Archive for the ‘Otaku’ Category

My Collection: Wizardry

Sunday, October 4th, 2020

A bit of a change for this post: rather than showcase a particular console collection this time I’m focusing on an entire game series. Here then, all my Wizardry games.

Wizardry was first released in 1981 for the Apple II and would in time be ported to a massive amount of different systems. I recall first playing it on an Apple computer at Charlestown library and falling in love immediately. Here was Dungeons & Dragons and Fighting Fantasy in game form!

The first Wizardry game I owned was the one shown above (which I rebought recently: read about it here) for the C64. I played through a few in the series on the C64 and when Bernard bought a PC I quickly bought and played the newest editions (Wizardry 6 and 7) upon release. I was mad for them!

But even though Wizardry has also been released on consoles I had no idea at the time, and wouldn’t play a console installment until I came to America. Neither did I know the series had a vibrant life in Japan – even more so than in its home country – and it was many years before I started playing Japanese versions.

Here I’ll present the games in my collection in more or less release order, and not the order in which I obtained or played them.

Those are the three NES/Famicom installments, which are ports of Proving Grounds Of The Mad Overlord, Knight of Diamonds and Legacy of Llygamyn (aka. Wizardry 1, 2 and 3). As you can see I have the three Japanese releases and only the cart of the US release of Wiz 1. The second game was released here but I’ve never seen it for sale, and the third never got localized (yes these were all Japanese games localized for the US since even by this point Wiz was bigger in Japan).

These are direct ports of the Apple originals and this is evidenced by the instructions. I have read some of the more USA-centric references (like pop culture puns) were removed to better appeal to the Japanese players, and as time went on their games would get darker and develop their own style whilst retaining the systems of the parent series.

The presentation of these is beautiful, with metallic inks on the boxes and large (over 50 page) detailed manuals. Unfortunately I can’t play the Famicom carts since they don’t work on an NES. One of these days I should buy a Famicom…

These are the three Japanese Game Boy Wizardry games and you can see they’ve deviated from the original series into a spin-off series called Wizardry Gaiden. These are amongst the most prized items in my game collection: they are in pristine condition, are beautiful and fully complete including the massive manuals and the trading cards:

These cards could be a blog post unto themselves! For many years Japanese Wizardry games came with a trading card randomly chosen from a set unique to that release. Collecting these must have been almost impossible since there’s so many of them, and when it comes to buying the games used in Japanese retro shops the versions that still include cards go for a king’s ransom indeed!

Moving into the SNES/Super Famicom era I’ve got the above: versions of Wiz 5 and 6. Heart Of The Maelstrom is a fantastic game on the SNES and I’ve always been meaning to replay it.

There are other SNES Super Famicom installments as well, including the fourth Gaiden game and a port of Wiz 1 through 3 that was purchased at a kiosk and written onto a rewritable cartridge! Obtaining these games today would require very deep pockets.

The above item is interesting: my Japanese hint guide to Wizardry 5 for SNES. When I play it again you’ll bet I’ll be using that for assistance!

I have two of the Wizardry Empire series on GBC, and this system has more installments as well that are too expensive for me (I saw two for over $200 each in a JP retro shop). The Empire games are derived from the Gaiden series (which itself was a spinoff from Wizardry 5) and included some interesting additions such as requiring certain items to switch to specific classes. These are lovely games that I must get around to playing in full one day…

Speaking of high prices a special mention here for the Wonderswan version of Wizardry 1, which is one of the rarest and most collectible games on the system. If you’ve got $400+ gathering dust, why not buy it for me?

Here’s an oddity: the PC version (sans box) of the last US Wizardry game. I bought and played this myself when it was released in 2001, and recall thinking it was quite a good game in it’s day (these are my original discs). The game was not a success, and more or less killed the series on these shores.

There were several installments on the PC-Engine including direct ports of the first 6 games in the main series. I’ve got the above version which includes games 1 and 2. I’ll never play this since I don’t own a PCE or the CD attachment, which is a shame since a look at the robust manual shows the games are entirely in English!

The original PlayStation saw many different Wizardry installments, including another Gaiden sequel, a game called Wizardry Dimgul and a few ports of the original games including the one I own, Crusaders Of The Dark Savant (Wiz 7)! It’s nicely presented and even comes with a map:

Alas it’s apparently poorly coded and very slow to play, which is a shame.

Strangely there was only one ever GBA Wizardry game which I bought during our first trip to Japan (in 2002). I played through and beat it thanks to some translation assistance from Adam’s sister: thanks Amber!

The above is the last physical Wizardry release in the USA, for PS2 back in 2002. It’s a fantastic game with beautiful graphics and the expected difficulty and I devoured it when it came out. Japan had many sequels to this game, but none made it stateside.

The above DS games – again, all Japanese – are installments in the ‘Wizardry renaissance’ that occurred after the original parent company (Sir Tech) went out of business. By now Wizardry as a series had been well and truly claimed by Japan and US releases weren’t even considered. Wizardry Asterisk was a remake of Wizardry 1, and the two games at the bottom (both limited run amazon exclusives) were a self-contained two game series (called Wizardry Semei no Kusabi and Wizardry Bokyaku no Isan) that I paid quite a bit for. They have wonderful graphics and I really should play both…

The above is the PSP port of the fifth game in the empire series (confusingly named Empire III) that I bought several years back in Japan for the most I’ve ever paid for a game (about $100). I recall struggling to play it though, since it has no English and is such an unknown game I could find barely any help on the internet. Maybe I’ll try again one day?

Incidentally I’ve since seen this game selling for considerably more than I paid, so I assume it’s very rare.

In 2011 the final true Wizardry game to be released in the US came out as a digital only game for PS3. Naturally I bought and played it and you can read about it here. As a digital only game for a now obsolete console it basically isn’t playable any more which is a shame. I wish the disc version (which came out in Japan) had been released here.

As I’ve mentioned there are many other Wizardry games that were released in Japan for consoles, Japanese computers (like the PCFX or X68000) and for mobile systems (including a gatcha roguelike which was ported to PC and may even still be on Steam). They even nearly made an IC-card based Wizardry arcade game!

The game has even inspired or directly led to numerous closely related spinoff series (mostly for PSVita) including Class Of Heroes (essentially Wizardry done anime-style; the code apparently calls the game Wizardry 8!), the Operation Abyss series and the Sword City series. Happily most of these were localized and I’ve beaten them all and could easily do an entire post on PSVita Wizardry derivatives!

But even in Japan it’s now been many years since any true Wizardry game saw a physical release, and I suspect there may never again be one. My collection is somewhat complete but has some notable omissions that I’ll always be keeping an eye open for, and I’m already looking forward to the next time I can spend a day browsing the retro shops in Japan looking for a new (old!) game I don’t yet own!

And I swear I’ll play them all one day 🙂

Mint In Box

Friday, September 18th, 2020

I bought some clear plastic boxes:

“What the hell are these?” you ask? These, my friends, are polyethylene terephthalate protective cases for retro game boxes! I bought 150 of them: 25 each for NES and SNES/N64 and 100 for GB/GBC/GBA/VB. Since my collection has value, I reckoned it was time to add a little extra protection to the more expensive titles I own.

The protectors ship flat and fold into boxes very slightly large than the game cases. Insert a game, close the tabs, and you’ve got yourself a game protected from the grubby hands of the typical gamer!

Every game above I purchased myself new. I’ve kept them in astonishingly good condition over the years as they have appreciated. I paid $20 for Dragon Warrior IV 25+ years ago; it’s $200 now. Final Fantasy cost me $14; it’s $150 now. You can see why I put them in cases!

But it gets better with the SNES stuff:

Those three combined would easily fetch $750 today! Possibly more since they’re in immaculate condition (Chrono Trigger alone could probably fetch $500). Keeping them in cases should preserve them for many years longer.

The Nintendo 64 boxes are the same size as SNES boxes so they share protectors. This ‘chrome’ collectors edition of Zelda fetches a pretty penny today and is just one of a few N64 games I own that sell for much more than I paid when I bought them.

If you’re astonished by these prices be mindful it’s all about the boxes. The cardboard boxes Nintendo used for their first few consoles tore easily and many people just tossed them out. At least 50% – sometimes 75%+ – of the value of a lot of these games lies in owning the box and manual, hence the utility of these box protectors.

Box protectors are a bit of a rabbit hole to delve into though. Frustratingly Nintendo used different boxes in different regions so I can’t protect my Japanese copy of Sin and Punishment or any of my Famicom games. There’s also a few (silly valuable) N64 games with custom boxes that don’t fit in the protectors. But I’ve kept them in good condition for 20 years already and should be able to for another 20 at least.

I’ve still got the 100 Gameboy cases to put on. I’ve got about 260 boxes games that they can fit so it’ll be fun working out which ones are worth protecting. Maybe I’ll post an update when I’m done 🙂

Over 75 Hours Of Ultraman!

Tuesday, September 15th, 2020

Since the start of summer I’ve been watching a lot of Ultraman. This is because – to my delight – it’s finally all being released on Blu-Ray here in the USA. Naturally, I’ll buy and watch it all!

Return of Ultraman (1971, 51 episodes, 22 hours)

This was the third Ultra series, a followup from Ultraseven which had been such a success Tsuburaya somewhat reluctantly continued the show into a third series. This time a race car driver – Hideki Go – assumes the mantle of Ultraman Jack to save the world from the usual gallery of intergalactic, supernatural and extra dimensional threats.

It mostly follows the style set in the previous two series, with monster-of-the-week stories that are fun for kids but also very watchable by adults. Much of the success is the charm of Go himself, a very earnest hero that never quite manages to regain his humanity after being saved by Jack (when he dies). The show has some dark elements as well – a character is dragged behind a car to death! – as well as a horror ‘series’ of episodes that I bet thrilled Japanese kids in 1971!

I particularly loved the location episodes, which traveled all around Japan and gave me many ideas for future trips! The winter series that had characters running around in waist deep snow were mesmerizing!

Overall I really enjoyed this series. It wasn’t as good as Ultraseven (read my review here), but that’s an incredibly high bar and Return of Ultraman is still a great six-fi show.

Ultraman Ace (1972, 52 episodes, 22 hours)

By this, the fourth Ultra series, Tsuburaya knew they were into a good thing and in Ultraman Ace they began to develop what we know call the Ultra Universe. There had been brief cameos before, but in this series the new Ultra was often joined by his ‘brothers’ (Ultraman, Seven, Jack and Zoffy) and even – in memorable episodes – his father. Together they fought to protect earth from a weekly parade of giant beasts and villains. And they talk! In previous series the Ultras were almost entirely silent but here the talk to each other and its clear there’s a history and society beyond their appearances on Earth.

The series in some ways is a step back from Return of Ultraman. Despite an interesting twist of two hosts for Ace, neither had the charm of any of the previous hosts. And the ‘terrible monsters’ featured in the show we’re at times a bit too bizarre to be credible. Ace however is a dextrous and dangerous Ultra, and the fights were both more acrobatic and violent than the previous years.

Toward the ends it gets a bit too childish and even starts to include blatant promotions for Ultra toys (which had become big sellers in Japan), and I found the end a let down after the great final episodes of previous series. The weakest of the early series that I have watched.

Ultraman X (2015, 22 episodes + movie, 13.5 hours)

Jumping forward forty-three years and we have the 27th Ultra series! Mill Creek is releasing them in an unusual order, but since the different series are only loosely connected it’s not a big problem. I hope they go back and release the 5th through 26th series, especially the one made in Australia in 1992 (Ultraman: Towards the Future)!

I’ve seen quite a lot of recent tokusatsu (‘men in rubber suits’) series and this one adheres fairly well to the formula: lightweight but fun stories with lots of posturing and flashy effects during combat. X is a ‘digital’ Ultraman who lives in (basically) a cellphone and his host fuses not just with him but also with ‘spark dolls’ and monster ‘trading cards’ to form all sorts of variant forms for X. Mid combat upgrades and form changes are common, and this is taken to the extreme in the movie where he fuses with no less than five other Ultras to create a super-version of himself.

Suffice to say it’s absolutely bonkers and I loved every second. It was such a joy to finally be able to watch a subtitled recent Ultra series, but this exceeded my wildest expectations.

The cast is great too. Ultra’s host is an earnest and likeable just-out-of-teenager who works for Earth defense alongside a tsundere young woman of indeterminate age (who naturally I liked) and who is assisted by a stupidly peppy scientist played by a real-life idol that is constantly talking about how cute the Ultras are.

There’s insane levels of product placement and I’m sure the trading cards and swords and spark dolls used in the show are the actual ones you could buy in Japanese toy stores when the show ran. Rather than repulse me it just made me want to go back to Japan and start scooping up all the Ultra merchandise I see. Damn pandemic…

An awesome series. Watch it!

Ultraman Orb (25 episodes + spinoffs, 18 hours)

The 28th Ultra series is a doozy, and after watching I learned it’s one of the most beloved. It tells a mostly self-contained story of an Ultraman (Orb) who lost most of his powers and is stranded on earth with lost memories. His human form – Kurenai Gai – takes up with a sort of amateur X-Files group and usually ends up saving them from the usual rogues gallery.

At the same time his alien nemesis – Jugglus Juggler (yes you read that correctly) – is making things very difficult for him. A girl is involved, secrets are revealed and powers restored and it all comes to an extremely satisfying conclusion.

As I implied this is a monstrously good Ultra series. The three main characters (Gai, Juggler and Naomi) are all extremely likable and it’s remarkably well written for a tokusatsu merchandise vehicle! The effects – especially the CGI – are even better than in X and every time Orb learns a new form the reveal is magnificent. I loved this show!

Unfortunately the same can not be said for Ultraman Orb Origin Saga which tells the backstory of Gai and Juggler before they came to Earth. It’s not at all bad, but they aren’t yet the characters we loved in Orb and not as interesting.

The two movies though are great, especially Ultra Fight Orb that features some insane centuries-long training in a slow-time room so Orb can gain power to defeat the big bad. An idea stolen from Dragonball of course, but it works well.

Overall Orb is a truly great series, and I’m not surprised they brought Juggler back in the current (2020) Ultra series…

Over 75 hours of Ultraman so far (not including the 70+ hours I’ve watched during the last several years of the first three Ultra series) and I’m still going strong! I’m already six episodes into Ultraman Geed, have Ultraman Ginga arriving in the mail any day now and Ultraman R/B is released next month. Not to mention the new version of Ultra Q that is sitting next to me waiting to be watched, and the ‘coming soon’ second season of the (fantastic) Netflix animated Ultraman series!

I just hope they release it all before physical media dies completely! I can’t wait to have a bookshelf with over a thousand hours of Ultraman…

Bag of Stamps (part two)

Saturday, August 29th, 2020

You’ve been waiting all week, and so have I! With no further ado, here are the contents of the dinosaur stamp envelope:

The bag was supposed to contain fifty but had Eighty-two unique stamps (and one double)! In total 13 countries are represented (the number of stamps are listed after): Bulgaria (1), USSR (4), Republic of Congo (5), Hungary (5), Laos (4), Mali (7), Azerbaijan (6), Guyana (9), Romania (6), Tanzania (12), São Tomé (6), Western Sahara (11), Madagascar (6).

The above nine are very large and were issued by the South American country of Guyana in the early 1990s. Apparently they show ‘prehistoric creatures’ that once lived in the country… but isn’t that a koala?!?

Here’s some (presumably?) extinct birds on a series from Laos from 1994. The art on these is very pretty.

And here are seven dinosaur stamps from Mali, from 1984. Curiously most of the art is reused on different-denomination stamps.

One thing every one of these stamps has in common is that they are unused. And yet you’ll notice almost all of them are canceled with postmarks. This is because these are all CTO (cancel-to-order) stamps, which are topical stamps printed for the collectors market. The stamps are canceled (by machine) at the printers and then sold in bulk to resellers as a way to raise revenue for the countries that print them. CTOs like these are apparently much more common in countries without robust postal services, and still exist today.

Researching these I learned that dinosaurs are a very popular theme within stamp collecting with almost 4000 stamps issued across the years by almost every country. The first stamp showing an actual dinosaur was released by China in 1958, and they continue to be popular today with an example being the recent lenticular T-Rex set issued in the USA. I even already had a few myself, that I blogged about a few years ago.

All these stamps – and all the other loose ones that were in the bag or that I already owned – are now in a fancy new binder I bought myself since last weekend. It’s a good way to store them, and there’s loads of empty space left if I ever happen to get my hands on more stamps in the future…

To end this two-part series, I have to say that this bag of stamps that I thought was a risky buy even at $8 ended up being a lot of fun to sort through and research! I hope you enjoyed looking through them with me 🙂

Bag of Stamps (part one)

Sunday, August 23rd, 2020

While in a craft store looking for storage items, I came upon this:

150 stamps, 50 of which were guaranteed to be different dinosaur stamps! It was only $8 and I couldn’t resist the dino-temptation so it quickly became mine.

A quick comment on the packaging before I open it. It’s a plastic bag, drawstringed closed and heat-treated to stay closed. A most unusual way to sell stamps I though, and hardly tamper proof. It gave the whole package a distinct air of amateurism… but it was only $8 🙂

Here’s the contents: a yellowing envelope full of dinosaur stamps, and a jumble of other stamps folded up in a thin cardboard flyer advertising other products by the same company. Putting aside the dinovelope, I started by examining the ‘mixed’ stamps.

As can be seen here, every expense was spared keeping the stamps in pristine condition, and quite a few were folded like this one. I started separating them and sorting them.

As you saw the packaging says (in small print at the bottom) that some of the 100 ‘mixed’ stamps may be duplicates, and in truth I expected most of them to be. I was quite surprised as I sorted them all to find the number of duplicates to be small. I was also happy to see a lot of international stamps, and became quite distracted as I sorted, closely examining each stamp as I picked it out of the pile.

There’s all the ‘mixed’ stamps! In total, there are 121 unique stamps, and a further 29 doubles (of 18 stamps). So for starters the package contained not 100, but 150 stamps! (Can you see the doubles I missed in the above photo?)

Those are the largest and smallest stamps, with the Anguilla one being about 2 by 1.5 inches. I’m not sure this is remotely important, but I always note stamp size since I’m always thinking about sticking them on postcards 🙂

Here I have separated out all the international stamps. There’s 30 in total with no duplicates, from the following 22 countries: Cuba, Sweden, Vietnam, Yugoslavia, Romania, Poland, Luxembourg, Spain, The Netherlands, England, India, Hungary, Germany, North Korea, Austria, Russia, Tanzania, Anguilla, Laos, Rhodesia, Western Sahara and Manama.

A few of these raised an eyebrow, so I did some research and learned a few interesting facts!

Rhodesia, as you know, is no longer a country. So that’s a stamp (and in fact my only stamp from a no-longer-extant country. It’s in wretched condition, but it’s over 50 years old as well.

The DPRK stamp is from North Korea. This may seem unusual but North Korea issues an extraordinary amount of stamps: more even than South Korea! The stamps are mostly propaganda (including some infamous ones depicting war with the USA) but there are a lot of animal and topical stamps as well. The main reason is to make money selling them to stamp collectors.

The Manama and Western Sahara stamps are what are called ‘Cinderella’ stamps, which are those issued by non-postal authorities. Manama is part of UAE today, but in the 60s was little more than a desert oasis that issued ‘stamps’ to sell to collectors despite not even having a postal service. Western Sahara is the same, although they have some more claim to sovereignty since they are a disputed region of Morocco. But still, their stamps are not usable for postage. (The North Korea and Anguilla stamps are arguably Cinderellas as well.)

The things you learn from stamps!

The most common ‘theme’ was unsurprisingly US flags, since the USA always has one in circulation. I like the series at the bottom, which showcase famous sights with the flag. The 4c in the middle is very pretty!

Flags aside Christmas stamps were common, with eight in total from 3 countries. The UK one – though folded and damaged – was printed with flashy gold ink and is very pretty.

America issues a lot of attractive stamps today, but looking at this group it’s clearly been the case for a long time. The wireframe science stamp is a favourite, and I’d love to put those Frankenstein stamps on some postcards!

This guy stood out for obvious reasons. So many words and it doesn’t even mention the cost of the stamp itself! It’s a 4c stamp issued in 1991 when postage increase from 21c to 25c. Ugly as hell, but curious (since 4c stamps existed then and still do today).

Now I’m sure most of these stamps are common trash to a serious collector, but for someone with no ‘collection’ (such as myself) it’s a good selection and absolutely worth $8 in my opinion. Based on the mixed stamps alone, I was happy with his stamp bag.

But what about the 50 unique dinosaur stamps? Alas this entry has been too long already; let’s save the contents of that enticing yellow dinovelope for next weekend! (And no, I haven’t opened it yet so I’m waiting too!)

See you then 🙂