Archive for the ‘Otaku’ Category

Doctor Who and The Very Saucy Adventure

Tuesday, April 17th, 2012

Everyone, please meet Saucy, The Doctor’s brand new companion!

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Never heard of her you say? That’s because I just created Saucy! She’s my character in the new Doctor Who: Worlds In Time web-based MMO game.

The premise is that The Doctor recruits an army of assistants to help him fight off alien threats on different worlds and in different times. Although I’ve unlocked only two worlds, there seems to be quite a lot based on the galactic map. Here’s the starter world – London in the present day. Which has been invaded by Autons!

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Playing the (flash-based) game consists of going on very simplistic ‘missions’ and overcoming obstacles by playing very simplistic minigames. For instance you may need to unlock a door by playing a variant of Bust-A-Move, or charm someone by playing a ‘match 3 game’ or defeat an enemy via a Tetris ripoff:

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The other characters you see in the above shot are AI players. It is possible to team up with others to solve missions (even randomly), but I haven’t bothered yet. The missions are very, very easy and take only a few minutes to solve. At the end you get money and items (for crafting, it seems) and a shard:

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What is the shard for? Well it can be opened using a device in the Tardis, and inside you will find an item that can be used to decorate your characters room (again, in the Tardis). These items are purely cosmetic, and the ‘goal’ of the game – aside from seeing all the worlds and stories – seems to be to populate your room Animal Crossing style using items harvested from shards. You can see Saucy’s underwhelmingly decorated room in the first screenshot above.

The shards can also contain clothes, with which you can change your characters appearance. This can also be done via the shop (from which you may also buy stuff for your room):

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And herein lies the catch. DW:WiT is a free-to-play game. But they monetize it via a currency called Chronons. Take a look at the screenshot above, see how my total would come to 3450 gold and 324 Chronons? If I play long enough I’ll get the gold in the game, but the Chronons are another matter. Each player starts with 50, and they are used for many things within the game (including opening shards and even playing missions). These 50 regenerate at the rate of 2 per hour, but will never regenerate beyond the maximum of 50. To get more you need to buy them from a cash shop.

“No worries”, I thought, “I don’t need the premium stuff!”

And then I completed a mission and got a ‘Large Temporal Shard’. Which cost 60 Chronons to open. I rage-quit immediately.

The game is fun in a simple way, and has a lot of cute little DW touches (including many references to classic Who). The graphics are cute as well. But the Chronon requirements give me pause, and I have a feeling the free element will eventually hit a wall, and unlocking missions and even planets may eventually require the cash shop. I’ll continue to play for a while, but if that wall exists and I do hit it then I’ll be waving goodbye to Saucy forever.

Five A Day

Monday, April 9th, 2012

The new Llamasoft iOS is out. It’s called Five A Day and according to Mr Minter it’s a “fruit-em-up”…

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Using single touch control, you navigate your (auto firing) ship around killing baddies and collecting fruit. Things start off easy enough…

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But quickly get hectic!

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Oldies amongst us will recognize this as a Time Pilot variant, albeit with the usual Minteresque additions such as minotaur, trippy visuals and weird quotes. Something different about this one is that the music is not frantic or even poppy, but very new-agey. I think this is supposed to be a relaxing game.

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Another no brainer purchase for your iOS device, especially since its only $2 ๐Ÿ™‚

Fan Boy

Friday, April 6th, 2012

Did you ever join a fan club?

Remember those things? In the pre-Internet days you could often send off some money to become a member of a ‘fan club’ for a movie, or TV show, or band or sports team. They were quite common and, I imagine, quite popular. Of course they’ve all turned into facebook pages now, but I was recently thinking of how much quainter and special it seemed to be to actually get something in the mail from (someone probably only tangentially associated with) the band or brand you were a fan of.

Thinking back to my youngest days, I don’t recall actually sending off to join a fan club. I remember seeing the solicitations, in magazines or comics or even on TV. I’m sure there were some I wanted to join but for various reasons (probably the fact they were all in the UK or the USA) I never actually sent off for any.

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Until 1991 that is! That was during my second year of college. I’d somehow established myself as the editor/updater of one of the most complete and extensive Depeche Mode discographies in the world, and was maniacal about getting my hands on as big a collection of DM (vinyl) records as possible. Somewhat irked that I’d missed out on a certain promo record available to UK fan club members several years before, I knew I just had to joint the US fan club in 1991 since the next issue of their magazine came with a free Flexi of a (then) unreleased song. So I sent off the money – in the form of international reply coupons – and within a few weeks was the happy recipient of the magazine and the flexidisc.

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I still have both, somewhere. The above photo (which I found online) shows the pair, which these days is worth a pretty pennyย  (over US$100, according to online auctions). As it turns out, membership in the US DM fan club was a loose term, since the magazines were sold issue-by-issue and there wasn’t much else that the club could offer to non-Americans (or non-Californians, to be precise). So I never sent them money again.

Anyway this emboldened me, and very shortly afterwards I sent off to join the brand new Fields Of The Nephilim fan club after seeing an advert in Melody Maker. In time a brown envelope arrived in the mail from the UK (this was in ’92) containing a very pretentious but nicely assembled fanzine that contained some awful hippy-ish material written by proto-goth’s but very little actual news about the band. And a solicitation to send more money!

Unbeknownst to me at the time, KLS was also a member of this fan club. In fact we would both remain members throughout it’s entire existence (about 3 years), during which time I would move to the USA and the club’s offerings would become increasingly apologetic since the band had broken up and nothing new was forthcoming and – oh by the way – here’s some lovely glossy photos of the band in their prime!

I still have every issue (2 copies of each in fact) and all the assorted paraphernalia that was sent with them. Here’s a photo I just took:

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Fans of FoTN will recognize the script on the left page there, since it was used extensively on their later albums. Amusingly, some of the letters sent to us by the fan club were written in this script, including one hand-written missing letting me know they were unable to accept my cheque since it was not drawn in sterling. I wonder if that was the same person that did the script for the album sleeves?

In 1996 KLS and I joined the ‘official’ X-Files fan club. I have no recollection as to how we found out about it, but membership came with (amongst other things) personalized FBI badges, a magazine, glossy photos and a booklet of merchandise for sale. I still have it all somewhere, although my fruitless attempts to find it for this blog suggest it’s packed away somewhere in the attic. I seem to recall this club was – once again – something that promised far more than it delivered, and was troubled by long delays and lack or any information about the show. We never extended our membership, such that it was, and I don’t even remember what seemed so compelling about the club that caused us to join in the first place.

The last club I joined – and it was probably about the same time as the above – was the official Star Wars fan club. I joined this mostly to get Star Wars Insider magazine, which at that time (mid ’90s) was not yet available on newsstands. So it was basically a magazine subscription with bonuses masquerading as a fan club. That said, it was absolutely worth it at the time, since every issue came in a big envelope packed with all sorts of bonus items including posters, stickers, a cloth patch and other things I don’t recall. I was a member for a few years, until the prequels started up and the magazine went to the newsstands (and even then I continued to buy it for a long time).

And that was that. A brief, perhaps 5 year flirtation with fanclubs is all that this lifelong fanboy can claim. If even I didn’t join every club I could, then who did? Were they ever truly successful? Did they ever truly deliver? And more importantly, were they ever better – from a fan’s point of view – than just writing to the artist directly?

Because I did the latter. Twice actually. And my results were astonishing. But I’ll save that for another entry ๐Ÿ˜‰

Venser vs Koth review

Tuesday, April 3rd, 2012

The new MTG Duel Deck, Venser vs Koth, came out last week.

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Yesterday I played 4 games between the two decks to see how they matched up.

Venser’s deck is a blue/white control and denial deck, similar in some ways to my equally coloured Grand Arbiter Augustin IV commander deck I assembled and played in Australia. The difference is my deck was powerful, synergistic and fun to play! Venser’s… not so much. It seems like the designers dabbled with bits and pieces of a puzzle without assembling the whole thing, and therefore based the deck about Venser’s first ability while neglecting his (so so, or overcosted) others. In most games I ended up bouncing creatures like Jedit’s Dragoons every turn to build up my life to stave off Koth until I got some better things into play (such as Sunblast Angel).

Koth’s deck is a burn deck with a few big fatties that plays as dumb and unsubtle as it seems. I think, given Koth’s ability, the deck should have been stacked with more X cost or pumpable spells than it is, but I suppose they have to strike a balance between playability and the secondary market when they assemble these. I found this monored deck to be very boring, and it tended to play repetitively.

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The results of my 4 games: Venser beat Koth 4-0! This seems to be in direct opposition to the results I read online (where many claim the Koth deck is hands-down the better of the two), but I found that Venser often was able to simply survive the onslaught to the point where the lifegain or control was overwhelming to Koth.

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As you may have inferred, I found neither of these decks to be particularly fun or interesting to play. Furthermore, they didn’t even cause the cogs to go spinning in my brain (so to speak), being notably lacking in good cards that I didn’t previously own. Yes the alternate arts are nice (7 cards, including a very pretty Path To Exile). Plus since I did not own any Venser’s, it’s nice to finally have one. And there are a few cards that may end up in my commander decks (including Journeyer’s Kite in my as-yet-nonexistent landfall deck, Galepowder Mage and Vanish Into Memory). But overall, a slightly disappointing product.

Final Verdict: Worth the $20, but there have been better duel decks.

Poster Boy

Sunday, March 25th, 2012

So yeah there was this post a few years back which was very popular. The worst photos of me ever? Yeah… not quite. Check this out:

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The above is a photograph so diabolically awful that it pushes the boundaries of what even I would dare to put on the blog. It was taken by my brother using some sort of school-issued B&W camera. I think he was trying to be arty. Jesus, Mary and Joseph it’s a bad photo. I don’t even have any hair! And what is that hat??! Feel free to savage me in your comments ๐Ÿ™‚

Now to the good part: check out those posters!

I used to hang a lot of posters on my walls. When I was a lad, say in 1987, these posters tended to be of the video game sort, as evidenced by this shot. Yes the photo is awful (as in, sooooooo embarrasingly awful it makes me weep) but you must admit my ‘video game otaku’ street credit went through the roof when you saw the posters I displayed back then?

I can spot C+VG posters of Way Of The Exploding Fist 2 (an awesome game I beat many times), Leviathan (a wretched C64 Zaxxon clone that I hated), and Space Harrier (the big poster). Immediately behind my head is the 2-part 1987 Zzap64 calendar, and above and to the right is another calendar (C&VG perhaps) using Ghosts’n’Goblins art. In the bottom right is an awesome Proteus poster (that just shot my gamebook otaku rating into the stratosphere).

I can’t identify the art on the one above my head, or directly behind me. Nor can I identify what the art on the visible half of the Zzap64 calendar is meant to represent. Anyone?

But, my friends, but the poster I am most proud of is only visible in part in the top left of the image. Only the most maniacal of game fans would ever in their wildest dreams think that this image was worth making into a poster, much less hand proudly on their walls. What is it, you ask?

I present: the full map of Cauldron 2 on the C64

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Oh those were the days! If only we lived in a world where I could still proudly hang game maps on my wall and call them art. Even then it was a transient fancy, most of these posters torn down only a few years later to be replaced with Nick Cave or Depeche Mode. These days I have equally otaku-ish stuff on the walls (I smell a blog entry there…) but nothing that makes me as proud as what you see in the above photo.

Excluding my hat, (lack of) hair, clothing, glasses and what I am holding of course ๐Ÿ˜‰