Category: Tech

2017 In Games

You know you’ve been waiting for it, and here it is: the annual summary of my game purchases!

I won’t dance around the facts: 2017 was a ‘down year’ for game spending. I bought only 40 games in 2017, spending a total of $1291. This is the smallest amount of total purchases since 2012, and the smallest amount spend since 1994! Results like this threaten an existential crisis: am I still a gamer?

Of course I am! And we’ll get to that in a little bit, but first here are the pie charts everyone loves. First the games purchased; % by system:

And next the % breakdown by dollars spent:

(Yes I know the fonts are illegibly tiny; click on each for a bigger version.)

The pertinent points:
– I bought games for a few ‘dead systems’ this year: the DS, PSP and NES
– While I still bought Vita games, I bought less than half last year (10 vs 28). This is unsurprising; Sony declared this a ‘legacy system’ a couple of years ago now…
– The Nintendo Switch enter the charts! I bought one game….. but don’t have a Switch yet 😉

As far as overall gaming comments I don’t feel like I’m playing less than ever. I still play Puzzle & Dragons (and am coming up on 1700 consecutive days of logging in) and still enjoy it, and I still have a backlog of (good!) Vita RPGs that are unopened and should last me for years. But I have been playing less console gaming, and certainly spending less on consoles overall. The switch appeals to me for this reason, since I envisage myself more likely to play the games on the system in portable mode than on the TV.

On to my top games of the year, as usual sorted by system. Given the scant purchases for some systems I’ll only tackle the three major ones this time:

Toukiden 2 (PS Vita)

This is a Monster Hunter clone set in feudal Japan with crazy bosses and an emphasis on over-the-top attacks and destructible body parts (on the beasts). It’s an improvement on the already-great Vita original and I played it to death for a couple of months back in late Spring this year. In my opinion, one of the all-time best Vita games.

Monster Hunter Stories (3DS)

This is a pokemon-like game set in the MH world that was much, much better than I thought it would be. I played it like a fiend, only putting it down about 120 hours later. It had fantastic graphics and a great story but above all the gameplay loop was loads of fun and as a (insane) MH fan the appeal of the world was top-notch. Recommended.

The Legend Of Zelda: Breath Of The Wild (Wii U)

You know how you’ve read/seen countless times that this game is one of (if not THE) best ever made and it’s so good it’s better than real life? Yep, it’s all true. This is the definition of a magnum opus, and a game that will be spoken about for generations to come. Easily the game of the year for me, and worth buying a Wii U/Switch just to play. (This is also likely the last Wii U game I will ever buy, and it’s certainly a worthy title for the system to retire on.)

I’m doing this a little early this year, especially since I have a inkling what’s under the tree for me and specifically that one of those ‘whats’ may even give Zelda a run for it’s money in the masterpiece stakes. Oh well, you’ll have to wait until this time next year to find out 🙂

Space Crusher

I picked this up at a local con the other weekend:

It’s a Tandy/Radio Shack LCD game from 1985! “Penetrate Space City” the blurb says, fighting enemy spaceships and meteorites whilst enjoying ‘quick-action fire’ and ‘battle sound effects’.

Here’s the contents:

As you can see it’s in remarkable good condition as well as being complete in box. You’ll also note it has four-way control. What sort of game is this…?

A quick look at the manual revealed all:

It’s a Scramble clone! And – for an LCD game – a fairly sophisticated one at that. 

And yes, it still works perfectly:

The field scrolls to the left continuously and you have full control over your ship. The controls themselves are weird (Nintendo had debuted the d-pad by now so they should have ripped that off) but they are responsive and the game speed isn’t too fast.

Strangely everything is worth 2 points, and the game ends when you score 2000 (or run out of lives of course). I haven’t played it enough to see how long that would take, but my guess is easily more than one full loop.

As a kid I would have loved this game. As an adult I love the purity of it. A real gem of a find at a local con 🙂

Review: Game Poke

If you visit Japan, eventually you’ll see gashapon vending machines. They’re virtually everywhere, and a mind-boggling array of items can be obtained from them.

On our recent trip, one thing I got out of one such machine – for the princely sum of ¥500 – was this:

The ‘prizes’ are random, but this particular machine only had one thing inside. Here’s the contents:

And a detail of the device itself:

It’s a handheld video game called ‘Game Poke’! As you can see above, the instructions are in Japanese. But this is the Space Age and that’s hardly an obstacle any more:

Basic stuff really. The Rotate button allows us to ‘Bray the game’ (although it actually doesn’t), and the S/P button allows us to ‘game of the start or stop temporary’ (in actuality it does neither).

But who needs instructions?!? Batteries were included, so lets fire this thing up:

What’s this? This little Poke contains 99 games? The buttons allow you to select the different games, and there appears to be (up to?) 26 in total. However each game has variants as well, not to mention 99 (!) difficulties and a wide range of speeds. How much of these are actually different is difficult to tell, but there’s certainly an impressive amount of variety.

You can see it ‘fakes’ a larger display via a 10×20 pixel LCD display with status bar on the right. The LCD contrast is poor, with ‘off’ elements too visible, but there’s no way to reduce it.

The games themselves are, of course, abysmal. Consisting mostly of execrable pseudo clones of Atari 2600 Combat, unplayable ‘driving’ games and others that seem like pixels just randomly flickering on and off there’s just no way anyone would ever enjoy actually playing this thing.

But it does have (19 versions of) Tetris, and I’ll be generous and say they at least work. The device is speedy and the buttons are responsive and it even has a beeper for sound, but it’s extremely tiny and as a result very hard to control.

That’s a closeup of the status bar, which strangely features an awful caricature of a small Asian child (man?) who flaps his hands up and down endlessly while the unit is on. The scores themselves are virtually meaningless since it always and only increments by 100 regardless of game or what you do. I doubt anyone has ever cared about a score they achieved on this device.

Overall, to no-ones surprise – this is a terrible game machine. ‘One for the collection’, as they say, this will be stashed inside a box never to see daylight ever again 🙂

(Intriguingly I ended up seeing ‘Game Poke’ gashapon in a few places in Japan. On one of them a note was attached to the front explaining in English and Japanese that only one in five of the devices actually worked. The others apparently were fakes with stickers on their screens and intended solely as keychains. It seems therefore I got lucky?)