PS4. Since I’d never played the expansion I returned for another full playthrough and had an absolute blast. One of the best RPGs of all time. (95)

Crystar: Tedious combat and half-baked gameplay loop failed to salvage a somewhat interesting story in this budget action-RPG. (20)

Theatrhythm: Final Bar Line: A fiendishly addictive rhythm/RPG hybrid bathed in Final Fantasy series nostalgia. Potential game of the year! (65)

Megaman Legacy Collection: Indisputable value, but holy cow are these old games punishing! (This collection contains nine old NES Megaman games; so far I’ve only played the first one briefly.)

Arkanoid Eternal Battle: A terrible online battle royale. Almost no players meant I could barely begin a match. Emulation of the original game is poor with a warped screen and bad controls. This should have been a free download.

Dragon Quest Treasures: A fun treasure hunt game with roots in mobile games that didn’t outstay its welcome. Would have been a great 3DS game. (35)

Mary Skelter 2: Competent but ultimately repetitive dungeon crawl. Lots of systems but itemization isn’t interesting and I would have preferred pixel art monsters. (12)

Demon’s Tilt: Nearly unplayable due to overly tiny graphics and erratic screen movement. I feel this digital pinball is misplaced on Switch and is probably a much better game than I experienced.

Octopath Traveler 2: A great sequel loaded with content, fun ‘systems’ and combat. Possibly overly long! (80)

Final Fantasy (GBA): Extremely replayable and always fun. I played this one on my GB Micro during my Oz/JP trip and beat it with an unconventional melee-only party. (17)

The Legend Of Zelda: Tears Of The Kingdom: Sequel to one of the greatest games ever made that somehow manages to top the original! This game possessed me until I unlocked everything. (165)

Xenoblade Chronicles 3: Future Redeemed: Amazing conclusion to the entire Xenoblade saga. A perfectly condensed Xeno experience full of nostalgia for long-term fans. (30)

Beholgar: Fun but frustratingly buggy. I ended up watching it completed on Bard’s stream. (5)

Diablo 3: A contender for the greatest game ever made. I’d already played for hundreds of hours over the last eight years but the cravings had returned… (55)

Labyrinth of Zangetsu: Very loyal to retro dungeon crawler design including punishing difficulty. Visual style is the main appeal but wears thin quickly. While it was thin on content and a bit grindy toward the end, I still enjoyed beating it. (25)

Vampire Survivors: Insanely addictive but very repetitive. I had a great time unlocking everything and moved on. (40)

Black Tiger: A 1980s arcade favourite of mine. I downloaded this one for cheap and had a great time beating it for the first time in years.

Exed Exes: Another nostalgic favourite. I remember have strong memories of playing this one in fish’n’chip shops. It would make a good score competition game.

Progear: I’m not a fan of the graphics, or of the fact it’s a bullet hell without an avoidance/bullet eating system. Also the perspective is weird and the point bonuses should move left not down! Not one of my favourite Cave games.

Giga Wing: Amazing bullet hell shooter with a great risk/reward system. Scores in the trillions are silly though!

Varth: Fun but pedestrian shooter with an unusual shield multiple system that adds very little to the game. A relic of an era before bullet hell.

19XX: The War Against Destiny: Very fun shooter with fluid motion and lots of popcorn enemies. Weapons could have more variety. I think the scoring system has practice potential.

1944: The Loop Master: Amazing graphics but very difficult even on the easy setting. I prefer extra lives to a power-based system, and with only one life this one feels particularly punishing.

Wargroove: An Advance Wars wannabe that didn’t grab me. Feels like a fan game.

Alwa’s Awakening & Alwa’s Legacy: Retro-style Metroidvanias that are both too slow and clunky. Probably ok if you give them time, but neither grabbed me.

Final Fantasy (Pixel Remaster): Yes I beat this twice in 2023! This is a great remake for modern consoles, and I’m sure I’ll return to it again one day. (12)

Labyrinth of Galleria: The Moon Society: This wizardry-like started strong with a good, solid first section (40 hrs) but then restarts with a half-finished procedural grind (hundreds of dungeon levels?!) that sucked the life out of it. Should have been half what it is. (67)

Heroes of Hammerwatch: Content rich twin stick RPG roguelike. I played for hours and hours and felt like I’d only dipped my toe in! I beat the game with one of ten characters and barely explored the dlc. I’ll return to this one… (60)

Kotodama: The 7 Mysteries of Fujisawa: Very mundane visual novel with boring characters and boring-after-one-go match 3 puzzles. I gave up quickly.

Harvestella: Much better than expected action RPG combined with a fun farm simulator. Very deep with fun boss fights. A genuine surprise that occupied me five times longer than I expected! (95)

Fire Emblem Engage: Ironically not as ‘engaging’ as previous games in the series. Too many systems that don’t offer enough to make their inclusion worthwhile. The story feels dialed-in, but the female characters are exceptionally cute. A rare FE title that I just couldn’t get into. (22)

Boulder Dash 30th Anniverary & Boulder Dash Deluxe: A bit of fun nostalgic distraction, but got frustratingly difficult quickly. Loads of content!

Gal Guardians: Acts like a metroidvania but it’s more like an old school castlevania clone. And ultimately, a not very good one with boring enemies and unsatisfying controls. A failed attempt that I gave up on early.

Final Fantasy II (Pixel Remaster): Initially off-putting due to the weird leveling system but the boost mode of the remakes made it bearable and ultimately the game was fun (if flawed). (13)

Trinity Trigger: An action RPG that starts well but rapidly becomes a simplistic by-the-numbers game that has less ambition that many mobile games. The bosses are damage sponges to an almost absurd degree. (15)

Super Mario Bros. Wonder: Every level is unique and fun to play, and it’s hard to imagine this isn’t the peak of 2D Mario games. The ‘secret’ levels can be fiendishly difficult but are so satisfying to beat! I finished this one quicker than expected, and was surprised to find that many thought it may be too difficult! (14)

Paranormasight: Fun visual novel about people using curses to kill each other in 1980s Tokyo. It’s got a great style and the story keeps Kristin and I guessing as we play it together (we haven’t beaten it yet). Recommended! (10+?)

Final Fantasy III (Pixel Remaster): A wonderful evolution of the series, with a fun job system and a nicely paced quest. (20)

Baten Kaitos HD Remaster: Didn’t entrance me like the originals did two decades ago. I may give this a second chance one day.

Ultra Kaiju Monster Rancher: I was looking forward to this one! I bought it in Japan but sadly – despite what I read online – it didn’t have any English so I couldn’t play it 🙁

Needy Girl Overdose: Misogynistic game where you play the boyfriend of a female streamer. Basically a text adventure with a slight graphical overcoat. Vaguely interesting but many abrupt endings and it has the stink of unprofessionalism. Some will find this offensive.

Metallic Child: Short and forgettable action roguelite not even 1% as good as Hades. Tightly designed though, and notably of Korean origin. (8)

Blacksmith of the Sand Kingdom: A very fun JPRG with extensive crafting. Easy to get into but complicated at the high end. Just the right length as well. A genuine surprise! (27)

Cat Quest 2 : Entertaining RPG-lite that was a bit too easy. Very similar to the first one, but no less fun. (10)

Silent Hope: Diablo-like with multiple classes but repetitive dungeons. And yet it grabbed me hard and didn’t let go until I’d beaten it on all three difficulty levels. An unexpected joy. (48)

Monster Train First Class: Too addictive. Similar but inferior to Slay The Spire, with not as many long term goals. I unlocked everything and moved on lest it grabbed me too hard. (20)

The Messenger: Starts off as an 8-bit style platformer but becomes a 16-but style Metroidvania after a couple of hours play. A well made game with a good sense of humor but I found it a little boring and gave up. (6)

Batsugan: Insanely difficult shooter even on easiest setting. Enemy shots move almost too fast to react to. It feels like it should have a bullet-eating mechanic (but doesn’t). Ideal for the arcade; not so great at home.

Steamworld Quest: A graphically and mechanically impressive RPG that lost me quickly due to its boring story and characters. Also I feel the card mechanic (to the combat) didn’t live up to its potential.

Afterimage: A fun Metroidvania with beautiful graphics and a nice challenge level. (12)

Puzzle & Dragons (iOS): 2023 was the year I surpassed 10 years of consecutive logins (3843 days as of this post) and I still play it every day. I can’t even guess how many hours I sunk into this one in 2023, but I’m positive this is and will ever remain the game I play most in my entire life!

So there you go, a record of considerably over 1000 hours of gameplay this past year alone. I guess I’m still as much the gamer as I ever was 🙂