Archive for the ‘Miscellaneous’ Category

Day Four

Sunday, October 12th, 2014

Today was the final day of the con. We had about five hours to fill before we’d have to leave for our train. So fill them we did!

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That’s my usual ’empty con floor shot taken before the doors open from the VIP room’. Twenty minutes later it would be hell πŸ™‚

So as mentioned my #1 goal today was to get an autograph from esteemed thespian Patrick Stewart, arguably best-known for his performance of Gurney Halleck in Dune. I’d made all sorts of boastful claims to a certain person that I could get his autograph for them and by Jove I was going to get it!

Then he canceled yesterday. No worries, I said, there’s always tomorrow!

And then he canceled today as well…

To paraphrase KLS: “The only possible excuse for this sleight of his fans was if the next thing I read about him was his obituary! Either way, he’s dead to me!”

I hastily put ‘Plan B’ into action, and joined the line for an autograph from John de Lancie, arguably best known for his unforgettable portrayal of ‘Fish Halman’ in Crank 2. The certain person who shall remain nameless (cough, bear, cough) had recently waxed lyrical about the sensuality of de Lancie and I knew she needed his mark πŸ™‚

At the risk of spoiling a gift, let’s end there for now…

Oh btw here’s a stealth shot I took while waiting (seemingly forever!) in line. I got neither of these guys autographs, but almost wish I had!

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That’s Riker and Data, both in civilian attire. Riker was quite a fellow!

And what of the remainder of our final day at NYCC? Well we spent much of it shopping and looking at countless booths and just enjoying the spectacle of it all. Even though we’d spent dozens of hours already, the size of the con means there’s always something new to see!

Such as more retro toys:

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More cosplayers:

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Nifty Star Trek jewelry (the saucer section detaches!):

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A comic vendor with a sense of humour:

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Some nifty figure prototypes:

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And even fine art:

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As with all good things though the four days of madness had to eventually end and we waved goodbye once again.

After a quick lunch in a city deli…

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…we were on our train back to Albany. Which is where I am right now as I type this.

Thanks for the fun NYCC; see you in 2015!

Day Three

Saturday, October 11th, 2014

Today is KLS’s birthday! What better way to spend it than in endless lines at comic con? πŸ™‚

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It was raining this morning when we set out just before 9. Not remarkable in itself, but we couldn’t remember it ever raining during a con before. Luckily we were prepared, and even better because of our VIP tickets we were able to check out umbrellas and not cart them around all day.

I had grand plans! I was going to get Patrick Stewart’s autograph today for a certain someone, so we rushed down to the autograph area as soon as the doors opened. However it turns out he canceled, and apparently ended up not making the con at all today:

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I hope he is there tomorrow!

We attended three panels during our very long day. The first was Monster Hunter 4U, which featured the Japanese producer and made the game look awesome. As if I wasn’t going to buy it!

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The second was a Star Wars Rebels panel featuring the voice actress for Hera. The first half of the panel was dreadfully boring, but then they played an entire episode that won’t screen for a few weeks which was cool.

The last panel was actually a Cosplay contest preceded by a cirque de soleil performance. This ran until 10pm, which meant we didn’t get back to our hotel until over 13 hours since we’d left. Yes we’re very tired! The Cosplay contest was great though, and the average quality was breathtaking!

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That’s one of the competitors doing Wonder Woman. She was pretty πŸ™‚

So what else today? Well of course we saw other (non-competing) cosplayers:

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We saw more retro toys:

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Many wonderful and expensive figurines:

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And I made another friend:

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And yes many things were purchased. Maybe I’ll detail the swag when I get home…

Since so much time was spent sitting in lines or panels today, I harvested many 3DS street passes:

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I’ve gotten well over 200 so far since Thursday, including from several overseas guests. Even from quite distant shores:

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And about 90%+ all have Smash Bros as their most recent game.

Tomorrow is the final day. Even though we’ve spent about 25 hours at the con so far, there’s still a lot to do. For starters, I haven’t looked at comics yet! Plus I want Mr Stewart’s autograph.

But right now I’m ruined and need sleep badly. Goodnight everyone…

Day Two

Friday, October 10th, 2014

Here’s me at breakfast, after a shockingly small amount of sleep no doubt due to drinking 1.2 L of Mt Dew just before bed. As I’m doing now. Anyway I woke tired, or would have ‘woke’ had I slept. Do I look tired in this pic?

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We got to the con a bit before opening. Our tickets let us skip the long lines and also allow us to use a VIP area on a level above the main showroom. Here’s what the con looked like before they let people in today:

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And here’s a bit later on:

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Needless to say, if you don’t like crowds this isn’t the place for you!

Today we spent about 7.5 hours at the show. We would have stayed longer had we not been turned away from the only panel today that we wanted to attend. Apparently lining up for half an hour wasn’t even close to early enough since the room filled. Tomorrow we have at least three panels we’re interested in; I suppose we’ll have to line up well in advance!

So what did we see today?

How about some more Cosplay:

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Some artists working large pieces on the show floor:

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All sorts of crazy things to buy, such as this Yoda Christmas light:

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More vintage collectibles:

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And even more bizarre retro toys:

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Martian Chronicles figures?!?!?

Oh yeah and I found a cute cat girl:

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Once again we bought many items today, both old and new. However KLS won’t let me look at comics (much) yet (“That’s for Sunday!”) so I haven’t bought any yet. Don’t worry though, I will πŸ˜‰

Tomorrow is the big one. If all goes well we’ll be at the con from 10 until 10:30. That’s just crazy. But it promises to be a crazy day…

Day One

Thursday, October 9th, 2014

Today was day 1 of New York Comic Con. This is the 7th (8th?) year we are attending.

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For the first time this year Thursday is an open attendance day (as opposed to just VIP and press/industry passes). In other words, the place was mobbed from the start.

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The con is bigger than ever. As always there’s (much) more than can be seen in one day, so we spent the 5+ hours we attended today in the main hall.

We saw an amazing giant Smaug head:

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Countless cool retro toys:

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Incredibly expensive comics:

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Many, many cosplayers:

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This thing:

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This other thing:

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And these girls:

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Then there was this ancient, obsolete, near-useless and probably non-working computer that I really want to buy:

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We spent many dollars and acquired many things. Including probably something for you!

I also picked up many 3DS street passes. With so many gamers and geeks walking around, you can pick up 10 in seconds just walking the floor…

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It was a long day (we awoke at 5) and ultimately by day’s end we were ruined. With so much left to see and do the next three days we didn’t want to wear ourselves out too soon πŸ™‚

Oh, and we saw a horse on the way back to our hotel:

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The RPG Critic (Shining Forth history part 2)

Thursday, September 25th, 2014

It was more than three years ago that I presented part one of the history of my game fanzine. Read it here if you missed it. At the time I suggested a followup article would be forthcoming, and here it is!

To summarize (and to bridge the gap a bit): I printed a fanzine for about two years, and had no trouble selling every copy. But it was hard work, time consuming, and in 1996 I shifted my focus to a webpage. The website was quite popular, but it lacked a forum (which were somewhat rare in those days) and I was becoming swamped with emails from my readers (I used to run a letters page).

During the years I had worked on the ‘zine I had made a couple of contacts in the industry (at Atlus, FCI and Sega particularly) but none better than Victor Ireland, the president and owner of the company Working Designs. In late 1998, wanting to drive readers to his company website, he suggested buying all my content (my reviews, basically) and hiring me to continue reviewing games for his site.

At first I was resistant since I feared I’d lose editorial control, but he assured me I wouldn’t (a promise he never broke) and given the amount of work the website had become I eventually agreed. In early 1999 the Working Designs website was spruced up, and the ‘RPG Critic’ section added. That was me πŸ™‚

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Vic had the above commissioned in 2003, and it was intended for a website revamp (he had similar pictures made of all his staff). I had red hair in those days! You’ll note the review I’m writing starts with the line “This game sucks…” because by then – some four years after I had started – I had become somewhat infamous on the site for my occasionally scathing reviews…

But I jump ahead! Let’s go back a few years. When the RPG Critic launched all my old fanzine reviews immediately went live, as well as a dozen or so I had written but withheld from my website. There was some press in magazines about this, which was notable because US-based game magazines in those days mostly ignored the RPG genre. Online review sites were almost nonexistent in those days and Working Designs almost overnight became one of the web’s foremost sites hosting reviews of console RPGs.

My arrangement with Vic was simple: I would be reimbursed the cost of any game I reviewed for his site. This ended up essentially meaning I could get the sorts of games I liked for free, but very quickly I developed a near-obsession with reviewing anything that was an RPG and my game collection ballooned. Vic was occasionally slow with payment, but it always came eventually, and in addition I received a good amount of freebies from his company. In time I started testing games for them as well (not bug testing, more like system testing). The pinnacle of this was probably the extensive suggestions I gave him about endgame content in the Arc The Lad collection which led to my name in the credits πŸ™‚

My reviews were out of 11, and as I mentioned Vic very rarely had any sort of comment on them. I’d write them, send them to him, and they’d be posted without edits. The only request he had was that I detail why I didn’t like games I gave bad reviews to, which was probably a reference to my sometimes too-short dismissals of bad games in the fanzine. I reviewed games from his company as well, and he never once suggested I change my scores (which was once as low as a 3). He was good to his word that the content of the reviews was 100% up to me.

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That’s a shot of the site (obtained via the Wayback Machine) from 2003. By then it had become quite popular, and you can see Vic ran contests, posted fanart and had a very busy forum as well. The forum was particularly interesting, since everyone has an opinion, and often those opinions included critiques of my reviews. I recall Vic loved this, because it meant readers! During the five years I wrote for the site I very rarely posted to the forums except to answer direct questions, and I was amused to see that a sort of ‘supporter base’ had built for me, and whenever anyone would pop in to criticize one of my reviews (or me in general) they’d all chime in on my behalf!

Even my detractors though were impressed by the sheer content of my work, since by the time I ended writing for the site I had personally reviewed over 250 games (which meant I had played them all) and had become a sort of walking encyclopedia/expert on localized console RPGs. I recall most of the forum posts I ever made were to give information about particular rare or unknown games that people had questions about.

Here’s the first 11 I ever gave, to a game I still consider one of the greatest ever made:

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And yes, I still own all those games…

One unusual issue that arose during my years writing reviews was people plagiarizing my work. I was usually informed about this via a forum post, and i can recall in particular the website rpgamer.com (which still exists today) ‘lifting’ the text from a few of my reviews and posting them under a different name. I contacted them and the reviews were taken down, but some time afterwards they went right back up! Even worse, a magazine (published by Viz communications) devoted to anime/manga/games stole one of my reviews as well and printed it essentially verbatim. I was actually a subscriber (!), and wrote them a letter to which I never received a reply…

Working Designs was very successful for many years, but ran into trouble during the transition into the PS3/X360 generation. I ended my association with them in late 2003. While I was still enjoying the work, I knew I had to devote more time to my graduate school work and couldn’t keep playing (essentially) every RPG released. Rather than pick-and-choose games to review, my intention was to pass the mantle onto a new ‘RPG Critic’. As it turns out, none eventuated, and with my departure the reviews simply stopped. The website stopped updating in early 2005 (no new reviews being posted for almost 18 months) and Working Designs themselves went out of business later that year.

By those days – some 6 years after I started writing for the site and 11 years after I printed my first fanzine – the internet had matured and game review sites were (too!) common. The niche that the WD website had once filled didn’t exist any more, and the RPG Critic was needed no longer. I remain proud of the work I did in those days – and the fact I played and beat so many, many games, but not for a second do I still wish I was doing it now πŸ™‚